Whilst this game isn't fantastic it is keeping me playing, it's very easy to log in and end up playing for a couple of hours, just working your way around the map mopping up the (very similar) missions.
The 'admin' side of things, constantly rifling through your backpack to compare stats on items and equip the best gear is a lot clunkier than how, for example, Borderlands 2 handled a similar system.
Plus you've got all the various vendors (weapons, gear, mods), and the crafting system as well which requires collecting bits of tat from around the world, or disassembling redundant weapons, gear and mods into bits of tat to make slightly better weapons, gear and mods.
You need to keep on top of this shit as well, if you're using a loadout that's a bit behind the curve for your level and the baddies you're facing, the bullet spongey-ness gets tiresome.
On the flip side of this, I crafted myself a nice marksman rifle and modded it out with complimentary additions, and I can reliably one-shot standard baddies with a headshot, which are easy to get thanks to the nifty scope I have on it.
The gunplay is fine, and as I'm unlocking more of my base the talent/skill system is coming more into play, lending each encounter a pleasant tactical edge. The various audio diaries and 'echo' things around the map are an interesting addition which I'm enjoying finding and listening to.
The writing in the game is generally fine but also wildly inconsistent, as Zero Punctuation makes reference to in his video.
Overall, it's fine, although I suspect it'll probably be better in a year after all the road-mapped DLC is in place. We've got another multiplayer session coming up tomorrow which I'm looking forward to.
http://www.escapistmagazine.com/videos/ ... ion-Review