Back in the heady days of alt.digitiser, I used the original Sims to test how well the characters could fend for themselves if I switched the game on, turned 'Free Will on', and then went to sleep (I was a scumbag student).
I also did Black & White and Little Computer People, but they weren't as interesting.
The Sims 'Jefferson' Family. This is a fairly average family of four. Maxwell, the father, is a police desk sergeant. Mamie, the mother, is a member of congress. And the two children, Ross and Rena, both had 'B' report cards. I left them to their own devices. The next morning, I noticed only Maxwell was left. Checking the family album, I discovered that first Mamie had died in a cooking fire, followed by Rena and then Ross being sent to military school. Maxwell had also lost his job and, owing to not knowing to pay the bills, managed to get half the furniture repossessed despite having over $5,000 in the bank. The house was infested with cockroaches, filthy dishes covered the dining room table, and empty pizza boxes, the only source of food available, were strewn everywhere, including the front lawn. Curiously, Maxwell had taken the time to clean up all the ashes from the destroyed kitchen but hadn't bothered emptying the trash. He was also extremely depressed and starved of social interaction, because he also hadn't known to call his buddies up. RESULT: Semi-failure. Most of the household died, but the surviving member recovered.
The Sims 'Futuro' Family The Futuro family is the most advanced family in the neighbourhood. Their house entirely one floor above ground level, and is filled with the most advanced technology and items available. All the rooms are colour coded as to their purpose, and a Servo robot is located in the central room. Brett, Adia, Frodo and young Kelli all live a life of ease, and thus, relative boredom. After the customary 6-8 hour experiment period, everyone was dead except Frodo. Brett had starved to death when he became trapped in bed. Both Adia and Kelli had died in the same kitchen fire. Deeply disappointing results. The house was, of course, filthy, as Servo was likely the first item to be repossessed when the bills weren't paid. RESULT: Semi-Failure. Too many people died, although the 'starving to death in bed' was certainly a new result.
The Sims 'Futuro' Family Some slight modifications were made to the house for another experiment. The only exit, the front doors, were removed not only making it impossible for the Futuros to get out, but also for nasty things like repo men to get in. The problem with Brett's bed was fixed, and all potentially flammable kitchen appliances were replaced with user friendly microwaves and toaster ovens. Finally, to sustain them over this long incarceration, almost $11,000 was placed in their bank account. At the end of the experiment, everyone was dead. They had all starved to death. How is this possible? They somehow managed to use up all the money. If anything they ate so much they burst, as it's impossible to imagine how they could possibly have eaten $11,000 worth of food. A mere $3 was left in their bank account. The house was still filthy, but at least nothing had been stolen. RESULT: Complete Failure. Didn't take into account the insane appetite of Sims, who almost literally ate themselves to death.
The Sims 'Richman' Family. The Richmans are the wealthiest family on the block. The father is a vice president in a huge heartless multinational corporation, while the mother is the head of the local social circle. They have a teenage daughter who is extremely talented in music and art. They also have three younger children, two boys and a girl, who are all doing very well in school. They also employ two live-in servants, a butler and a night watchman/security guard. At the end of the six hours, the butler was dead from a kitchen fire (despite the presence of a smoke detector) and all three children had been packed away to military school. However, for the four surviving family members, life was still fairly sweet. The bills had only just started to pile up, meaning only a few items had been repossessed. The house itself was fairly clean, thanks to the maid service, and both the daughter and the security guard were in good spirits unlike Mr and Mrs Richman. The family had also retained several friends, although Mr and Mrs Richman's relationship had deteriorated. RESULT: Partial success. The three irritating members of the family were eliminated (the two boys, one an annoying wimp, the other a Bart Simpson-esque twat, and the lazy butler) but at the cost of the young daughter who had incredible talent on the piano surpassing even that of her older sister. The father had also managed to lose his job but in spite of this they were able to enjoy a high standard of living.
The Sims 'Nuclear' Family The Nuclear Family (fnarrr) is a themed family, with all 1950s era technology. So, a black and white TV, no microwave or cordless phone, no smoke or burglar alarms, no hot tub... all fairly basic. Prior to starting the game, the father was unemployed so at the last minute I got him a job as a typesetter, and added $2,000 to the bank. At the end of the run, everyone was dead. The father, mother and sister all perished in the almost inevitable cooking fire, and the son, deprived of a fridge, starved to death. However, it didn't end there. All the neighbours came to visit, and somehow got trapped on the Nuclears' property, and starved to death too! The entire second block of the neighbourhood was wiped out! What on earth happened? CONCLUSION: Catastrophic failure.
I can't find the 'dear diary' post I wrote of the Roomies (who became lesbians... hell, I don't know of anyone who DIDN'T make them become lesbians. That's what the Sims is all about, making lesbians make it. Yes.)
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