I had no idea anyone other than Rummage Inc and the DM would be reading this, so a recap of our escapades. Obv spoilers for people hoping to do these quests elsewhere.
ZOMG Spoiler! Click here to view!
Hired by a dwarf in Neverwinter to deliver a cart load of goods to a mountain town. Headed out and took a couple of days travel before we came across two dead horses in the middle of the road. Zardoth goes to investigate and triggers an ambush of four goblins. Much clefting was done, along with a song of crapness making a goblin cry. Noticed drag marks heading up a small trail. We slept a long rest to recover. Hid the cart and went cautiously up the trail with Ermintrude and Zardoth taking it in turns to detect 2 traps. We noticed a Dingly Dell and kicked the sprig twig to go and investigate which he balls up. Two goblin lookouts appear and we kill em after taking a bit of damage. Noticed a cave entrance and scouted it to reveal three wolves which Zardoth tames with meat. Rummaged and found a silver ring and a copper piece. Went further in and noticed a goblin on a bridge above us looking shifty. END OF SESSION 1.
Ermintrude bravely throws an axe into the shifty goblin's face. The corpse falls backwards onto the bridge. Bums. Climbs the slippery and seemingly algae covered wall, drops the body down to the rest of the party, then uses a rope to descend back to ground level. Retreated back to the Dingly Dell and went for another long rest. A twat in a hat emerges out of a bush and we all decide to trust him for some reason. Our rest gets interrupted by Americans in the cave who have noticed a strange rope. We all awake, unrested, and watch as 2 goblins herd out the wolves to try and find us. Wolves still like us so turn on the goblins and tores them asunder! We forget that Myp can't see in the dark and advance through the cave to a largish cavern with two pools which can be emptied down the tunnel we came up. Zardoth finds a pearl. We hear bigger American is talking to a weedy American in another cavern. We position ourselves in ambushy type places and make some noise. 1 goblin is sent out by bigger American and he's sent to sleep by Myp. Bigger American appears with a huge wolf. After taking quite bad wounds all round we defeat em, we tie up the sleeping goblin, and Ermintrude harvests one tusk from the corpse of what apparently was a Bugbear. Looted money and notice bags and chests in the cavern with a logo on them. END OF SESSION 2.
Retreated again back again to the Dingly Dell and managed a long rest! We all feel stronger. Interrogated the goblin captive who told us there were more goblins in the cave, tells us there's one captive in there, mentions a person(?) called Spider taking the other one, a dark elf, and where to find a secret stash of treshah. Let him go. Re-entered the cave again where Zardoth transforms into a ickle spider and does some proper scouting, finding four goblins around a fire and one more guarding an injured human on a raised ledge! We all blunder over the noisy rickety bridge and all of the goblins are ready for us when we appear. Failed to intimidate them and the leader asks for a 500gold price for sparing the Human. Obv we can't pay, so he flings the human off the ledge. Shuu casts featherfall on the human and he lands gently. Zardoth transforms into a Giant Spider, scuttles up to the boss and does fuck all. Ermintrude wades in to the four pack and manages to kill two of them in one round. Ivo actually hits and kills the other two goblins! The leader tries to run away, but gets his brains melted out by Ivo. Many ears ere harvested from all the bodies. Found treshah cache which has a map to somewhere called Cragmore Castle where we can find Gundren the hirey dwarf. Go back to the cart and managed to load all the bags, boxes and freeze framed wizard onto it. We get told we can get a bounty from the Lord's Alliance for rescuing the human, told we have to level up before we should go there. Reached the town and entered found the trading post still open. We get blindsided by 8(!) bandits(?) called Reds. Much slashing leaves 5 of them dead before someone appears and spirits them away. We rent the frozen Myp to the trading Geoff to use as a lingerie model, and settle down to a night in the inn courtesy of trading Geoff. END OF SESSION 3.