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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:32 
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markg wrote:
It would be a real danger wank with a VR headset and headphones on, unless you were in a locked room or something.


I'm fairly certain no one's going to kick down the door of my flat and rush in whether I'm having a wank or not. And if that does happen the wanking factor is probably the least of my worries.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:33 
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I dunno, imagine getting your flat done over and going viral on Facebook having a VR tug to boot.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:36 
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Bamba wrote:
markg wrote:
It would be a real danger wank with a VR headset and headphones on, unless you were in a locked room or something.


I'm fairly certain no one's going to kick down the door of my flat and rush in whether I'm having a wank or not. And if that does happen the wanking factor is probably the least of my worries.


Wank in other people's flats.

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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:40 
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MaliA wrote:
Bamba wrote:
markg wrote:
It would be a real danger wank with a VR headset and headphones on, unless you were in a locked room or something.


I'm fairly certain no one's going to kick down the door of my flat and rush in whether I'm having a wank or not. And if that does happen the wanking factor is probably the least of my worries.


Wank in other people's flats.

The Malicool way of tugging.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:40 
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Mr Dave wrote:
I know. But I do have a suspicion that the porn industry might actually drive a not insignificant amount of sales. Although at the low end of the market.


I'm less convinced. I mean conceptually yeah; if you could offer some proper VR porn experience then it would shift units no doubt. But that's a massive technical challenge* so it's not as if people will actually have a load (or possible even any) of these apps to use as a basis for their adoption decision. The VHS/Betamax thing was different in that there were no real changes to the porn production process so it was just a case of near instantly being able to churn loads of content out on one platform and none on the other; an easy decision for the consumer there.

*By which I mean that developing anything even remotely decent in VR is presumably pretty challenging so to that and make it 'usefully titillating' is another degree of difficulty again which means you're not going to see a weight of such stuff any time soon, and certainly not soon enough IMHO to make any headset more attractive than any other in that regard.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:43 
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MaliA wrote:
Bamba wrote:
markg wrote:
It would be a real danger wank with a VR headset and headphones on, unless you were in a locked room or something.


I'm fairly certain no one's going to kick down the door of my flat and rush in whether I'm having a wank or not. And if that does happen the wanking factor is probably the least of my worries.


Wank in other people's flats.


What, like through the letter box or something?


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:44 
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Hmm, I thought that said, "Wank into other people's flats". The actual phrasing ruins my shitty joke completely.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:47 
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Bamba wrote:
I'm less convinced. I mean conceptually yeah; if you could offer some proper VR porn experience then it would shift units no doubt. But that's a massive technical challenge* so it's not as if people will actually have a load (or possible even any) of these apps to use as a basis for their adoption decision.

Stop thinking apps and start thinking video. There's loads of people, in porn and normal video, figuring out the problem of recording 360 degree video for VR playback; so the video rolls as normal, but you can look around and get the same immersive experience that a VR game gives you.

Edit -- here's a, ahem, hands-on writeup of VR porn: http://arstechnica.co.uk/gadgets/2016/0 ... -liked-it/ (not technically NSFW but, well, y'know)


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:49 
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Bamba wrote:
Mr Dave wrote:
I know. But I do have a suspicion that the porn industry might actually drive a not insignificant amount of sales. Although at the low end of the market.


I'm less convinced. I mean conceptually yeah; if you could offer some proper VR porn experience then it would shift units no doubt. But that's a massive technical challenge* so it's not as if people will actually have a load (or possible even any) of these apps to use as a basis for their adoption decision. The VHS/Betamax thing was different in that there were no real changes to the porn production process so it was just a case of near instantly being able to churn loads of content out on one platform and none on the other; an easy decision for the consumer there.

*By which I mean that developing anything even remotely decent in VR is presumably pretty challenging so to that and make it 'usefully titillating' is another degree of difficulty again which means you're not going to see a weight of such stuff any time soon, and certainly not soon enough IMHO to make any headset more attractive than any other in that regard.



I really think you are underestimating the power and selling power of the porn industry.

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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:53 
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Bamba wrote:
Mr Dave wrote:
I know. But I do have a suspicion that the porn industry might actually drive a not insignificant amount of sales. Although at the low end of the market.


I'm less convinced. I mean conceptually yeah; if you could offer some proper VR porn experience then it would shift units no doubt. But that's a massive technical challenge* so it's not as if people will actually have a load (or possible even any) of these apps to use as a basis for their adoption decision. The VHS/Betamax thing was different in that there were no real changes to the porn production process so it was just a case of near instantly being able to churn loads of content out on one platform and none on the other; an easy decision for the consumer there.

*By which I mean that developing anything even remotely decent in VR is presumably pretty challenging so to that and make it 'usefully titillating' is another degree of difficulty again which means you're not going to see a weight of such stuff any time soon, and certainly not soon enough IMHO to make any headset more attractive than any other in that regard.

From what I've read, it's possible on cardboard to make it, with a certain know how with filming, extraordinarily realistic, so not exactly impossible.

As above, I imagine it will drive some VR uptake at the lower end. Quite whether this will cause an uptake of...ahem... high definition virtual tittilation is where it becomes of potential relevance. (but not to the ps4, natch)


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 14:57 
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Mr Dave wrote:
(but not to the ps4, natch)

You can play porn Blu-Rays on a PS4 and you can visit porn sites on a PS4's web browser.

VR will have to head towards common formats, if it's not going to die in a twisted maze of fragmented experiences; I imagine we'll see some standards emerge, and one of those standards will be for playback of streaming VR video, and the PS4 will most likely support that, and some of that content will definitely be porn.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 15:00 
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Bamba wrote:
Hmm, I thought that said, "Wank into other people's flats". The actual phrasing ruins my shitty joke completely.



No, that'd be fucking a letterbox.

Edit: I sometimes wonder how I'm married

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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 15:05 
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Doctor Glyndwr wrote:
Mr Dave wrote:
(but not to the ps4, natch)

You can play porn Blu-Rays on a PS4 and you can visit porn sites on a PS4's web browser.

VR will have to head towards common formats, if it's not going to die in a twisted maze of fragmented experiences; I imagine we'll see some standards emerge, and one of those standards will be for playback of streaming VR video, and the PS4 will most likely support that, and some of that content will definitely be porn.

Yeah, I'll admit I don't know how it works from the technical side, but I was expecting some kind of dedicated thing would be required which Sony would be hesitant to allow due to the entire view that it's still aimed towards kids.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 15:28 
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Holodexxx is currently showing off their VR porn content and technology, and I was linked to an Indiegogo campaign the other day that was for a "Fleshlight" style controller that you thwap your dilznick into to "control the action" (or, thanks to it's inbuilt motors etc., allow the action to control you...)

It's going to be a huge market, much like every new technology it always seems to be porn at the cutting edge.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 15:53 
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Bamba wrote:
Mr Dave wrote:
I know. But I do have a suspicion that the porn industry might actually drive a not insignificant amount of sales. Although at the low end of the market.


I'm less convinced. I mean conceptually yeah; if you could offer some proper VR porn experience then it would shift units no doubt. But that's a massive technical challenge* so it's not as if people will actually have a load (or possible even any) of these apps to use as a basis for their adoption decision.

https://www.reddit.com/r/oculusnsfw

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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 15:58 
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Well, I still think that simply adding 360 degrees to a standard fixed-camera porn video (which is what most of the current stuff seems to be) will be gimmicky shite that is unlikely to actually sell people on an ~£800 VR kit, but there's obviously more going on there than I thought so I suppose we'll see.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 16:06 
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Imagine a VR app where you could crawl around in the bushes in the park looking for piles of Razzles.


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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 16:08 
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I agree that it isn't likely to impact sales significantly at that level, but if the porn industry gets behind (fnar) a specific product that might a) be the tipping point that selects one format over another, and b), depending on licensing, might bring the initial costs down for final customer for a single format, leading to more people buying it, leading to more people buying porn, leading to more films, leading to lower costs, lead...

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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 02, 2016 16:08 
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markg wrote:
Imagine a VR app where you could crawl around in the bushes in the park looking for packets of Frazzles.

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 Post subject: Re: Oculus Rift
PostPosted: Fri Mar 11, 2016 11:30 
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got my first oculus experience today.. they brought them to a local super market .. must say.. i didn't expect to be moving so much in the rollercoaster ride.. nice

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 Post subject: Re: Oculus Rift
PostPosted: Fri Mar 11, 2016 11:33 
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Well, they had to start it somewhere.

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 Post subject: Re: Oculus Rift
PostPosted: Sat Mar 19, 2016 11:57 
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I was part of an outreach thing at a primary school yesterday. My bit involved schlepping a beastly PC (Titan Black, aww yeah) with a Rift DK2 and giving the kids a go in RiftCoasterHD. They went absolutely mental, they loved it; we had moderate screaming, kids gripping the seat, kids nearly falling over, and one teacher with vertigo who tried it anyway and came away white and sweating. Three of them told me it was "well sick" which I believe is high praise indeed.


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 Post subject: Re: Oculus Rift
PostPosted: Sat Mar 19, 2016 15:55 
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Somehow I would have thought that Oculus would have given Google a Crescent Bay at the very least ;)

I've cancelled my Rift pre-order after realising just how much expenditure I have over the coming months.


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 Post subject: Re: Oculus Rift
PostPosted: Sat Mar 19, 2016 17:50 
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I know, right! Bit cheap of them.


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 Post subject: Re: Oculus Rift
PostPosted: Sat Mar 19, 2016 20:10 
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I'm definitely thinking about the Rift a lot still. iRacing claims to have full support and that really appeals to me.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Mar 24, 2016 14:05 
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This sounds weird. http://www.theguardian.com/technology/2 ... -alt-space

Quote:
Here’s where things get potentially uncomfortable. You can move in the world with a joypad or by pointing your head at an area of the map and instantly transporting there. If you’re using an HTC Vive you can move around by actually walking but it’s quicker to just direct your cursor and teleport. When people do that to you they pop up right into your vicinity, and it’s super intimidating. Some get really close and you can find yourself in the middle of a huddle. Although it’s not really your body, you feel your personal space being pressed and pushed at. The polite barriers we put up in ‘meatspace’ (as cyberpunk authors used to call the real world), don’t yet exist in the virtual space. I can’t imagine how different that experience will be for a woman, I just know that I found myself stepping away from other avatars on several occasions.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Mar 24, 2016 15:08 
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I've encountered that.

I tried a 360 stereoscopic video featuring... young ladies... ahem, using the Google cardboard and it terrifying having a stranger right up in your face without warning


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 Post subject: Re: Oculus Rift
PostPosted: Thu Mar 24, 2016 15:43 
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Lonewolves wrote:
This sounds weird. http://www.theguardian.com/technology/2 ... -alt-space

Quote:
Here’s where things get potentially uncomfortable. You can move in the world with a joypad or by pointing your head at an area of the map and instantly transporting there. If you’re using an HTC Vive you can move around by actually walking but it’s quicker to just direct your cursor and teleport. When people do that to you they pop up right into your vicinity, and it’s super intimidating. Some get really close and you can find yourself in the middle of a huddle. Although it’s not really your body, you feel your personal space being pressed and pushed at. The polite barriers we put up in ‘meatspace’ (as cyberpunk authors used to call the real world), don’t yet exist in the virtual space. I can’t imagine how different that experience will be for a woman, I just know that I found myself stepping away from other avatars on several occasions.

Yeah, there's a lot of discussion about the potential for bullying/harrassment in VR at the moment. I posted an article about it in the PS4 thread.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Mar 29, 2016 7:48 
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Review now up at Eurogamer, seems the hardware and software has really come together well, but I'm still not totally sold on it overall. The motion sickness problem sounds like it's really a thing too.

I think it's the kind of contraption I'd really like a mate to buy so I can go round and have a go, for myself though, maybe wait for the second-gen units - and even then I'd need to try one first to see if it agrees with me.

http://www.eurogamer.net/articles/digit ... ift-review


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 Post subject: Re: Oculus Rift
PostPosted: Tue Mar 29, 2016 8:31 
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Hearthly wrote:

I think it's the kind of contraption I'd really like a mate to buy so I can go round and have a go

A friend of mine refers to this as "throwing yourself on the gadget grenade" ie. there's something cool but expensive, everyone wants to try it but no-one wants to buy it, eventually someone steps up and says "fine I guess it's my turn."


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 Post subject: Re: Oculus Rift
PostPosted: Tue Mar 29, 2016 8:41 
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Doctor Glyndwr wrote:
Hearthly wrote:

I think it's the kind of contraption I'd really like a mate to buy so I can go round and have a go

A friend of mine refers to this as "throwing yourself on the gadget grenade" ie. there's something cool but expensive, everyone wants to try it but no-one wants to buy it, eventually someone steps up and says "fine I guess it's my turn."


it's the least dangerous place to be.

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 Post subject: Re: Oculus Rift
PostPosted: Tue Mar 29, 2016 9:49 
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Jumping the cyber dong.

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 Post subject: Re: Oculus Rift
PostPosted: Tue Mar 29, 2016 9:56 
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I'll happily let everyone lap it up and just wait until the hardware has dropped to 100 quid for a head set and there's a few must have games.

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 Post subject: Re: Oculus Rift
PostPosted: Wed Mar 30, 2016 11:39 
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Thinking of getting one of these to offset my car disappointment.

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 Post subject: Re: Oculus Rift
PostPosted: Fri Apr 01, 2016 7:21 
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Well, they took the money for the preorder this morning (and caused a credit card fraud alert that woke me up.) so hopefully not long now.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 05, 2016 10:22 
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Lonewolves wrote:
Thinking of getting one of these to offset my car disappointment.
http://m.theregister.co.uk/2016/04/04/o ... e_shipping
Lonewolves wrote:
Preorder cancelled.
:hipster: :hipster:


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 9:01 
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1-8 Aug new shipping date. :(

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 9:18 
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6/27/2016 - 7/7/2016 for me.

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 9:26 
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Grim... wrote:
6/27/2016

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 9:28 
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DavPaz wrote:
Grim... wrote:
6/27/2016

Damn Yankees.

3-2 start to the season!

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 10:05 
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Should be picking mine up at the weekend, assuming it's delivered to it's intended recipient tonight.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 10:36 
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GazChap wrote:
Should be picking mine up at the weekend, assuming it's delivered to it's intended recipient tonight.

I thought you cancelled yours?

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 10:48 
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I did, but then someone on the SA forums said they'd pre-ordered one but didn't want it any more, and didn't want the hassle of selling it on eBay, so I'm taking it off his hands. He's been very good about it too, he could quite easily have flipped it for a hell of a lot more than the retail price, but he's not :)


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 10:58 
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That seems like a silly thing for him to do.

Can we all have a go the day after we come up?

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 11:08 
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Yeah, although bear in mind that I live nearly 20 miles away from where the party is ;)

Perhaps I should set up a Technohat Corner at the party :P


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 11:43 
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Yeah, do the latter ;)

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 14:43 
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It's a possibility, if I can be bothered to lug everything over and then put it away again at the end of the night.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 14:44 
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GazChap wrote:
It's a possibility, if I can be bothered to lug everything over and then put it away again at the end of the night.

I'm sure Jem will love this idea.

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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 14:48 
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The concept has already been approved :P


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 Post subject: Re: Oculus Rift
PostPosted: Tue Apr 12, 2016 14:50 
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