Saturnalian wrote:
1. The Evil Within (PS4).
2. Rogue Legacy (PS Vita & PS4).
3. Far Cry 4 (PS4)
4. Transistor (PS4)
5. Valiant Hearts (PS4).
This is rather difficult so I'm just going to lump my thoughts in a big list.
a) Nice graphics in a 'Alien Hominid' kinda way.
b) Basic, almost child-like, puzzles that are dull without any satisfactory pay-off except that you can move onto the next rudimentary puzzle.
c) Jarring authenticity in the pictures and text about the actual WW1 (and even in the items you pick up such as the letters from real soldiers) that was, to me at least, fascinating.
d) Was the story based on real events or just made up? I couldn't make my mind up about it throughout. Was it telling me a cartoon version of real stories that actually happened or was it just from someone's brains or a combination of the two? It was all terribly confusing because I wanted so desperately to go along with it throughout. I longed to be interested in the fates of these four people yet something at the back of my head was telling me "just to the end and be done with it". The first two acts are typical silly cartoon villain stuff then the last two acts are less straightforward extended prologues to each of the four protagonists stories. I'll be honest, the bland gameplay really wore me down and by the end of it I just wanted rid. Not only that, the constant changing of the characters meant that when the end did come I had had enough and even the surprising ending wasn't enough to redeem itself.
e) The medic woman's QTE: get fucked.
f) The american guy's final fight? A QTE: get fucked.
g) The dog: I WUBS YOU.
ZOMG Spoiler! Click here to view!
h) That ending. Nice. Really well done but it could have been so much better. First of all, when the game made me plonk that officer over the head with the spade the motivation wasn't pushed hard enough; there was something missing in those final moments. I understood why I needed to smash his head in with a spade but my character didn't. It came down to a simple squish of the square button and the officer fell over. There was no expression on my character's face, in his movements, his actions, he was entirely as I left him moments before. He emitted no emotion towards his comrades as they stood about not begging me, the player, to understand that they didn't want to needlessly die anymore and that I must help them by punishing the guy that had been pushing us along. I was sincerely disappointed. I wanted to feel something at that moment that never came and I wanted to feel desperate sympathy for the character during his final moments which never came either. Final moments which out of pure idiocy of the game makers was entirely RUINED by a flashing indicator to show another bit of factual history had popped up - so what did I do? I clicked on it as I had been doing throughout. And what the fuck did I learn? Only that 650 people were executed during the war by their own people and 50 during the battle that I had just this minute been playing. Oh, I WONDER WHAT'S GOING TO HAPPEN HERE THEN? Except I ain't cause it was blindly obvious. Thanks a fuck Ubisoft. You couldn't hold that one back until AFTER I'd stumbled into the firing squad. Fucking 'tards.
i) 100 collectibles? Get to fucking off.
j) What's with the uPlay action things popping up? Get tah fucking the fuck off.
k) It's actually too long. Even though it's relatively short. Riddle me that, aye?
And so on.
Turns out that it's a semi-interesting cartoon puzzle game for kids with information about WW1 that you could probably find on wikipedia if you were interested enough to go looking into the horrors of that war. It might get your kids interested in history but as a game, for me, as a childless adult with no kiddies to play it with, it suffered from far too many samey gaming tropes to make it worthwhile.
Probably cause it was Ubisoft, right? Those cunts. They could have stepped up the horror and made a classic but they actually produced something generic and bland cause they ain't got the bollocks. Probably.
EDIT: Let's shove some numbers in here. 4/10. Transistor was better, but only just.