Saturnalian wrote:
It was the last giant.
I thought he was going to incredibly easy till he pulled off his own arm and beat me to death with.
Maybe I was just lucky, but I beat him first time by simply standing under him and avoiding his feet. His arm didn't seem to make much difference. Happened with the centipede demon on DS1 - First time he was an absolute walk over as he basically stood above me on the entrance platform and allowed me to kill him. Every time since he doesn't approach close enough to hit.
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By the time if got back to my world there were a few signs so I summoned two guys to help out. Turned out that they weren't much good for a start - I couldn't figure out why they were letting the boss wail on me - that was until the boss fell over dead in one hit as both guest fighters had blasted him with two giant crossbows I hadn't noticed at the other end of the play area! Bloody marvellous that was.
I'm viewing getting help (NPC or otherwise) as very much last resort. I'd completely forgotten it as an option as I've not seen any summoning signs due to never unhollowing.
Having stumbled across the crossbows on my nth defeat, using them successfully on my n+3rd attempt, The effect was a little surprising. I did leave a message before him, suggesting he had a weakness for traps. Scared the bejeesus out of me when someone rated it. Noones rated my ode to horses yet though.
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That woman finally turned up at the fire pit to let me level up too so I'm on the RPG ladder to success. I don't think you can level up when she gives you the flask at first but relocates after a while.
I found that I just had to keep talking to her to unlock levelling up first time I met her. 4 times, I think it was.
She has led to my most stupid death yet though.kept going in and out of the levelling dialog due to the loading waits, so stopped paying attention, checked beex while continually kept pressing the cancel button.
Which in normal gameplay is backstep.
Looked back up to see myself jumping backwards off a cliff. I died.
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Anyhoo, the battles across the broken ramparts that follows is tricky. At one stage there's a window across a gap from a ledge. The window is slightly higher than the ledge if you ask me and I'm sure the jump is only possible from the window to the ledge rather than the other way round. Some smart arse dropped a note which read something like "Be quick to jump and pull up". It was hilarious to see three ghostly images of the dead who had each seen the note and each jumped to their death but getting no where near the window.
I didn't think they were passable. (Yes, I did find the way forward, but there didn't seem to be a path over the low wall, tried following it round but it pitched me off the edge)
Found some natty armour though. Bit heavy mind.