Grim... wrote:
That seems expensive, the game's ages old now. What "special bits" did it come with?
The two DLC chapters and some kind of director's commentary thing from the game developers which you can turn on and off as you see fit, plus a digital guide sort of affair.
Also, they did a really sterling job on the PC port (Eurogamer did a decent write-up on it), so you can crank it up to the level of loveliness that they would have liked for the 360 version.
http://www.gamefront.com/alan-wake-pc-r ... -it-right/And is £23 for a full 'AAA' game really expensive? Sabre Wulf for the 48K ZX Spectrum cost £9.95 in 1984, I just don't see how £23 for a game of Alan Wake's size and scope and development team can be considered expensive nearly twenty years later?