LewieP wrote:
I never mentioned license fees. Maybe read my post again.
Edit: and again, how is Epic Store charging £50 for Metro Exodus passing any savings on to the customer?
They are charging the developer less, hence why they have been turned. I didn't say they were passing savings onto the customer fella. However, with any luck they will pass more money back to the developer and we will get better games. Maybe then they'll start doing loyalty discounts? who knows?
Quite simply? it's capitalism. When Epic started firing shots recently there was a war over % and they offered much lower fees.
Hopefully now Gabe can get back to what he does best; making games.
Personally I couldn't care how many store/launchers there are now. I stopped being bothered about that ages ago when I had no choice but to install Uplay, Origin, Battlenet and god knows what else.
Satsuma wrote:
The summary was: terrible story, rubbish shooting where you’d sit in a corner with a shotgun and wait for the queue of people to turn up and get instantly deleted, rubbish waypoints and, worst of all, far far too many scenes where you just follow someone who walks very slowly. Generic FPS. Yawn.
Yeah I do agree that the combat was a little repetitive. Once I learned the trick (hiding and popping out) it wasn't too difficult. Did love the exploration though and burning spider webs
Maybe I liked it because it was actually easy? I can't do hard games.