Hello.
I'm playing Beyond: Two Souls and, y'know what, I'm enjoying it more than I think I should be. I touch the controller every now and again when I'm told to and occasionally I'm given free rein to walk around in with ponderous, glacial steps.
Sometimes, in an action sequence, I push forwards while occasionally pressing buttons. In fight sequences I push the stick in the direction my arms and legs are moving. Even with the kooky camera angles I manage to push the stick in the direction that I'm actually supposed to push them.
When I'm a spirit I wander about looking for a blue dot and push BOTH sticks in a direction. Sometimes OPPOSITE directions! A-maze.
Yet despite all this, it's interesting and I want to play it some more.
Walking clumsily around most environments I'm spirited back to playing The Getaway on PS2, for some reason. I can't for the life of me think why most of these sequences couldn't have been done in a traditional way with a proper camera, fire buttons and stuff. It feels alien for little reason. It could be done Resi /The Last of Us-style and traditional gamers would be right at home and I'm sure it'd still have the same effect.
Sometimes the characters are amazingly life like and you could swear you're watching a little girl stumble around a house and sometimes they look like wax models and walk upright like robots. Then you play with dolls and it's awesome. Then you play outside in the snow and throw snowballs at the local kids and it's awesome. Then you look in a mirror and it's awesome. Then you visit a birthday party and it's awesome. It's awesome.
But is it? It must be. But I've that nagging feeling that it's not.
Bloody game.