Hearthly wrote:
I'd like us all to observe a moment's silence for this sad loss. *
* Not really.
The only other quest card I have is the warriors one , which is a solid quest and I normally do well with it , however its just so slow to play , winning or losing a Rogue quest game is maybe a max of 10 minutes , a warrior one is normally double that (regardless of how it goes).
So for the other quests
Mage is just an annoying match up and I dont think they need the quest to make it any worse
Druid , I've never played one that actually got the quest to trigger - free minions are nice but I'm not convinced
Hunter , again does not need the quest to get going , I've played a few that got it off but at that point they have already won
Paladin is 'junk' - you get a big powerful character that will be removed - the 'turn a minion into a 10/10' is a better card
Priest is interesting but again most priests i hit right now are back on the first trick i learned in the game , buff a minion with some extra health , double its health and then make attack=health
Apart from at launch I've never seen anyone play the warlock quest
Which leaves the Shaman one , I've had it played against me a few times , there are a lot of shaman buffs that work with Murlocks (and I like playing them as a group / set) so I may give that a go - but for now i think I'm waiting for the next deck to see what else I can spend my dust on
I have around 4500 dust (so a few legionaries but more likely a group of epics) , and about 2500 gold (which is probably a few packs too short but i'll see what i can save up before then)