The Xbox one thread
Formerly Xbox Reveal Today
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MaliA wrote:
I can't see the EU looking kindly on the used game thing. There was a case recently about someone selling licences they had bought but were not suing and the publiher wasn't happy, but the court slapped them down. I'll dig it out later. other than that, I want to see what games each has. I think it is fair that both the PS4 and The One will have iPlayer and netflix and things, and that's all I really want.
You can't resell things you buy on iTunes or ebooks bought from Amazon. Does that fact that it is sold on a physical disc hold some legal significance?
markg wrote:
MaliA wrote:
I can't see the EU looking kindly on the used game thing. There was a case recently about someone selling licences they had bought but were not suing and the publiher wasn't happy, but the court slapped them down. I'll dig it out later. other than that, I want to see what games each has. I think it is fair that both the PS4 and The One will have iPlayer and netflix and things, and that's all I really want.
You can't resell things you buy on iTunes or ebooks bought from Amazon. Does that fact that it is sold on a physical disc hold some legal significance?


No, this was a downloadable program. basically, Company A bought a load of licences from Company B then sold them to suers. users downloaded teh software from company B's website, then a ctivated the product using the licences bought from Company A. Arguments ensued.

news report

Better thingy
MaliA wrote:
I can't see the EU looking kindly on the used game thing. There was a case recently about someone selling licences they had bought but were not suing and the publiher wasn't happy, but the court slapped them down. I'll dig it out later. other than that, I want to see what games each has. I think it is fair that both the PS4 and The One will have iPlayer and netflix and things, and that's all I really want.

I very much doubt that Microsoft have considered the EU potential response much. They don't appear to have considered their non-US customer much either.
ApplePieOfDestiny wrote:
MaliA wrote:
I can't see the EU looking kindly on the used game thing. There was a case recently about someone selling licences they had bought but were not suing and the publiher wasn't happy, but the court slapped them down. I'll dig it out later. other than that, I want to see what games each has. I think it is fair that both the PS4 and The One will have iPlayer and netflix and things, and that's all I really want.

I very much doubt that Microsoft have considered the EU potential response much. They don't appear to have considered their non-US customer much either.


They can turn to the game publishers and say "Look, we tried, OK? Those stinking EU laws, now make more games." and then blame the lack of games on the EU. Or something similar.
zaphod79 wrote:
3) "always on" - the box *needs* to check in every 24 hours otherwise stuff wont work (I really dislike this despite the fact that my console is pretty much always wired up if something goes wrong why cant I play my games offline)
This is a rational response. I've had friends move house and been without internet for a few weeks, and I have another friend who used to spend several days at a time away from home with work -- he'd sometimes take his 360 to use in hotel rooms, but had no internet access there of course. These types of scenarios aren't that uncommon.[/quote]
MaliA wrote:
markg wrote:
MaliA wrote:
I can't see the EU looking kindly on the used game thing. There was a case recently about someone selling licences they had bought but were not suing and the publiher wasn't happy, but the court slapped them down. I'll dig it out later. other than that, I want to see what games each has. I think it is fair that both the PS4 and The One will have iPlayer and netflix and things, and that's all I really want.
You can't resell things you buy on iTunes or ebooks bought from Amazon. Does that fact that it is sold on a physical disc hold some legal significance?


No, this was a downloadable program. basically, Company A bought a load of licences from Company B then sold them to suers. users downloaded teh software from company B's website, then a ctivated the product using the licences bought from Company A. Arguments ensued.

news report

Better thingy

That all reads like they are still in the process of making it up as they go along.
markg wrote:
MaliA wrote:
markg wrote:
MaliA wrote:
I can't see the EU looking kindly on the used game thing. There was a case recently about someone selling licences they had bought but were not suing and the publiher wasn't happy, but the court slapped them down. I'll dig it out later. other than that, I want to see what games each has. I think it is fair that both the PS4 and The One will have iPlayer and netflix and things, and that's all I really want.
You can't resell things you buy on iTunes or ebooks bought from Amazon. Does that fact that it is sold on a physical disc hold some legal significance?


No, this was a downloadable program. basically, Company A bought a load of licences from Company B then sold them to suers. users downloaded teh software from company B's website, then a ctivated the product using the licences bought from Company A. Arguments ensued.

news report

Better thingy

That all reads like they are still in the process of making it up as they go along.


More things. I suppose that this
Quote:
"an original acquirer of a tangible or intangible copy of a
computer program for which the copyright holder’s right of distribution is exhausted must make
the copy downloaded onto his own computer unusable at the time of resale. If he continued
to use it, he would infringe the copyright holder’s exclusive right of reproduction of his computer
program. In contrast to the exclusive right of distribution, the exclusive right of reproduction is not
exhausted by the first sale."
could be used as a work around if you cynically coded soemthing in such a fashion.
I think Microsoft is either downplaying the consumer wishes or they think they're in a much better position that they actually are.

Both after the PS4 and the XB1 announcements barely anyone talked about the technical specs. We've got to the point were must of us say "it's good enough". It's the other details that make the difference. People play on consoles because of convinience and not because of price (pc gaming is definitely cheaper nowadays) and microsoft is gambling big on the consumer motivations.

1-The higher price tag of console games was kind of justified for some people because of the selling back value.

2-Even if some of us think Backwards compatibility is no big thing, people in their mid 25 and younger grew on the PS1 and PS2 and also Wii and are kind of used to it.

3-Even if you say that BC is kind of hard, that doesn't matter much to most users. My PC has BC with almost every game ever released. Either with Dosbox, messing with the settings, emulators, or just playing out of the box.

4-Those old consoles didn't have BC, but i bet most of them still work today. My game boy, game gear and master system are fine but i really doubt the same can be said of most x360's in 20 years.

There was much negativity towards this console after the "deal with it" fiasco, and microsoft presentation did nothing to gain the consumers trust.
Just watched this:

http://kotaku.com/the-entire-xbox-one-reveal-summed-up-in-1-5-hilarious-509197649

From what I can make out they are making a game called "Call of Doody" which the primary selling point of which is that you have a dog. Like Shadow Dancer but with 200 people working on a 3D model.

[slaps forehead]
chinnyhill10 wrote:
Just watched this:

http://kotaku.com/the-entire-xbox-one-reveal-summed-up-in-1-5-hilarious-509197649

From what I can make out they are making a game called "Call of Doody" which the primary selling point of which is that you have a dog. Like Shadow Dancer but with 200 people working on a 3D model.

[slaps forehead]


And you can caress your dog and bag its turds with kinect i bet.
A bit more detail on the install and fee business

http://kotaku.com/you-will-be-able-to-t ... -509140825

Quote:
Xbox One games will require a one-time activation code to use, but you'll still be able to trade and sell them online, Microsoft tells Kotaku—although we're not 100% clear on the details.

Speaking to us at the big event in Redmond today, Microsoft corporate vice president Phil Harrison clarified a couple of details about the system's used game policy and explained that there will be a solution for people who want to trade games with their friends.

Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as you’d like," Harrison said.

Other users on the console will be able to play that game as well, Harrison said. So you don't need to buy multiple games per family. "With the built-in parental controls of the system it is shared amog the users of the device," he said.

But what if you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison said.

"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."

"They would be paying the same price we paid, or less?" we asked.

"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.

But that doesn't mean used games are dead. In fact, Harrison told us, you'll be able to sell your Xbox One games online.

"We will have a solution—we’re not talking about it today—for you to be able to trade your previously-played games online," Harrison said.

The Xbox exec wouldn't give further details on how this system will work, but we're assuming that once you're done with a game, you can trade the code online and it will be erased from your machine. But what will you get? Other games? Microsoft Points?

No matter how the final system works, it is not likely to please GameStop, the world's biggest buyer and seller of used video games, but it could be a tantalizing way to share games with your friends in the virtual space.

Update - Microsoft's Larry Hryb has issued the following clarification:

Another piece of clarification around playing games at a friend’s house – should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile.
What this means is that if you take a game to a friend's house and try to play the game on their system using their account, you'll need to pay. If you take it to their house and try to play it on their system using your account, you won't need to pay.

In other words: playing while you're there is free. If you want to lend it to them for a few days/weeks? They'll have to pay.


Hmmm.... Basically it is a download only account linked model, but with the ability to buy a preloaded disk.
I don't mind that shit on Steam and PS+, but that is due to it being cheap as chips. For full price games? I'm not so sure.

I'll be very interested to hear how much it will cost to sell your licence when they get that up and running, and how much you can sell it for.
Trooper wrote:
A bit more detail on the install and fee business

Except Microsoft PR is trying to roll back Phil Harrison's comments. What the fuck is going on?
Quote:
 
Reports of Xbox One's online requirements and used-game fees are no more than "potential scenarios" and not concrete details, Microsoft told Polygon via email.
 
"While Phil [Harrison] discussed many potential scenarios around games on Xbox One, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail," Microsoft told Polygon.
 
Initial news from Wired stated that those with second-hand or used games would be required to pay a small fee before being able to play.
 
Additionally, Kotaku spoke with vice president Phil Harrison during today's event, where Harrison told the publication that users would need to connect to the internet every day. Microsoft could not confirm these details.
 
"There have been reports of a specific time period — those were discussions of potential scenarios, but we have not confirmed any details today, nor will we be," Microsoft said.
 
Microsoft said earlier today that Xbox One would not require an always on internet connection. The statement is echoed on Microsoft's Q&A page, which says that the Xbox One does require a connection, but does not always have to be connected.
 
"We're designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready," the post reads. "We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."
Reading between the lines a bit - are you going to need to put the disk in after the initial install?

[edit]@Trooper, although that may not matter now.
No. That's one thing that seems to be clear. The disc is really just a download shortcut, with everything post-install happening via semi-online authentication rather than the "physical DRM" that is disc ownership. This implies (but the picture is fuzzy on details) no game rentals, no game lending, no play with prolonged periods with an internet connection, and no preowned.
I thought this reveal was a load of bollocks. The (rather weak) PS4 reveal was loads better.

I mostly play games on my PC, although I reckon I will get a PS4 or an Xbox One at release. Not decided which yet, but leaning to PS4.

Edit: Microsoft will almost certainly set up some sort of deal with the likes of Blockbuster and Lovefilm to support a rental model, and the likes of GAME and Gamestop to support their tradein model, almost certainly taking a cut and driving up prices in the process.
And how long will it take to fill a 500gb harddrive? That's a concern if there's mandatory installs.
If this turns out to be true, then it's just about perfect as far as I'm concerned:
Quote:
"I can come to your house and I can put the disc into your machine and I can sign in as me and we can play the game," Harrison explained.

"At the end of the play session, when I take my disc home - or even if I leave it with you - if you want to continue to play that game [on your own profile] then you have to pay for it. The bits are already on your hard drive, so it's just a question of going to our [online] store and buying the game, and then it's instantly available to play.
I guess it begs the question, though - why the fuck am I bothering with a disc?
That is not great, if you have a few consoles in a house.

but then again, if I wanted to play against some one in the house, we both needed to buy the game anyway
Grim... wrote:
If this turns out to be true, then it's just about perfect as far as I'm concerned:
See my link above. Microsoft PR has now described this as hypothetical only.

It's not perfect for you. You wouldn't have been able to borrow Sleeping Dogs from Craster.
TheVision wrote:
And how long will it take to fill a 500gb harddrive? That's a concern if there's mandatory installs.

Apparently you can't replace the drive, but you can expand it with USB storage.
RuySan wrote:
chinnyhill10 wrote:
Just watched this:

http://kotaku.com/the-entire-xbox-one-reveal-summed-up-in-1-5-hilarious-509197649

From what I can make out they are making a game called "Call of Doody" which the primary selling point of which is that you have a dog. Like Shadow Dancer but with 200 people working on a 3D model.

[slaps forehead]


And you can caress your dog and bag its turds with kinect i bet.


How is Kinect even going to work anyway? I sit down playing my games in a small room. I don't want to be waving around doing Street Fighter 2 style moves just to get to the games menu. Kinect only comes into its own if you have projector and a huge room IMO.
Doctor Glyndwr wrote:
Grim... wrote:
If this turns out to be true, then it's just about perfect as far as I'm concerned:
See my link above.
Hence "turns out to be true".

Doctor Glyndwr wrote:
Microsoft PR has now described this as hypothetical only.
It's not perfect for you. You wouldn't have been able to borrow Sleeping Dogs from Craster.
That's the first game I've borrowed in about ten years though, in fairness ;)
Way to be clear, Microsoft!
Doctor Glyndwr wrote:
Trooper wrote:
A bit more detail on the install and fee business

Except Microsoft PR is trying to roll back Phil Harrison's comments. What the fuck is going on?


:D

I expect Phil Harrison is 90% correct on what it does, with some minor changes to implementation detail, they just didn't want the info released yet.

It is either amateur hour, or a blatant attempt to confuse the market so nobody actually knows how it works until they buy one, and then it doesn't matter to MS...
I suspect the former.
chinnyhill10 wrote:
RuySan wrote:
chinnyhill10 wrote:
Just watched this:

http://kotaku.com/the-entire-xbox-one-reveal-summed-up-in-1-5-hilarious-509197649

From what I can make out they are making a game called "Call of Doody" which the primary selling point of which is that you have a dog. Like Shadow Dancer but with 200 people working on a 3D model.

[slaps forehead]


And you can caress your dog and bag its turds with kinect i bet.


How is Kinect even going to work anyway? I sit down playing my games in a small room. I don't want to be waving around doing Street Fighter 2 style moves just to get to the games menu. Kinect only comes into its own if you have projector and a huge room IMO.


Kinect is also the conduit for all the voice control business. So you can shout at your TV instead of waving your arms about, as everybody wants to do that rather than press a button.
Doctor Glyndwr wrote:
No. That's one thing that seems to be clear. The disc is really just a download shortcut, with everything post-install happening via semi-online authentication rather than the "physical DRM" that is disc ownership. This implies (but the picture is fuzzy on details) no game rentals, no game lending, no play with prolonged periods with an internet connection, and no preowned.


As Trooper has said, if this were the case, and games were £10, I don't think I'd be too bothered.

As it stands, I'm not convinced it'll work in the EU, and the games'll be £25+, I'm decidedly less interested in it. I think it's cynical for publishers to get a double dip here.
MaliA wrote:
Doctor Glyndwr wrote:
No. That's one thing that seems to be clear. The disc is really just a download shortcut, with everything post-install happening via semi-online authentication rather than the "physical DRM" that is disc ownership. This implies (but the picture is fuzzy on details) no game rentals, no game lending, no play with prolonged periods with an internet connection, and no preowned.


As Trooper has said, if this were the case, and games were £10, I don't think I'd be too bothered.


They won't be though will they? They'll be at the shop RRP just like they are at the moment so basically it ends up being cheaper to get it at Tesco than download it.
Grim... wrote:
I guess it begs the question, though - why the fuck am I bothering with a disc?


To save you a potentially huge download before you can play your game. Not a problem for you or me necessarily but a deal-breaker for people with slow download speeds and/or capped internet packages.

Oh, also, you might be able to pick up a disc copy from somewhere cheaper than MS are offering the game for on their online store. Doing away with discs entirely would see MS completely in control of the prices for all games for the console, which isn't a comforting idea.
chinnyhill10 wrote:
MaliA wrote:
Doctor Glyndwr wrote:
No. That's one thing that seems to be clear. The disc is really just a download shortcut, with everything post-install happening via semi-online authentication rather than the "physical DRM" that is disc ownership. This implies (but the picture is fuzzy on details) no game rentals, no game lending, no play with prolonged periods with an internet connection, and no preowned.


As Trooper has said, if this were the case, and games were £10, I don't think I'd be too bothered.


They won't be though will they? They'll be at the shop RRP just like they are at the moment so basically it ends up being cheaper to get it at Tesco than download it.


That's exactly the point. I don't mind an account linked download model if the games are cheap, but they won't be, so I do mind.
Curiosity wrote:
Way to be clear, Microsoft!


With this in mind, let's not forget that the console is only a day away from being announced. There's tons of stuff that they didn't mention and they're all going to irrelevant points anyway because Microsoft aren't asking anyone to part with their cash straight away.

There's plenty of time for more news to come out and there will be plenty of opportunity to make a decision on which console suits you best in the coming months.

Overall, I thought that the presentation showed promise.
chinnyhill10 wrote:
They won't be though will they? They'll be at the shop RRP just like they are at the moment so basically it ends up being cheaper to get it at Tesco than download it.
I dunno, maybe they're going to do a proper digital trading system - resellers like Tesco can buy codes en masse and sell them on individually, maybe even in-store by printing them on a receipt.

Yeah, I know.
Oh, the other thing, if it does turn out that you can sell your digital games from your account, and get cash back for them, that'll be fun when your account gets hacked...
Do you trust MS to be able to run a secure service? They won't even admit that they currently have security holes.
Microsoft are maneuvering in a way that it seems like they are seeking to gain control over pricing, and will almost certainly result in higher software prices across the board for the Xbox One.

A tax on preowned games (whether it is the end user or a reseller that is paying it) will drive up preowned prices, and this will in turn drive up new games prices. Mostly likely not in terms of an increase in RRP for games, but in that retailers will discount them less and more gradually.
LewieP wrote:
A tax on preowned games (whether it is the end user or a reseller that is paying it) will drive up preowned prices, and this will in turn drive up new games prices. Mostly likely not in terms of an increase in RRP for games, but in that retailers will discount them less and more gradually.
As a counter-argument to this, Steam has no preowned games reselling at all, and yet prices are lower -- often much lower -- than for consoles.
I've said it before, but I'll say it again - game prices haven't changed since the cartridge consoles came out - SFII was £60 for the SNES on release.

The cost of making games has gone through the roof, however. Sure, they sell more nowadays (although not as many as you'd think, unless it's Call of Duty), but gaming is stupidly cheap compared to not only itself in the past, but other forms of media (assuming you don't steal them).
SFII is a poor example, as it was unusually expensive.

To be fairer, consider that Xbox 360 games have been £40 through the entire cycle -- inflation alone across seven years means they should be £45 now, just to cost the same. This is probably why some of the very newest releases have crept up to £43 lately.

As for the "numbers of games sold", this generation hasn't sold that many more consoles than the sixth generation, and even as far back as the fourth the total number of consoles sold has only about doubled. The cost to make a game has increased something like tenfold or more in the same period. So "they sell more games to make up for it" isn't true.
Maybe I should calibrate my display. I thought Magnavox were doing incredibly well this generation...
I think buying new should be a similar experience. Buying second hand I feel they want to offer the same but with some control over resale and lending. I.E. having the disc alone doesn't mean you actually own the game.

Essentially it's probably what we all feared for 2nd hand gaming. Perhaps though this shows they want to handle things as softly as possible by opening it to re-sellers but either way we'll have to pay the IP holder and the re-seller some cash. It will still require management via Microsoft/Publisher and a deal with the stores to dish out new codes but should at least mean we get similar offerings/deals. The price drops/discounts for 2nd hand will have the option of being managed through MS/Publishers and not via the stores directly. It might only be a small percentage of the overall cost gets transferred to MS/Publishers and it might also mean the game has to be installed via disc to stop day one 2nd hand games. But the downside is I can't see the stores wanting to take the hit on their own profits going to MS for 2nd hand games. So it's likely everything is going to be more expensive... but hopefully not too much.
A thought occurs to me:

At the moment I have netflix and sky on my profile on the 360, the kids have their own profiles, but use my profile to watch stuff on netflix and sky.

If xbox one can recognise who is holding the controller and log them in, will they be able to watch netflix and sky on my profile?

Malc
Malc wrote:
If xbox one can recognise who is holding the controller and log them in, will they be able to watch netflix and sky on my profile?

Malc


I expect so, I can't imagine they are designing for the kinect being infallible, that would be crazy. There has to be a manual login too.
Trooper wrote:
Maybe I should calibrate my display. I thought Magnavox were doing incredibly well this generation...


:this:

And this display IS calibrated!
Doctor Glyndwr wrote:
[Graph]
So "they sell more games to make up for it" isn't true.

I agree with Grim..., BUT WITH SCIENCE ;)
A cheap shot, but funny:

Grim... wrote:
Doctor Glyndwr wrote:
[Graph]
So "they sell more games to make up for it" isn't true.

I agree with Grim..., BUT WITH SCIENCE ;)

Also console sales don't necessarily equate with game sales. :luv:
Grim... wrote:
Doctor Glyndwr wrote:
[Graph]
So "they sell more games to make up for it" isn't true.

I agree with Grim..., BUT WITH SCIENCE ;)

Although this has been a far longer generation than other ones in recent history. Ubisoft have got away with making what, 6 Assassin's Creed games? All iterating on basically the same tech. EA, too have managed to push out more of their annual sports series, and Activision have released 6 Call of Duties that have all been reusing the same engine, and they've even recycled assets between entries.
Doctor Glyndwr wrote:
A cheap shot, but funny:



Embedding feex.

Well the stuff about a game being locked to an account has made me feel slightly better but only if what's been quoted here turns out to be true. If I buy a new game and its tied to my account but my fiancée can play it without paying again by logging onto my Xbox which has the game on the hardrive, then that's reassuring. If however, we had to pay a fee again for her to play then that's a dealbreaker for me.
I also imagine that the news which has reassured me a bit could still be winding up parents. If I had three kids, aged 10,12 and 14, I could pretty much guarantee that the 14 year old wouldn't want the ten year old coming into play on their Xbox, when in the past they could just give them the disc into their own room.
I think that for Microsoft to try and solve a problem like this, which doesn't impact the consumers and in their solution have a impact on consumers then they have handled this badly. As RuySan said, at this point graphics aren't really what's selling it for us and so seemingly small inconveniences like this really do make a huge difference.
Has there been any word on how Sony are going to handle the same issue? I've still not decided what I'm going to get and I imagine the exclusives will have a lot of sway for me but when I had an Xbox and a PS4, the reason I preferred Xbox was the dashboard and whole online experience. That could be the same thing that makes me go back to Sony.
The release schedule of the playstation could bother me as well mind you. I'm going to want to buy one as soon as I see new shiny in the shop and I have the self control of a lamp so I hope the ps4 release isn't staggered, that would be irritating.
I believe Sony have so far said they aren't implementing any kind of block on pre-owned.

To be honest, PSN+ alone has me more interested in the PS4 so far.
Sony aren't implemented anything at the OS level, but when asked about it after the PS4 launch event refused to rule out enabling publishers to do something similar for specific games. That's all we know.

I find it difficult to believe EA won't pressure Sony to match Microsoft on this.
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