Borderlands 2
September 21st 2012
Reply
Trailer looks very pretty:


http://www.youtube.com/watch?feature=pl ... CWJUSulnro

Not so sure about the music...

I've only played a bit of the first game - another one I need to go back to - but I know a few of you liked Borderlands hence the thread.
Will it be good this time?
I loved borderlands. Played it through twice, with all the DLC. I'll be getting this for sure.
Did the original Borderlands actually have a single player campaign? Everything I heard about it implied online co-op so I never bothered with it but I never checked whether that really was the case or not.
Bamba wrote:
Did the original Borderlands actually have a single player campaign? Everything I heard about it implied online co-op so I never bothered with it but I never checked whether that really was the case or not.


Yep. The online co-op was basically just other people joining the host's single-player campaign.
Craster wrote:
Yep. The online co-op was basically just other people joining the host's single-player campaign.


Ah. Looks like I unfairly ignored it then. Well, I've started now so, with the massive backlog of games I've got already, I'm probably better off continuing that policy.
It is a jolly good romp
Any game that advertises 96.5% more wubwub as a feature, gets my vote.
Good:
-more vehicles
-more guns
-another Siren!
-they might include more story bits a la the DLCs and less text bits

Bad:
-870 Bazillion more... useless guns
-Maya can't phasewalk, we don't know what she does but the trailer seems to suggest a gravity gun-esque technique?
-unconfirmed if Eridian weapons are back
-more of the same - the original felt too much like an MMO

Ugly:
-dubstep soundtrack
-Claptrap
I didn't bother with the first game because it came out while I was on honeymoon, and by the time I'd come back too many people were telling me it was boring without co-op partners - and of course, everyone had pretty much finished it within a few weeks.
The DLC pretty much ruined whatever good memories I have of the first game. It'll take a monumental price drop to make me get the sequel this year.
It was ruined for me by playing a good way into the SP then MP-ing with Dimmers and Perkies which took me out of the immersion by dragging me to areas and bosses and such that I was nowhere near coming across in the SP, no disrespect to the lads. Bit like when Perkies wouldn't play GTA Eye Vee online because he wasn't on the big island yet.
What GY said, but also with an added dose of me managing to boost my level beyond where I should be. It made all the gun drops yawnsome, all the enemies non-threatening but still tedious to churn through. It turned the game into a snoozefest.
You had a 10 minute session with me and Perks! Then you told me off for flicking a switch because I was, ahem, "ruining the story".
For what it's worth, Borderlands barely has a story. Though I've not played it continually myself, having read what actually happens and then comparing that to my own experiences just confirms it's a load of shit. It's little more than an excuse to stop IGNORANT CONSOLE PLAYERS WHO ARE DUMB DON'T YOU KNOW from blundering into areas that are too tough for them too early. Not that that matters in Borderlands anyway, as any solo player foolish enough to take on Bonehead without first doing every single possible other quest in Firestone will find that their bullets are bouncing off his face because, regardless of the power of their weapon, because unless you're within a level or two of your enemy, you can't really hope to kill them anyway so fuck off.

This is especially jarring because much feared by other NPCs, much vaunted and introduced boss baddie Nine-Toes is a pushover in comparison.

Really. Putting fucking audio diaries into a co-op game (when players are likely to be chatting to each other) is idiocy.

I think the whole game was broken. For the optimal experience, you needed to have three friends who would NOT play the game unless you were there. This doesn't really take into account the Dave And Dimrill Factor, which is to say: you're not longer 12 and at school together and get home at the same time every day with nothing else to do and can therefore be assured that nobody else has had time to play further while you haven't. This is what Halo understood in its co-op campaign. To a lesser extent, Gears. You can't make such an extreme levelling system and then expect people to just join someone else's game as at least one person will be fucked by the fact their weapons are doing no damage. Or, as per DoctorGlerndgay, carry on anyway and then return to their own game to find looky here, I'm now death incarnate, everything dies from an angry look.

I'd hope they'd come up with a solution to this in Borderlands 2 (like forcibly levelling your up or down to reach a suitable level for whatever stage of the story you were in) but it doesn't really matter anyway.
Dimrill wrote:
You had a 10 minute session with me and Perks! Then you told me off for flicking a switch because I was, ahem, "ruining the story".

I later played some more with other people. The Egg, I think.
metalangel wrote:
Or, as per DoctorGlerndgay, carry on anyway and then return to their own game to find looky here, I'm now death incarnate, everything dies from an angry look.
I wouldn't have minded that so much, because at least I could have quickly progressed back to where the game was a challenge. What I found was most fights were me and half a dozen bullet sponges who took a long time to put down but couldn't hurt me very much.
Every now and then I remember that Gearbox Software "finished off" and released Duke Nukem forever. They're also developing Colonial Marines which should've been awesome, but looks like generic scripted event shite. They're also working on Brothers in Arms: Furious Four, which promises to be another generic scripted event first person shooter set in World War II, with the added twist that it basically rips off Inglourious Basterds.

So much generic shite being churned out. How do they find the time to make Borderlands 2 any good as well?
Pretty much all the enemies in the game were bullet sponges, I found. That's part of the reason I grew fond of the Eridian weapons and also phasewalking... no ammo to keep having to go and buy.

Again, very MMO-ish to have enemies just shrugging off bullet impacts and/or sword damage with no obvious ill effects until a little bar is empty and then they just suddenly fall over dead.

WTB wrote:
Every now and then I remember that Gearbox Software "finished off" and released Duke Nukem forever. They're also developing Colonial Marines which should've been awesome, but looks like generic scripted event shite.


All Gearbox games have been shit. They're one of the developers that I can't quite understand the continue survival of.

Also, I "finished off" into your mother's box.
And Randy Pitchford. He told us Duke Forever would be good. The cunt.
Oh shush you miserable lot, personally I loved the first one and am quite en-moistened about the prospect of the new game.
Morte wrote:
Oh shush you miserable lot, personally I loved the first one and am quite en-moistened about the prospect of the new game.


Wot he said.
Well I havent played the first one so that takes the same-y-ness aspect away and I was utterly seduced by that thar trailer (yes even by the WubWub-y-ness) but now the subsequent comments have put me off it :( There's nothing like a Metal Angel Slating (tm) to make a game sound painfully awfull.

If there is to be a Borderlands night then that would make it get worthy IMO.
You can't really have a 'night' for a game that only accommodates four at a time. Gears of War just about gets away with it allowing five into Horde mode. What if one of your group can't make it? You cannot play without them as an evening's play will put you five or so levels ahead of them. When they come back the next week, they won't be able to damage the enemies in the new area you got to.

Plus, unfortunately, as has been said, the levelling system completely ruins Borderlands unless it's played by a dedicated party who resist the urge to play solo. When I first played the final level with Dimrill and Dave, I couldn't do more than scratch the enemies... because I probably wasn't due to play it for another five or six hours of gameplay. What else could I do? I couldn't go play with DocG and The Egg because they were five or six hours behind me. Make a new character? And endure the irritating tutorial sequence in Firestone? No thanks.

The game tries to adjust the difficulty based on the number of players by making the enemies stronger if there's more, but you still have the issue of them being confined to specific areas. Enemies too tough for you in this area? Best stay in the car and shoot them with the turret to keep yourself amused while the higher level players get out and deal with them.

"Hey, how about you join my game instead? I'm stuck on bit X back here..."

Your high level friends arrive and make mincemeat of everything in sight. Pivotal boss battles or tricky missions are breezed through as enemies are reduced to mulch by weapons ten or twenty levels above them. It all happens so quickly you barely notice.
Alberto wrote:
Oh god no.
You said that about Saints Row the Turd.
myp wrote:
Alberto wrote:
Oh god no.
You said that about Saints Row the Turd.

8 minutes to mention it, you're slipping :D

At least the Saints Row games had a few things I liked about them, I really can't think of anything I liked about Borderlands that would make me vaguely interested in a sequel. Oh, my gun fired acid and dissolved people, that was good. That is the start and the end of the list though.
There was a lot wrong with Borderlands. That trailer ain't one of them. It's really rather good. (The trailer, not the game.)

"Bazilliondier!"


"MORE SKILLS*"

"*for the payment of bigger bills"


All I really wanted to get interested, though, was "hey, we fixed the levelling system."
SUPER EXCITED!

Nice

Oh and on Steam, Borderlands is free to play until the end of the weekend
Morte wrote:
Nice

Oh and on Steam, Borderlands is free to play until the end of the weekend

Still too expensive.
Check it out, I'm dancing, I'm dancing.
Stop harshing my buzz, losers.
Are we being too CRITICAL!
You're all being boring in this fun thread about super fun game times. Squares.
Craster wrote:
You're all being boring in this fun thread about super fun game times. Squares.

Like better games.
Please feel free to sod off out of this thread you haters you :kiss:
Morte wrote:
Please feel free to sod off out of this thread you haters you :kiss:

But then it would be just you and Craster. Do you really want that?
Me, Morte, and Claptrap.
I'm Dancin', I'm Dancin
Hmmm. This does look good, as did Borderlands, but I've only been bothered to play maybe an hour and a half of Borderlands The First - it was good, I guess, but seemed like, as Meaty says, an MMO without the MM, or, indeed, the O, if you're not playing with friends. It just seems a bit, I dunno, empty. I'm going to give it another go, though.
And if you are playing with friends you're 200 yards behind them, picking up the thousands of guns they've left behind.
Page 1 of 10 [ 474 posts ]