sinister agent wrote:
However, since getting back on TF2 after they opened that 'shop' thing, I think that I'd rather play the 360 version with no weapon options than the PC version with its 400 million idiotic user-made weapons that turned an easily learned game of teamwork and counter-classing into a nerdy pain in the arse requiring an encyclopaedic knowledge of every weapon
I'm informed it's an amazing experience for the people who have been with it throughout, however.
myoptikakaka wrote:
I'll cheerfully admit that the other 1% could be amazing and breathe new life into a game
...as long as there's a sensible ability to find the rare good bits without wading through rubbish, that's OK though. And Portal has such hugely obvious potential for map designers, I'd say it's interesting at least.