TheAlbin0Kid wrote:
nickachu wrote:
First innings.
All out just after lunch for 265
I should probably play it bit more defensively
That's the sort of thing I hate about sports sims... batsman having strike rates of 200 in test matches, or running backs routinely racking up 500 yards in Madden. It just offends my sense of what a simulation should be... it feels more like a corruption. Which is why I'm not going to be buying this game after all. (I might still buy a Madden game cos of all the achievements, and I am far too American for my own good).
Last year was the first Madden I didn't buy since... oooh... '96? Partly it was not being able to get it on the PC, partly I tried the demo on the 360 and couldn't get to grips with the play-calling at all, partly it was the diminishing returns finally catching up with me.
One thing about the game that increasingly annoyed me is its edge toward the games-magazine rating system for rating players - ie, the only scores that get used are 75-99. There just doesn't seem to be anywhere near as much of a difference between average and great players in recent years of the game as there was even back in Madden 02 when I my quarterbacking options were Jon Kitna, Gus Frerotte and Akili Smith (all around OVR 65).
We now return you to your regularly-scheduled talk about games based on a different overlong, wilfully arcane sport.