Hello!
Eight years ago, a good graphics designer chum drew me this:
Attachment:
map[1].jpg
For eight years, it served me well, letting over 1,000,000 Little Savages run around on it. However it's just too small.
I should say now that I
know £30 is an insult, but that's what's in the LSav kitty at the moment.
Anyway, the new map doesn't have to be as detailed, but some trees and maybe mountains and stuff would be nice, and maybe several 'small' things (like, I don't know, a black monolith, a fountain, beach, whatever).
The thing is, it has to be
big.
I've mocked up an image so I could get the hang of Custom Mapping using the GoogleMaps API (conclusion: some odd decisions, but it seems okay) and figured out that it has to be 16,384x16,384 pixels big, with a scale of approximatly one meter per 5 pixels.
It sounds like an idiotic job, but I don't think it would be too bad. It doesn't need masses of variety (so drawing five different trees and then just using them as a brush to make a forest would be fine), but it would be nice if different areas had some personality, so people could say, for instance, "I'm near big curve in the river" or "I'm just south of the mountains".
So anyway, there it is.
I can't do it myself because I'm rubbish at drawing - I know there are some great Photoshop tutorials about drawing terrain, but I still can't draw trees or mountains or rocks and stuff.
Unless someone knows of a terrain generator that can do top-down stuff 16,000 pixels big (because I can't find one).
Obviously, a bunch of you will have worked out that I'm doing something I said I'd never do. Don't tell anyone.
Geek note: That map I've linked to uses 5,462 separate 256x256 tiles, around 150meg in total. Wowsers!