GazChap wrote:
The whole thing could be immeasurably improved IMO by having it be either more co-operative in nature, or have it be adversarial (in a 4v4 setup for example) - as it stands, there wasn't really any co-op play to speak of other than just shooting at the same enemies, and in the space game in particular everyone was so close together that my immersion was basically destroyed by the constant proximity warnings appearing on the screen in front of me.
To be fair, though, maybe we just chose poorly. There are other game options, there’s another zombie one that says about navigating the streets. The zombie one we played literally said “you’re stuck in a fort killing wave after wave of the undead”.
Also it is still really early days, it looks like there are a few other game options that aren’t out in Nottingham yet.
I would definitely go again (which is partly why I’m buying my brother a gift voucher for his birthday) but would like to try the other games.