Zardoz wrote:
Jealousy! (From Doc Sorry for stealing your patients. It took a while to suss out the Field Medic... quite good in the end but it went against all my gaming impulses.
Mohh, I thought you got the hang of it quite quickly. It is indeed a very different experience to playing a combat perk, although you can still get some killing done in between healing. There's a fair bit of strategy in when/where to use BOOOOOST (healing grenades). Also, I think the medic is best placed to be the shot caller: keeping an eye out for the squad getting fragmented or some people drifting too far away, as they're already watching everyone anyway.
Read up on Commando some more. Seems the LMG isn't very well-liked as it burns ammo a bit fast and doesn't do as much DPS as I thought (the other tier 5 weapon, the SCAR, is about the same.) I also didn't realise how the anti-invisibility thing works -- not only do I have to be within a certain range of you, but I also need to be looking at the cloaked enemy for it to get the highlight.
It seems like the zedtime extension is a key part of playing the role well and I intend to concentrate on that next time.