Trousers wrote:
I am doubleplus ungood at Dirt Rally in VR so would have ditched it much earlier in that lap. I've not really gone back to it as I've been obsessed with Superhot VR, about which...
Yes I absolutely agree with the previous statements on here that it's pretty much a must have but that *fucking* camera at times. My hands shoot away into the distance and then I can't pluck a gun out of the hands of someone an inch in front of me and then I have to restart a level that involves dodging 20 bullets with no weapons. About 50 times.
I can't say I've had that. Iv'e had a couple of instances where the camera has glitched out a bit, but not frequently. I found putting the camera a bit higher up and switching the lights off made an improvement. Reading the instructions for the PSVR probably helps.
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It's dead frustrating because when it works it's an expression of everything I want in VR. "Hey I would like to grab that, I CAN!. Can I get that gun that's fallen on the floor behind me? I CAN! Can I hide behind this console, peek out & fire from the side like a shootout in Police Squad? SURE THING!" followed by
It's quite, quite brilliant. Punching someone in the face, grabbing their knife out of the air, then simultaneously punching the next guy in the face and stabbing the other one is a thing of joy. I was skeptical about the hand to hand stuff but, mostly, it works really well.
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"Can I throw this at someone? NO! But you can throw it in their general direction. Possibly, I would just duck and punch them in the balls again if I were you"
As per gaywood's response, I think there's a knack to throwing stuff, in that you don't throw it, you push it. I seem to be improving.
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EDIT - Oh and the lack of a level select until you've finished it is twattery of the highest order.
I'm sort of ok with that. I quite like that this is a progression through the game, it sort of lends itself to the immersion. THAT SAID, I would still like a training room/tutorial option.