lasermink wrote:
According to Ars, the Switch uses a CPU that is entirely incompatible with the one in Wii U (which I guess has been known for a while but I wasn't aware), meaning backwards compatibility is completely out of the question.
So no touch, no motion control, no backwards compatibility, but still less powerful than the current gen, and that's not even including the new updates from Sony and Microsoft. They are really banking on the belief that people are craving a mobile gaming platform with proper controls.
Where are you getting "no touch" from?
I am fairly certain they are just not talking about touch yet, because the main thing that distinguishes it from for example a tablet is the physical controls.
I also doubt they'll be letting games require touch controls, so that they can ensure games will work when in docked mode on the tv.
Same applies to motion control. Just because the people in the trailer didn't demonstrate any waggle doesn't mean it's not supported.
It's a shame there's no BC, but the PPC architecture has been an albatross around Nintendo's neck for a while now. They needed to move to a more modern architecture, and this means they can just develop one library of software rather than segregating their software output between a handheld and a home console. I'm interested to see if Nintendo are doing any kind of free upgrade/discount for owners of the Wii U versions of the games which appear to be getting Switch versions with new features (both Splatoon and Mario Kart appear to be based on the Wii U versions, but also have new features not present in the Wii U versions).