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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:48 
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It's all about the ratings.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:49 
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Kern wrote:
It's all about the ratings.


Oh. God.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 21:49 
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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 7:30 
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Gogmagog

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Day 6.

Greater strategic decisions have become second place to continuing the War With Cras. The War With Cras started for no particular good reason. The War with Cras is of particular interest to the neighbours, as war is a massive resourve drain and you end up concentrating solely on tactical movements, losing sight of the bigger picture, forget to return 11 drillers and APOD nicks a base. Or two.

Shaneville remains in Penllawen's hands. My people mourn.

I'm very much enjoying this.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 12:26 
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War? Son, that's not a war. That's a mild irritation, like Athlete's foot.

It was a war when I decided Grim... shouldn't exist any more.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 12:35 
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This game needs play times, set up before the game starts, outside of which all subs are paused and you cannot issue or change any orders.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:39 
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Most moves are hugely telegraphed

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:40 
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Cras wrote:
Most moves are hugely telegraphed


"I will crush you"

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:45 
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Doctor Glyndwr wrote:
This game needs play times, set up before the game starts, outside of which all subs are paused and you cannot issue or change any orders.

It suffers from the same problem as the other "super-slow" games I've played - I takes forever to do anything, but there are still times you have to react to something within thirty minutes or you're toast, and those 30 minutes might be at 3am.

Or at 9am on a Sunday morning, whish is the same thing as far as I'm concerned ;)

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:57 
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Sleepyhead

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Grim... wrote:
Doctor Glyndwr wrote:
This game needs play times, set up before the game starts, outside of which all subs are paused and you cannot issue or change any orders.

It suffers from the same problem as the other "super-slow" games I've played - I takes forever to do anything, but there are still times you have to react to something within thirty minutes or you're toast, and those 30 minutes might be at 3am.

Or at 9am on a Sunday morning, whish is the same thing as far as I'm concerned ;)


How long was your window for action though? It's a journey of more than 24 hours, so even at double pace you had over 12 hours, lazybones!

:DD

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 14:53 
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Admittedly there would be no notification until the course change, which was around 8am with only a three hour flight time

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 14:55 
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Must admit I wasn't expecting to get away with it

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:00 
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Curiosity wrote:
How long was your window for action though? It's a journey of more than 24 hours, so even at double pace you had over 12 hours, lazybones!

That's not what Cras did, but I don't want to say if he doesn't want you to know.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:18 
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Curiosity wrote:
[How long was your window for action though? It's a journey of more than 24 hours, so even at double pace you had over 12 hours, lazybones!

I'm glad I wasn't the only one not to see what was happening ;)

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:31 
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Ah, it was on course there when I woke up and assumed it had been aiming that way the whole time.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:48 
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No, but any time after around nine last night would have shown the route passing right next to Grim...'s Queen.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:19 
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This is a most compelling undertaking.

The war on Cras continues.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:20 
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*Yawn*

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:28 
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HeyHeyMalia's War Machine is marvellous. A thing of beauty. If only you could see the Jackboot of Oppression stamping down on your fetid, crumbling, empire in its full glory.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:29 
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MaliA wrote:
HeyHeyMalia's War Machine is marvellous. A thing of beauty.

RON_HOWARD has launched 500 DRILLERS at MALIA.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:49 
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HeyHeyMaliA's war machine is entirely reliant on gifts from the perfidious ApplePie. This did not go unnoticed

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 23:48 
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MaliA's game style is basically Drunken Boxing.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Sep 20, 2017 6:41 
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In fairness, first game and all. Also: totally committed to the War and Grim.. said we had to fuck people up. Not dig holes in the sea bed

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Sep 20, 2017 22:51 
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Doctor Glyndwr wrote:
MaliA's game style is basically Drunken Boxing.




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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Sep 20, 2017 23:42 
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Nah, Mali's doing fine, but he's...erratic

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Sep 20, 2017 23:46 
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Cras wrote:
Nah, Mali's doing fine, but he's...erratic

That's actually what I meant. Like a drunken boxing martial artist, he weaves around so much you can't read his next move.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 21, 2017 13:43 
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Invite for next game plz.

MrKissyfur, obvs.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 21, 2017 14:27 
Filthy Junkie Bitch

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MrChris wrote:
Invite for next game plz.

MrKissyfur, obvs.

We need a week for emotional recovery between games, typically.

Also, it should be noted that cras and Gaywood have cheat mode activated. The game is worth paying for to activate cheat mode anyway.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 21, 2017 14:41 
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ApplePieOfDestiny wrote:
Also, it should be noted that cras and Gaywood have cheat mode activated.

pffft


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sat Sep 23, 2017 16:47 
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Doctor Glyndwr wrote:
ApplePieOfDestiny wrote:
Also, it should be noted that cras and Gaywood have cheat mode activated.

pffft

Wellllll.....

(Note, old screenshot, I'm not posting my current plans but it's about the same length.)


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sat Sep 23, 2017 17:44 
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Doctor Glyndwr wrote:
MaliA wrote:
Languages change, man

Like the ownership Shaneville.


My Queen's last act was to try to liberate it.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 24, 2017 16:37 
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Gogmagog

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Doctor Glyndwr wrote:
MaliA wrote:
Languages change, man

Like the ownership Shaneville.


And I have it. It cost me, literally, my queen.

But, I took it.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 24, 2017 17:29 
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Well, you kind of didn't. You turned up at the gates and died, and your then leaderless navy took it.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 24, 2017 18:12 
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MaliA enjoys his moral victory at Shaneville.

Which is the least likely type of victory for him to come out of a game of Subterfuge with, tbh.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 24, 2017 18:23 
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This game is amazing and intense and I think one go every two years is about right. Although I was less obsessed this time. I only spent more than an hour planning a single set of moves once, and I onlcly checked in between the hours of 1 am and 6 am two or three times.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Mon Sep 25, 2017 9:14 
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Gogmagog

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Cras wrote:
Well, you kind of didn't. You turned up at the gates and died, and your then leaderless navy took it.


Cockroaches can survive for ages after decapitation, and HeyheyMalia's forces are trained to operate without coherent stratagy

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Mon Sep 25, 2017 9:20 
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Thank goodness for that

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Nov 21, 2017 14:51 
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This game i'm in is immense.

Basically, I'm the hero fighting against The Red Team with my sidekicks who just sort of berate me for DOING ALL THE WINNING

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Nov 21, 2017 14:54 
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by "ALL THE WINNING" you mean "TURNING ON US AS SOON AS IT'S EXPEDIENT WHILST WORKING WITH THE RED TEAM".

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Nov 21, 2017 15:06 
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Not worked with them since I went after shit green and you all watched like cowardly lemons.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Nov 21, 2017 15:07 
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INFINITE POWAH

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I HAD YOUR BACK YO, fucking balla.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Nov 21, 2017 15:22 
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I don't think you know what a "balla" is.

Unless you're calling Mali the better player.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Nov 21, 2017 15:24 
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The meaning of words is fluid, you language nazi.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Nov 23, 2017 7:33 
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Oh, balls.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Jan 03, 2018 11:55 
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Gogmagog

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New year boats?

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Jan 03, 2018 13:18 
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Hyus

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Jan 03, 2018 13:53 
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I would boat

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Jan 03, 2018 13:54 
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I too shall BOTE


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Jan 03, 2018 13:56 
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It is time for BOTE

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Wed Jan 03, 2018 13:59 
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We full?

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