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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Oct 16, 2017 13:52 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
Kern wrote:
Why was Granny so unconcerned about a child-napping witch in her back garden?

Because she had a team of 20-odd people on the case.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 17, 2017 11:13 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue: puzzle platformer based around a pretty unique colour-manipulation conceit and current PS+ 'freebie'. This looks and sounds lovely with a low-fi aesthetic that suits the borderline garish colour palette you're given to play with throughout. The colour changing mechanic isn't something I've seen before and it follows the usual progression that a good puzzle game needs i.e. start simple and ramp up the difficulty while introducing new idea as you progress. There was the odd occasion where I wasn't sure if I'd misread a potential solution or simply wasn't changing colours quickly enough but nothing too jarring. Also I'd say the difficulty curve needs smoothing out a bit as it's almost too easy for most of the game then the last level set ramps up pretty quickly. Nothing that would put off anyone who's played a few games like this but I mention it for completeness. Generally very good fun and not too long (two 'sessions' to finish it, though I'm not sure of actual hours elapsed) and a no-brainer for commuting and stuff if you've got a Vita.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 17, 2017 22:03 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)


27) Nioh: Definant Honour DLC (PS4)

The first level of this is just gorgeous; really top notch stuff. You’re attacking a castle with a giant moat. Against this backdrop of a larger battle, there’s piles of bodies burning, thick fog and flaming arrows that burst from the sky signalled by the sound of a gong. You make your way through this and through a dead village at the edge of the castle and through an underground cave into the castle keep. It’s level 200 and I’m stuck on level 160 (I lost 6 million souls like a twat and can’t be arsed farming them again) but it made it into a corking slog through rock solid enemies. It’s the best Dark Souls since the last Dark Souls.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 17, 2017 22:15 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
It’s a trench not a moat, tch.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Oct 18, 2017 12:03 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)


28) Nioh: Dragon of the North (PS4)

I did all the levels before Defiant Honour but that Maria boss bitch was kicking my ass so I’d left her alone for a bit. Until just a minute ago when I smashed her face in.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Fri Oct 20, 2017 16:00 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)


29) Nioh: Bloodshed’s End (PS4)

Final DLC done and it was a bitch. I was 75 levels underlevelled and had to call in summons support for the last two bosses because I couldn’t be arsed to grind seventy five fucking levels. Still, it was awesome stuff and a rock solid challenge even just plodding through each level against the biggest and hardest yokai in could throw at me.

Nioh gets my Game of the Year recommendation.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 11:12 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes: for clarity this is the short prelude game rather than the full fat Phantom Pain; and my time with it has only underlined my feeling that I couldn't be arsed with the full game because I wasn't all that impressed. As a stealth game it just feels like it's missing something in comparison to other current stuff in the genre like Dishonoured, and even the last couple of Splinter Cell games. To do this genre well you need to give the player a decent toolkit that lets them (a) know when they're taking a risk vs when they're safe and (b) allows them some amount of control of the environment and I don't feel either of those things were very well implemented here. You've got a level that, in some places, is a big open flat plane and there's no real feedback as to when you can be seen or not so moving around can be a bit of a crapshoot. This is coupled with a level design that has you needing to get past certain guards--and groups of guards-- but with no way to influence their behaviour, so you're just left sitting around to see if they ever move. And, if not, then tough tits; you just have to give up on your planned route and try something else entirely. I found myself desperately missing something as simple as a whistle or other lure that could break up guard patterns and give me some kind of actual influence on the game world. I mean it wasn't a difficult game without the stuff I'm talking about here but it was just left feeling a bit barebones and uninteresting. I'll probably go back and try some of new missions that have unlocked since I finished the default level but I'm not convinced I'll dive too far into it.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 11:24 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Bamba wrote:
I found myself desperately missing something

I do indeed believe you missed something.

(although GZ does lack many things from TPP, so can't say what it is for sure. GZ does at least lack one of the most bobbins introductions to a game I've ever played )


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 11:27 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
I can't remember Ground Zeroes much but I remember that I liked the main game a whole lot more than the prequel.

Just so you know, Phantom Pain does have a very clear mechanism to tell you when you are detected (I can't remember whether it's in GZ so I'll go on to explain and you can tell me if it's the exact same thing) which is near identical to the Far Cry series in that you get a arrow pointing in the direction of the threat which grows larger as the threat of detection increases. PLUS, and I'm sure this wasn't in GZ, if you are detected you get a few sections of slowed down time so you can remove the threat with a bullet or two and remain undetected.

You've got PP on PS+ so you might as well give it a shot for nothing init? The opening section is very good (if you like linear action stuff) and should be experienced at least once (or twice! *wink wink* for people in the know). Then you get into the main game which is the open world stuff but still it's more mission based and not just a big sand box. Even though it kinda is...but isn't, because it won't let you outside the mission area.

Anyway, just play PP you dummy.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 11:29 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
Mr Dave wrote:
most bobbins

It's amusing to imagine you saying that, Dave ;)


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 11:45 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Satsuma wrote:
The opening section is very good (if you like being outpaced by snails)

Feex.

But, arr, the main game is much better. Although I ran out of steam about halfway through. It also features PAUL. You should come to PAUL.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 13:31 
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Joined: 25th Jul, 2010
Posts: 11128
Satsuma wrote:
Just so you know, Phantom Pain does have a very clear mechanism to tell you when you are detected (I can't remember whether it's in GZ so I'll go on to explain and you can tell me if it's the exact same thing) which is near identical to the Far Cry series in that you get a arrow pointing in the direction of the threat which grows larger as the threat of detection increases.


Yeah, sorry, that does exist in GZ, but in my experience it was almost always too late by the time that indicator showed up. I was more thinking that, when faced with a large space and some patrolling baddies, there was no real way to tell whether you were risking being seen until that indicator showed up. So no vision cones, no light level indicator, none of that jazz; leaving it all a bit trial and error. I'm possibly being a bit harsh on it here but the whole system just felt a bit 'meh' to me. There was even one point where I'd used a drainage tunnel to crawl undetected through a section and when I got out the other end Snake just stood right up in full view of a nearby guard and it was all fucked. The second time I did the same thing he stood up into a crouch and I was happily sheltered behind the box separating me and the guard as I'd intended the first time; I've got literally no idea what was different between the two attempts.

Satsuma wrote:
PLUS, and I'm sure this wasn't in GZ, if you are detected you get a few sections of slowed down time so you can remove the threat with a bullet or two and remain undetected.


Yeah, that does happen, but it never seemed to do anything for me. In GZ the only silenced weapon you've got fires sleep darts which seemed to take ages to kick in even when you hit a target who was completely unaware so firing a couple at someone who's already clocked you was useless; I'm assuming because they've already gone to full alert by the time they'd have been knocked out. You could presumably use one of the available non-silenced weapons but you're going to blow your stealth cover instantly if you do that of course.

Satsuma wrote:
You've got PP on PS+ so you might as well give it a shot for nothing init? The opening section is very good (if you like linear action stuff) and should be experienced at least once (or twice! *wink wink* for people in the know). Then you get into the main game which is the open world stuff but still it's more mission based and not just a big sand box. Even though it kinda is...but isn't, because it won't let you outside the mission area.

Anyway, just play PP you dummy.


Yeah, I'm totally not sold on it at all so I think I'm going to skip it; not least because I certainly don't care enough to plough the minimum 45 hours into it that completing it would apparently take. If it was a normal length game I might dip my toe but that's just too daunting a completion time.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 13:50 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Bamba wrote:
Satsuma wrote:
PLUS, and I'm sure this wasn't in GZ, if you are detected you get a few sections of slowed down time so you can remove the threat with a bullet or two and remain undetected.


Yeah, that does happen, but it never seemed to do anything for me. In GZ the only silenced weapon you've got fires sleep darts which seemed to take ages to kick in even when you hit a target who was completely unaware so firing a couple at someone who's already clocked you was useless; I'm assuming because they've already gone to full alert by the time they'd have been knocked out. You could presumably use one of the available non-silenced weapons but you're going to blow your stealth cover instantly if you do that of course.


I’m 100% positive that a headshot with the tranq gun is an instant put down. Shoot them in the melon you dummy!


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 15:29 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
I loved GZ. Another wrong opinion from Bamba Bamberson

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 16:52 
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Joined: 25th Jul, 2010
Posts: 11128
Lonewolves wrote:
Bamba Bamberson


Been checking Facebook on a desktop browser recently?


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 17:21 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
Bamba wrote:
Lonewolves wrote:
Bamba Bamberson


Been checking Facebook on a desktop browser recently?

Sorry for doxing you!

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 17:28 
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Prince of Fops

Joined: 14th May, 2009
Posts: 4296
Lonewolves wrote:
Bamba wrote:
Lonewolves wrote:
Bamba Bamberson


Been checking Facebook on a desktop browser recently?

Sorry for spacedoxing you!


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 19:45 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Lonewolves wrote:
Bamba wrote:
Lonewolves wrote:
Bamba Bamberson


Been checking Facebook on a desktop browser recently?

Sorry for doxing you!


Heh. I was a Facebook objector for a really long time and originally only signed up because a stag weekend years ago was being arranged through it hence the stupid fake name.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 20:17 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
Oh I didn't have Facebook for a while. Then Curio forgot to invite me to Bobby's stag do and I joined a baseball team where everything was organised through FB so had to come back.

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 20:21 
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UltraMod

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"Forgot"

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 20:39 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
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Curio didn't organise it!

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 20:41 
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UltraMod

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Cras wrote:
Curio didn't organise it!

Did he not? :S

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 21:20 
SupaMod
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Commander-in-Cheese

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Dave B did. And we paid him not to invite you.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 21:25 
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UltraMod

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Cras wrote:
Dave B did. And we paid him not to invite you.

That makes more sense!

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Oct 24, 2017 22:26 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)
29) Nioh: Bloodshed’s End (PS4)


30) ECHO (PS4)

Here’s a game you’ve probably not heard of gang. It’s from ex-Hitman devs and it’s pretty good. You play a woman in the future called En and she’s come to The Cube to resurrect her...yawn, no one give a fuck about the bollocks sci-fi rubbish. Here’s what you need to know in a nutshell:

It’s a stealth game. You’re in a machine. The machine creates clones of you. The clones wander about walking predetermined routes like any good stealth game. You’ve got to get past them and reach the exit or, on occasion, get a number of shinies to open a door.

Here’s the clever:

1) The game has a short cycle - when the machine is ON all the lights are on and the machine “learns” from your actions. After a few minutes the machine shuts OFF and the lights go off and you can do what you please with impunity. After each cycle the game goes back to square one. Anyone you’ve killed is reanimated but with the new learned actions.

2) So what is the machine learning? Well, what you do during the ON stage is copied by the clones when the machine powers up again after the OFF stage. The clones start off thick - they walk their routes - but if you run then during the next cycle the clones run. You shoot the clones dead then the next cycle the clones will shoot at you. You stealth crouch about then next time the clones do the same. They can’t run through water but if you escape through water to avoid them in one cycle then next time they’ll run straight through the stuff to squeeze your melon until it pops.

It sounds reet clever, and it is, but it’s still not as clever as it wants to be which is probably for the best as it’s a pretty difficult game. The clones have long sight lines but a very short vision cone. You can stand right beside them or run right next to them and they don’t hear you but they can hear shouts, gunfire or dropped objects. You learn these oddities as you progress and use them to your advantage.

It’s also a tiny bit janky on PS4. There’s the odd annoying freeze or stutter but usually outside the main gameplay. You also need to turn the gamma right up or it’s far too dark.

It’s not going to be to everyone’s tastes as it is a stealth game after all - a dangerously boring genre - but it tries something new and succeeds. It’s a great game of cat and mouse for those willing to put some time in. The art style is really nice although it gets a bit samey after a while but the game isn’t that long though, thankfully. Oh and the main character is voiced by YOU KNOW NOTHIN JON SNUUUUUR, Rose Leslie (not that anyone would notice). It’s also on PEEEECEEEE. £18.

Here’s a YouTube for a looky:



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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Oct 25, 2017 6:33 
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Prince of Fops

Joined: 14th May, 2009
Posts: 4296
Satsuma wrote:
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)
29) Nioh: Bloodshed’s End (PS4)


30) ECHO (PS4)

Here’s a game you’ve probably not heard of gang. It’s from ex-Hitman devs and it’s pretty good. You play a woman in the future called En and she’s come to The Cube to resurrect her...yawn, no one give a fuck about the bollocks sci-fi rubbish. Here’s what you need to know in a nutshell:

It’s a stealth game. You’re in a machine. The machine creates clones of you. The clones wander about walking predetermined routes like any good stealth game. You’ve got to get past them and reach the exit or, on occasion, get a number of shinies to open a door.

Here’s the clever:

1) The game has a short cycle - when the machine is ON all the lights are on and the machine “learns” from your actions. After a few minutes the machine shuts OFF and the lights go off and you can do what you please with impunity. After each cycle the game goes back to square one. Anyone you’ve killed is reanimated but with the new learned actions.

2) So what is the machine learning? Well, what you do during the ON stage is copied by the clones when the machine powers up again after the OFF stage. The clones start off thick - they walk their routes - but if you run then during the next cycle the clones run. You shoot the clones dead then the next cycle the clones will shoot at you. You stealth crouch about then next time the clones do the same. They can’t run through water but if you escape through water to avoid them in one cycle then next time they’ll run straight through the stuff to squeeze your melon until it pops.

It sounds reet clever, and it is, but it’s still not as clever as it wants to be which is probably for the best as it’s a pretty difficult game. The clones have long sight lines but a very short vision cone. You can stand right beside them or run right next to them and they don’t hear you but they can hear shouts, gunfire or dropped objects. You learn these oddities as you progress and use them to your advantage.

It’s also a tiny bit janky on PS4. There’s the odd annoying freeze or stutter but usually outside the main gameplay. You also need to turn the gamma right up or it’s far too dark.

It’s not going to be to everyone’s tastes as it is a stealth game after all - a dangerously boring genre - but it tries something new and succeeds. It’s a great game of cat and mouse for those willing to put some time in. The art style is really nice although it gets a bit samey after a while but the game isn’t that long though, thankfully. Oh and the main character is voiced by YOU KNOW NOTHIN JON SNUUUUUR, Rose Leslie (not that anyone would notice). It’s also on PEEEECEEEE. £18.

Here’s a YouTube for a looky:



That sounds very clever indeed and, as someone who flailed helplessly across many levels of Braid, far too clever for my blood. Does sound good, though.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Oct 25, 2017 10:05 
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Joined: 25th Jul, 2010
Posts: 11128
Satsuma wrote:
Here’s a game you’ve probably not heard of gang.


Is it that obscure? I read reviews of it from multiple sites when it was released. It certainly has an interesting central conceit, but the general flavour I got from reading about it was that it ended up being a bit repetitive--partly due to the environment design being pretty but kind of soulless--and just not as fun as it could've been. I swithered over it and ended up not sticking it on The List.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Oct 25, 2017 10:07 
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Posts: 11128
Lonewolves wrote:
Oh I didn't have Facebook for a while. Then Curio forgot to invite me to Bobby's stag do and I joined a baseball team where everything was organised through FB so had to come back.


When I wasn't on Facebook this kind of shit used to totally enrage me. There were a few occasions where I only found out about stuff by accident weeks after it'd been arranged because no one thought to separately email me or whatever. Now I use it as ubiquitously as everyone else because I'm an obedient slave to convenience.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Oct 25, 2017 10:42 
SupaMod
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Posts: 69502
Location: Your Mum
I read reviews on it, certainly.

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sat Oct 28, 2017 17:52 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
1. Fire Emblem: Heroes (iOS) - completed Main Story on Normal
2. Overcooked (PS4) - completed campaign
3. Titanfall 2 (PS4) - completed campaign
4. Until Dawn (PS4) - completed story
5. Resident Evil HD Remaster (PS4) - completed on Easy with Jill
6. Layers of Fear + Inheritance DLC (PS4) - endless loop ending + father ending
7. ABZÛ (PC)
8. Motorsport Manager (iOS) - won the 2027 World Constructor and World Driver Championships
9. (not)Guilty (iOS) - survived Eden prison and found the real murderer
10. Monument Valley 2 (iOS)
11. Assassin's Creed (PC)
12. Gunpoint (PC)
13. Granny's Garden (Amiga)
14. Lotus Esprit Turbo Challenge (Amiga) - completed Easy Championship

Still a classic. The sense of speed is awesome ajd the music is amazing. Maddening AI cars that just drift left and right though, and they don't need to refuel even though you do.

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sat Oct 28, 2017 18:22 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Lonewolves wrote:
1. Fire Emblem: Heroes (iOS) - completed Main Story on Normal
2. Overcooked (PS4) - completed campaign
3. Titanfall 2 (PS4) - completed campaign
4. Until Dawn (PS4) - completed story
5. Resident Evil HD Remaster (PS4) - completed on Easy with Jill
6. Layers of Fear + Inheritance DLC (PS4) - endless loop ending + father ending
7. ABZÛ (PC)
8. Motorsport Manager (iOS) - won the 2027 World Constructor and World Driver Championships
9. (not)Guilty (iOS) - survived Eden prison and found the real murderer
10. Monument Valley 2 (iOS)
11. Assassin's Creed (PC)
12. Gunpoint (PC)
13. Granny's Garden (Amiga)
14. Lotus Esprit Turbo Challenge (Amiga) - completed Easy Championship

Still a classic. The sense of speed is awesome ajd the music is amazing. Maddening AI cars that just drift left and right though, and they don't need to refuel even though you do.


Lonewolves wrote:
Once you've raced in VR a screen just won't cut it anymore.


Tut.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Nov 01, 2017 23:34 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)
29) Nioh: Bloodshed’s End (PS4)
30) ECHO (PS4)


31) Owlboy (PC)

You're a boy. You're an owl. You're Owl Boy! Lovely artwork, lovely retro-inspired style, lovely characters and overall just a really nice solid game. Enemies become friends and friends are friends for life while being nice to each other. It's all jolly lovely stuff. Lovely.

Lovely.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Thu Nov 02, 2017 0:04 
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Joined: 25th Jul, 2010
Posts: 11128
Totally on my list and I'm looking forward to it (at some point).


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Thu Nov 02, 2017 0:45 
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Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Bamba wrote:
Totally on my list and I'm looking forward to it (at some point).

Too old now. Dump it.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Nov 06, 2017 11:12 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA: the most recent game from the devs who made the Penumbra and Amnesia games; and the shared DNA is clear in SOMA. It's got the same physics-y interactions with the environment and the same enemy encounters wherein you don't actually have any combat abilities so you need to hide, skulk or just sprint your way around them. The major difference though is that SOMA doesn't look like utter fucking shit, indeed it's quite pretty, which is a relief after the hideousness of their previous games. I did enjoy the game for what it was--it's got a really good sci-fi plot that trades brilliantly in existential dread rather than your usual monster story--but it suffered on two points: (1) the aforementioned enemy encounters are awful and (2) it was stretched out too long. The enemies never added anything to the game except to be really annoying obstacles and the initial dread when hearing one lurking close by quickly turned to eye-rolling annoyance and even boredom. In most cases they were really easy to avoid so just slowed you down and in other cases I suspect the AI to have bugged out because I was left with no choice but to literally sprint right past them and hope for the best. All the reviews picked up on this aspect as well and the entire game would've been much better as just the 'story-driven walking simulator with puzzles' that it so clearly should've been. As for the length, there were just too many times when your journey from A to B was predictably interrupted with yet another technical failure; inevitably ushering in a scavenger hunt for Doohickey A which you needed to plug in MacGuffin B so you could fix Contrivance C (which would then almost certainly explode and trigger another such scenario). Some amount of this is absolutely fine of course, but it just felt like it happened fucking constantly and became another impediment to the advancing of the story rather than a necessary part of the game. I realise by digging into the issues here I'm coming across very negatively about it but that shouldn't detract from how much I genuinely enjoyed it. It's just that the flaws were so obvious and would've been so easy to correct that it's a bit disappointing. Absolutely worth playing though and hopefully with their next game Frictional will drop these historical game design habits they're still carrying around and produce something incredible.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Nov 07, 2017 14:17 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2: it's more Monument Valley with everything that implies i.e. beautiful, great fun, too short and too easy. Though, interestingly, even though I've finished it there's an secret achievement left that I don't know how to trigger.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Nov 07, 2017 16:48 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12240
Bamba wrote:
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2: it's more Monument Valley with everything that implies i.e. beautiful, great fun, too short and too easy. Though, interestingly, even though I've finished it there's an secret achievement left that I don't know how to trigger.

Could it be related to having Monument Valley 1 installed at the same time, like PS1 games used to look for save files on your memory card?

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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Tue Nov 07, 2017 16:55 
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Joined: 25th Jul, 2010
Posts: 11128
Mr Russell wrote:
Could it be related to having Monument Valley 1 installed at the same time, like PS1 games used to look for save files on your memory card?


Well, I mean, obviously it could be; but I've got no reason to suspect that.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Nov 08, 2017 11:13 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2
79. Dying Reborn: VR: a horror themed room-escape game for PSVR. Which had potential--it looks pretty good and these sort of games lend themselves incredibly well to VR--but they fumbled the execution somewhat in that the thankfully sparse voice acting is horrendous and a couple of the puzzles I never actually figured out at all and needed to look up online. That latter issue I suspect is because the VR version of the game is actually three levels hacked out of the full game and presented as stand-alone chapters; whereas in the full version it's a more streamlined setup apparently so I reckon that in reworking the format and puzzles they've fucked a couple of bits up. The final nail in the coffin was the movement controls which didn't have an option for fully unlocked turning and only a choice of forced degree switches which pisses me right off and fucks up the immersion no end. I'm probably being a bit harsh here as there were stretches of the three hour or so runtime when I was progressing smoothly that I really got into it but I couldn't recommend it to anyone else. Thankfully I moved onto the thus far glorious GNOG after this which restored my faith and I'm gagging to get back into that tonight.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Nov 08, 2017 23:16 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)
29) Nioh: Bloodshed’s End (PS4)
30) ECHO (PS4)
31) Owlboy (PC)


32) Wolfenstein: The New Collosus (PC)

What a reet good blast that was. It far exceeded my expectations and I had a jolly good time. TNO was far too long and boring clocking in about 20 hours but this is just the right length for a full length feature packed campaign at around 12 hours. Sure, it’s just a shooter but it’s a fun and explosive one. That Hitler bit was brilliant and that ending was also bloody marvelleous. I still think it missed a trick by not giving the sentimental moments a chance by throwing in a shit gag here and there or some fucking and, well, just the daft batshit nonsense characters that I could do without. The shooting is solid though. Left hand shotgun; right hand AR, squeeze shoulder buttons until all are dead ... and relax. Highly recommended if you just want some dumb shooting. Shout out, big up and brat brat brat to Devilman for coming up with the goods. The guy is a legend. And probably very sexy with a nice peachy bottom. And if he isn’t then so what. I’m sure he’s someone’s cup of tea and will be forever my cup of tea.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Nov 08, 2017 23:31 
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Joined: 25th Jul, 2010
Posts: 11128
I'm genuinely tempted to pick it up just to rattle through on easy. I really enjoyed the last one for its non-cliched stuff and this one sounds like it's going in even harder in that respect, but the actual gameplay of the last one just got annoying after a while and relied too much on arena style bullshit (which other people enjoy I realise, it's just not my thing). Hmmm.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Wed Nov 08, 2017 23:46 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
I think we had a similar view of TNO so maybe you’ll enjoy this one as much as I have. There’s much less arena style action although it’s still there in parts just because it’s an old school shooter. The last big fight is just a large arena where you’re swarmed with baddies and the titular Collosus but even that was manageable. I reckon you’d have a blast...

... even on easy? What a knob.

Elsewhere as I was playing it I was thinking “Hey this feels a bit like Resistance 3.” And then I was sad that there’s never going to be a sequel to Resistance 3.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Thu Nov 09, 2017 0:09 
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Joined: 25th Jul, 2010
Posts: 11128
Yeah, I think I'll probably play it at some point for the interesting stuff it does (e.g. the whole thing about you starting out in a wheelchair really piqued my interest) but I'm just too terrible in general at games to enjoy taking it on 'properly'; hence my chat about easy mode.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Fri Nov 10, 2017 14:34 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone

71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2
79. Dying Reborn: VR
80. GNOG: a beautiful puzzle game (of sorts) stuffed with the sort of charm that's Doublefine's stock in trade. Each level is essentially a puzzle box that gives you no specific guidance for unravelling it or even what your aim actually is each time. The fact that your progression through each is as smooth as butter despite that is testament to how incredibly well the visual and audio design wordlessly guides you through each scenario; and it's just flat-out really, really good fun. It could be argued that it's too easy and too short but I enjoyed my time with it so much that I didn't really care. Oh, and although the gameplay doesn't change at all by playing it in VR, it makes good use of the extra depth to throw in some lovely touches so comes even more recommended for the PSVR set.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Nov 13, 2017 12:16 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone
71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2
79. Dying Reborn: VR
80. GNOG

81. Bound: 3D platformer set in an incredible and ever-moving geometric landscape that sees your beautifully animated 'dancing' character metaphorically work through her childhood trauma by way of progressing through the levels. It initially seems very linear--and certainly that's mostly how I played it--but there are hidden sections in each level that aren't easy to find and alternate paths spread throughout the game. Indeed it was apparently designed very much with speed running in mind and there are some YouTube videos showing some mind boggling routes being taken. Also, allegedly, you can actually somehow choose to play the levels through in any order you want but I saw no way at all to do that so there's obviously some stuff in there I've totally missed. All that aside though, as a VR experience it's fucking incredible and near essential. It looks flat-out beautiful and the abstract nature of the art design just makes it a joy to wander through in VR with the sense of scale that brings to the table.
82. Ministry of Time: Save The Time: a short freebie 'escape the room' sort of VR curio that I stumbled across at the weekend. The game play is basic and it's only really got two scenes, although the first of the two is pretty well rendered and the effect of the people constantly rushing past the frosted glass office windows was really well done. It's mostly worth playing though for how fucking silly it is. Between 'levels' you talk to other characters who work for the Ministry in pre-rendered video scenes; these are made amusing because (a) they're not very well acted melodrama, (b) the original dialogue was in Spanish and has been dubbed into English, with VR making the lack of lip-syncing even more hilarious and (c) to presumably add flavour there's constant background characters wandering the halls during these conversations and they're all in random period dress which is just stupid and brilliant. Not least when some rando in a 15th century French cardinal's cassock shoots you congratulatory double finger-guns right at the end. From Googling this it turns out it's a tie-in for a Spanish TV series which makes some kind of sense of it's existence.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Fri Nov 24, 2017 14:22 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone
71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2
79. Dying Reborn: VR
80. GNOG

81. Bound
82. Ministry of Time: Save The Time
83. The Deadly Tower of Monsters: a sort of twin-stick shooter that combines combat with exploration and platforming while ascending the titular tower and murdering loads of aliens. the aesthetic here is 'cheesy 60s sci-fi flick' and it extends that to having the director of the film commenting as you play as if he was recording director's commentary for a DVD release. The visuals are solid with all the enemies looking like guys in monkey suits or plastic alien masks and it's all very well put together. You get a multitude of different weapons, each with upgrades, and three unlockable characters to play with. They even take good advantage of the tower climbing mechanic in that sometimes you need to change your viewpoint to look down to lower levels of the tower and murders flying aliens as they approach which makes for a nice change. Sounds good right? Yeah, no so much. On paper everything's there but the execution really isn't great across the board. The in-game currency required to upgrade weapons is really hard to come by so you're not going to see much change there; which doesn't really matter because the clunky repetitive combat renders all the weapons pretty similar in use (especially the melee weapons which are almost completely interchangeable). Talking of repetitive, aside from a couple of missions set off the tower which give more room to manoeuvre, climbing the tower itself become a bit of a chore after a while. The visual design does change things up admirably and you'll very often get new enemies to fight, but nothing actually changes as you spiral your way up the tower so it doesn't help much. Boss fights are rare and boring; the 'shoot down the tower' stuff is unwieldy and annoying; the platforming sections are an arse-ache due to some quirk of the pseudo-isometric viewpoint rendering vertical distances pure guesswork; the three characters are exactly the same to play with except having unique specials which are almost never used (except in random rare cases where you need to switch to a different person for five seconds to get past an obstacle); etc. It's actually more fun to play than I'm making it sound there but there's just so much of it that's completely half-baked. Less weapons (or more upgrade currency), proper twin-stick shooter combat and a little bit more variety and it could've been something really special but I can't really recommend it as it stands.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Nov 27, 2017 11:16 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone
71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2
79. Dying Reborn: VR
80. GNOG

81. Bound
82. Ministry of Time: Save The Time
83. The Deadly Tower of Monsters
84. Kholat: a horror walking simulator type of thing based very loosely on the Dyatlov Pass incident. It looks lovely and is absolutely dripping in atmosphere but the gameplay is impacted negatively by the difficulty in navigating around the place. You're basically dropped on a mountain with a map and compass but there's no marker showing where you actually are at any given time so you have to properly map read your way around. Which is quite fun to a degree, but there are points where the map doesn't properly represent the terrain so you will absolutely spend time being frustratingly lost. Cynically I wonder if that's done on purpose because if it was easier to find your way around you could probably rattle through the game very quickly. The plot is totally bobbins--some of the dialogue poor Sean Bean is given to work with is utterly fucking nonsensical--and the enemy encounters aren't much to speak of but when you do find the points the advance the plot you get some compellingly weird and pretty scenes. I did enjoy it but I could totally understand how a lot of people would get sick of it's shit long before it ended.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Fri Dec 01, 2017 1:02 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)
29) Nioh: Bloodshed’s End (PS4)
30) ECHO (PS4)
31) Owlboy (PC)
32) Wolfenstein: The New Collosus (PC)


33) Quantum Break (XB1X)

You make a game called Max Payne which has this one move called bullet time which is so groovy that it can bear the burden of several games on its back. Umpteen years later you make another game with several moves but none of them as interesting or well implemented as bullet time. You’ve gone backwards.

It’s a pretty game for sure but the combat isn’t that great. You fire a gun for more than a burst and your bullets spray absolutely everywhere. Enemies, even Joe Standard, is a bullet sponge. Headshots mean nothing. Combat isn’t as satisfying as that game you did years ago. You’ve gone backwards.

But what about the story? No one will care because it’s boring. And no one in their right mind will put the controller down for 30 minutes and watch a piss poor TV show between chapters. If I want to watch a TV programme I have the ability to choose what and when I want to watch it. Maybe I’m not a fan of syfy channel “action”. Because I ain’t. I watched as much as I could possibly endure. The result: I skipped every single one of the interludes.

Oh, I almost forgot, just like the developers, that there’s some ridiculously easy time travel “puzzles”. Like “stand here and press Y to rebuild a bridge by rewinding time. Then run to the next point before time goes back.” You’ll get one of these maybe a handful of times during the game. They could have been fun; they could have been interesting; they could have been challenging. Just think of all the things you could do with a time mechanic! There’s loads of games the developers could have nicked ideas from without even having to think much. Nope. The laziest design I’ve seen in a big budget game in quite some time.

Last gripe, aiming a gun is a nightmare. There’s something not right with the acceleration of the reticle. I changed the sensitivity through all the settings and could never find the right balance at all. Small movements are impossible because there seems to be a dead zone in the controller that I’m sure isn’t a problem with the Xbox controllers cause they’re supposed to be great, right. I’ve no idea that no one has pointed this out to the developers during testing.

All in all, a disappointing and entirely average game.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 03, 2017 17:01 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Satsuma wrote:
1) The Forest (PC)
2) Just Cause 3 (PS4)
3) Enter the Gungeon (PS4)
4) Mirrors Edge Catalyst (PS4)
5) Resident Evil 7 (PS4)
6) Homefront: The Revolution (PS4)
7) DOOM (PS4)
8 ) Starfox Zero (WiiU)
9) Dishonoured 2 (PS4)
10) Final Fantasy XV (PS4)
11) Dark Souls: The Ringed City DLC (PS4)
12) Hollow Knight (PC)
13) Little Nightmares (PS4)
14) Neir: Automata
15) Wolfenstein: The Old Blood (PS4)
16) Outlast 2 (PS4)
17) Nioh (PS4)
18) Abzu (PC)
19) South Park: TSOT (PC)
20) Half-Life: Blue Shift (PC)
21) Jotun (PC)
22) Zelda: Breath of the Wild (WiiU)
23) F.E.A.R. (PC)
24) Sonic CD (iOS)
25) Pony Island (PC)
26) Hue (PS4)
27) Nioh: Definant Honour DLC (PS4)
28) Nioh: Dragon of the North (PS4)
29) Nioh: Bloodshed’s End (PS4)
30) ECHO (PS4)
31) Owlboy (PC)
32) Wolfenstein: The New Collosus (PC)
33) Quantum Break (XB1X)


34) Tearaway Unfolded (PS4)

More inventiveness and creativity than any AAA game can muster these days and it knows how to use all the functions of the game pad to great effect. You’ll probably finish it and wonder why no other game uses half the features as creatively as Tearaway.

It’s a game for kids, really (barring some difficult platforming towards the end) but there’s enough here for any gamer to smile along with from the Squirrels, the pumpkin head (dub step voice all the way, obv), the stickers and drawing penises on everyone and everything. And my friend, Dr Peniseyes.

It’s a game that you’ll be incapable of disliking. Apart from the kiddie voice used in the very end game bit. You’ll be wishing that little fucker was used as bait in operation yewtree.

Dr Peniseyes out of 10.


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 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Dec 04, 2017 10:25 
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Joined: 25th Jul, 2010
Posts: 11128
Tearaway Unfolded looked brilliant and was all kinds of creative and all that jazz but, as with the various LittleBigPlanet's, I found myself getting very bored with the actual game long before it ended. Media Molecule's stuff is a masterclass in 'form over function'.


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