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 Post subject: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 10:48 
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ugvm'er at heart...

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Wait.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 10:51 
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Gogmagog

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"Hello sir, can I take your order? We have a delightul range of pastries and other treats".

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:02 
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Level 6 Laser Lotus

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Am i dead already??

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:03 
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That was the most painless death ever by all accounts.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:10 
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ugvm'er at heart...

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Technical difficulties, there will be a mod along shortly to revive any pre-deaded participants. Sorry for any inconvenience.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:11 
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Fucking lazy mods.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:12 
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Level 6 Laser Lotus

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[vote:mods]

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:29 
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Unpossible!

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Oi! Sort it out!


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 11:34 
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Commander-in-Cheese

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Sorry - pooping.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 12:54 
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ugvm'er at heart...

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I assume the unlocking of this thread means no players can see it... :)


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Tue Apr 02, 2013 13:24 
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ugvm'er at heart...

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Next time we should really setup a thread for the mafia to chat in where every non player can see. I imagine it would be quite amusing.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Wed Apr 03, 2013 9:11 
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Gogmagog

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Any chance of some hints/explanation as to what roles there are and what the buttons do to make it more entertaining for spectators?

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Wed Apr 03, 2013 9:34 
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ugvm'er at heart...

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MaliA wrote:
Any chance of some hints/explanation as to what roles there are and what the buttons do to make it more entertaining for spectators?


Roles are pretty standard mafia roles.
Some buttons do stuff.
Some buttons don't do stuff.
Not everyone has the same number of buttons.
Not everyone has buttons...


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Wed Apr 03, 2013 9:35 
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Gogmagog

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Excellent, thank you.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Wed Apr 03, 2013 10:47 
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ugvm'er at heart...

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Jeez, rod for my own back or what. Working out the night actions is going to be a trip :D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Wed Apr 03, 2013 13:20 
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ugvm'er at heart...

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Mr Dave has pm'ed me to say the following:

"If I weren't being such a loner and actually looking out for my fellow man, the fact that any potential bad guys don't know what the common win condition is would allow an attempt to find one out on day 1.
However, I am a bustard and so not wanting to point out such things."

It would amuse me if he did point it out in the thread :D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Wed Apr 03, 2013 13:53 
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ugvm'er at heart...

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Trooper wrote:
Jeez, rod for my own back or what. Working out the night actions is going to be a trip :D


Of course, things would be a bit more tricky if every fucker wasn't choosing number 13 :D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 10:39 
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ugvm'er at heart...

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If people didn't all choose the same buttons, more might have happened :facepalm:


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 13:47 
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Gogmagog

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Oh, bravo, sir, bravo.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 15:27 
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ugvm'er at heart...

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:D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 15:28 
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ugvm'er at heart...

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I'm wondering how long it will take them to work out that they all have the same win condition, and that win condition could apply to any role.

That'll teach em to use win condition meta data in a previous game ;)


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 15:44 
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ugvm'er at heart...

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Slightly Green wrote:

Will go for number 5 tonight then and see what happens.


It'll be hilarious, that's what. 240 to 1 odds on what will have happened, if he does...


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 17:17 
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Gogmagog

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Does he turn into a zombie and get access to the dead thread?

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 19:13 
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ugvm'er at heart...

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Would people, and by by people it seems I mean Malia, like to know the actions and consequences as they happen? Or would you like to work out things as and when the players do?
I say this, because the button pressing this day so far is mildly amusing :)


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Thu Apr 04, 2013 19:21 
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Gogmagog

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I would like to know but others might not.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Fri Apr 05, 2013 9:09 
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ugvm'er at heart...

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I'm not going to say actually, as the deaded might not want to know when they turn up.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Sat Apr 06, 2013 11:29 
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Sleepyhead

Joined: 30th Mar, 2008
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Curse you, evil people!

If Craster is innocent, then both the actual mafia and the Townies are all imbeciles.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Sat Apr 06, 2013 11:31 
Filthy Junkie Bitch

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So I'm right in assuming that curiosity wasn't the only person with a list?

If so, brave day 2 roleclaim.

Also, I was convinced that me and ANOTHER PERSON were mafia.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Sat Apr 06, 2013 13:35 
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ugvm'er at heart...

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Some would say brave, others would say dumb :D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Sat Apr 06, 2013 13:59 
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Sleepyhead

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Trooper wrote:
Some would say brave, others would say dumb :D


When I'm a good guy I inevitably get killed in the first few nights anyway. If the baddies didn't have a list then I would be okay (unless unlucky); if they did I was gonna die anyway.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Sat Apr 06, 2013 17:13 
Filthy Junkie Bitch

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Zaphod seems to have a death wish.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 2:17 
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Sleepyhead

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What the fuck is going on?

Why aren't they lynching Craster?

Also, do the Mafia really have a list, a kill role and a Roleblocker? If so, and they don't win, they're the worst mafia ever.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 6:57 
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Sleepyhead

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Surprised nobody has noticed my room was purple. It's not a protect!

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 8:03 
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ugvm'er at heart...

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If somebody hadn't been quite so gung ho in their reveal of having a list, the town might not be in quite such a bad way at the moment :D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 8:09 
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Sleepyhead

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Trooper wrote:
If somebody hadn't been quite so gung ho in their reveal of having a list, the town might not be in quite such a bad way at the moment :D


As said before; I'd probably be dead anyway.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 9:15 
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Gogmagog

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Trooper wrote:
If somebody hadn't been quite so gung ho in their reveal of having a list, the town might not be in quite such a bad way at the moment :D


We need gungho claims early on!

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 10:42 
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ugvm'er at heart...

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Uh oh, paradox detected.

What do I do if a roleblocker chooses their own number :D


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 10:46 
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Sleepyhead

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Trooper wrote:
Uh oh, paradox detected.

What do I do if a roleblocker chooses their own number :D


Hah!

Nothing, one would assume.

What I should have done, in retrospect, is announce my number and ask for the protector to protect me.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 11:38 
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ugvm'er at heart...

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But should the roleblocker get a message that they have been blocked? As if they do get a message then they can't press their button, so they won't get a message.

I think i'll do a paradox based reply for people who press their own buttons.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 12:44 
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ugvm'er at heart...

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Hah! Well done Cras, that should spice things up a bit.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:03 
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Sleepyhead

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We have an admitted Mafia Goon, and the town STILL WON'T LYNCH HIM!

Worst town ever.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:06 
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ugvm'er at heart...

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It's not a bad role claim in this game though, as everyone just has the win condition to survive, so there really aren't any allegiances to stand behind. He was a gonner anyway, so as a last grasp it makes sense.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:07 
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Gogmagog

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SUPERB MOVE FROM THE FIRST LORD OF PORK, THIS BEDAZZLES THE TOWN, GRANTS HIM ANOTHER DAY AND HIGH FIVESW ALL AROUND. IT SURELY IS A GAME OF TWO HALVES NOW BRIAN.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:09 
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Sleepyhead

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Trooper wrote:
It's not a bad role claim in this game though, as everyone just has the win condition to survive, so there really aren't any allegiances to stand behind. He was a gonner anyway, so as a last grasp it makes sense.


If everyone has the win condition to survive, then the game only ends when everyone with a kill role is eliminated, and we get down to two people of any allegiance, or a tacit agreement to not lynch anyone at all.

As such, nobody else can win if Craster wins.

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:13 
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ugvm'er at heart...

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Curiosity wrote:
Trooper wrote:
It's not a bad role claim in this game though, as everyone just has the win condition to survive, so there really aren't any allegiances to stand behind. He was a gonner anyway, so as a last grasp it makes sense.


If everyone has the win condition to survive, then the game only ends when everyone with a kill role is eliminated, and we get down to two people of any allegiance, or a tacit agreement to not lynch anyone at all.

As such, nobody else can win if Craster wins.


I was going to end it as soon as all the kill roles are eliminated, as you are technically correct, but that would make it run on for ages. I'll make the decision for the town that they agree not to vote once the threat has gone.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:27 
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Sleepyhead

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That won't be hard; the fuckers won't even vote when there's a confirmed Mafia Goon in the room!

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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:35 
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Commander-in-Cheese

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Well that could have gone better. Idiots.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:36 
SupaMod
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Commander-in-Cheese

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Also, it would be hilarious if I'm not mafia.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 13:41 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
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Once again the whole game is biased against anyone from London. Cunts.


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 Post subject: Re: Room Scum Dead Thread
PostPosted: Mon Apr 08, 2013 14:28 
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ugvm'er at heart...

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Good attempt though Cras, it was worth a try :D


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