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 Post subject: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 11:56 
SupaMod
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Please note that I'm referring to everyone as 'he'.

1 Mafia Godfather
The Godfather is in charge of the Mafia. Once per night he can PM the GM to either order a goon to kill someone, kill someone himself, or attempt to recruit a prostitute. Prostitutes can only be recruited from vanilla female townies.
Win condition: Mafia

2-3 Mafia Goons
The goons follow orders. If the Godfather dies, one of them will take over.
Win condition: Mafia

0 Prostitutes
A prostitute is highly skilled at seduction, and will spend the night with any player, stopping them from doing anything. The player will know they spent a night with the prostitute. The Mafia can only have one prostitute at a time, but can recruit more if one is killed. It is up to the Mafia Godfather who is roleblocked. If all the Mafia are killed, the prostitute can keep roleblocking, but cannot recruit or kill.
A prostitute CANNOT communicate with the Mafia, but she will know who they are.
Win condition: Mafia

2 Serial Killers
Once per night, a serial killer can PM the GM the name of the person they want to kill, along with a nice detailed explanation of how. You get an achievement if you kill four people, and win the whole game if you kill everyone else.
Win condition: Serial Killer

1 Paranoid Doctor
Once per night, he Paranoid Doctor can PM the GM with the name of a player to protect during the night. However, the doctor is so paranoid about keeping the player safe, he stops them from doing anything else that night. The target will know they have spent the night with the doctor.
Win condition: Town

1 Cop
Once per night, the cop can PM the GM the name of the player he wants to investigate. The GM will tell the cop that players win condition. The target will not know they have been investigated.
Win condition: Town

1 Useless Cop
Once per night, the cop can PM the GM the name of the player he wants to investigate. The GM will tell the cop that player is a townie. The target will not know they have been investigated, because the cop is so useless they don't actually manage to look at the right person, anyway.
Win condition: Town

1 Escaped Loonie
The loonie is desperate to be killed. Lynched, shot, stabbed, doesn't matter. The only thing the loonie wants more than to be killed is to make sure the jailer doesn't catch him. If the loonie is killed, the jailer will leave the game.
Win condition: Get killed

1 Jailer
Once per Day, the Jailer can PM the GM the name of the player he thinks is the loonie. If he is correct, both are removed from the game, and the Jailer wins.
Win condition: Find the loonie

1 Bus Driver
Once per night, the bus driver can PM the GM the name of two players, and will take those players to each others houses. Thus, any night action performed on a switched player will affect the other player targeted by the Bus Driver. The Bus Driver's night choices are only valid for that same night. The targets will know that they have been swapped, but not until the end of the night. For some reason.
Win condition: Survive

1 Gun owner
The gun owner is pretty paranoid, and will shoot and kill anyone that targets him during the night, for any reason. If the person shows up to kill the gun owner, both he and the gun owner will die.
Win condition: Survive

Lots of Male Townies
Try not to get killed.
Win condition: Town

Lots of Female Townies
Try not to get killed or turned into a walking sperm bank.
Win condition: Town

Note that new players coming in late will be given a random role, so the numbers may change.

ORDER OF ACTIONS:
Bus driver -> Doctor Roleblock -> Mafia roleblock -> Investigation -> Kills

However, if the bus driver is roleblocked, the switch will not happen.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:01 
SupaMod
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I assume the useless cop thinks he's just a cop?

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:03 
SupaMod
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Craster wrote:
I assume the useless cop thinks he's just a cop?

Of course :)

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:12 
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nice ruleset.

interesting Bus Driver and Gun Owner roles :)

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:15 
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Will the gun owner shoot the bus driver if he tries to drive him somewhere? Does that count as "targetting"?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:19 
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baron of techno

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Erm, isn't the jailer going to win on day 1, if the loonie behaves according to the rules?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:22 
SupaMod
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Squirt wrote:
Will the gun owner shoot the bus driver if he tries to drive him somewhere? Does that count as "targetting"?

Fuck yeah.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:22 
SupaMod
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kalmar wrote:
Erm, isn't the jailer going to win on day 1, if the loonie behaves according to the rules?

Yeah, I've made that more obvious.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:23 
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ugvm'er at heart...

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I'm assuming "targetting" doesn't mean voting for?
And does this mean the gun owner is basically immortal?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:24 
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Trooper wrote:
I'm assuming "targetting" doesn't mean voting for?
And does this mean the gun owner is basically immortal?

I assume he can be voted for as normal.

What isnt clear is whether there can be a dual kill type situation, assume not.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:25 
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kalmar wrote:
Erm, isn't the jailer going to win on day 1, if the loonie behaves according to the rules?


No , because the loon just needs to die - if they come out and say 'im the loon' then they know they wont die because they will be captured.

Although if they claim as someone else it will get more interesting :-)


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:27 
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BTW there seems to be a lot of 'male' and 'female' roles in here , are the prossies (and everyone else) assumed to be gender neutral for the purposes of blocks ?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:30 
SupaMod
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zaphod79 wrote:
BTW there seems to be a lot of 'male' and 'female' roles in here , are the prossies (and everyone else) assumed to be gender neutral for the purposes of blocks ?

No - the prostitures are so fit that everyone wants to spend the night with them. The only reason for the genders is that only female townies can become prostitutes.

Trooper wrote:
I'm assuming "targetting" doesn't mean voting for?
And does this mean the gun owner is basically immortal?

Targetting during the night. The owner can still by lynched.

LaceSensor wrote:
What isnt clear is whether there can be a dual kill type situation, assume not.

If five people target the gun owner during the night, he'll kill all five.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:38 
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ugvm'er at heart...

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First game for me, so excuse the newbie questions.

When it says that a player knows they have been targetted, by the doctor, prostitute, bus driver etc... can they discuss that during the next day with everyone, or is that something they keep to themselves?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:40 
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My understanding is yes they can, but doing so may well blow their cover / the cover of the targeter and could therefore end up with them all murdered, lynched or turned into a dollymop.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:40 
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baron of techno

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That's up to you. In most games you don't know if you've been targetted at all so this is a bit novel.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:40 
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Is the gun owner so tough he'll take out those 5 people and not get killed by any of them, even if, say, 3 kill roles target him?

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:46 
SupaMod
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Curiosity wrote:
Is the gun owner so tough he'll take out those 5 people and not get killed by any of them, even if, say, 3 kill roles target him?

Yup.

kalmar wrote:
That's up to you. In most games you don't know if you've been targetted at all so this is a bit novel.

I figured you'd probably know if a whore spent the night ;)

You won't know who she was, though, because of her whore-mask.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:47 
Is Grim... the GM? That's who we mail should we wish to kill/lynch/rape/whatever someone?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:47 
SupaMod
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Yup.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:49 
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nickachu wrote:
Is Grim... the GM? That's who we mail should we wish to kill/lynch/rape/whatever someone?


Yes.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:50 
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Grim... wrote:
Curiosity wrote:
Is the gun owner so tough he'll take out those 5 people and not get killed by any of them, even if, say, 3 kill roles target him?

Yup.


So if the gun owner roleclaims day 1, he basically wins because no-one will target him?

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:52 
How on earth can the gun owner die then if he shoots anyone that targets him?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:53 
SupaMod
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Craster wrote:
Grim... wrote:
Curiosity wrote:
Is the gun owner so tough he'll take out those 5 people and not get killed by any of them, even if, say, 3 kill roles target him?

Yup.


So if the gun owner roleclaims day 1, he basically wins because no-one will target him?

HMM.

You can still lynch him, and he's not a townie.

HMM.

Would it be better if he killed the person visiting, but if the visitor was a killer he dies too?

HMM.

Or I could make it so the gun owner has to be dead for the townies and the mafia to win?

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:54 
SupaMod
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nickachu wrote:
How on earth can the gun owner die then if he shoots anyone that targets him?

By being voted for during the day.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:54 
Oh ok.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 12:59 
SupaMod
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I am going down the 'double kill' route with the Gun Owner.

Note that he'll still be able to kill prostitutes, the bus driver, doctors and cops all in one night, but if someone tries to kill him, they both die.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:00 
SupaMod
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Yep, that fixes it fine.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:03 
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Two obvious thoughts.

1) You've listed win conditions, but not made quite clear what they are.
2) When hiring prostitutes, do they get to choose who targets said person, or does it have to be the leader?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:03 
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ugvm'er at heart...

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Now we just need to work out who shot first, i'm voting for Han.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:06 
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Paws for thought

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Also, we need a dead thread for my baseless speculation.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:07 
SupaMod
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Mr Dave wrote:
Two obvious thoughts.

1) You've listed win conditions, but not made quite clear what they are.

The "normal". I'll scribble them up at some point.

Mr Dave wrote:
2) When hiring prostitutes, do they get to choose who targets said person, or does it have to be the leader?

"It is up to the Mafia Godfather who is roleblocked"

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:10 
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I think he means, is the Godfather the one who goes out recruiting for a hooker? Or can he send a goon?

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:11 
SupaMod
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Curiosity wrote:
I think he means, is the Godfather the one who goes out recruiting for a hooker? Or can he send a goon?

Oh right - no, the Godfather has to go hunting.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:24 
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Hmmm... now that the gun owner can die at night, he has no reason not to immediately roleclaim, as then barring a counterclaim everyone will just ignore him for the rest of the game, and he gets his win condition.

I'd say he needs to have the Town win condition, as a paranoid gun nut would want to get rid of any other nutters with guns/knives/whatnot. And then he would want to remain hidden, hoping he gets to kill some baddies.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:31 
SupaMod
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He had no reason not to immediately roleclaim anyway. But yeah, you're right.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 13:34 
SupaMod
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Go ahead and claim, then ;)

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 15:35 
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ugvm'er at heart...

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The auto people left to vote counter is still screwed, it appears to be counting people who have been voted for, not that have voted.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 15:37 
SupaMod
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Oh yeah. I've just found a copy of the old one so all is fine now.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 18:12 
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Grim... wrote:
Mr Dave wrote:
Two obvious thoughts.

1) You've listed win conditions, but not made quite clear what they are.

The "normal". I'll scribble them up at some point.

*Still struggling with some concepts*
Eh? Does that mean a townie is winning while they're in the town, until they're dead?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 18:14 
SupaMod
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Townies can win even if they die. The objective of the town is generally to off all the bad guys.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 18:14 
SupaMod
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The bad guys in this case being the Mafia and the two serial killers.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 21:54 
Filthy Junkie Bitch

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Here's an interesting thought. Godfather tells Mafia Goon A to kill other player B. Busdriver swaps A & B. Does the Goon really not realise what he is doing as he pushes the gun into his own mouth?


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Tue Nov 09, 2010 23:21 
SupaMod
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ApplePieOfDestiny wrote:
Here's an interesting thought. Godfather tells Mafia Goon A to kill other player B. Busdriver swaps A & B. Does the Goon really not realise what he is doing as he pushes the gun into his own mouth?

Goon's aren't that smart ;)

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Wed Nov 10, 2010 1:34 
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Am I correct in thinking that, as the bus driver's win condition is to survive, they really have no reason to care what happens, because all they're doing is arbitrarily swapping people around and seeing what happens?

They seem like a big hindrance to the town, to be honest. They're already operating from a position of weakness and confusion. Knowing that the bus driver could possibly have changed any number of targets around effectively means that what little information the town have (ie: who's killed) becomes meaningless.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Wed Nov 10, 2010 9:02 
Filthy Junkie Bitch

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sinister agent wrote:
Am I correct in thinking that, as the bus driver's win condition is to survive, they really have no reason to care what happens, because all they're doing is arbitrarily swapping people around and seeing what happens?

They seem like a big hindrance to the town, to be honest. They're already operating from a position of weakness and confusion. Knowing that the bus driver could possibly have changed any number of targets around effectively means that what little information the town have (ie: who's killed) becomes meaningless.

There are only 3 Mafia (maximum) and 2 serial killers though. With the Gun Owner in play, then there is a real risk that the Mafia could be easily done over (and pick one of their own if the Bus Driver swaps a targetted townie for a goon). I think the Bus Driver evens things back towards the Mafia a little.


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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Wed Nov 10, 2010 10:10 
SupaMod
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ApplePieOfDestiny wrote:
There are only 3 Mafia (maximum) and 2 serial killers though.

Grim... wrote:
Note that new players coming in late will be given a random role, so the numbers may change.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Wed Nov 10, 2010 19:36 
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Also the town are always at a massive disadvantage to start with, anyway.

Still, it's kind of moot now that the Bus Driver is dead.

'tis very unlikely, but what if two kill roles happen to target each other? Would both serial killers end up simultaneously fisting each other to death or whatever?

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Wed Nov 10, 2010 21:16 
SupaMod
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sinister agent wrote:
'tis very unlikely, but what if two kill roles happen to target each other? Would both serial killers end up simultaneously fisting each other to death or whatever?

Yes. I believe that's always the way.

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 Post subject: Re: Mafia Scum Roles and Rules
PostPosted: Wed Nov 10, 2010 21:26 
SupaMod
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Yup.

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