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 Post subject: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 16:31 
SupaMod
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Est. 1978

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People arrive back from their walk.
Zeppo doesn't. You find him drowned in a deep puddle nearby. Zeppo was the military psycho.


[playerlist]
Curiosity
kalmar
LaceSensor
Malc
Mr Dave
Mr Dom
Mr Russell
Squirt
zaphod79
[/playerlist]

With 9 players alive, 5 votes are needed to stop someone getting on Sweet Chariot, and 7 nolynch votes are required to just go to sleep.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 16:41 
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I guess that means There's only one cylon left.
Unless, of course, Malc and someone else sacrificed a Gaywood to ensure their survival.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 16:42 
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Sleepyhead

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Hmmm... interesting.

Either one of our Curious Scientist and Military Psycho was unable to get their role in early enough, or Malc knows the identity of someone else.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 16:48 
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What's this bit for exactly?

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My big hairy FoS is pointing at Mr Russell right now...


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 16:57 
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Curiosity wrote:
Hmmm... interesting.

Either one of our Curious Scientist and Military Psycho was unable to get their role in early enough, or Malc knows the identity of someone else.

I'd imagine the latter. The sexy lady cannot kill and block on the same turn, so if she's all that remains...
The only alternative is that they haven't used all actions in an attempt to mislead us.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 17:08 
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[Vote: mr russell]

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 17:09 
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Sleepyhead

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We're best off waiting for Malc at the moment.

I hope he didn't time out, but he may well have done.

I still suspect that one Cylon might have snuck past our Mr Dom shaped radar.

Curiosity - Military Pilot
LaceSensor - Roleclaimed as Military Pilot

Malc - Roleclaimed as Curious Scientist... might be lying as a terrifically exciting Cylon ploy

Mr Dom - Roleclaimed as a scientist. Far too helpful when the Cylons had their epic win chance on the table to be a bad guy.

Squirt - Roleclaimed as a Pilot Scientist. Has been quiet of late.

kalmar - Has he even said anything?

Mr Dave - Probably a 'good guy', but could have sneakily claimed to have been seduced on Night One whilst knowing that it was an ultimately dead person that was 'in the sack'

Mr Russell - In the 'dodgy group'. Potential Cylon. Has he roleclaimed a science specialisation at any point?

zaphod79 - Roleclaimed as scientist. Started off looking dodgy, but I might believe him now.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 17:25 
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Curiosity wrote:
We're best off waiting for Malc at the moment.

Well, yes.

Quote:
Mr Dave - Probably a 'good guy', but could have sneakily claimed to have been seduced on Night One whilst knowing that it was an ultimately dead person that was 'in the sack'

I'd also be gambling that whoever got bedded also got told that they had been. I'd have looked properly Daft had Mr Chris turned round and said "Hang on, how did you know you'd be slept with" the next day. Also relies on the small odds that The sexy lady slept with the same person that the psycho killed.

I'm not safe, but I'm far from the most likely candidate.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 17:27 
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Err , think people

If Zeppo was not role blocked then he would have been able to kill , its quite possible there are 2 cylons left and they used both against Zeppo.

So he was blocked and killed.

This would mean that Malc got another investigation in last night so we should definetly wait to hear what happened - however the night 'timed out' so some may have missed their chance :-(


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 17:28 
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Hang on. If they could only kill last night, then why didn't zeppo get a kill in. They have to have roleblocked and killed the same man.

And if so, why, when there's a similar Malc shaped threat out there as there was a Chris shaped threat last night?


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 17:48 
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I think the options are :

1) Cylons blocked and Killed Zeppo - Malc would have got an investigation in if he got an action in on time.
2) Cylons blocked Malc and Killed Zeppo - Zeppo did not get his action in so 'missed' a kill
3) Cylons Killed Zeppo only - Malc may have got action in , Zeppo definetly missed an action.

Or the Cylons missed an action ?

Right now I think we wait for Malc and find out who he investigated.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 18:16 
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What's this bit for exactly?

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zaphod79 wrote:
Right now I think we wait for Malc and find out who he investigated.

:this:

I still have a minor suspicion that Malc may be a cylon still, in a cunning sacrifice-a-buddy to try and save a spot on the ship type way. 'Tis a tricksy one.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 18:31 
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Sleepyhead

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zaphod79 wrote:
I think the options are :

1) Cylons blocked and Killed Zeppo - Malc would have got an investigation in if he got an action in on time.
2) Cylons blocked Malc and Killed Zeppo - Zeppo did not get his action in so 'missed' a kill
3) Cylons Killed Zeppo only - Malc may have got action in , Zeppo definetly missed an action.

Or the Cylons missed an action ?

Right now I think we wait for Malc and find out who he investigated.


Pretty much what I said!

Anyway, let's see what he says, though I suspect he just didn't get it in on time (or is an evil cylon).

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 18:35 
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Sleepyhead

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Mr Dave wrote:
Curiosity wrote:
We're best off waiting for Malc at the moment.

Well, yes.

Quote:
Mr Dave - Probably a 'good guy', but could have sneakily claimed to have been seduced on Night One whilst knowing that it was an ultimately dead person that was 'in the sack'

I'd also be gambling that whoever got bedded also got told that they had been. I'd have looked properly Daft had Mr Chris turned round and said "Hang on, how did you know you'd be slept with" the next day. Also relies on the small odds that The sexy lady slept with the same person that the psycho killed.

I'm not safe, but I'm far from the most likely candidate.


Indeed. Not the likeliest, but possible.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 18:48 
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Oh, right. Timeout. That makes it hard to figure out anything.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 19:16 
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Mr Dom. I can see you're a good player, but for ages you've been suspecting me. For a moment, if you turn your assumption on it's head then who else do you suspect? Kalmar or Squirt? I know that kalmar claimed a science specialty same as you, and assuming zaphod was right that everyone got cover roles you have hammered that into us a lot as proof of innocence. Just saying.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 19:52 
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Joined: 31st Mar, 2008
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Balls - sorry fellows, was so busy tending my seedlings for a day or so I missed some of the action. Anyway I'm back, and it seems we're a few down on last time I looked in.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 19:59 
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Yeah, you have been a bit quiet Squirt. Can't think of anyone else who's been quiet and turned out bad... FoS on you temporarily just for quietness!

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 21:32 
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Still trusting his Sci Pilot claim, what with there needing to be one, and there not being any second.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 22:17 
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Mr Dave wrote:
Still trusting his Sci Pilot claim, what with there needing to be one, and there not being any second.


Dammit. I don't know who to go for then. Who else has been quiet?

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 22:39 
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baron of techno

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Curiosity wrote:
kalmar - Has he even said anything?


Invite you to read day one again, I said a whole bunch. Just busy leafing through my old journals right now.

I actually voted against both Doc and Zeppo that day, before finally joining the bandwagon..

And I was also suspicious of you before you role-claimed.

But anyway, yes, I'm here.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 22:45 
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Sleepyhead

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Well, while we wait for news from Malc, I'll have a go at fixing the damn ship. I'm more suited to shooting things, but we gotta try!

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 22:55 
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What's this bit for exactly?

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I still have to fos Mr Russell. He wouldn't vote for Joans, he hasn't even roleclaimed as a scientist, and was in on the Lace rush.
Looking back over his posts, its all been empty statements or finger pointing to people who have been generally accepted (usually through lack of counterclaim for example).

Sod it...
[Vote: Mr Russell]
;)


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Mon Jul 26, 2010 23:16 
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Mr Dom wrote:
I still have to fos Mr Russell. He wouldn't vote for Joans, he hasn't even roleclaimed as a scientist, and was in on the Lace rush.
Looking back over his posts, its all been empty statements or finger pointing to people who have been generally accepted (usually through lack of counterclaim for example).

Sod it...
[Vote: Mr Russell]
;)


I haven't claimed because it was revealed very early on that probably everyone had roles. But I'm a vet. Hence my question on day 1 as to whether Muffit is a dog. And my eagerness to refer to Beetroot in the story when I don't really join in any other part of character stuff.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 8:40 
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Isn't that lovely?

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Arghhh

I had no time yesterday and I doubt I'll have much time to day

I didn't get a chance to investigate last night. So we are no further forward from yesterday

I have some thoughts on some things, I will try and put them down later.

Malc

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 8:49 
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Hmmmmmm...

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 9:32 
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yeah hmmm

bit disappointed that the day rolled before all actions could be ...erm...actioned..

what still needs fixing on the ship?
anyone put the kettle on yet?

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 9:58 
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Okay if we're without direction the scummiest person left i think is Mr Russell (the FOS at lace looked very desperate in his posts above) - everyone else okay with kicking him from the ship ?


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 10:30 
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What's this bit for exactly?

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Already gets my vote :)


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:23 
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Ah , I see we're back to our long slow silent pacing so :

[Vote: Mr Russell]


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:24 
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Cylon Scum 5: Company
VOTE UPDATE

mr russell: 3 (LaceSensor, Mr Dom, zaphod79)

Not voted: 6 (curiosity, kalmar, malc, mr dave, mr russell, squirt)

With 9 players alive, 5 votes are required for a lynch, and 7 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:36 
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Yeah.

Some of his behaviour on day 3 also made me nervous. Most specifically, the speed at which he remembered things.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:42 
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Yesterday, people who didnt vote:

Not voted: 5 (doctor glyndwr, mr russell, squirt, zeppo

Zeppo is man down, Doc is a cylon, that leaves Squirt and Mr Russell on the FOS list for me.

Ive already voted Mr Russell. Without any other sound insight from a curious scientist I feel we are left with 2 options today, Russ or Squirt.

Any objections?

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:48 
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Except not Squirt.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:49 
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vote for Russell then?

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:57 
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Yeah. Consider me to be voting for him, but hanging back for now to see if we get any information rather than hasting through a day.

We need time to repair the ship, after all.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 11:58 
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(Frankly, though, there seems little point. The pool of possibilities is remarkably small)


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:02 
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Isn't that lovely?

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Well, I think the only sensible thing to do is to [vote: Mr Russel]

Malc

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:03 
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Isn't that lovely?

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or rather [vote: Mr Russell]

Malc

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:11 
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[vote: Mr Russell]
Ok, don't suppose we'll get much more anyway.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:14 
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What's this bit for exactly?

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Maybe one day the Powers-That-Be will notice the requests to repair the ship...


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:21 
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Bzzt!

Whimper.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:25 
SupaMod
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Est. 1978

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There's nothing wrong with the ship that you can fix. One of the engines still isn't working, but you'll just have to have less people on board when you take off. Otherwise you could go now.

The radio light on the dashboard is flashing, however.

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:28 
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Isn't that lovely?

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Grim... wrote:
but you'll just have to have less people on board when you take off.


But Gaywood's already dead?

Malc

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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:29 
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What's this bit for exactly?

Joined: 6th Dec, 2008
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Pssst!:

Cylon Scum 5: Company VOTE UPDATE

mr russell: 5 (LaceSensor, Mr Dom, zaphod79, Malc, Mr Dave)

Not voted: 4 (curiosity, kalmar, mr russell, squirt)

With 9 players alive, 5 votes are required for a lynch, and 7 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

Lock & load!!!


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:29 
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*ahem*

mr russell: 5 (LaceSensor, Mr Dom, zaphod79, Malc, Mr Dave)

Not voted: 4 (curiosity, kalmar, mr russell, squirt)

With 9 players alive, 5 votes are required for a lynch, and 7 nolynch votes are required to not lynch anybody.


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 Post subject: Re: Cylon Scum 5: Company
PostPosted: Tue Jul 27, 2010 12:46 
SupaMod
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Adjusting her skirt and leering suggestively at Mr Dave, Mr Russell walks north from the complex.

Mr Russell was Cylon number six. Bedtime!

Sleepy actions by 9am tomorrow, but any faster than that and we'll kick off again.

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