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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 19:21 
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Well Bobby I was totally nonplussed about who is good but with that you've really cleared things up. So to sum up, curio might be bad but also may be good, as may Runcle? ;)


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 19:26 
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Runcle wrote:
Mr Dave wrote:
That's an interesting response. Worried, much?


It is an interesting response, since he's essentially saying that the results are accurate yet is lying the 5 heads means nothing. I think he's hiding something.

Er, that doesn't make sense. He said that the more heads you have the more dumber assed colonist you are likely to be so voted for Kalmar as his result was zero.

I don't know either way about curiosity yet, but when one person starts twisting the words of another it definiatly makes me FOS them.

FOS Runcle for now. I want to wait and see how this plays out a bit more before voting and we have plenty of time.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 19:36 
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VOTE UPDATE

runcle: 1 (Mr Dom)
curiosity: 1 (Runcle)
kalmar: 2 (DavPaz, Curiosity)
craster: 2 (Mr Dave, Grim...)

Not voted: 13 (bobbyaro, cpt_droman, craster, gazchap, goddess jasmine, joans, kalmar, morte, mr russell, superdupergill, terimahkaseh, the rev owen, zaphod79)

With 19 players alive, 10 votes are required for a lynch

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 19:40 
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superdupergill wrote:
Well Bobby I was totally nonplussed about who is good but with that you've really cleared things up. So to sum up, curio might be bad but also may be good, as may Runcle? ;)


I am here to help! :)

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 19:54 
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Brrp! Would all aliens please report to deck three.

That'll get 'em (stupid aliens).

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:00 
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zaphod79 wrote:
Arent you missing a word from that - and "You secure that sh*t Hudson!"

Yes, I deliberately left the word out because I couldn't find a picture of a person wearing a chicken-shit outfit.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:08 
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Goddess Jasmine wrote:
Runcle wrote:
Mr Dave wrote:
That's an interesting response. Worried, much?


It is an interesting response, since he's essentially saying that the results are accurate yet is lying the 5 heads means nothing. I think he's hiding something.

Er, that doesn't make sense. He said that the more heads you have the more dumber assed colonist you are likely to be so voted for Kalmar as his result was zero.

I don't know either way about curiosity yet, but when one person starts twisting the words of another it definiatly makes me FOS them.

FOS Runcle for now. I want to wait and see how this plays out a bit more before voting and we have plenty of time.


I'm not twisting any words, its curiosity thats lying by saying 5 heads means hes innocent which is not what the coins stand for.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:36 
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Runcle wrote:

I'm not twisting any words, its curiosity thats lying by saying 5 heads means hes innocent which is not what the coins stand for.

Ah, my appologies. I've just gone back and read your post that says you think 0 or 5 means a baddie. I'd missed that bit, sorry. :facepalm:

Hmm, so that makes me wonder about Andy Bear BUT what if he'd just missed it too? ?:|

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:47 
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What on earth is this 'heads' business?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:49 
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Seriously with the coins?

:facepalm:

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:55 
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Goddess Jasmine wrote:
Runcle wrote:

I'm not twisting any words, its curiosity thats lying by saying 5 heads means hes innocent which is not what the coins stand for.

Ah, my appologies. I've just gone back and read your post that says you think 0 or 5 means a baddie. I'd missed that bit, sorry. :facepalm:

Hmm, so that makes me wonder about Andy Bear BUT what if he'd just missed it too? ?:|

What? GJ, are you being deliberately dim here, "oh look at me, I wouldn't hurt a fly." How could 'Andy Bear' have missed it, he is talking about it!

FOS GJ, seems a little too much cutesy to me.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:58 
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Bobbyaro wrote:
FOS GJ, seems a little too much cutesy to me.


Sorry we're fingering anyone thats cute now ?

:hat:


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 20:58 
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What's this bit for exactly?

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Runcle wrote:
I usually do the coins only when I'm good. They mean too much if your a baddy.

Hmm.. interesting hypothesis.
I suggest we test with empirical evidence forthwith!


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 21:28 
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So are the coins a solid scientific method used alot in these games? seems a tad random to me :nerd: i am most confused

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 21:36 
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No. Runcle does them often, and it's quite amusing.

Then people start paying attention to what they come up with. Which is confusing.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 21:48 
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Terimahkaseh wrote:
So are the coins a solid scientific method used alot in these games? seems a tad random to me :nerd: i am most confused


they are random, i just lime doing them to see if people will lynch either a person with 0 or 5 heads on the first day. I think its happened once, and that person was innocent.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 22:17 
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Runcle wrote:
Terimahkaseh wrote:
So are the coins a solid scientific method used alot in these games? seems a tad random to me :nerd: i am most confused


they are random, i just lime doing them to see if people will lynch either a person with 0 or 5 heads on the first day. I think its happened once, and that person was innocent.



ok thanks for the heads up (sorry bad pun :facepalm: ) since you seem to be declaring your innocence due to doing the coins in this game as you only usually do them when a vanilla townie.

Runcle wrote:
I didn't do the coins last game and I was company then burky. So your logic fails there. I usually do the coins only when I'm good. They mean too much if your a baddy.


With no further information i think this could be a cunning double bluff and a good cover for a evil character.....or i could be seriously reading far too much into it.....but i will [vote: Runcle] for now until someone more sinister appears

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 22:22 
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Terimahkaseh wrote:
Runcle wrote:
I didn't do the coins last game and I was company then burky. So your logic fails there. I usually do the coins only when I'm good. They mean too much if your a baddy.


With no further information i think this could be a cunning double bluff and a good cover for a evil character.....or i could be seriously reading far too much into it.....but i will [vote: Runcle] for now until someone more sinister appears

I had that thought as well-the statement 'They mean too much if you're a baddy' is a clever one since it makes you feel you should agree that no bad guy would be that daft, but if the coins are always done randomly then really they mean nothing at all if you are a baddy, same as they mean nothing at all if you are a goody as Runcle himself has stated. Possible vote winner for me there.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 23:07 
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[vote:runcle] so it makes it look like I'm paying attention.

It's going to be a day one random hit again anyway, unless someone comes up with something clever.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Thu Jan 21, 2010 23:32 
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what? so your trying to look busy so people don't find you suspicious?

The coins are clever man, your going to learn fuck all from them coins when I'm dead.

*digs hole even deeper*


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:14 
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A sensible, 'head screwed on' colonist, would not rely on chance...

[vote:unvote]

[vote:Runcle]


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:16 
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DavPaz wrote:
A sensible, 'head screwed on' colonist, would not rely on chance...

[vote:unvote]

[vote:Runcle]

ProTip: You don't have to unvote if you are voting for someone else.
It doesn't matter if you do, though.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:18 
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Grim... wrote:
DavPaz wrote:
A sensible, 'head screwed on' colonist, would not rely on chance...

[vote:unvote]

[vote:Runcle]

ProTip: You don't have to unvote if you are voting for someone else.
It doesn't matter if you do, though.

Gotcha. Let's play 'Spot the N00B'


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:20 
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VOTE UPDATE

kalmar: 1 (Curiosity)
craster: 1 (Mr Dave)
curiosity: 1 (Runcle)
runcle: 4 (Grim..., DavPaz, Mr Dom, Terimahkaseh)

Not voted: 12 (bobbyaro, cpt_droman, craster, gazchap, goddess jasmine, joans, kalmar, morte, mr russell, superdupergill, the rev owen, zaphod79)

With 19 players alive, 10 votes are required for a lynch, and 14 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:30 
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<Deadpool mode>
I've commented in the past about Runcle not using the coins being a sign of a baddie , and he's using that to say he's good cause he's used them (and that he was bad last time - did we actually get a list of who was what last time)
</Deadpool mode>

I'm not sure of my availability today so to get a vote in for someone to pilot the drop ship it seems that Runcle has nimble fingers for all that coin tossing and that would be a useful trait to have so :

[vote:Runcle]


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:33 
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You know those times where you did something and not only did some people not get it, but they not got it so hard that it actually makes you feel stupider?

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:33 
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DavPaz wrote:
A sensible, 'head screwed on' colonist, would not rely on chance...


Sensible? Who's got their head screwed on around here? Newsflash: Frikkin monster aliens man!

Whoever is calm and collected can go out and do the uplink for us. Are you volunteering?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 10:36 
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kalmar wrote:
Are you volunteering?

I'm really not qualified. Is there room for two?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 11:07 
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DavPaz wrote:
kalmar wrote:
Are you volunteering?

I'm really not qualified. Is there room for two?


:DD

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 11:20 
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I notice Runcle puts himself deliberately 'middle-of-the-road' with 3 heads. Trying to avoid suspicion?

[vote:Runcle]

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 11:37 
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Blimey, this voting for Runcle seems a little strange. He does the coins every* game! However, we need to vote for someone. Craster's arguement that Runcle is making himself middle of the road is lame. He may well be doing that, but using that for your basis of voting is really weak and expect more from Craster.

[vote:Craster]


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 11:40 
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It's day one, you muppet. We usually have no basis for voting.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:01 
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I've never altered the results except once when i was a baddy and a fellow baddy was on 5 coins,

""A sensible, 'head screwed on' colonist, would not rely on chance..."

might be because I'm a dumb ass one.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:05 
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Craster wrote:
It's day one, you muppet. We usually have no basis for voting.

Yes, but why not just say that? That weakly veiled excuse for jumping on a bandwagon is suspicious.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:06 
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zaphod79 wrote:
<Deadpool mode>
I've commented in the past about Runcle not using the coins being a sign of a baddie , and he's using that to say he's good cause he's used them (and that he was bad last time - did we actually get a list of who was what last time)
</Deadpool mode>

I'm not sure of my availability today so to get a vote in for someone to pilot the drop ship it seems that Runcle has nimble fingers for all that coin tossing and that would be a useful trait to have so :

[vote:Runcle]


We didn't get a list last time. I only mentioned it to mr dom because I was on his team last game around. Hence why I called him Burky.

As for voting for me, its not the worst decision either, I'm not a baddy but I've no powers. Actually aren't I meant to try and survive? shit.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:07 
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Bobbyaro wrote:
Craster wrote:
It's day one, you muppet. We usually have no basis for voting.

Yes, but why not just say that? That weakly veiled excuse for jumping on a bandwagon is suspicious.


But bandwagons are fun!

:DD

That said, I'm sticking with kalmar. He's probably a freaky alien or summink.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:30 
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Less talk, more action

[vote:Runcle]

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:32 
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Your whole response to the coins thing seems suspicious Curio. As are your buddies (or should I say... COMPANY COLLEAGUES?) coming to your rescue by bandwagoning Runcle.

For that reason, (and because you voted for me natch) - [vote:Curiosity]


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 12:37 
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kalmar wrote:
Your whole response to the coins thing seems suspicious Curio. As are your buddies (or should I say... COMPANY COLLEAGUES?) coming to your rescue by bandwagoning Runcle.

For that reason, (and because you voted for me natch) - [vote:Curiosity]


My response was curious? Runcle suggested we lynch me, so I suggested we lynch someone else, as I'm a DAC and lynching me wouldn't help us.

Are you suggesting I should have voted for myself?

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:03 
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VOTE UPDATE

kalmar: 1 (Curiosity)
craster: 2 (Mr Dave, Bobbyaro)
curiosity: 2 (Runcle, kalmar)
runcle: 7 (Grim..., DavPaz, Mr Dom, Terimahkaseh, zaphod79, Craster, Morte)

Not voted: 7 (cpt_droman, gazchap, goddess jasmine, joans, mr russell, superdupergill, the rev owen)

With 19 players alive, 10 votes are required for a lynch, and 14 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:04 
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Curiosity wrote:
My response was curious?

No, suspicious. You're curious.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:07 
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I'm not convinced Runcle's bad, but we've got to send someone of to try the uplink thingy, so [vote:runcle], I suppose.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:09 
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You say you're a DAC, I say I'm a DAC.

Possibility: Runcle is OK, the coins are random.
Both of us could either be good or bad, at random.

Or: Runcle is bad and nominated two people he knows are not on his team (that probably makes him Alien then).

If the first case is true, AND you are a DAC as you say, it just seems a little odd to pick me, that's all. Panicky maybe. So that makes me think perhaps you are not OK.

Hey, I don't have anything else to go on, so just call it a retaliation vote if you want.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:14 
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kalmar wrote:
Or: Runcle is bad and nominated two people he knows are not on his team (that probably makes him Alien then).


Why not company?

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:15 
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What's a DAC?
;)


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:16 
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Dumb-ass Colonist.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:16 
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Oh, a winky. Oops.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:18 
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Afternoon all. still no great basis for a vote is there?

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:18 
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Craster wrote:
kalmar wrote:
Or: Runcle is bad and nominated two people he knows are not on his team (that probably makes him Alien then).

Why not company?

Oh Kalmar. You've not just done it again, have you?

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 13:20 
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Posts: 11357
Location: Mount Olympus
Runcle's on eight votes so I'm going to [vote:Curiosity] just to see what happens if they go head to head. I'm still willing to change or remove my vote at this time, but lets face it, day one we know nothing anyway.

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