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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 17:05 
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baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Curiosity wrote:
because if you look back at his posts, they come across as scummy, based on the 'saying something whilst saying nothing' criteria.


A valid point.. if it wasn't myp :p


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 17:05 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Question is, who is he? He claims to work in an alley and have people in the back of his cab. It's hardly a consistent character.

Plus, he stinks, I think I need to use my soapy water on him too.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 17:06 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
(I'm talking about MaliA there, obviously.)


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 17:06 
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baron of techno

Joined: 30th Mar, 2008
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Malc wrote:

Very suspect of this.

Malc


Yep, it's totally trying too hard isn't it!
So many viable targets right now...


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 17:08 
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That Rev Chap

Joined: 31st Mar, 2008
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Malc wrote:
The Rev Owen wrote:
I was Iron Man in the first roll and was really pleased about it. I was going to roleclaim the moment the game started and only reveal what I knew if a good guy was in danger of a lynching. Of course, the secret roles are a danger, but I thought it would probably be safe.

Of course, I might have roleclaimed and then immediately been killed, leading everyone to call me an idiot.

Again.



Very suspect of this.

Malc


Why's that? It seemed like a decent plan to me.

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 17:09 
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Sleepyhead

Joined: 30th Mar, 2008
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I'm off now to meet some friends, but will check on the state of play when I get back late this evening.

I think we should definitely get one or two people up there and see what happens. Odds are in favour of us messing it up, but it's a risk we have to take.

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 19:17 
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Ready for action

Joined: 9th Mar, 2009
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Ok I'll check the forum a couple of times through the night and try to contribute something useful but I'm brand new to this so please forgive me if I'm daft.

How do we figure out who to lynch, is it just a lucky guess?

From my understanding of the rules the baddies will hopefully be reluctant to kill on the first night since there are three regular townies who could turn into a superhero if provoked but the serial killer will just go for it i'd imagine.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 19:35 
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Time Out for Fun

Joined: 30th Mar, 2008
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Afternoon, thought i should warn that I may be a bit quiet this game since I go to that uni place and have a dissertation to do for the end of the month, and I need to start it. :nerd: Should be able to talk on afternoons and maybe early morning depending on my state of mind.

Anyway since the day ends midday tomorrow and lynching is pretty much essential. Im going with MaliA since hes got most votes and were running out of time.

[vote:MaliA]


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 19:42 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48654
Location: Cheshire
Curiosity wrote:
I am in no way affiliated with MaliA, but feel it might be useful to have two people on the block, as it were.

As such, I'm going to

[vote:myp]
because if you look back at his posts, they come across as scummy, based on the 'saying something whilst saying nothing' criteria.


People pay me to perform sex acts on them. That's what I do. I try to protect my mother, as she thinks I'm a struggling actor, but, y'know, it's hard to live in this town with no real income.

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Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 19:52 
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baron of techno

Joined: 30th Mar, 2008
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superdupergill wrote:
From my understanding of the rules the baddies will hopefully be reluctant to kill on the first night since there are three regular townies who could turn into a superhero if provoked but the serial killer will just go for it i'd imagine.


Hmm..
They might activate Frank Castle or Ghostrider if they hit the wrong person, but neither of those are an immediate lethal threat to them. And it's only two out of.. well, however many is left when you subtract the badguys from the total.

That's only two I can see (apart from the secret roles), - what have I missed?

Doesn't seem like terribly bad odds for them. On the other hand they have two investigateys they could use up to make sure..


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 19:54 
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baron of techno

Joined: 30th Mar, 2008
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So MaliA is the town Prozzer!

But by night, he turns into.. Oh, wait - this requires some thought.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 20:20 
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Excellent Member

Joined: 2nd Apr, 2008
Posts: 3137
[vote:MaliA]

we need to stop the spread of STDs/AIDs

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 20:21 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48654
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LaceSensor wrote:
[vote:MaliA]

we need to stop the spread of STDs/AIDs


1) I'm not that kind of boy
2) I'm clean. In all respects.

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Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 20:59 
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Kinda Funny Lookin'

Joined: 30th Mar, 2008
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Hmmm, much piling on to MaliA but at this stage I doubt the forces of darkness would have their act together so sorry matey but:

[vote:MaliA]

Now excuse me I have to twirl my tassles.

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:02 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
MaliA wrote:
LaceSensor wrote:
[vote:MaliA]

we need to stop the spread of STDs/AIDs


1) I'm not that kind of boy
2) I'm clean. In all respects.


Your windows aren't.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:13 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48654
Location: Cheshire
Morte wrote:
Hmmm, much piling on to MaliA but at this stage I doubt the forces of darkness would have their act together so sorry matey but:

[vote:MaliA]

Now excuse me I have to twirl my tassles.


Lets assume you have 20 boxes in front of you.

You know the identity of between 1 and 5 of them.

Gamble all you want, but you have a 3/4 chance of being wrong.

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Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:24 
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Commander-in-Cheese

Joined: 30th Mar, 2008
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Given that midday tomorrow will arrive at appalling speed, [vote:MaliA]

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:33 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48654
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Craster wrote:
Given that midday tomorrow will arrive at appalling speed, [vote:MaliA]


No reason, then? At all?

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Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:35 
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Commander-in-Cheese

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What reason would you expect to see on day one? We need a kill, and we need to get 12 votes by midday tomorrow. You're the best option for that right now, sorry!

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:39 
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Board Mother

Joined: 6th Apr, 2008
Posts: 11357
Location: Mount Olympus
kalmar wrote:
Mr Dom wrote:
MaliA wrote:
Wait! There's a serial kiler on the loose? I'm going to be dead careful what I do.

Hmmm... looks like a feeble double-bluff attempt to me...

I don't know if that's meant as a double bluff, but it appears to be a somewhat dodgy attempt to say something.

So I'm all for turning up the temperature a bit..
[vote:MaliA]

Yeah, I picked up on that earlier. Got to agree plus it gets the game moving a bit.

[vote:MaliA]

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:42 
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Yes

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Yo dawgs.

I asked for goddam cherry sauce on my ice-cream, not mutant sauce.
And what's this? Damn used rubber on my cone instead of a flake? You skanky ho [vote:MaliA]!

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:49 
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Time Out for Fun

Joined: 30th Mar, 2008
Posts: 5039
Location: South Shields
Mr Russell wrote:
Yo dawgs.

I asked for goddam cherry sauce on my ice-cream, not mutant sauce.
And what's this? Damn used rubber on my cone instead of a flake? You skanky ho [vote:MaliA]!


Is it too late to lynch mr russ?


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 21:56 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48654
Location: Cheshire
Runcle wrote:
Mr Russell wrote:
Yo dawgs.

I asked for goddam cherry sauce on my ice-cream, not mutant sauce.
And what's this? Damn used rubber on my cone instead of a flake? You skanky ho [vote:MaliA]!


Is it too late to lynch mr russ?


Hopefully, not.

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Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:43 
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Ready for action

Joined: 9th Mar, 2009
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Erm...am I the only one who feels bad for MaliA? It seems like early on he was just trying to get some banter and all of a sudden everyone is rushing to lynch him! none of his posts are really suspicious and surely he wouldn't be chatting so much and drawing so much attention to himself if he is a baddie? I don't want to be presumptious and make it sound like I know how to play because I don't really but I think that someone who has started voting MaliA near the end should be the real object of suspicion.
Anyone share these concerns?


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:49 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
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VOTE UPDATE

mr dom: 1 (Rodafowa)
lacesensor: 1 (Mr Chris)
mr chris: 1 (MaliA)
myp: 1 (Curiosity)
malia: 11 (kalmar, Mr Dave, JBR, Mr Dom, The Rev Owen, Runcle, LaceSensor, Morte, Craster, Goddess Jasmine, Mr Russell)

Not voted: 7 (bobbyaro, doctor glyndwr, joans, malc, myp, superdupergill, zaphod79)

With 22 players alive, 12 votes are required for a lynch, and 17 nolynch votes are required to not lynch anybody.

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:54 
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Joined: 31st Mar, 2008
Posts: 8648
Nobody wants him

[vote:MaliA]


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:54 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27343
Location: Kidbrooke
superdupergill wrote:
Erm...am I the only one who feels bad for MaliA? It seems like early on he was just trying to get some banter and all of a sudden everyone is rushing to lynch him! none of his posts are really suspicious and surely he wouldn't be chatting so much and drawing so much attention to himself if he is a baddie? I don't want to be presumptious and make it sound like I know how to play because I don't really but I think that someone who has started voting MaliA near the end should be the real object of suspicion.
Anyone share these concerns?


Yes, very much so.

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:55 
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Two heads are better than one

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Okay it would only take one more vote to tip Malia over the edge - i dont really hear any defending or comments from him .... i dont intend to push the button on him tonight (although i guess someone else might) and there isnt anyone else even close to put up there as a rival to him


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:55 
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Board Mother

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Location: Mount Olympus
I can't lock the thread! :'(

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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 22:56 
SupaMod
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Est. 1978

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VOTE UPDATE

mr dom: 1 (Rodafowa)
lacesensor: 1 (Mr Chris)
mr chris: 1 (MaliA)
myp: 1 (Curiosity)
malia: 12 (kalmar, Mr Dave, JBR, Mr Dom, The Rev Owen, Runcle, LaceSensor, Morte, Craster, Goddess Jasmine, Mr Russell, Joans)

Not voted: 6 (bobbyaro, doctor glyndwr, malc, myp, superdupergill, zaphod79)

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: SuperScum Issue #1
PostPosted: Mon Apr 06, 2009 23:05 
SupaMod
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Despite his protests, and, well, not much else, MaliA is held face down in the tide until he stops twitching. No-one can find his wallet, but Jasmine discovers some ID tucked into his suspender belt. Also in there are some fluffy handcuffs, gimp mask and a two-pound black ribbed knobbler.
MaliA, or Jim Shooter according to his ID, was a townie rent boy.

Everyone has until 3pm tomorrow to get their night actions in.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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