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 Post subject: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:22 
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ugvm'er at heart...

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Posts: 21623
Uh oh! Hold everything, more pressing issues have come to hand.

One of you has drunk the potion... That wasn't very clever...

There is now a prime zombie, their zombie comrades have risen and joined them... unfortunately zombies aren't the most intelligent of creatures and the have no idea who the prime zombie is.

There are three zombies.
There are three townies.
There is a prime zombie.

Today is the last day. If a townie is lynched, the zombies ransack the town at night and turn the townies who are left. If a zombie or the prime zombie is lynched, the town raise up and drive the zombies out.

Good luck.

[playerlist]
American Nervoso
DavPaz
Curiosity
Cras
Zaphod79
Mr Dave
Goddess Jasmine
[/playerlist]


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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:24 
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Paws for thought

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Well, you'd have to guess at GJ for a zombie, given she's bee n dead. And Zaphod.


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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:27 
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And Curio.

Well...
Don't lynch me, you three.


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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:28 
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Indeed [vote:American nervoso]

Because... well.

It's myp.


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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:29 
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Hang on, why surely the zombies just gang up on us townies here?

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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:31 
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Yeah, so you're clearly not the main zombie.
Kill him.


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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:31 
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Hello! I drinky drinky because Nightcunt. I now zombie prime. Wooo!

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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:31 
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[vote:American nervoso]

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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:35 
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Sleepyhead

Joined: 30th Mar, 2008
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Nightcunt!

[vote:American Nervoso]

Because Myp

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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:36 
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Commander-in-Cheese

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American Nervoso wrote:
Hang on, why surely the zombies just gang up on us townies here?


You two townies, of course :)

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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:48 
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Commander-in-Cheese

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BRAAAAIIIIINS


Nightcunt.

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 Post subject: Re: LazyScum Day 7
PostPosted: Mon Nov 10, 2014 23:57 
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Look you just had to get rid of the hat - it would all have been fine but no - no - someone had to fiddle with things and now look whats happened

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[vote:American Nervoso]


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:04 
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ugvm'er at heart...

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...and we are done, poor old myp, the townie curtain twitcher. Yet also, due to mimi and her switcheroo, the mass murdering town killer who lost a 99.9% certain townie win!
Good going, traitor...

Character Name: Curtain twitcher
Short description: nosey town member
Night power (if any): Can peek through one player's curtains per night phase to see if they're sleeping soundly or absent due to having a night action
Allegiance : Town
Passive characteristics (if any): My passive ability will be that anyone using the :hat: Dimlie is seen as a threat to my gentleman-ness and gets squished by unknown forces.
Affectations (if any): must end every post with a question. Must use the word 'why' in every post
Anything else you want to add: no
Player : American Nervoso


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:07 
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ugvm'er at heart...

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Congrats to prime zombie Cras, and the other zombies :)

Congrats also to the mafia for surviving so long without any kill action!

If you want to see what the fuck happened and a full list of peoples roles, check these out:

https://docs.google.com/spreadsheets/d/ ... sp=sharing

https://docs.google.com/document/d/1C8c ... sp=sharing

Good game everyone, hopefully it was as confusing to play as it was to work out the night actions ;)


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:08 
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:DD

I for one welcome our new zombie overlords.

The joys of not having a win condition.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:09 
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Holy shit that was hilarious. I feel really bad for Bobby :D

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:10 
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Paws for thought

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Did you acttually think he was the bad guy then?


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:11 
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Commander-in-Cheese

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Well yeah, because of his defence of Grim...! He got screwed by Grim...'s allegiance shift :D

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:13 
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Sleepyhead

Joined: 30th Mar, 2008
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Awesome game.

So why did Batman keep on finding bad guys innocent?

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:16 
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Grim... was innocent then switched. I nightcunted Bobby to Myp night 4.




BECAUSE NIGHTCUNT.

See, Russ! See, Bobby!

I AM THE NIGHT(cunt)!

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:16 
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Sleepyhead

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Cras wrote:
Well yeah, because of his defence of Grim...! He got screwed by Grim...'s allegiance shift :D


What allegiance shift? The spreadsheet has him Mafia from Day 1 and no shifting power.

Anyway, all the mental just made it more fun.

Nightcunt.



I love that my phone now knows Nightcunt.

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:17 
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Fitness Nut...

Joined: 25th Sep, 2008
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I was the mist useless serial killer.

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:17 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 21623
Ah, you can't see the dead thread yet can you

"Now we are at the last day, I can explain a few things.

It should be obvious now why I couldn't explain as the game was going on, as Grim... could read everything I said in here.
The start of the game was interesting. I gave out the assignments and asked people with kills roles to write a kill role, this is what Mr Russell gave me:

Name: Sir Robust Manly
Short description : English Gent
Night power (if any) : none
Allegiance : Mafia
Passive characteristics (if any) :My passive ability will be that anyone using the :hat: Dimlie is seen as a threat to my gentleman-ness and gets squished by unknown forces.

A passive kill role! That kinda fucked over the mafia from the start, as they couldn't kill anyone overnight :D So I knew I had to do a rebalance somehow, and after Grim... and his first day skirting so close to the meta boundary, it was too amusing not to make him part of the mafia and totally change time :D Sorry Bobby!

Luckily Mimi swap Russ's passive to myp, so it was still in play when he got lynched...

Then things happen as you see them.
"


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:18 
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Main thing I want to know is why I didn't get told who the one person who visited me was...

My role, as stated by me : a somewhat naive fan of the mafia having seen too many godfather films. Think they're cool. sonewhat unprepared for the reality if I ever notice it.

Waits up diring the night hoping to see santa the mafia plant a sock horses head. Knows the first person to target with a night action each night, but gets too excited to actually figure out what they did. Also fails badly at not being seen.

So Know who, but not the role.

Given his role, it would've worked quite well, aside from it being pretty obvious who it was anyway.

Turns out, I'm also a zombie film fan.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:20 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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What else did I change? Not much really, most of it was what you all came up with. The only thing significant I added was to let the doc inject live people if he wanted, so that I could do the whole zombie thing if it came to that.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:22 
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Sleepyhead

Joined: 30th Mar, 2008
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Ah, I see about Grim... now. Glad I wasn't going mental when I saw him as Town on the first day.

Obviously that got Bobby lynched as there was no way of knowing Troops had changed the rules! :DD

Soz Batman!

I didn't die! More games with no kill actions! :D

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:23 
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ugvm'er at heart...

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Mr Dave wrote:
Main thing I want to know is why I didn't get told who the one person who visited me was...



Whoops! Sorry. I even had it down on the spreadsheet as one of my actions to do, I must have missed it somehow!


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:25 
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Thing is, I was fairly sure it was Russ, for numerous reasons.

But because I was mainly just trying to stay alive and align with the strongest team rather than defeat the mafia, killing Russ was too big a risk if he did turn out to be telling the truth as it would effectively make me seem a liar.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 0:32 
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Paws for thought

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Trooper wrote:
Mr Dave wrote:
Main thing I want to know is why I didn't get told who the one person who visited me was...



Whoops! Sorry. I even had it down on the spreadsheet as one of my actions to do, I must have missed it somehow!


Problem is that two things got conflated into one. His night action (Let me know I've been invaded by his role) and my night action (Let me know the player I've been invaded by) got a bit confused.

It only occurred to me that it'd gone wrong when I was asked for the results and realised that I'd got the role not the player.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 1:14 
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Having read DavPaz secondary win condition, it now makes sense.

Unfortunately at the time it just made him look (more) unhinged.

---

Was good fun, would play again.

Although I can't help but feel that next time the mafia might (a) want a kill role and (b) Have something to counteract role claims.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 1:19 
8-Bit Champion
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Mr Dave wrote:
Although I can't help but feel that next time the mafia might (a) want a kill role and (b) Have something to counteract role claims.


My suggestion for the counteraction would have been to tell people the roles but not say who was mafia or town - so you could have someone say 'well i'm madam palm' but that does not instantly mean mafia

The 'mass role claim' was always going to be an issue as there is no 'pool' of normal people to hide in.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 8:51 
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Cras wrote:
Well yeah, because of his defence of Grim...! He got screwed by Grim...'s allegiance shift :D

AXIS OF BELM!

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 9:02 
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Level 6 Laser Lotus

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Best Bodyguard EVARRRRR!!!!! Protected and killed baddie on 1st night!!! woot!

Great game to read, so insano game v1.0 has been finished.

Thanks Troops must have been a real ballache working out what the fuck was going on.

The Batman thing had me thinking of a game of Sparticuscum, could be funny with Romans vs Slaves.

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 9:31 
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ugvm'er at heart...

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zaphod79 wrote:
Mr Dave wrote:
Although I can't help but feel that next time the mafia might (a) want a kill role and (b) Have something to counteract role claims.


My suggestion for the counteraction would have been to tell people the roles but not say who was mafia or town - so you could have someone say 'well i'm madam palm' but that does not instantly mean mafia

The 'mass role claim' was always going to be an issue as there is no 'pool' of normal people to hide in.


I agree, that was my mistake. In a normal game everyone knows what the allegiance of each role is, so I just did the same for this game, but it's obvious in retrospect that only works if there is a pool of townies to hide in!

Sorry about that :)


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 10:27 
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Sleepyhead

Joined: 30th Mar, 2008
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SG being an awesome bodyguard really screwed it for the Mafia. They could have done with an SK killing power townies.

A lot of fun, that one. Best in a while.

Next one I run will definitely have a Nightcunt.

Nightcunt.

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 11:56 
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Commander-in-Cheese

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Nightcunt was invented at approximately 5am Saturday night at the cottage :D

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 11:58 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 21623
It's a shame Saturnalian posted a hat, as it was night 6 and he was also about to go insane :D


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 12:30 
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gooby pls

Joined: 30th Mar, 2008
Posts: 13060
Location: Shropshire, UK
In. Sane.

I had no idea that the passive-ability-swap would affect the rest of the game, I assumed that it would just be for one night.

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 12:37 
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UltraMod

Joined: 27th Mar, 2008
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*record scratch*

Hang on, what passive abilities? Who got switched? I'm confused :(

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 12:38 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 21623
Mimi swapped a load of passive abilities around throughout the game, so you ended up with the people squish on hat passive.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 12:43 
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Trooper wrote:
Mimi swapped a load of passive abilities around throughout the game, so you ended up with the people squish on hat passive.

Who me? Is that why loads of people died? I don't even...

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 12:54 
SupaMod
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Est. 1978

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DAMN YOUS MYP

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 13:41 
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Paws for thought

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American Nervoso wrote:
Trooper wrote:
Mimi swapped a load of passive abilities around throughout the game, so you ended up with the people squish on hat passive.

Who me? Is that why loads of people died? I don't even...

Feigned innocence won't save you now!


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 14:02 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 36816
I have no idea what went on since day 4.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 14:05 
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Mr Dave wrote:
American Nervoso wrote:
Trooper wrote:
Mimi swapped a load of passive abilities around throughout the game, so you ended up with the people squish on hat passive.

Who me? Is that why loads of people died? I don't even...

Feigned innocence won't save you now!


[vote:American Nervoso]

He may not have read or have access to the dead thread ?

Basically instead of the mafia having a kill role we had a passive kill , anyone who posted the :hat: dimlie would be killed - that was Mr Russ's passive ability.

Mimi's ability swapped this power to you on night 1 so while i spent most of the last 'normal' day posting the :hat: dimlie and trying to encourage others to post it it was your power that then triggered and killed :

Me
Mimi
Saturnalian

Which then setup the zombie endgame.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 14:07 
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UltraMod

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zaphod79 wrote:
Mimi's ability swapped this power to you on night 1 so while i spent most of the last 'normal' day posting the :hat: dimlie and trying to encourage others to post it it was your power that then triggered and killed :

Me
Mimi
Saturnalian

So I had no way of knowing about this or affecting it in any way. There was no way I was posting a hat though - I'm not an idiot (zombie endgame notwithstanding).

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 14:08 
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UltraMod

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AND BOBBY (sorry Bobby)

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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 14:19 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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Stop trying to deflect blame, we all know you are a mass murdering traitor.


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 Post subject: Re: LazyScum Day 7
PostPosted: Tue Nov 11, 2014 14:24 
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UltraMod

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Trooper wrote:
Stop trying to deflect blame, we all know you are a mass murdering traitor.

I REGRET NOTHING

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