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 Post subject: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 12:57 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 21184
Congratulations Mafia!

They win £1325 to the Town's £700.

For the individual competition:

1 Mr Russell 900
2 DavPaz 700
3 Zeppo 675
4 saturnalian 600
5 bobbyaro 425
6 Grim… 325
7 nickachu 300
8 sdg 150
9 GazChap 125
10 Slightly Green 100
11 Cras 50
12 KovacsC 0
13 british nervoso 0
14 Curiosity 0

Congratulations to Mr Russell, a well deserved last for Curio.

Thanks for playing :) Hope you enjoyed it.

See attached picture for the detail of all the overnight actions.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 12:59 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27042
Location: Kidbrooke
How does that even work? Where's the money I stole from Bobby?

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:01 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 16622
Location: Just Outside That London, England, Europe
With Zeppo and DavPAz.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:02 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 35785
Yay! Look at all my useless money :)


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:04 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27042
Location: Kidbrooke
The steals are meant to happen at the same time!

Silly Trooper.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:05 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 67499
Location: Your Mum
Steals happen in the order they were sent in in.

In.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:06 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 21184
Curiosity wrote:
The steals are meant to happen at the same time!

Silly Trooper.


That's what you thought, but you didn't actually ask if that was how it worked, did you. I never said that...


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:07 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 16622
Location: Just Outside That London, England, Europe
Mostly implied by this "If multiple people target the same player for stealing, then the first two people who sent in their night action will get 50% each. The rest will get nothing." but not overly specifically stated. Unless you were dead. You should've tried dying, then you'd have known.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:09 
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Can't re-member

Joined: 27th Mar, 2008
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Location: Liberty City
What a crock of shit. At least I knew who the mafia were.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:10 
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Can't re-member

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DEAD THREAD PLZ

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:12 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 16622
Location: Just Outside That London, England, Europe
British Nervoso wrote:
What a crock of shit. At least I knew who the mafia were.

I think at the end everyone wnew who the mafia were.

Although it's kind of a shame one of them didn't gamble on voting of the others on a bid for self glory.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:14 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 21184
What do we think? Enjoyable? Worth trying again at some point? Too random? Did it need the traditional night actions as well?

Of course, the early days weren't helped by nobody voting and not much talking, so having nothing to go on when people did die.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:16 
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Mr Dave wrote:
British Nervoso wrote:
What a crock of shit. At least I knew who the mafia were.

I think at the end everyone wnew who the mafia were.

Easier from the dead thread, plus no one else was speaking out against them.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:18 
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*lurk*

Joined: 9th Oct, 2008
Posts: 217
Trooper wrote:
What do we think? Enjoyable? Worth trying again at some point? Too random? Did it need the traditional night actions as well?


Thanks for an enjoyable game Trooper! Shame we started to click on who the Mafia were just a turn too late...

Probably the rules could do with just a little clarification/simplification in a second game i.e. stealing order was done well, but could be confusing.

Also, I'd like to see the ability for townies or other special roles to spend money to order in a hit :)

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:21 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
British Nervoso wrote:
Mr Dave wrote:
British Nervoso wrote:
What a crock of shit. At least I knew who the mafia were.

I think at the end everyone wnew who the mafia were.

Easier from the dead thread, plus no one else was speaking out against them.

The obvious bandwagon made it rather obvious.

Although it also made it obvious that the mafia had enough to stop a vote.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:22 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11684
It was good, it made the Mafia a bit more tactical, but the town not having an investigative role hamstrung them, I think. They had nothing to go on but guesswork.


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:31 
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*lurk*

Joined: 9th Oct, 2008
Posts: 217
Bobbyaro wrote:
the town not having an investigative role hamstrung them, I think.


I'll go with that, yeah. Perhaps if the Mafia were lacking one of the night actions of the townies i.e. donate or something, which would give more to go on...

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:33 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 16622
Location: Just Outside That London, England, Europe
Zeppo wrote:
Bobbyaro wrote:
the town not having an investigative role hamstrung them, I think.


I'll go with that, yeah. Perhaps if the Mafia were lacking one of the night actions of the townies i.e. donate or something, which would give more to go on...

Lacking donate would've given the town such an easy win. Look for the people who didn't donate £1...


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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:43 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
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Curiosity wrote:
How does that even work? Where's the money I stole from Bobby?


Bwahahahha! *smug mode*

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 13:46 
Awesome
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Yes

Joined: 6th Apr, 2008
Posts: 11760
Yay, a winner is me!

Curio, you tit. That's what happens when you try and self sabotage.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 15:39 
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Yes

Joined: 6th Apr, 2008
Posts: 11760
If only the lazy mods would sort out the dead thread access now.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 15:44 
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Can't re-member

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Location: Liberty City
Mr Russell wrote:
If only the lazy mods would sort out the dead thread access now.

Lazy, lazy mods. I won't be voting for any of them at the next election, which can't be far away.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 15:51 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27042
Location: Kidbrooke
How silly; encouraging people to throw in their steals at the last possible minute.

I guess I was going from every single other game we've played where the night actions listed in order happened like that and not staggered, but never mind, we won anyway, and I would have ended up with 0 no matter who I stole from, since I was trying to get the game to move more quickly.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 16:14 
SupaMod
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Est. 1978

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British Nervoso wrote:
Mr Russell wrote:
If only the lazy mods would sort out the dead thread access now.

Lazy, lazy mods. I won't be voting for any of them at the next election, which can't be far away.

I went to do it and Craster had already done it.

Silly boys.

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 Post subject: Re: CapitalistScum Results
PostPosted: Thu Feb 27, 2014 17:59 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 13296
Trooper wrote:
What do we think? Enjoyable? Worth trying again at some point? Too random? Did it need the traditional night actions as well?

Of course, the early days weren't helped by nobody voting and not much talking, so having nothing to go on when people did die.


I thought it was ace. But I think it's ace every time. But it's better when there's some chatter.

I liked the money being in everyone's face and you couldn't hide from your actions.


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