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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:13 
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What's this bit for exactly?

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Grim... wrote:
kalmar wrote:
Runcle wrote:
Technically I should be trying to survive as that is my win condition, but I also want the colony and marines to win so I really don't mind being lynched for that reason

If the self-sacrifice helps your team then it is playing to your win condition anyway.

Someone needs to read the Primary Win Conditions.

DOUBLE fair point! Not knowing DACs win conditions == BADGUY!
[vote: Kalmar]
Im pretty sure Runcle is a happy hippy DAC too, and I havent seen Curio do anything to suggest he is, and DavPaz knows em too, so passes this little test.

But still.. Kalmar.. schoolboy error...


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:14 
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Mr Dom wrote:
DOUBLE fair point! Not knowing DACs win conditions == BADGUY!

Unless he's a marine.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:15 
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Mr Dom, it's doubtful that Kalmar would get lynched today, so your vote might be better used on Curio to help turn up the heat a little?

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:17 
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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:23 
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Craster wrote:
superdupergill wrote:
So is anyone else going to stick some votes in, in the interest of levelling things out between the two contenders? I don't really want to see a decisive vote yet since we have a couple of hours but possibly if we could get it to neck and neck it might become more interesting.


Neck and neck at 8 votes makes it rather likely that any given bad guy team can tip the wrong person over the edge.


I would have thought that since most people have voted already today (which is slightly unusual for day one) then the bad guys votes would have been cast. I would doubt there would eb enough bad guys left to suddenly place an unused vote onto a player they know not to be on their team. I would also doubt that ever bad guy would vote so as the last few votes for an innocent person was by them.
I also find it slightly odd that would you suggest otherwise since I think all my assumptions stated above are probably shared by most people present.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:24 
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Even if they hadn't voted yet, it'd be an insane bad (or good) team that block voted on day 1.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:27 
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Goddess Jasmine wrote:
Mr Dom, it's doubtful that Kalmar would get lynched today, so your vote might be better used on Curio to help turn up the heat a little?


Hmmm, rather keen aren't you? Its not 100% vital to vote on the first day in my opinion.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:29 
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VOTE UPDATE

kalmar: 1 (Mr Dom)
craster: 2 (Mr Dave, Bobbyaro)
curiosity: 6 (DavPaz, Runcle, kalmar, Goddess Jasmine, superdupergill, GazChap)
runcle: 7 (Grim..., Curiosity, Terimahkaseh, zaphod79, Craster, Morte, The Rev Owen)

Not voted: 3 (cpt_droman, joans, mr russell)

With 19 players alive, 10 votes are required for a lynch, and 14 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:30 
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Cpt_Droman wrote:
Goddess Jasmine wrote:
Mr Dom, it's doubtful that Kalmar would get lynched today, so your vote might be better used on Curio to help turn up the heat a little?


Hmmm, rather keen aren't you? Its not 100% vital to vote on the first day in my opinion.

That's an opinion I usually defend strongly on day one but in this instance, when we have two different enemy factions and one of them can only get stronger I think it is important that we get as much info as possibe early in the game, and having two people up for the vote with one subsequently going is the best way for us to get that info.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:31 
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Cpt_Droman wrote:
Goddess Jasmine wrote:
Mr Dom, it's doubtful that Kalmar would get lynched today, so your vote might be better used on Curio to help turn up the heat a little?


Hmmm, rather keen aren't you? Its not 100% vital to vote on the first day in my opinion.

Keen to information gather yes. I have already said I will retract my vote if need be, this isn't about someone getting lynched (I don't believe Curio will at this point anyway), but pressure on people does give us info.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:31 
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kalmar wrote:
VOTE UPDATE

kalmar: 1 (Mr Dom)
craster: 2 (Mr Dave, Bobbyaro)
curiosity: 6 (DavPaz, Runcle, kalmar, Goddess Jasmine, superdupergill, GazChap)
runcle: 7 (Grim..., Curiosity, Terimahkaseh, zaphod79, Craster, Morte, The Rev Owen)

Not voted: 3 (cpt_droman, joans, mr russell)

With 19 players alive, 10 votes are required for a lynch, and 14 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

Weren't we on 8 and 7 a short while ago? What happened? I'm sure I read that...


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:33 
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Mmm. A list: Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod.

Make of that what you will, although I'd suggest making one of your own.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:34 
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And I thought Runcle was on nine before that too, I'd just put it down to me being an idiot though. Can someone go back and recount? I need to erm, have a nap now. I'll wake up around 4ish I reckon.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:34 
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I'm worried about the safety of this crash damaged colony, especially as night falls pretty hard around here.

Some wildcatters went out to the Ilium range on Company orders and never came back. I didn't ask why they were sent there because it takes two weeks to get an answer out here and the answer's always 'don't ask.' Nice couple, too.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:34 
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Mr Dom voted kalmar so that took one vote away from on of them, what happened to the other vote-am I being really thick here?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:34 
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superdupergill wrote:
kalmar wrote:
VOTE UPDATE

kalmar: 1 (Mr Dom)
craster: 2 (Mr Dave, Bobbyaro)
curiosity: 6 (DavPaz, Runcle, kalmar, Goddess Jasmine, superdupergill, GazChap)
runcle: 7 (Grim..., Curiosity, Terimahkaseh, zaphod79, Craster, Morte, The Rev Owen)

Not voted: 3 (cpt_droman, joans, mr russell)

With 19 players alive, 10 votes are required for a lynch, and 14 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

Weren't we on 8 and 7 a short while ago? What happened? I'm sure I read that...

I saw it peak at 8 and 6.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:35 
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Grim... wrote:
Mr Dom wrote:
DOUBLE fair point! Not knowing DACs win conditions == BADGUY!

Unless he's a marine.


Unfortunately not, I'm just suffering from "rule fatique" a bit and hadn't bothered to think through the current ones.

It is every man for himself. Given that, nobody good should be sacrificing themselves.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:37 
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When I suggested someone voting to level them out, Craster replied with the comment about it being bad if they were both on 8 and 8. So at that point they were on 8 and 7. Mr Dom changed his vote to kalmar which reduces one total by one vote but i cant see where the other reduction came from. Just curious in case I have missed any strange voting behaviour!


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:37 
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Mr Dave wrote:
Mmm. A list: Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod.

Make of that what you will, although I'd suggest making one of your own.


Okay!

Cats, tractors, pies, Sister Wendy and the central limit theorem.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:38 
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Check that,

Mr Dave wrote:
Mmm. A list: Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod, .

Make of that what you will, although I'd suggest making one of your own.


Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod, Mr Russ.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:38 
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No, at that point they were on 8 and 6.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:38 
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superdupergill wrote:
When I suggested someone voting to level them out, Craster replied with the comment about it being bad if they were both on 8 and 8. So at that point they were on 8 and 7. Mr Dom changed his vote to kalmar which reduces one total by one vote but i cant see where the other reduction came from. Just curious in case I have missed any strange voting behaviour!

They were 8 and 6.
I'm guessing he said 8 and 8 because that's 'level'.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:39 
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Grim... wrote:
Mr Dave wrote:
Mmm. A list: Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod.

Make of that what you will, although I'd suggest making one of your own.


Okay!

Cats, tractors, pies, Sister Wendy and the central limit theorem.

just think about why, eh?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:40 
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Craster wrote:
No, at that point they were on 8 and 6.


Ok, cool. I thought I had read 8 and 7 and when I saw your post saying 8 and 8 it made me almost sure. Carry on! :)


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:40 
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Mr Dave wrote:
Check that,

Mr Dave wrote:
Mmm. A list: Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod, .

Make of that what you will, although I'd suggest making one of your own.


Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod, Mr Russ.


What's this now?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:41 
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Any reasons Mr Dave?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:41 
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kalmar wrote:
Mr Dave wrote:
Check that,

Mr Dave wrote:
Mmm. A list: Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod, .

Make of that what you will, although I'd suggest making one of your own.


Mr Dom, Kalmar, Gazchap, DavPaz, Zaphod, Mr Russ.


What's this now?

A list. You should try it sometime.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:41 
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superdupergill wrote:
Any reasons Mr Dave?


He always has reasons. He doesn't often share them.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:42 
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Mr Dave in cryptic MS posting shocker.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:42 
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Is the reason "He's evil"?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:43 
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kalmar wrote:
Is the reason "He's evil"?


Well, yes, but that doesn't mean he's one of the bad guys.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:43 
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kalmar wrote:
Is the reason "He's evil"?

Oh, ho.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:46 
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I do, however, think that such things can be quite revealing for those who have no external source of information.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:49 
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I get where you're going with that Dave, but you should swap kalmar for Grim


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:49 
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We appear to have hit a bit of a lull. Have Runcle and Curio both went quiet? I was hoping we might get them a bit closer to the edge to try and prompt more discussion but instead we've gone backwards.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:50 
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baron of techno

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I can't see the connection, really.

Take Mr Russ - he's made only one post and hasn't voted. How are you correlating that with anyone else?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:50 
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Mr Dave wrote:
I do, however, think that such things can be quite revealing for those who have no external source of information.

So that means you do have an external source of information, then?


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:54 
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DavPaz wrote:
I get where you're going with that Dave, but you should swap kalmar for Grim

A good swap in 99% of situations :D

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:57 
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Grim... wrote:
DavPaz wrote:
I get where you're going with that Dave, but you should swap kalmar for Grim

A good swap in 99% of situations :D

Especially in a life-or-death-or-scottish situation ;)


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:58 
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I am a quarter Scottish, of the proud McLeod clan.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 15:59 
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Quarter Scottish off of the Bell clan.

But which is best?

Drink!


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:00 
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I'm not drinking Bells.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:00 
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What's this bit for exactly?

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Well.. seems like noone else follows my Kalmar logic..

But - did make me realise that Runcle's response is also ignorant of the townie win condition so I still plump for him over Curio at this stage, also because if he is being good & honest then at least we aren't risking a town power role.
[vote: Runcle]


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:01 
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Okay, two votes to go for Runcle, two hours to find them.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:02 
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Grim... wrote:
Okay, two votes to go for Runcle, two hours to find them.

Hmm, that seems awfully bloodthirsty...


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:03 
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DavPaz wrote:
Grim... wrote:
Okay, two votes to go for Runcle, two hours to find them.

Hmm, that seems awfully bloodthirsty...


It's nearly night time. We have to send someone out to di... try and save us all.

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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:04 
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Mr Dom wrote:
But - did make me realise that Runcle's response is also ignorant of the townie win condition


At risk of dragging this out further..

He said that him dying would be against his win condition. If he is a colonist, that is correct. So he is not ignorant of it.

Deliberately getting lynched would be acting against it though.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:07 
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GazChap wrote:
Mr Dave wrote:
I do, however, think that such things can be quite revealing for those who have no external source of information.

So that means you do have an external source of information, then?

Nah, at this point of the game, there's no external information which anyone would care to give up. Which is part of the reason for posting now.
Other peoples lists would be more useful to me than my own.


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:09 
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Grim... wrote:
I am a quarter Scottish, of the proud McLeod clan.


Does that make you Immortal.

I'll have a list of things as well

Tuesday , Thursday , Tomorrow , Today

There we go isnt list making fun :-)

Still I suppose at least it isnt 4 word sentences.

Or lets pretend we're already dead and call out random players names as the baddies and at the end when we work out that 1 out of the 4 are bad we can claim we knew all along !

In that view : Kalmar , Joans , Terimahkaseh (hello - did you know a google of your name gives this forum as the 3rd hit) , and Gazchap


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 Post subject: Re: -=[ALIENS SCUM]=- Day 1
PostPosted: Fri Jan 22, 2010 16:10 
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zaphod79 wrote:
Grim... wrote:
I am a quarter Scottish, of the proud McLeod clan.


Does that make you Immortal.



Only from the knees down


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