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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 16:19 
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Heavy Metal Tough Guy

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No, I genuinely haven't a clue. I've always sucked at this sort of thing.

Joans hasn't said anything today as far as I can tell, but I don't know if that makes him more or less likely to be one of them.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 16:25 
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Sleepyhead

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I am a mite worried about the quiet ones, such as Joans or Mr Dom.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 16:42 
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What's this bit for exactly?

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Craster wrote:
Yes, but what I mean is that if I was pretending to be a scientist, I wouldn't have known at that point that all scientists had a specialism. It's far from concrete proof, but it's all I've got.

Umm.. so what exactly is your specialisation? You regulate acids?
Sounds a bit wishy-washy...


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 16:44 
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You wouldn't be saying that if you'd had an incident with some acids that hadn't been regulated, I'll tell you that much.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 16:55 
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Either you or Grim... ran out of ideas and just read the ingredients on the wrapper of whatever you were eating at the time.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 16:58 
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Heavy Metal Tough Guy

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Unregulated acids are the fourth most common cause of laboratory accidents, after irradiated insects, overregulated acids and reavers.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 17:13 
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Soil acidity does need to be regulated. Plants get in a right strop if it's not done.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 20:08 
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So is anyone else going to bother talking in here or is it just going to remain silent until everyone switches to Craster ?


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 20:36 
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baron of techno

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Bit of catching up to do here. Don't do anything hasty, BRB.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 20:37 
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Paws for thought

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kalmar wrote:
Don't do anything hasty,

Oh, my splitting sides.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Tue Jul 20, 2010 20:46 
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baron of techno

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Mr Dom wrote:
Tbh, Im not convinced on Crasters guilt, despite being Curio's 1st choice, but one I am more convinced of is...

[vote: Bobbyaro]

Especially yesterday, I just get the overriding feeling that he isn't paying much attention to the ins & outs of things, except to chuck random accusations around. that's the behaviour I would expect of a scummy cylon (or possibly psycho), who doesn't care about who goes where as long as it doesn't point at him.
Given that SDG was blatted last night by Cylons after pointing out Bobby too, I would put my money on him being one of them.



Good enough for me. [vote: Bobbyaro]

I'm not getting into the whole Craster thing, he could be or he couldn't be, but there's definitely shiftier people around.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 7:12 
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Morning , I'll nip out and get the milk ......

And just to check the reason for Curio voting Craster is "its a laugh" , and Myp is not around.

Not exactly sound reasoning

Is Bobby the only other viable candidate ?

Cylon Scum 2: Bleak dawn
VOTE UPDATE

gazchap: 1 (Mr Dave)
bobbyaro: 3 (Craster, Mr Dom, kalmar)
craster: 6 (LaceSensor, Mr Kissyfur, Malc, Mr Russell, Zeppo, GazChap)

Not voted: 6 (bobbyaro, curiosity, doctor glyndwr, joans, squirt, zaphod79)

With 16 players alive, 9 votes are required for a lynch, and 12 nolynch votes are required to not lynch anybody.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 7:55 
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kalmar wrote:
Mr Dom wrote:
Tbh, Im not convinced on Crasters guilt, despite being Curio's 1st choice, but one I am more convinced of is...

[vote: Bobbyaro]

Especially yesterday, I just get the overriding feeling that he isn't paying much attention to the ins & outs of things, except to chuck random accusations around. that's the behaviour I would expect of a scummy cylon (or possibly psycho), who doesn't care about who goes where as long as it doesn't point at him.
Given that SDG was blatted last night by Cylons after pointing out Bobby too, I would put my money on him being one of them.



Good enough for me. [vote: Bobbyaro]

I'm not getting into the whole Craster thing, he could be or he couldn't be, but there's definitely shiftier people around.


Hang on, so Craster is shifty and most people think he isn't a scientist. I am tempted to believe he is, hence me unvoting. Why does that make me suss?

Bear in mind that I have FOSed Mr Dom twice already, and now you are effectively defending him.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 8:32 
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What's this bit for exactly?

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Bobbyaro wrote:
Bear in mind that I have FOSed Mr Dom twice already, and now you are effectively defending him.

Yeah, exactly...
Seeing as I was the first to admit us scientists have a speciality (and having seeded my earlier posts about it too), FoSing me repeatedly does seem very scummy.

Oh, and what's your speciality?

Quick make something up!


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 9:56 
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I'm happy to get rid of anyone at the moment. Let's try pushing Bobby.

[vote:Bobbyaro]

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 Post subject: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 10:01 
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baron of techno

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Also, you have an Alien avatar :)


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 10:38 
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[vote: bobbyaro]

might as well

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 10:45 
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Sleepyhead

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kalmar wrote:
Also, you have an Alien avatar :)


And your member title says "Die puny humans".

Case closed!

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 10:51 
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Right, the reason, I am inclined to believe Craster (and now actually Mr Dom, having read his previous comment, must have missed it earlier), is that my speciality follows the same trend as theirs. They are all linked. I have been loathe to mention this, for fear of giving something away, but mine Stem scientist.

We have Soil, seed, root, stem, leaf ...

As I say, I have not mentioned this, because of the fear of giving something away to the cylons. I was suss of LS, because his specialism wasn't plant based, but, he has roleclaimed pilot, so wouldn't have a specialism.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 10:54 
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Bobbyaro wrote:
We have Soil, seed, root, stem, leaf ...


Acid.

You're just making one up that's a bit like the others, now.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 10:54 
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And WTH would you have been giving away?

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:09 
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Bobbyaro wrote:
We have Soil, seed, root, stem, leaf ...

As I say, I have not mentioned this, because of the fear of giving something away to the cylons. I was suss of LS, because his specialism wasn't plant based, but, he has roleclaimed pilot, so wouldn't have a specialism.


Hang on - those are only the role claimed ones - the *only* one we all know didnt even make your list

Quote:
superdupergill was a Scientist (specifically, a photosynthesis expert)


Thats very shakey logic your trying to use here.

Total metadata and probably shouldnt be mentioned but in case anyone is not aware of the history - Bobbys aliens avatar and comments came when he was outed as an alien in the game before last - it was quite funny at the time although i think he should probably have changed it before this one


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:25 
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I didn't have time to go through all of them, and frankly, Crasters of "acid" doesn't fit the list. I thought Craster's was "soil acidity", if it isn't, I would ask how it fits in the list.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:34 
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Wouldn't it be funny if, someone who had previously claimed to have forgotten their specialism thanks to radiation, turned out to be a stem specialist and could presumably counterclaim against Bobbyaro.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:36 
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Dawn comes, and it starts to rain again. Really, really warm rain, presumably due to the nuclear fallout. Sweet Chariot is still leaking. You can't really see that far away, so here's hoping the next Centurion along coughs or something, eh?

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:37 
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Bobby is very fixated on how everyone's science speciality must fit together, but there's no reason to believe that they should. We're on an arable planet, so most people will be plant-based, that doesn't mean everyone is, or that Craster is dodgy for being into acid, sorry, acids. And who would fixate on small details to try and wriggle off the hook he's dangling on? Someone scummy, is who.

[vote:bobbyaro]


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:39 
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I think we're all leaning towards nerfing Bobby now.

If we have an investigator, I'd love to know whether Craster's telling the truth or if he got his 'science specialty' off the back of a crisp packet.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:45 
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Could be that the Sweet Chariot needs repairs before any of us have a chance of leaving...

*starts foraging for leaves capable of withstanding vacuum*

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:47 
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Bobbyaro is certainly looking more dodgy than Craster at the moment. Acids are certainly varied and plentiful enough that I can see the logic in having a scientist specialising in researching them.

Stems? Unless we're talking about stem cells (which we're plainly not, as Bobby claims they are all plant-related) then that just seems far too obtuse.

[vote:Bobbyaro]


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:47 
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In fact, the more I think of this, the less it seems as clear cut as thought.
1) Craster made a vague reference to scientists on the first page - as any reasonable cylon would KNOWING there were scientists involved.
2) His science type does not match any other declared type.

[vote:craster]


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:48 
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GazChap wrote:
Wouldn't it be funny if, someone who had previously claimed to have forgotten their specialism thanks to radiation, turned out to be a stem specialist and could presumably counterclaim against Bobbyaro.


Oh, and remember this one as well, I fos gazchap, no he is counter claiming me, with THIS??? FFS. FGaz chap and craster on the same side.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:53 
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Bobbyaro wrote:
2) His science type does not match any other declared type.


Indeed. Which is indicative of the fact I'm telling the truth rather than just looking for a pattern and making up one that fits, hmmm? Like a 'stem scientist'?

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:55 
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GazChap wrote:
Bobbyaro is certainly looking more dodgy than Craster at the moment. Acids are certainly varied and plentiful enough that I can see the logic in having a scientist specialising in researching them.

Stems? Unless we're talking about stem cells (which we're plainly not, as Bobby claims they are all plant-related) then that just seems far too obtuse.

[vote:Bobbyaro]


Just read this one as well! :DD What?? I give up, you people are idiots, you have a clear list of science types, defining a plant, and one anomaly of "acid" and you are believing "acid", despite KNOWING that SDG was photosynthesis.

Also, if required, ignore this debate and go back to why I voted for Craster in the first place. His vote for Kovacs yesterday, a clear scum tell.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:56 
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Bobbyaro wrote:
His vote for Kovacs yesterday, a clear scum tell.


You started the vote for Kovacs!!

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:56 
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As it happens, I reckon one of you is a Cylon and the other the Psycho, so I'm not fussed which one we send packing.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:58 
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I am a scientist, a Stem specialist, we are defining a plant, from roots to tip, maybe growth, maybe it is a hidden code allowing us to find Earth and escape if we all work together, I don't know. What I DO know, is that Craster does not fit in this code.

That makes him different to humans, therefore is most likely a cylon.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:59 
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I thought you believed I was a scientist?

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 11:59 
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Craster wrote:
Bobbyaro wrote:
His vote for Kovacs yesterday, a clear scum tell.


You started the vote for Kovacs!!


as covered previously, not the vote itself, the manor of the vote. Stop trying to muddy the waters.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:01 
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I'm muddying nothing. You started a bandwagon on Kovacs, then somehow turn that on me for saying "well, we need to kill someone, and Kovacs has votes" - which is entirely to be expected on day 1 when there's nothing else to go on.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:04 
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No, I voted for Kovacs, a few more people voted, then you jumped on an easy bandwagon.


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:04 
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Hmmm. You're both hugly suspect now. Happy to go for Bobby and then do Crster tomorrow if Bobby turns out to have been sent packing into the rain for no good reason. Craster will then have been a chief instigator of two bandwagons against innocents and so will be pretty much cast-iron proven to be scum.

[vote:Bobbyaro]

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:05 
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VOTE UPDATE

gazchap: 1 (Mr Dave)
craster: 4 (Malc, Mr Russell, Zeppo, Bobbyaro)
bobbyaro: 8 (LaceSensor, Mr Kissyfur, Craster, Mr Dom, GazChap, kalmar, Curiosity, Doctor Glyndwr)

Not voted: 3 (joans, squirt, zaphod79)

With 16 players alive, 9 votes are required for a lynch, and 12 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:06 
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Mr Kissyfur wrote:
Craster will then have been a chief instigator of two bandwagons against innocents


Ha! I chipped in with a standalone vote against Kovacs. "Chief instigator of bandwagons" indeed. And I'm only really voting for Bobby because he's voting for me, frankly.

Oh, and if you're still alive tomorrow morning, you and Curio are both lying scummers.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:06 
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I didn't roleclaim, Bobby. I simply said it would be funny if I was a stem specialist and could counterclaim.

Your reaction is pretty telling, a couple of typos in your first react-o-post as if you're typing really quickly to avoid a rush of votes.

Anyway, as scummy as this is going to sound, I'm a Scientist. My memory loss must have been short term as I've now recalled that I'm a Meteorologist. A weather forecaster.

How does that fit into your Plant Code, Mr. Cylon?


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:07 
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INFINITE POWAH

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Craster wrote:
Mr Kissyfur wrote:
Craster will then have been a chief instigator of two bandwagons against innocents


Ha! I chipped in with a standalone vote against Kovacs. "Chief instigator of bandwagons" indeed. And I'm only really voting for Bobby because he's voting for me, frankly.

Oh, and if you're still alive tomorrow morning, you and Curio are both lying scummers.

Whatever, toaster.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:09 
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I wouldn't put it past the Cylons to leave either me or Curio alive tonight to get one of us lynched tomorrow and draw attention away from certain quarters.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:11 
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Lol. Nice try. They'll leave Curio alive, but you, an investigator? I think not.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:12 
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GazChap wrote:
I didn't roleclaim, Bobby. I simply said it would be funny if I was a stem specialist and could counterclaim.

Your reaction is pretty telling, a couple of typos in your first react-o-post as if you're typing really quickly to avoid a rush of votes.

Anyway, as scummy as this is going to sound, I'm a Scientist. My memory loss must have been short term as I've now recalled that I'm a Meteorologist. A weather forecaster.

How does that fit into your Plant Code, Mr. Cylon?


What does typing quickly have to do with anything? Kovacs barely typed a word right and he was military.

Frankly, your returning memory is interesting, what is more interesting is your roleclaim as cylon!

Quote:
Wouldn't it be funny if, someone who had previously claimed to have forgotten their specialism thanks to radiation, turned out to be a stem specialist and could presumably counterclaim against Bobbyaro.



The comment about radiation was aimed at you for "addling your electronic mind" Radiation would not affect a human mind causing memory loss!

[vote:gazchap]

FFS, he has cocked up people!


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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:12 
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Craster wrote:
Lol. Nice try. They'll leave Curio alive, but you, an investigator? I think not.

If indeed that is my real name.

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 Post subject: Re: Cylon Scum 2: Bleak dawn
PostPosted: Wed Jul 21, 2010 12:16 
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I do have a slight horrible feeling that the real Cylons are people like Mr Dom, Joans and Mr Dave... and they are currently laughing at us.

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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

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