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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 11:43 
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GazChap wrote:
YOU BASTARD.

DPD will be delivering mine today :)

Where'd you order yours from? Amazon?

Nah, direct from Oculus.

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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 12:02 
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Egg on my face. I had a pre-order with Oculus but I cancelled it after the astounding lack of communication last week, wasn't confident at all that they'd get it to me in time for the 6th.

Oh well, should be delivered tomorrow so that'll do - apparently all the Touch content on Oculus Home isn't available until tomorrow anyway so no great loss.


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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 12:31 
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GazChap wrote:
Egg on my face. I had a pre-order with Oculus but I cancelled it after the astounding lack of communication last week, wasn't confident at all that they'd get it to me in time for the 6th.

Oh well, should be delivered tomorrow so that'll do - apparently all the Touch content on Oculus Home isn't available until tomorrow anyway so no great loss.

They emailed me last week saying I'd have my touch controllers soon.

It may not work on the Oculus store tonight, but works on Steam, amusing.

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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 13:54 
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Yeah, all the Steam content will be available - and they've updated SteamVR to support Touch haptics now too, which is mucho primo good.


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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 23:02 
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Set up the second sensor for room scale in Oculus. Seems to be ok even in my small office. Compared to SteamVR which wasn't happy with it at all. Touch controllers are much like the Vive wands but with extra functionality - it's cool being able to point and give thumbs up depending on which triggers and grips you're holding down.

Played a bit of basketball in Sports Challenge - quite fun and a bit of a workout. I've run out of time now but will give some other stuff a whirl tomorrow!

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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 10:05 
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Mine are definitely out for delivery, woo :)


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 14:55 
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Full port of Surgeon Simulator: http://store.steampowered.com/app/518920/

The mini TF2-level I played at the cottage was my best VR experience yet.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 15:11 
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Doctor Glyndwr wrote:
Full port of Surgeon Simulator: http://store.steampowered.com/app/518920/

The mini TF2-level I played at the cottage was my best VR experience yet.

Yes, it does lend itself to VR very well. I was giggling the whole time and really didn't want to step through the patient

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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 15:39 
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I completely fluked Surgeon Sim at the cottage. Guy didn't look great but he survived.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 17:08 
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Highlights of that include the Doc putting his foot out to stop an instrument he’d dropped and how amused I was at smashing the patients rib cage in with a baseball bat to get it open.

Also, throwing the old tools over my shoulder when I’d finished with them. Amazing.

Relatedly… I *may* be going to a Microsoft event next Monday where they *may* have hololens on display. I know nothing about the system but can compare it to my experience with the Vive.

I shall report back if it goes ahead.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 17:26 
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TheVision wrote:
Highlights of that include the Doc putting his foot out to stop an instrument he’d dropped
It was even better than that -- I was trying to kick away something I had dropped, because I was worried that otherwise I'd trip over it!


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 19:09 
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VR is fucking great.

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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 19:15 
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Lonewolves wrote:
VR is fucking great.
stop watching the VR porn then, pervert.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 13, 2016 11:07 
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Superhot VR is a bit fucking great, innit?


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:16 
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http://www.polygon.com/2017/2/1/1447419 ... it-verdict

That's a lot of zeros.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:22 
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Satsuma wrote:
http://www.polygon.com/2017/2/1/14474198/oculus-lawsuit-verdict

That's a lot of zeros.

Not in the grand scheme of things for Facebook.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:46 
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GazChap wrote:
Superhot VR is a bit fucking great, innit?

It's on my wishlist, waiting for it to be a bit cheaper.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:51 
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Soooooo my GTX 970 theoretically brings a technohat within reach, right?


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:52 
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Doctor Glyndwr wrote:
Soooooo my GTX 970 theoretically brings a technohat within reach, right?

Give the steam vr performance thing a try.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:59 
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Good point. Will do.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:13 
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It did with mine. I've got that i5 going for me though. Which is nice.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:15 
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http://www.pcgamer.com/vive-and-oculus- ... ost-games/

It will run "most" games


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:21 
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Doctor Glyndwr wrote:
Soooooo my GTX 970 theoretically brings a technohat within reach, right?

Certainly worked when I had one.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:23 
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RUH ROH

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:24 
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Grim... wrote:
RUH ROH

?

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:25 
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Doccy G has more shopping to do.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:31 
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Grim... wrote:
Doccy G has more shopping to do.

"PSVR or Oculus/Vive" isn't an easy decision. Months of pondering.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:39 
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Doctor Glyndwr wrote:
Grim... wrote:
Doccy G has more shopping to do.

"Oculus/Vive" isn't an easy decision. Months of pondering.

FeEx.

PSVR is in the fucking little leagues compared to Oculus/Vive (in terms of positional tracking and motion controllers, although the game library may be more extensive)

Although ZeniMax are apparently going to push to have Oculus headsets taken off sale until they sort out this litigation, so you may end up not having much of a decision at all ;)


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:40 
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GazChap wrote:
Doctor Glyndwr wrote:
Grim... wrote:
Doccy G has more shopping to do.

"Oculus/Vive" isn't an easy decision. Months of pondering.

FeEx.

PSVR is in the fucking little leagues compared to Oculus/Vive (in terms of positional tracking and motion controllers, although the game library may be more extensive)

Although ZeniMax are apparently going to push to have Oculus headsets taken off sale until they sort out this litigation, so you may end up not having much of a decision at all ;)

Isn't it sorted?

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:49 
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:shrug: Polygon article


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:52 
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GazChap wrote:
PSVR is in the fucking little leagues compared to Oculus/Vive (in terms of positional tracking and motion controllers, although the game library may be more extensive)
Your last bit there is kinda the kicker, isn't it? And from what I've seen I think that may already be true.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:55 
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I have shamefully barely used my touch controllers - the mitigating factor is that I (we) have far too much stuff and it needs to be stored in that room. I don't really have enough space for roomscale.

On the other hand I've put about 400 hours into the headset itself - I estimate about 390 of those hours are with iRacing though - which is fine as that was the primary use case for me.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:57 
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Yeah, but if there's one thing I've discovered since getting Touch controllers, it's that VR isn't really all that it's cracked up to be when you're not able to engage in the world that much - and the motion controls and tracking on the PSVR systems I've tried (a friend's, and the one at the Arcade Club) was a serious step back from what I'm used to.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:58 
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Lonewolves wrote:
I don't really have enough space for roomscale.

My play space is "moderate", and is basically about 1.8m2 (I can't type the superscript 2 character as the Alt+ code triggers a keyboard shortcut in Chrome :P)


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:03 
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Mine is moderate too, when it's clear. Which is not often.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:05 
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I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:08 
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Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:20 
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Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:25 
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Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.


Is it the house over the road from me that Curio isn't moving to? We could have capers!

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:32 
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Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.

That's better news!

Will it be somewhere stupid like Guildford or Buckingham though?

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:41 
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Lonewolves wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.

That's better news!

Will it be somewhere stupid like Guildford or Buckingham though?


Buckingham is 1 hour 40 to his work, Shipley is 2 hours 30. Capers!

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:43 
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Lonewolves wrote:
Will it be somewhere stupid like Guildford or Buckingham though?

Barring a collapse in London house prices, yes. But I am assured Brexit will be a stunning success and that won't happen.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:45 
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Doctor Glyndwr wrote:
Lonewolves wrote:
Will it be somewhere stupid like Guildford or Buckingham though?

Barring a collapse in London house prices, yes. But I am assured Brexit will be a stunning success and that won't happen.


You'll probably have money left over to buy a Porsche.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 16:59 
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Lonewolves wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.

That's better news!

Will it be somewhere stupid like Guildford or Buckingham though?


Tsk. Nought wrong with Guildford area.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 17:02 
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Mr Dave wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.

That's better news!

Will it be somewhere stupid like Guildford or Buckingham though?


Tsk. Nought wrong with Guildford area.

It's not London though is it?

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 17:04 
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TheVision wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Will it be somewhere stupid like Guildford or Buckingham though?

Barring a collapse in London house prices, yes. But I am assured Brexit will be a stunning success and that won't happen.

You'll probably have money left over to buy a Porsche.

My house deposit + stamp duty is easily into buy-a-Porsche-outright money (sob). But you can't live in a Porsche.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 17:04 
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Lonewolves wrote:
Mr Dave wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.

That's better news!

Will it be somewhere stupid like Guildford or Buckingham though?


Tsk. Nought wrong with Guildford area.

It's not London though is it?

Train line in isn't bad. Some places are better than living in much of actual London due to quick train lines.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 17:05 
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Doctor Glyndwr wrote:
TheVision wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Will it be somewhere stupid like Guildford or Buckingham though?

Barring a collapse in London house prices, yes. But I am assured Brexit will be a stunning success and that won't happen.

You'll probably have money left over to buy a Porsche.

My house deposit + stamp duty is easily into buy-a-Porsche-outright money (sob). But you can't live in a Porsche.

Liar, you're incredibly poor and envious of those who can buy Porsches (on credit agreements). That's the reason you're a hardline lefty.

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 17:07 
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Mr Dave wrote:
Lonewolves wrote:
Mr Dave wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
Lonewolves wrote:
Doctor Glyndwr wrote:
I actually have the space for room scale, right now, I think. Close to it anyway. It'd be uncertain after we move though.

Moving again? :(

Buying, hopefully. End of the year or (more likely) early next.

That's better news!

Will it be somewhere stupid like Guildford or Buckingham though?


Tsk. Nought wrong with Guildford area.

It's not London though is it?

Train line in isn't bad. Some places are better than living in much of actual London due to quick train lines.


https://www.theguardian.com/money/2016/ ... -yorkshire

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 17:08 
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Mr Dave wrote:
Train line in isn't bad. Some places are better than living in much of actual London due to quick train lines.

Tru dat. Bedford station to my office is 44 minutes. South Wimbledon station to my office is about 50 minutes.


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