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 Post subject: Re: PCVR
PostPosted: Wed Dec 13, 2017 14:11 
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I'm a computery guy!

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You make good points.


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 Post subject: Re: PCVR
PostPosted: Fri Dec 22, 2017 0:30 
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Ok, so the Vive version of Tilt Brush works better with WMR than the Oculus version. It scales up in resolution too, unless my eyes deceive me.


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 Post subject: Re: PCVR
PostPosted: Fri Dec 22, 2017 10:54 
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Family time in Tilt Brush. Worth every penny :)


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 Post subject: Re: PCVR
PostPosted: Fri Dec 22, 2017 16:46 
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Paws for thought

Joined: 27th Mar, 2008
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That looks massive on him.

Did you set it up for our head?


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 Post subject: Re: PCVR
PostPosted: Fri Dec 22, 2017 16:59 
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EvilTrousers

Joined: 30th Mar, 2008
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Mr Dave wrote:
That looks massive on him.

Did you set it up for our head?


Alright there Zaphod?

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 Post subject: Re: PCVR
PostPosted: Fri Dec 22, 2017 17:17 
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Mr Dave wrote:
That looks massive on him.

Did you set it up for our head?

I wasn't aware we were sharing.

But seriously, it does sometimes roll forward on smaller noggins. Just a quick adjustment fixes it


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 Post subject: Re: PCVR
PostPosted: Fri Dec 22, 2017 23:20 
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Me and the kids did a Christmas Tree.

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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 10:29 
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Vive Pro anyone?

Quote:
he Vive Pro is a beefed-up version of HTC's original VR headset, adding integrated 3D audio and high-res OLED screens displaying 2880 x 1600 combined, with a pixel density of 615 pixels per inch, an upgrade from 448ppi. The headset also addresses some of the first iteration's fit issues, adding a new headstrap with a sizing dial that helps redistribute weight, so it's not all collected at the front of the headset.


https://www.engadget.com/2018/01/08/htc ... ges-video/


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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 10:31 
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There’s a first-party wireless adapter coming too. Meanwhile, HTC’s finances are circling the drain though. I wouldn’t spend much of my own money on their platforms.


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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 10:39 
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Doctor Glyndwr wrote:
There’s a first-party wireless adapter coming too. Meanwhile, HTC’s finances are circling the drain though. I wouldn’t spend much of my own money on their platforms.

With over 2 million Vives sold, would it be feasible that someone else could take over?

Or more likely, Zuckerberg will buy it up, steal the tech for Oculus and kill it off :(


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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 11:07 
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gooby pls

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Be interesting to see how they price the Vive Pro. There's a big disparity at the moment between Rift pricing and Vive pricing, so logically they'd bring the Vive price down to something closer to Rift (perhaps even beating it) and then pitch Vive Pro at where Vive is now.

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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 11:38 
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Lupine member

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Not interested in just a resolution bump. Need a much better FOV before I consider upgrading.

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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 11:39 
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Lonewolves wrote:
Not interested in just a resolution bump. Need a much better FOV before I consider upgrading.

Move your eyes closer to the lenses.


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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 11:41 
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DavPaz wrote:
Lonewolves wrote:
Not interested in just a resolution bump. Need a much better FOV before I consider upgrading.

Move your eyes closer to the lenses.

That's what some people have done by taking the foam inserts out, but it looks really uncomfortable. Plus having my eyelashes brush against the lenses all the time would drive me mad.

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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 11:44 
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Lonewolves wrote:
DavPaz wrote:
Lonewolves wrote:
Not interested in just a resolution bump. Need a much better FOV before I consider upgrading.

Move your eyes closer to the lenses.

That's what some people have done by taking the foam inserts out, but it looks really uncomfortable. Plus having my eyelashes brush against the lenses all the time would drive me mad.

I knew about that, I was hoping you didn't, so I could be clever :D

VRcover do a replacement face 'interface' that's supposed to get you closer to the lenses.

The order that I placed with them on the 2nd was shipped yesterday. From Bangkok. I might get Lewie to get it for me :)


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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 11:48 
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VRcover stuff is all shit. I got an extended insert for glasses from them but it's solid with no flex, so actually more difficult to put on over glasses. Plus their covers are useless too. Very disappointing.

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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 12:25 
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Lonewolves wrote:
VRcover stuff is all shit. I got an extended insert for glasses from them but it's solid with no flex, so actually more difficult to put on over glasses. Plus their covers are useless too. Very disappointing.

Well now you tell me :)

Is there anyone else doing that sort of stuff?


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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 12:26 
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Not that I'm aware of. :(

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 Post subject: Re: PCVR
PostPosted: Tue Jan 09, 2018 12:54 
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3d print it!

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 Post subject: Re: PCVR
PostPosted: Sun Jan 14, 2018 22:15 
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Finally got some time alone with SUPER HOT and made a small bit of progress. What a game. Love it. I did find myself face to crotch with one red guy after a transition as I was still hunkered down after dodging some bullets. Awks.


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 Post subject: Re: PCVR
PostPosted: Sat Feb 10, 2018 23:05 
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Lupine member

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Superhot is really good, isn't it? Just found myself crawling around on my office floor trying to avoid bullets. I literally didn't know which way I was facing when I took my headset off.

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 Post subject: Re: PCVR
PostPosted: Sat Feb 10, 2018 23:19 
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Bad Girl

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Lonewolves wrote:
Superhot is really good, isn't it? Just found myself crawling around on my office floor trying to avoid bullets. I literally didn't know which way I was facing when I took my headset off.


That must be an odd sensation. I always had the backs of my legs against the sofa when I started so I knew where I was. When I’d die I’d reset myself by pressing up against the sofa again.


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 Post subject: Re: PCVR
PostPosted: Sat Feb 10, 2018 23:32 
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VR forums often suggest a rug or similar in the middle of your space to help with self orientation.


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 Post subject: Re: PCVR
PostPosted: Sat Feb 10, 2018 23:51 
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Oculus has the guardian system so I knew I wasn't up against any walls, but it was still weird finding out I was facing the window when I thought I was looking straight at my PC.

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 Post subject: Re: PCVR
PostPosted: Sun Feb 11, 2018 13:32 
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Muff Cabbage !

Joined: 12th Dec, 2008
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I don't suppose any one on here has used VorPX?

I know that Fallout 4 VR does not work with my headset (DK2) but apparently it does using VorPX. However, VorPX is quite poorly documented and quite expensive. I did manage to try FO4 VR on my headset and whilst I couldn't move around the graphics seemed quite good. More than acceptable. Been very busy lately with other things but as soon as I get one of my PCs out here and over to mum's I will have the space to set it up again.

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 Post subject: Re: PCVR
PostPosted: Tue Mar 06, 2018 22:37 
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Paws for thought

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So... https://www.azanaband.com/

You too can feel pain.

" 73% of users reported no long-term side effects. "

This has got to be something else, right?


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 Post subject: Re: PCVR
PostPosted: Tue Mar 06, 2018 22:44 
SupaMod
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Unsurprisingly, parents are shitting themselves.

The tits.

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 Post subject: Re: PCVR
PostPosted: Tue Mar 06, 2018 23:07 
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Everybodys gilf

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Mr Dave wrote:
This has got to be something else, right?


"Available exclusively with the azanaband game"

So yes, it's marketing.

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 Post subject: Re: PCVR
PostPosted: Wed Mar 07, 2018 12:48 
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Excellent Member

Joined: 25th Jul, 2010
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We know this is fake right?

http://www.thesixthaxis.com/2018/03/06/ ... f-parents/


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 Post subject: Re: PCVR
PostPosted: Wed Mar 07, 2018 12:51 
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Bamba wrote:

It has a very Black Mirror vibe to it.


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