And on to the final week which is a Single Round or Konami's Track & Field
http://www.arcade-museum.com/game_detai ... e_id=10180Controls:
Buttons: 3 [Run 1ActionRun 2]
Note we're playing a single round of this game , if your using another version of MAME either stop and take your screenshot at the end of the High Jump or go into the settings menu and select the dipswitch setting to stop after 1 round (if you downloaded the main file from the start of this thread this has already been set).
Some quick hints for the various rounds
100 Meters - avoid getting a false start and just run as fast as you can - consistency is the key - if you draw with the second player then you will get a 3000 point bonus
Long Jump - run as fast as you can until the line then press and hold the action button , your looking for around 45' , if you press the button while on the line you will get a speed bonus , if you have all 3 jumps of the same length you get a bonus
Javelin - run as fast as you can and then press and hold the action button , your looking for an angle just under 45' , if you hold down the action button your Javelin will fire into the air and you will hit a passing bird for 1000 points (this will not qualify you)
110 Meters Hurdles - run as fast as you can and press the action button to jump , its really about getting into a rhythm , we always used to jump the tape but i dont really think it makes any difference , draw with the second player for a bonus
Hammer throw - start the ball swinging and then press the action button to throw , your looking for an angle of around 45' and you can qualify on the 7th swing but the big points are on the 9th (if you 'run' at the start you can increase the power of the throw quicker)
High Jump - start to run , press the action button once to jump , wait to clear the right height then hold down the action button to go over the bar , you can also tap the button while in air to vary the angle - at the higher heights you also need to tap the run buttons for height - if you fail your first two jumps then qualify with your third a mole will appear for bonus points.
Oh and the reason for a single round only is that unlike Hyper Sports the difficulty on this one doesnt change after the 3rd round so you can basically go on forever (actually the game crashes after either the 64th round or the 256th event which i have actually done but it takes hours)