Findus Fop wrote:
Got stuck on a millipede-type boss on the second level and stopped playing.
That's the toughest boss I think. Mostly it's about learning patterns. It has three phases where it spits out variations on mines and offensive drones. Keep moving and keep dodging those mines. Swap your attention back and forth between clearing the drones and attacking the boss. When you attack the boss, focus fire on one section to drain its shield and then destroy it before moving back to clearing drones. If you damage a section but then wait too long, it'll regenerate, which means you wasted your time. I mostly prefer the assault rifle for this, but the shotgun can do in a pinch; the ion variants do more damage against mechanical targets. If you have no choices you can make do with the SMG or burst rifle. With shotguns, you'll have to get close to focus the spread onto one or two segments of the boss's body. Most of the "special" weapons (the purple ones) are too situational to be worth bothering with, I stick to the basics.
If in doubt, start at level 1 and play up -- you'll be more upgraded when you get to that boss. Best classes are hacker (for money) or cyber psycho (for sheer damage dealing.)
If it comes to it, you can just grind out some damage and health upgrades by playing through as hacker a few times. Buy those and the "slot" upgrades for cybermods much more than you buy luck or energy. As hacker, get rid of the drone when you run out of upgrade slots, it's less useful as you play further.
Best cybermods: try and get the +30% damage against bosses one. The one that gives you +40% energy, combined with the one that gives you money for energy every time you complete a level, will net you +1500-2500 per level you complete, which is loads. All the ones that boost health are worth getting, as are the ones that buff movement speed for dodging. Buffs to reload speed are good. Perhaps my favourite is the one that makes the first shot out of each mag do explosive damage -- it's huge, and turns high level shotguns into one-shot-kill guns against almost everything.