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 Post subject: Re: Playstation Vita
PostPosted: Fri Oct 21, 2016 9:16 
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Doctor Glyndwr wrote:
Steamworld Heist has been getting a good airing during my commute, although I've hit an annoying difficulty spike.


This has been commuter game of the last couple of weeks. Really enjoying it.
Which bots are your preferred companions? Payday and Beatriz seem to be my regulars, though I feel bad for leaving my buddy seabrass at home so often. He's now too many levels down, as is the red neck bot, whose kill shot could be a valuable perk if I'd known about it earlier.

And what brilliant music in the bars!


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 Post subject: Re: Playstation Vita
PostPosted: Fri Oct 21, 2016 10:29 
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Findus Fop wrote:
Which bots are your preferred companions? Payday and Beatriz seem to be my regulars, though I feel bad for leaving my buddy seabrass at home so often. He's now too many levels down, as is the red neck bot, whose kill shot could be a valuable perk if I'd known about it earlier.

I favour mobility and fast killing, so Sally (for Kill Shot), Payroll (for speeeeed), often Piper for Inspire/heal (but I don't often give her sniper weapons), Ivanski (for heavy weapon support and tanking when I fuck up my party movement.)


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 Post subject: Re: Playstation Vita
PostPosted: Fri Oct 21, 2016 12:58 
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Doctor Glyndwr wrote:
Findus Fop wrote:
Which bots are your preferred companions? Payday and Beatriz seem to be my regulars, though I feel bad for leaving my buddy seabrass at home so often. He's now too many levels down, as is the red neck bot, whose kill shot could be a valuable perk if I'd known about it earlier.

I favour mobility and fast killing, so Sally (for Kill Shot), Payroll (for speeeeed), often Piper for Inspire/heal (but I don't often give her sniper weapons), Ivanski (for heavy weapon support and tanking when I fuck up my party movement.)


dangit, I knew I made a mistake neglecting Sally. She's a lowly Level 2 and I'm a couple of missions into the third act.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 14:03 
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This is totally a multi-format game, but sounds ideally suited to the Vita:

Vostok Inc review on Eurogamer

Shoot shit. Build shit.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 15:38 
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Yeah, I liked the look of that too. Didn't realise it was on Vita.

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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 15:39 
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As someone who'll be spending almost thirty hours on planes in the next three weeks, this interests me.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 15:43 
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As someone who can't make his hands into the correct claw shape to use his Vita, it doesn't :(

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 Post subject: Re: Playstation Vita
PostPosted: Thu Jul 27, 2017 21:43 
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ah very nice, some new spice in the vita, when going to moldova next month..

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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 10:34 
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Doctor Glyndwr wrote:
As someone who'll be spending almost thirty hours on planes in the next three weeks, this interests me.


Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 10:51 
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Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 11:09 
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Prince of Fops

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Doctor Glyndwr wrote:
Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.


Ha, I've been having the exact same grumble with my Sony headphones and this game. Sadly i have to stick a lead in to avoid rebooting the game. Cyberpunk my arse.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 11:13 
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My old LG Bluetooth 'phones did the same thing. I assume the Vita does something weird, and Bose have added a workaround. Hurrah for buying headphones with user-updateable firmware I guess.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Aug 04, 2017 9:04 
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Findus Fop wrote:
This is totally a multi-format game, but sounds ideally suited to the Vita:

Vostok Inc review on Eurogamer

Shoot shit. Build shit.


the playstation store only offers me the ps4 version at the moment:( or is it a bundle?

this months psplus offering down the well looks nice too..

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 Post subject: Re: Playstation Vita
PostPosted: Fri Aug 04, 2017 10:28 
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romanista wrote:
Findus Fop wrote:
This is totally a multi-format game, but sounds ideally suited to the Vita:

Vostok Inc review on Eurogamer

Shoot shit. Build shit.


the playstation store only offers me the ps4 version at the moment:( or is it a bundle?

this months psplus offering down the well looks nice too..


It doesn't look to be out on the Vita yet (Vostok).

I've downloaded Downwell, will give it a fumble later.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:01 
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btw, i might have asked this before , but i always though there were some good tare-mode shooters on the vita, but can't seem to find any http://shmups.system11.org/viewtopic.php?f=1&t=41801 (except for hacking it)


downfall has it, btw https://www.youtube.com/watch?v=LVNQ_qTPJXY

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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:21 
8-Bit Champion
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I remember there being some good PSP games that did that , and most of those will be available on the Vita as well (Capcom collections and some pinball ones are the things I can remember without googling for them)

Neogaf thread with the same question from 3 years ago : http://www.neogaf.com/forum/showthread.php?t=907067


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:29 
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Well that is what i heard to, but i can't seem to find any on the playstation store (like the port of super star soldier)...

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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:48 
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mmm it really is a shame that the psx classics on the pasture don't offer dodonpachi here.. from that thread i see only cap com classics reloaded https://en.wikipedia.org/wiki/Capcom_Cl ... n_Reloaded as a possibility, but.. 1943 is not really dodonpachi..

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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 10:24 
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So the other option , and I know this is messy is to use a US account on your vita

We have some things which are not available to the Americans / Canadians (for no real reason) and they have stuff that's not available to us

Sign out of the PSN store and then click this link (if you are signed in - it will try to take you to the European page which does not exist)

https://store.playstation.com/#!/en-ca/games/super-star-soldier-(ps3-psp)/cid=UP0555-NPUF30010_00-SUPERSTARSOLEH06

Which will take you to Star Soldier (the game mentioned in the thread above) which is compatible with the Vita and costs $6 (Canadian)

Games on the Vita *are* region free , but you cant have more than one account on a memory card , and to switch you need to turn the vita off / swap cards / turn it back on and wait for it to rebuild its database which is a faff if your doing it on a regular basis.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 23, 2017 15:56 
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Doctor Glyndwr wrote:
Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.

I've now played a ton of this (completed it twice.) It's pretty good. Message ends.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Sep 05, 2017 9:27 
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Prince of Fops

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Doctor Glyndwr wrote:
Doctor Glyndwr wrote:
Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.

I've now played a ton of this (completed it twice.) It's pretty good. Message ends.


I didn't get terribly far. Got stuck on a millipede-type boss on the second level and stopped playing. Will return at some point. Message, thrillingly, to be continued.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Sep 05, 2017 10:08 
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Findus Fop wrote:
Got stuck on a millipede-type boss on the second level and stopped playing.
That's the toughest boss I think. Mostly it's about learning patterns. It has three phases where it spits out variations on mines and offensive drones. Keep moving and keep dodging those mines. Swap your attention back and forth between clearing the drones and attacking the boss. When you attack the boss, focus fire on one section to drain its shield and then destroy it before moving back to clearing drones. If you damage a section but then wait too long, it'll regenerate, which means you wasted your time. I mostly prefer the assault rifle for this, but the shotgun can do in a pinch; the ion variants do more damage against mechanical targets. If you have no choices you can make do with the SMG or burst rifle. With shotguns, you'll have to get close to focus the spread onto one or two segments of the boss's body. Most of the "special" weapons (the purple ones) are too situational to be worth bothering with, I stick to the basics.

If in doubt, start at level 1 and play up -- you'll be more upgraded when you get to that boss. Best classes are hacker (for money) or cyber psycho (for sheer damage dealing.)

If it comes to it, you can just grind out some damage and health upgrades by playing through as hacker a few times. Buy those and the "slot" upgrades for cybermods much more than you buy luck or energy. As hacker, get rid of the drone when you run out of upgrade slots, it's less useful as you play further.

Best cybermods: try and get the +30% damage against bosses one. The one that gives you +40% energy, combined with the one that gives you money for energy every time you complete a level, will net you +1500-2500 per level you complete, which is loads. All the ones that boost health are worth getting, as are the ones that buff movement speed for dodging. Buffs to reload speed are good. Perhaps my favourite is the one that makes the first shot out of each mag do explosive damage -- it's huge, and turns high level shotguns into one-shot-kill guns against almost everything.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Sep 05, 2017 11:56 
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Prince of Fops

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Doctor Glyndwr wrote:
Findus Fop wrote:
Got stuck on a millipede-type boss on the second level and stopped playing.
That's the toughest boss I think. Mostly it's about learning patterns. It has three phases where it spits out variations on mines and offensive drones. Keep moving and keep dodging those mines. Swap your attention back and forth between clearing the drones and attacking the boss. When you attack the boss, focus fire on one section to drain its shield and then destroy it before moving back to clearing drones. If you damage a section but then wait too long, it'll regenerate, which means you wasted your time. I mostly prefer the assault rifle for this, but the shotgun can do in a pinch; the ion variants do more damage against mechanical targets. If you have no choices you can make do with the SMG or burst rifle. With shotguns, you'll have to get close to focus the spread onto one or two segments of the boss's body. Most of the "special" weapons (the purple ones) are too situational to be worth bothering with, I stick to the basics.

If in doubt, start at level 1 and play up -- you'll be more upgraded when you get to that boss. Best classes are hacker (for money) or cyber psycho (for sheer damage dealing.)

If it comes to it, you can just grind out some damage and health upgrades by playing through as hacker a few times. Buy those and the "slot" upgrades for cybermods much more than you buy luck or energy. As hacker, get rid of the drone when you run out of upgrade slots, it's less useful as you play further.

Best cybermods: try and get the +30% damage against bosses one. The one that gives you +40% energy, combined with the one that gives you money for energy every time you complete a level, will net you +1500-2500 per level you complete, which is loads. All the ones that boost health are worth getting, as are the ones that buff movement speed for dodging. Buffs to reload speed are good. Perhaps my favourite is the one that makes the first shot out of each mag do explosive damage -- it's huge, and turns high level shotguns into one-shot-kill guns against almost everything.


This is tremendous! Thanks Doc. Will give it another go on the train tonight.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 9:49 
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so it's over (no plus games anymore as well, i had hoped on a grand finale of some sorts)

https://www.eurogamer.net/articles/2019 ... nding-down
a little obituary:

Bought my second hand vita 3 years ago for about 100 euros (just before we knew of the switch)...

still, mine has such a nice library =, all fitting on the included mem card
- Geometry wars.. so beatiful on the screen
- TempestX
- God of war: Sparta (psp)
- pong (psone)

- pixeljunk shooter ultimate...
-resogun (the pleasant surprise when you get this for free because i already had the ps4 version)
- monkey ball
- luftrausers
- Everybody's golf
- EDF!
- Hitman
-Katamari
- Minecraft
- Downfall.


it's just a perfectly formed little arcade heaven on the go.. (which is kind of funny, since sony always gets the 'only focussed on home console and not on portable experience'-rep, but that gave space to these lovely third party games, still looking so beautiful)

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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:34 
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Prince of Fops

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romanista wrote:
so it's over (no plus games anymore as well, i had hoped on a grand finale of some sorts)

https://www.eurogamer.net/articles/2019 ... nding-down
a little obituary:

Bought my second hand vita 3 years ago for about 100 euros (just before we knew of the switch)...

still, mine has such a nice library =, all fitting on the included mem card
- Geometry wars.. so beatiful on the screen
- TempestX
- God of war: Sparta (psp)
- pong (psone)

- pixeljunk shooter ultimate...
-resogun (the pleasant surprise when you get this for free because i already had the ps4 version)
- monkey ball
- luftrausers
- Everybody's golf
- EDF!
- Hitman
-Katamari
- Minecraft
- Downfall.


it's just a perfectly formed little arcade heaven on the go.. (which is kind of funny, since sony always gets the 'only focussed on home console and not on portable experience'-rep, but that gave space to these lovely third party games, still looking so beautiful)


thanks for the list, there's a few on there that I don't have e.g. EDF and Katamari. Had no idea there was Geometry Wars available on it.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:37 
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Prince of Fops

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Findus Fop wrote:
romanista wrote:
so it's over (no plus games anymore as well, i had hoped on a grand finale of some sorts)

https://www.eurogamer.net/articles/2019 ... nding-down
a little obituary:

Bought my second hand vita 3 years ago for about 100 euros (just before we knew of the switch)...

still, mine has such a nice library =, all fitting on the included mem card
- Geometry wars.. so beatiful on the screen
- TempestX
- God of war: Sparta (psp)
- pong (psone)

- pixeljunk shooter ultimate...
-resogun (the pleasant surprise when you get this for free because i already had the ps4 version)
- monkey ball
- luftrausers
- Everybody's golf
- EDF!
- Hitman
-Katamari
- Minecraft
- Downfall.


it's just a perfectly formed little arcade heaven on the go.. (which is kind of funny, since sony always gets the 'only focussed on home console and not on portable experience'-rep, but that gave space to these lovely third party games, still looking so beautiful)


thanks for the list, there's a few on there that I don't have e.g. EDF and Katamari. Had no idea there was Geometry Wars available on it.


Which is the EDF to get? There's EDF 2017 and EDF 2 (though both are too pricey at the mo for me to justify)


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:39 
8-Bit Champion
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I'd also add Spelunky to the list which I found perfect to play on the Vita.

** edit ** - oh and Resogun , and Rogue Legacy and tXk


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:46 
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Prince of Fops

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Indeed, the Vita's best games are rarely exclusives, but it's often a brilliant vehicle for multi-platform games. I'd also add:

Hotline Miami
XCOM
Steamworld Dig 1+2
Steamworld Heist
Rayman Legends
Sky Force Anniversary
Fez
Deadbolt
Iconoclasts
Papers, Please


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 11:22 
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Poor PS Vita. It’s such a tidy bit of kit with a host of features that hardly got used. The rear touchpad will surely go down in history as the most baffling feature on a handheld.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 11:59 
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Satsuma wrote:
Poor PS Vita. It’s such a tidy bit of kit with a host of features that hardly got used. The rear touchpad will surely go down in history as the most baffling feature on a handheld.


I can't even fathom how that became a thing. How did someone say it out loud in a meeting without them being laughed out of the room.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 12:42 
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zaphod79 wrote:
I'd also add Spelunky to the list which I found perfect to play on the Vita.

** edit ** - oh and Resogun , and Rogue Legacy and tXk

Vita was the only platform you could split up in Spelunky. Every other platform you had to stay on player one’s screen.

Shame the PS4 streaming connectivity was rubbish as it would’ve made a great portable PS4 otherwise. I did love my Vita for a while but sadly Sony dropped it like a stone. I doubt they’ll make another.

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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 13:55 
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Something about the design made it hurt my hands after about ten minutes of play :(

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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 15:03 
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Findus Fop wrote:
Which is the EDF to get? There's EDF 2017 and EDF 2 (though both are too pricey at the mo for me to justify)



I got the first one (for 4 quid, thanx to zaphod), they have bene discounted in many sales.. the first is a steady port from the xbox 360 version.. cn`'t imagine the second one being much better (probably harder), since def 4(.1) on the ps4 is still basically the same game

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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 15:15 
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Prince of Fops

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romanista wrote:
Findus Fop wrote:
Which is the EDF to get? There's EDF 2017 and EDF 2 (though both are too pricey at the mo for me to justify)



I got the first one (for 4 quid, thanx to zaphod), they have bene discounted in many sales.. the first is a steady port from the xbox 360 version.. cn`'t imagine the second one being much better (probably harder), since def 4(.1) on the ps4 is still basically the same game


Cheers!


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 10, 2019 8:47 
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Have started playing Nuclear Throne on my holibobs. Enjoying it a lot. Anyone have a preferred character?


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 10, 2019 9:16 
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The purple guy with the shield move, all day baby.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 10, 2019 9:41 
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Satsuma wrote:
The purple guy with the shield move, all day baby.


Crystal. That seems to be who I'm having the greatest progress with, though I do like Melting's exploding corpses move, though his HP is ruinously low.

I dont seem to be very good. Third world is best I've managed so far.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 10, 2019 12:44 
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In the later levels you can get absolutely wrecked in a heartbeat and go from max health to nothing so I find that crystal dude can really get you out of a pickle. I’m always looking for a shotgun/grenade launcher combo to get me beyond world 3 and above. And as much health as humanly possible.

I bloody love Nuclear Throne. It’s The Tits.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 10, 2019 17:11 
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Satsuma wrote:
In the later levels you can get absolutely wrecked in a heartbeat and go from max health to nothing so I find that crystal dude can really get you out of a pickle. I’m always looking for a shotgun/grenade launcher combo to get me beyond world 3 and above. And as much health as humanly possible.

I bloody love Nuclear Throne. It’s The Tits.


Have you made it the throne (Throned)?


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 10, 2019 17:19 
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Bad Girl

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I’ve made it a few times but only beat the game once!


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 Post subject: Re: Playstation Vita
PostPosted: Tue Mar 30, 2021 8:44 
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Participant in dramatic games

Joined: 30th Mar, 2008
Posts: 4148
Location: United Provinces
got a mail fro msony yesterday confirming the closure of the shop...

will mode my vita, saw the sd2vita cards are now 10 euros so nice to do a bit of exerpimentation, (and download everything i everbought / got for ps plus), befor ethe shop closes on a cheap sd card

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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
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