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 Post subject: Re: Playstation Vita
PostPosted: Tue Apr 12, 2016 11:02 
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Prince of Fops

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Saturnalian wrote:
I love their art style but releasing on the Vita assures that it'll be a huge flop. I hope it doesn't tank the developers because I'd love for them to do well.


true. Weird that they've not gone for iOS. Not that I'm complaining. Vita needs more good stuff.


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 Post subject: Re: Playstation Vita
PostPosted: Sun Apr 17, 2016 9:29 
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So i got a cheap psvita second hand yesterday. Read the recommendations here. Anybody tried the edf 2017 port? Loved that on the 360. Bit steep priced (29 euros) though

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 Post subject: Re: Playstation Vita
PostPosted: Sun Apr 17, 2016 11:56 
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Everything is steep priced.

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 Post subject: Re: Playstation Vita
PostPosted: Sun Apr 17, 2016 13:02 
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Except when its on sale - e.g. that EDF game has been on sale for

£3.99 http://savygamer.co.uk/2014/10/08/earth ... vita-3-99/
and
£5.79 http://savygamer.co.uk/2015/05/06/earth ... vita-5-79/


And its 'okay' - not as good as the 360 game but its fine to play on a portable device

Metacritic : http://www.metacritic.com/game/playstat ... 7-portable


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 10:38 
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If your still interested EDF is back down to £3.99

https://store.playstation.com/#!/en-gb/ ... 7PORTABLE0

And EDF2 (which i've not played) - is 1/2 price - £15 instead of £30

https://store.playstation.com/#!/en-gb/ ... EFENFORCE2


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 11:23 
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Thans. Glad i could refrain myself. Tomorrow long trainride to Maastricht. Perfect timing.


Rick

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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 11:54 
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SavyGamer

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Findus Fop wrote:
Saturnalian wrote:
I love their art style but releasing on the Vita assures that it'll be a huge flop. I hope it doesn't tank the developers because I'd love for them to do well.


true. Weird that they've not gone for iOS. Not that I'm complaining. Vita needs more good stuff.

Presumably they got a bag of money from Sony and it will come to iOS/Android at a later date.

I imagine it actually started life off as a mobile/tablet game before Sony stepped in.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 15:00 
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romanista wrote:
Thans. Glad i could refrain myself. Tomorrow long trainride to Maastricht. Perfect timing.


Rick

MALC HAS TAKEN OVER YOUR ACCOUNT

Ps - treat yourself in Maastricht. Get it?

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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:42 
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SavyGamer

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Update to the latest firmware, and go to this website on your Vita browser, and you got Vita homebrew.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:44 
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LewieP wrote:
Update to the latest firmware, and go to this website on your Vita browser, and you got Vita homebrew.

...but you can never update your Vita again :(


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:47 
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My Vita deserves more love than it gets (tbf so does my 3DS but my gf has that at the moment). I think I've just gone off portable gaming - I don't even play games on my phone anymore.

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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:56 
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Lonewolves wrote:
My Vita deserves more love than it gets (tbf so does my 3DS but my gf has that at the moment). I think I've just gone off portable gaming - I don't even play games on my phone anymore.

Yeah me too, I'm mostly using my Vita to see if anyone's online on PS4!


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:59 
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Steamworld Heist has been getting a good airing during my commute, although I've hit an annoying difficulty spike.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Aug 02, 2016 9:52 
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Lonewolves wrote:
My Vita deserves more love than it gets (tbf so does my 3DS but my gf has that at the moment). I think I've just gone off portable gaming - I don't even play games on my phone anymore.


Sounds like you should sell it then!


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 Post subject: Re: Playstation Vita
PostPosted: Tue Aug 02, 2016 12:10 
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Prince of Fops

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I grabbed XCom Plus in the sale last night for around a fiver. I think it's the fourth time I've bought XCom now, owning it on 360, PC and iOS. I don't really begrudge it though, as I don't think I've spent more than a tenner on any individual version, and the devs deserve it.

It seems to include The Enemy Within and is actually a really nice port. The loading times can be horrible and it can be juddery scrolling around the map, but they've done a brilliant job adapting the controls for the Vita. Real pleasure to play.

Should make my commute much less onerous.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Aug 02, 2016 15:14 
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I've had a bit of a play with the very much wip GBA emulator for the vita and I reckon with a little bit of work to iron out the minor performance issues, it'll be the best way to play GBA games. They look lovely on that screen. Pretty impressive given it's so early.

They've been working on it for months, but I had a chat with one of the devs on twitter, and he said that because the old way to do homebrew was so convoluted, they'd basically stopped working on it because testing and fixing bugs was so arduous, but now that it's really easy, they've made a lot of progress in a short space of time.

I had been considering picking up a GB Micro because I'd been Jon the mood to revisit a few GBA games, but this'll be more than adequate.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 03, 2016 9:22 
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Prince of Fops

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This morning, somewhere between Gatwick and East Croydon, I was actually in Canada blundering through an alien abduction. Nigella Lawson's sniper got herself killed on the first move by climbing atop a train carriage and making a sitting-yet-sultry duck of herself (forcing a reload. I know I know, but she was my only sniper).

Then Mark Ruffalo went carousing through that same carriage into what I thought was cover but turned out to be a prime position for a sectoid to knock six health off him. Having lost Ross Kemp, Fern Britten and Alexis Petridis in the two prior missions, I was keen to keep casulaties low so I kept Mark back and hunkered him down. A more sensibly positioned Nigella was able to pick off his assailant and the little dude who was brain-docking with him.

Louise Wener was charging forth with her shotty to grab the Meld, supported by Princess Diana. Now we had the Meld, we just needed to clear up the aliens, but couldn't find them anywhere. Suddenly, two came from behind us, where poor old Mark Ruffalo was marooned on his own. Luckily, and awesomely, Mark Ruffalo took one of the aliens down with Overwatch while everyone else dashed back to support. But before they could get there, Mark Ruffalo took down the other alien with a very long range and speculative round of machine gun fire.

Which is definitely the best thing I've done on a train.

I don't know if this Plus version is a little harder, but I'm finding the aliens more aggressive than on other versions. I am only playing on Normal because I am a wuss.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 03, 2016 9:29 
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Findus Fop wrote:
This morning, somewhere between Gatwick and East Croydon, I was actually in Canada blundering through an alien abduction. Nigella Lawson's sniper got herself killed on the first move by climbing atop a train carriage and making a sitting-yet-sultry duck of herself (forcing a reload. I know I know, but she was my only sniper).

Then Mark Ruffalo went carousing through that same carriage into what I thought was cover but turned out to be a prime position for a sectoid to knock six health off him. Having lost Ross Kemp, Fern Britten and Alexis Petridis in the two prior missions, I was keen to keep casulaties low so I kept Mark back and hunkered him down. A more sensibly positioned Nigella was able to pick off his assailant and the little dude who was brain-docking with him.

Louise Wener was charging forth with her shotty to grab the Meld, supported by Princess Diana. Now we had the Meld, we just needed to clear up the aliens, but couldn't find them anywhere. Suddenly, two came from behind us, where poor old Mark Ruffalo was marooned on his own. Luckily, and awesomely, Mark Ruffalo took one of the aliens down with Overwatch while everyone else dashed back to support. But before they could get there, Mark Ruffalo took down the other alien with a very long range and speculative round of machine gun fire.

Which is definitely the best thing I've done on a train.

I don't know if this Plus version is a little harder, but I'm finding the aliens more aggressive than on other versions. I am only playing on Normal because I am a wuss.

This isn't the dreams and nightmares thread.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 03, 2016 10:22 
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Prince of Fops

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Mr Dave wrote:
Findus Fop wrote:
This morning, somewhere between Gatwick and East Croydon, I was actually in Canada blundering through an alien abduction. Nigella Lawson's sniper got herself killed on the first move by climbing atop a train carriage and making a sitting-yet-sultry duck of herself (forcing a reload. I know I know, but she was my only sniper).

Then Mark Ruffalo went carousing through that same carriage into what I thought was cover but turned out to be a prime position for a sectoid to knock six health off him. Having lost Ross Kemp, Fern Britten and Alexis Petridis in the two prior missions, I was keen to keep casulaties low so I kept Mark back and hunkered him down. A more sensibly positioned Nigella was able to pick off his assailant and the little dude who was brain-docking with him.

Louise Wener was charging forth with her shotty to grab the Meld, supported by Princess Diana. Now we had the Meld, we just needed to clear up the aliens, but couldn't find them anywhere. Suddenly, two came from behind us, where poor old Mark Ruffalo was marooned on his own. Luckily, and awesomely, Mark Ruffalo took one of the aliens down with Overwatch while everyone else dashed back to support. But before they could get there, Mark Ruffalo took down the other alien with a very long range and speculative round of machine gun fire.

Which is definitely the best thing I've done on a train.

I don't know if this Plus version is a little harder, but I'm finding the aliens more aggressive than on other versions. I am only playing on Normal because I am a wuss.

This isn't the dreams and nightmares thread.


wait till you hear about what happened with Gordon Ramsay and Marilyn Monroe in the barracks.


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 Post subject: Re: Playstation Vita
PostPosted: Thu Aug 11, 2016 14:08 
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Prince of Fops

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I suspect most people who own a Vita here already own Persona 4 Golden. But if you don't, you can pick it up for a bargainous £6.99 on the Playstation Store


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 Post subject: Re: Playstation Vita
PostPosted: Fri Oct 21, 2016 9:16 
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Prince of Fops

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Doctor Glyndwr wrote:
Steamworld Heist has been getting a good airing during my commute, although I've hit an annoying difficulty spike.


This has been commuter game of the last couple of weeks. Really enjoying it.
Which bots are your preferred companions? Payday and Beatriz seem to be my regulars, though I feel bad for leaving my buddy seabrass at home so often. He's now too many levels down, as is the red neck bot, whose kill shot could be a valuable perk if I'd known about it earlier.

And what brilliant music in the bars!


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 Post subject: Re: Playstation Vita
PostPosted: Fri Oct 21, 2016 10:29 
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Findus Fop wrote:
Which bots are your preferred companions? Payday and Beatriz seem to be my regulars, though I feel bad for leaving my buddy seabrass at home so often. He's now too many levels down, as is the red neck bot, whose kill shot could be a valuable perk if I'd known about it earlier.

I favour mobility and fast killing, so Sally (for Kill Shot), Payroll (for speeeeed), often Piper for Inspire/heal (but I don't often give her sniper weapons), Ivanski (for heavy weapon support and tanking when I fuck up my party movement.)


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 Post subject: Re: Playstation Vita
PostPosted: Fri Oct 21, 2016 12:58 
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Prince of Fops

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Doctor Glyndwr wrote:
Findus Fop wrote:
Which bots are your preferred companions? Payday and Beatriz seem to be my regulars, though I feel bad for leaving my buddy seabrass at home so often. He's now too many levels down, as is the red neck bot, whose kill shot could be a valuable perk if I'd known about it earlier.

I favour mobility and fast killing, so Sally (for Kill Shot), Payroll (for speeeeed), often Piper for Inspire/heal (but I don't often give her sniper weapons), Ivanski (for heavy weapon support and tanking when I fuck up my party movement.)


dangit, I knew I made a mistake neglecting Sally. She's a lowly Level 2 and I'm a couple of missions into the third act.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 14:03 
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Prince of Fops

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This is totally a multi-format game, but sounds ideally suited to the Vita:

Vostok Inc review on Eurogamer

Shoot shit. Build shit.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 15:38 
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Yeah, I liked the look of that too. Didn't realise it was on Vita.

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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 15:39 
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As someone who'll be spending almost thirty hours on planes in the next three weeks, this interests me.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Jul 26, 2017 15:43 
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As someone who can't make his hands into the correct claw shape to use his Vita, it doesn't :(

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 Post subject: Re: Playstation Vita
PostPosted: Thu Jul 27, 2017 21:43 
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ah very nice, some new spice in the vita, when going to moldova next month..

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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 10:34 
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Doctor Glyndwr wrote:
As someone who'll be spending almost thirty hours on planes in the next three weeks, this interests me.


Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 10:51 
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Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 11:09 
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Prince of Fops

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Doctor Glyndwr wrote:
Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.


Ha, I've been having the exact same grumble with my Sony headphones and this game. Sadly i have to stick a lead in to avoid rebooting the game. Cyberpunk my arse.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 28, 2017 11:13 
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My old LG Bluetooth 'phones did the same thing. I assume the Vita does something weird, and Bose have added a workaround. Hurrah for buying headphones with user-updateable firmware I guess.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Aug 04, 2017 9:04 
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Findus Fop wrote:
This is totally a multi-format game, but sounds ideally suited to the Vita:

Vostok Inc review on Eurogamer

Shoot shit. Build shit.


the playstation store only offers me the ps4 version at the moment:( or is it a bundle?

this months psplus offering down the well looks nice too..

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 Post subject: Re: Playstation Vita
PostPosted: Fri Aug 04, 2017 10:28 
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romanista wrote:
Findus Fop wrote:
This is totally a multi-format game, but sounds ideally suited to the Vita:

Vostok Inc review on Eurogamer

Shoot shit. Build shit.


the playstation store only offers me the ps4 version at the moment:( or is it a bundle?

this months psplus offering down the well looks nice too..


It doesn't look to be out on the Vita yet (Vostok).

I've downloaded Downwell, will give it a fumble later.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:01 
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btw, i might have asked this before , but i always though there were some good tare-mode shooters on the vita, but can't seem to find any http://shmups.system11.org/viewtopic.php?f=1&t=41801 (except for hacking it)


downfall has it, btw https://www.youtube.com/watch?v=LVNQ_qTPJXY

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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:21 
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I remember there being some good PSP games that did that , and most of those will be available on the Vita as well (Capcom collections and some pinball ones are the things I can remember without googling for them)

Neogaf thread with the same question from 3 years ago : http://www.neogaf.com/forum/showthread.php?t=907067


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:29 
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Well that is what i heard to, but i can't seem to find any on the playstation store (like the port of super star soldier)...

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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 9:48 
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mmm it really is a shame that the psx classics on the pasture don't offer dodonpachi here.. from that thread i see only cap com classics reloaded https://en.wikipedia.org/wiki/Capcom_Cl ... n_Reloaded as a possibility, but.. 1943 is not really dodonpachi..

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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 09, 2017 10:24 
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So the other option , and I know this is messy is to use a US account on your vita

We have some things which are not available to the Americans / Canadians (for no real reason) and they have stuff that's not available to us

Sign out of the PSN store and then click this link (if you are signed in - it will try to take you to the European page which does not exist)

https://store.playstation.com/#!/en-ca/games/super-star-soldier-(ps3-psp)/cid=UP0555-NPUF30010_00-SUPERSTARSOLEH06

Which will take you to Star Soldier (the game mentioned in the thread above) which is compatible with the Vita and costs $6 (Canadian)

Games on the Vita *are* region free , but you cant have more than one account on a memory card , and to switch you need to turn the vita off / swap cards / turn it back on and wait for it to rebuild its database which is a faff if your doing it on a regular basis.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 23, 2017 15:56 
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Doctor Glyndwr wrote:
Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.

I've now played a ton of this (completed it twice.) It's pretty good. Message ends.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Sep 05, 2017 9:27 
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Prince of Fops

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Doctor Glyndwr wrote:
Doctor Glyndwr wrote:
Findus Fop wrote:
Don't know if you tried Neon Chrome, a ps plus freebie recently. Just started it and seems to be a very enjoyable rogue game. Cyberpunk setting, excellent synthy sound track.

I have. I initially hated it because it's one of the Vita games that uses too much RAM, so you can't go into Settings without quitting the game. But then Bose fixed the bug on my headphones that meant I had to toggle Bluetooth on and off before I could get sound, so now I think I can play it again.

I've now played a ton of this (completed it twice.) It's pretty good. Message ends.


I didn't get terribly far. Got stuck on a millipede-type boss on the second level and stopped playing. Will return at some point. Message, thrillingly, to be continued.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Sep 05, 2017 10:08 
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Findus Fop wrote:
Got stuck on a millipede-type boss on the second level and stopped playing.
That's the toughest boss I think. Mostly it's about learning patterns. It has three phases where it spits out variations on mines and offensive drones. Keep moving and keep dodging those mines. Swap your attention back and forth between clearing the drones and attacking the boss. When you attack the boss, focus fire on one section to drain its shield and then destroy it before moving back to clearing drones. If you damage a section but then wait too long, it'll regenerate, which means you wasted your time. I mostly prefer the assault rifle for this, but the shotgun can do in a pinch; the ion variants do more damage against mechanical targets. If you have no choices you can make do with the SMG or burst rifle. With shotguns, you'll have to get close to focus the spread onto one or two segments of the boss's body. Most of the "special" weapons (the purple ones) are too situational to be worth bothering with, I stick to the basics.

If in doubt, start at level 1 and play up -- you'll be more upgraded when you get to that boss. Best classes are hacker (for money) or cyber psycho (for sheer damage dealing.)

If it comes to it, you can just grind out some damage and health upgrades by playing through as hacker a few times. Buy those and the "slot" upgrades for cybermods much more than you buy luck or energy. As hacker, get rid of the drone when you run out of upgrade slots, it's less useful as you play further.

Best cybermods: try and get the +30% damage against bosses one. The one that gives you +40% energy, combined with the one that gives you money for energy every time you complete a level, will net you +1500-2500 per level you complete, which is loads. All the ones that boost health are worth getting, as are the ones that buff movement speed for dodging. Buffs to reload speed are good. Perhaps my favourite is the one that makes the first shot out of each mag do explosive damage -- it's huge, and turns high level shotguns into one-shot-kill guns against almost everything.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Sep 05, 2017 11:56 
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Prince of Fops

Joined: 14th May, 2009
Posts: 2470
Doctor Glyndwr wrote:
Findus Fop wrote:
Got stuck on a millipede-type boss on the second level and stopped playing.
That's the toughest boss I think. Mostly it's about learning patterns. It has three phases where it spits out variations on mines and offensive drones. Keep moving and keep dodging those mines. Swap your attention back and forth between clearing the drones and attacking the boss. When you attack the boss, focus fire on one section to drain its shield and then destroy it before moving back to clearing drones. If you damage a section but then wait too long, it'll regenerate, which means you wasted your time. I mostly prefer the assault rifle for this, but the shotgun can do in a pinch; the ion variants do more damage against mechanical targets. If you have no choices you can make do with the SMG or burst rifle. With shotguns, you'll have to get close to focus the spread onto one or two segments of the boss's body. Most of the "special" weapons (the purple ones) are too situational to be worth bothering with, I stick to the basics.

If in doubt, start at level 1 and play up -- you'll be more upgraded when you get to that boss. Best classes are hacker (for money) or cyber psycho (for sheer damage dealing.)

If it comes to it, you can just grind out some damage and health upgrades by playing through as hacker a few times. Buy those and the "slot" upgrades for cybermods much more than you buy luck or energy. As hacker, get rid of the drone when you run out of upgrade slots, it's less useful as you play further.

Best cybermods: try and get the +30% damage against bosses one. The one that gives you +40% energy, combined with the one that gives you money for energy every time you complete a level, will net you +1500-2500 per level you complete, which is loads. All the ones that boost health are worth getting, as are the ones that buff movement speed for dodging. Buffs to reload speed are good. Perhaps my favourite is the one that makes the first shot out of each mag do explosive damage -- it's huge, and turns high level shotguns into one-shot-kill guns against almost everything.


This is tremendous! Thanks Doc. Will give it another go on the train tonight.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 9:49 
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Participant in dramatic games

Joined: 30th Mar, 2008
Posts: 3632
Location: United Provinces
so it's over (no plus games anymore as well, i had hoped on a grand finale of some sorts)

https://www.eurogamer.net/articles/2019 ... nding-down
a little obituary:

Bought my second hand vita 3 years ago for about 100 euros (just before we knew of the switch)...

still, mine has such a nice library =, all fitting on the included mem card
- Geometry wars.. so beatiful on the screen
- TempestX
- God of war: Sparta (psp)
- pong (psone)

- pixeljunk shooter ultimate...
-resogun (the pleasant surprise when you get this for free because i already had the ps4 version)
- monkey ball
- luftrausers
- Everybody's golf
- EDF!
- Hitman
-Katamari
- Minecraft
- Downfall.


it's just a perfectly formed little arcade heaven on the go.. (which is kind of funny, since sony always gets the 'only focussed on home console and not on portable experience'-rep, but that gave space to these lovely third party games, still looking so beautiful)

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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:34 
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Prince of Fops

Joined: 14th May, 2009
Posts: 2470
romanista wrote:
so it's over (no plus games anymore as well, i had hoped on a grand finale of some sorts)

https://www.eurogamer.net/articles/2019 ... nding-down
a little obituary:

Bought my second hand vita 3 years ago for about 100 euros (just before we knew of the switch)...

still, mine has such a nice library =, all fitting on the included mem card
- Geometry wars.. so beatiful on the screen
- TempestX
- God of war: Sparta (psp)
- pong (psone)

- pixeljunk shooter ultimate...
-resogun (the pleasant surprise when you get this for free because i already had the ps4 version)
- monkey ball
- luftrausers
- Everybody's golf
- EDF!
- Hitman
-Katamari
- Minecraft
- Downfall.


it's just a perfectly formed little arcade heaven on the go.. (which is kind of funny, since sony always gets the 'only focussed on home console and not on portable experience'-rep, but that gave space to these lovely third party games, still looking so beautiful)


thanks for the list, there's a few on there that I don't have e.g. EDF and Katamari. Had no idea there was Geometry Wars available on it.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:37 
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Prince of Fops

Joined: 14th May, 2009
Posts: 2470
Findus Fop wrote:
romanista wrote:
so it's over (no plus games anymore as well, i had hoped on a grand finale of some sorts)

https://www.eurogamer.net/articles/2019 ... nding-down
a little obituary:

Bought my second hand vita 3 years ago for about 100 euros (just before we knew of the switch)...

still, mine has such a nice library =, all fitting on the included mem card
- Geometry wars.. so beatiful on the screen
- TempestX
- God of war: Sparta (psp)
- pong (psone)

- pixeljunk shooter ultimate...
-resogun (the pleasant surprise when you get this for free because i already had the ps4 version)
- monkey ball
- luftrausers
- Everybody's golf
- EDF!
- Hitman
-Katamari
- Minecraft
- Downfall.


it's just a perfectly formed little arcade heaven on the go.. (which is kind of funny, since sony always gets the 'only focussed on home console and not on portable experience'-rep, but that gave space to these lovely third party games, still looking so beautiful)


thanks for the list, there's a few on there that I don't have e.g. EDF and Katamari. Had no idea there was Geometry Wars available on it.


Which is the EDF to get? There's EDF 2017 and EDF 2 (though both are too pricey at the mo for me to justify)


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:39 
8-Bit Champion
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Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13379
I'd also add Spelunky to the list which I found perfect to play on the Vita.

** edit ** - oh and Resogun , and Rogue Legacy and tXk


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 10:46 
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Prince of Fops

Joined: 14th May, 2009
Posts: 2470
Indeed, the Vita's best games are rarely exclusives, but it's often a brilliant vehicle for multi-platform games. I'd also add:

Hotline Miami
XCOM
Steamworld Dig 1+2
Steamworld Heist
Rayman Legends
Sky Force Anniversary
Fez
Deadbolt
Iconoclasts
Papers, Please


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 11:22 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12221
Poor PS Vita. It’s such a tidy bit of kit with a host of features that hardly got used. The rear touchpad will surely go down in history as the most baffling feature on a handheld.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 22, 2019 11:59 
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Prince of Fops

Joined: 14th May, 2009
Posts: 2470
Satsuma wrote:
Poor PS Vita. It’s such a tidy bit of kit with a host of features that hardly got used. The rear touchpad will surely go down in history as the most baffling feature on a handheld.


I can't even fathom how that became a thing. How did someone say it out loud in a meeting without them being laughed out of the room.


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