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Dungeons and Dragons https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=7014 |
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Author: | Squirt [ Tue Jan 12, 2021 13:42 ] |
Post subject: | Re: Dungeons and Dragons |
I keep on forgetting to use my Guidance spell before people do stuff. Everyone's missing out on an additional d4! Please all do ask for Xunt's blessing before attempting anything tricky! |
Author: | Mr Dave [ Tue Jan 12, 2021 13:45 ] |
Post subject: | Re: Dungeons and Dragons |
Meanwhie, #I'm also fairly chuffed. I think yesterday was maybe the first time in 7(?) sessions that my bardic inspiration die was actually used by the person I gave it to. |
Author: | sdg [ Tue Jan 12, 2021 14:21 ] |
Post subject: | Re: Dungeons and Dragons |
Anyone who's sent their email should have access. How is navigation, are all of the entry links working? Not all are populated, but the majority that I've put in so far should be and even if they're not, the link should still work it will just take to a page with only a title. |
Author: | Zardoz [ Tue Jan 12, 2021 14:27 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: Now. Has everyone added their pennies to their account? Fuck no. |
Author: | Zardoz [ Tue Jan 12, 2021 14:29 ] |
Post subject: | Re: Dungeons and Dragons |
I didn't produce a fresh batch of Goodberries last night. |
Author: | Squirt [ Tue Jan 12, 2021 14:32 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: Now. Has everyone added their pennies to their account? I'm carrying the peh-rrrrrrrrrrrrrrrrrrrrrrrrul and ruby. The scroll of darkness sounds like an Ivo type thing. I will grab the scroll, and Zardoth's cash to "take care" of it for him. |
Author: | Dimrill [ Tue Jan 12, 2021 14:59 ] |
Post subject: | Re: Dungeons and Dragons |
Don't forget the bone case! Looks fancy. |
Author: | Zardoz [ Tue Jan 12, 2021 15:05 ] |
Post subject: | Re: Dungeons and Dragons |
Also thinking of ditching one of my 3 restorative spells* for: Entangle Casting Time: 1 action Range: 90 feet Components: V S Duration: Up to 1 minute Classes: Druid Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself. When the spell ends, the conjured plants wilt away. * Cure Wounds (Touch) 1d8 +3 * Healing Word (60ft Range) 1d4 +3 (Handy for a Rummager in trouble but away from group) * Goodberry - Been handy to have a few hit points to dish out to everyone so far but it's limited and eaters use an action consuming them in combat. Thoughts? |
Author: | Zardoz [ Tue Jan 12, 2021 15:09 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: Don't forget the bone case! Looks fancy. Is this a hollowed bone for putting scrolls etc in or a fancy briefcase sort of thing? Kinda of interested as it's a natural product |
Author: | Dimrill [ Tue Jan 12, 2021 15:10 ] |
Post subject: | Re: Dungeons and Dragons |
hollowed bone iirc. |
Author: | Mr Dave [ Tue Jan 12, 2021 15:11 ] |
Post subject: | Re: Dungeons and Dragons |
Does it affect only enemies? Because our gang isn't really all that good at strength... (In that we have, as a party, a net +0 on strength. Ivo is so not-strong he may even heal foes when he punches them) |
Author: | Zardoz [ Tue Jan 12, 2021 15:17 ] |
Post subject: | Re: Dungeons and Dragons |
Mr Dave wrote: Does it affect only enemies? Because our gang isn't really all that good at strength... (In that we have, as a party, a net +0 on strength. Ivo is so not-strong he may even heal foes when he punches them) Everyone, apart from Wood Elves like moi. Was thinking it might be useful for slowing down approaching things (before we range fuck them) also handy for helping us escape if needs be. |
Author: | Squirt [ Tue Jan 12, 2021 15:18 ] |
Post subject: | Re: Dungeons and Dragons |
Control spells are good - entangle a bunch of enemies and the rest of us can safely blap them from a distance. You could've locked down a whole group of zombies and they'd have been helpless and no threat. |
Author: | Zardoz [ Tue Jan 12, 2021 15:18 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: hollowed bone iirc. Can I has it? Might start branching out into wind chimes. |
Author: | Zardoz [ Tue Jan 12, 2021 15:19 ] |
Post subject: | Re: Dungeons and Dragons |
Squirt wrote: Control spells are good - entangle a bunch of enemies and the rest of us can safely blap them from a distance. You could've locked down a whole group of zombies and they'd have been helpless and no threat. Think I'll take Entangle then... think I'll drop Goodberry unless there's an objection from my user base |
Author: | Dimrill [ Tue Jan 12, 2021 15:20 ] |
Post subject: | Re: Dungeons and Dragons |
Think it comes with the scroll. Ask Ivo, suppos. |
Author: | Squirt [ Tue Jan 12, 2021 15:20 ] |
Post subject: | Re: Dungeons and Dragons |
Mr Dave wrote: Does it affect only enemies? Because our gang isn't really all that good at strength... (In that we have, as a party, a net +0 on strength. Ivo is so not-strong he may even heal foes when he punches them) Tis true, i could spend all day punching someone and never hurt them at all. |
Author: | Zardoz [ Tue Jan 12, 2021 15:22 ] |
Post subject: | Re: Dungeons and Dragons |
Hmm, I was sure difficult terrain didn't effect me as I'm a Wood Elf or Druid... cant seem to find anything now. Maybe it was a spell I saw higher up the pecking order. |
Author: | Dimrill [ Tue Jan 12, 2021 15:24 ] |
Post subject: | Re: Dungeons and Dragons |
I know you used such a thing to hide from goblin archers in our first combat. dum dum de dum, dum de dum TWIG LIFE. |
Author: | Squirt [ Tue Jan 12, 2021 15:26 ] |
Post subject: | Re: Dungeons and Dragons |
Zardoz wrote: Hmm, I was sure difficult terrain didn't effect me as I'm a Wood Elf or Druid... cant seem to find anything now. Maybe it was a spell I saw higher up the pecking order. It's ranged though, so you could entanlge a bunch of orcs from 90ft away and then we can cheerfully hurl rocks at them in safety. |
Author: | Dimrill [ Tue Jan 12, 2021 15:28 ] |
Post subject: | Re: Dungeons and Dragons |
Zardoz wrote: Dimrill wrote: Now. Has everyone added their pennies to their account? Fuck no. I mean, BLOODY HELL you still haven't added the previous loots. OR altered your char sheet to have milestone based level advancement. You're terrible at paperwork! |
Author: | myp [ Tue Jan 12, 2021 15:31 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: Zardoz wrote: Dimrill wrote: Now. Has everyone added their pennies to their account? Fuck no. I mean, BLOODY HELL you still haven't added the previous loots. OR altered your char sheet to have milestone based level advancement. You're terrible at paperwork! Why bother when we have Ermintrude the Admin Assistant? |
Author: | Dimrill [ Tue Jan 12, 2021 15:32 ] |
Post subject: | Re: Dungeons and Dragons |
Shurrup and fix my boots. |
Author: | Zardoz [ Tue Jan 12, 2021 15:43 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: Zardoz wrote: Dimrill wrote: Now. Has everyone added their pennies to their account? Fuck no. I mean, BLOODY HELL you still haven't added the previous loots. OR altered your char sheet to have milestone based level advancement. You're terrible at paperwork! I NEVER WENT TO SCHOOL OK!!! THAT'S WHY I TALK TO CRITTERS AND TWIGS |
Author: | sdg [ Tue Jan 12, 2021 15:45 ] |
Post subject: | Re: Dungeons and Dragons |
The bone was a bone tube and the spell scroll of darkness was contained within it. I think it would make a delightful windchime. Based on who you acquired it from, I think it's very likely he simply hollowed out a bone and repurposed it as a scroll case. |
Author: | Zardoz [ Tue Jan 12, 2021 15:55 ] |
Post subject: | Re: Dungeons and Dragons |
sdg wrote: I think it would make a delightful windchime. That's enough for me. It'll be a lovely addition to our 'Goth Garden' at Rummage Manor |
Author: | myp [ Tue Jan 12, 2021 16:09 ] |
Post subject: | Re: Dungeons and Dragons |
I have done a little update: https://sdndg.uk/ |
Author: | myp [ Tue Jan 12, 2021 16:18 ] |
Post subject: | Re: Dungeons and Dragons |
Apparently image maps aren't a thing anymore so I haven't been able to divide up the banner into separate profile links (yet). But I'm working on it! |
Author: | Squirt [ Tue Jan 12, 2021 16:31 ] |
Post subject: | Re: Dungeons and Dragons |
Zardoz wrote: sdg wrote: I think it would make a delightful windchime. That's enough for me. It'll be a lovely addition to our 'Goth Garden' at Rummage Manor Baring in mind we got the hollowed out bone from a zombie collecting, grave robbing Necromancer we might want to consider the probable source of that bone. |
Author: | Dimrill [ Tue Jan 12, 2021 16:32 ] |
Post subject: | Re: Dungeons and Dragons |
Big enough to fit a scroll in I'm guessing coo or hippo. |
Author: | Dimrill [ Tue Jan 12, 2021 16:52 ] |
Post subject: | Re: Dungeons and Dragons |
S'enough ruins aroond we. I'm surprised Hamon Toast's gaff was so far away. |
Author: | Zardoz [ Tue Jan 12, 2021 17:10 ] |
Post subject: | Re: Dungeons and Dragons |
Squirt wrote: Baring in mind we got the hollowed out bone from a zombie collecting, grave robbing Necromancer we might want to consider the probable source of that bone. Just as likely it was from under Sister Wendy's bed. |
Author: | Zardoz [ Tue Jan 12, 2021 18:21 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: I know you used such a thing to hide from goblin archers in our first combat. dum dum de dum, dum de dum TWIG LIFE. That’s mask of the wild, good sir. |
Author: | Dimrill [ Tue Jan 12, 2021 18:24 ] |
Post subject: | Re: Dungeons and Dragons |
Yeah but you were able to move unobstructed in woods in order to hyud. |
Author: | Dimrill [ Tue Jan 12, 2021 18:26 ] |
Post subject: | Re: Dungeons and Dragons |
Turns oot D&D Beyond haven't implemented a raft of Tasha Slappa's content as it needs to rework stuff in order to do so. |
Author: | Zardoz [ Tue Jan 12, 2021 23:18 ] |
Post subject: | Re: Dungeons and Dragons |
Dimrill wrote: I know you used such a thing to hide from goblin archers in our first combat. dum dum de dum, dum de dum TWIG LIFE. Maybe I’m confusing it with Fleet of Foot, 35ft movement so even when on hard ground I go further than average? Dunno now... |
Author: | Mr Dave [ Tue Jan 12, 2021 23:55 ] |
Post subject: | Re: Dungeons and Dragons |
No zardart today? Most disappointing. |
Author: | Zardoz [ Wed Jan 13, 2021 0:50 ] |
Post subject: | Re: Dungeons and Dragons |
Not had time yet... |
Author: | Zardoz [ Wed Jan 13, 2021 10:03 ] |
Post subject: | Re: Dungeons and Dragons |
Entangle has been taken... Goodberry has been left. Just figured that while nice to help everyone a little bit it's probably more useful to be able to cure badly injured with a chunk of hit points. Let's see how this decision lets us all down! |
Author: | Mr Dave [ Wed Jan 13, 2021 14:50 ] |
Post subject: | Re: Dungeons and Dragons |
A reminder for ext time that Shuu is looking at the zombie body with the spider bite, and thinking that maybe some protection from spiders is in order if there are giant spiders around., Like anti posions and the like. May perhap our druid/bear/spider/wolf knows more about the effects of spiders and how to counteract them. |
Author: | Dimrill [ Wed Jan 13, 2021 14:53 ] |
Post subject: | Re: Dungeons and Dragons |
Ermintrude is naturally resistant to poison. I suspect the storming of Echo Cave is a while away considering we need to, probably quite urgently, take care of the danger at Wyvern Torrrrrrrrrr AND storm a castle. |
Author: | Zardoz [ Wed Jan 13, 2021 14:57 ] |
Post subject: | Re: Dungeons and Dragons |
Mr Dave wrote: May perhap our druid/bear/spider/wolf knows more about the effects of spiders and how to counteract them. Yes. Cut their fucking heads off. |
Author: | Zardoz [ Wed Jan 13, 2021 14:58 ] |
Post subject: | Re: Dungeons and Dragons |
BEHOLD! Shuu's new Billowing Cape of Billowing! |
Author: | sdg [ Wed Jan 13, 2021 15:00 ] |
Post subject: | Re: Dungeons and Dragons |
Giphy "let's rock!": https://media2.giphy.com/media/TjGdZXZot4dEj3Iblj/giphy-loop.mp4 |
Author: | sdg [ Wed Jan 13, 2021 15:01 ] |
Post subject: | Re: Dungeons and Dragons |
sdg wrote: Giphy "let's rock!": https://media0.giphy.com/media/3o6gEdaz1ujVvncag8/giphy-loop.mp4 Oh giphy, you have failed me. |
Author: | Zardoz [ Wed Jan 13, 2021 15:07 ] |
Post subject: | Re: Dungeons and Dragons |
I've a level 2 Druid spell Protection from Poison which cures 1 persons from 1 type of poisoning. I'll get that prepped before we go Spider hunting. |
Author: | Dimrill [ Wed Jan 13, 2021 15:08 ] |
Post subject: | Re: Dungeons and Dragons |
Pchaw no farting death? |
Author: | Zardoz [ Wed Jan 13, 2021 15:23 ] |
Post subject: | Re: Dungeons and Dragons |
Who’s to sayeth tis not another hallowed doubles weeketh?! |
Author: | Squirt [ Wed Jan 13, 2021 16:19 ] |
Post subject: | Re: Dungeons and Dragons |
I reckon that cloak gives Shuu a +3 to any "Dramatic Entrance" rolls he has to make. |
Author: | Zardoz [ Wed Jan 13, 2021 17:42 ] |
Post subject: | Re: Dungeons and Dragons |
The Last Fart of the Necromancer |
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