Be Excellent To Each Other

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 15:44 
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Heavy Metal Tough Guy

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Behold, the Featureless Amorphous Blob of Power!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:01 
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Squirt wrote:
Behold, the Featureless Amorphous Blob of Power!

My ears are burning

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:05 
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Squirt wrote:
Zardoz wrote:
Need to kit Ivo out with some goodies next.

Too Darn Right!

Other people have armour or staves or cloaks or boots, so I think Ivo would quite like some sort of magical hat, or maybe trousers.


You have Glassstaff's Glass Staff.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:15 
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Yeah, but since then everyones had a lot of other cool/odd stuff.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:16 
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Heavy Metal Tough Guy

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Dimrill wrote:
Squirt wrote:
Zardoz wrote:
Need to kit Ivo out with some goodies next.

Too Darn Right!

Other people have armour or staves or cloaks or boots, so I think Ivo would quite like some sort of magical hat, or maybe trousers.


You have Glassstaff's Glass Staff.

This is true, but I want more! MORE! Ivo craves more power so that he can crush unbelievers beneath his iron-shod boot do good work and spread joy.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:39 
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I suggest we reset on Monday. Leave the passive aggression/running around like a headless chicken at the door and work as a team again. I would quite like to get Myptik to level 5 (and beyond) and if we start pulling in different directions we’re bound to fail.

Zardoth wrote a lovely apology poem so let’s leave it at a that.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:47 
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Skillmeister

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Just the sort of thing a trojan horse would say. I warned you all aboot this.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:47 
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Heavy Metal Tough Guy

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Yup, there's quite probably still some nastiness lurking in the mine, especially as we know that Nezzar and his gang never explored it all.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:54 
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Skillmeister

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check the ceilings for lumps of flesh

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:55 
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I think a long rest would be beneficial.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:56 
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Maybe make a caltrop doormat outside of the Cowardly Dwarf's lodgings.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:57 
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Dimrill wrote:
check the ceilings for lumps of flesh

Isn't that just everywhere you've been? Walls and floors too.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 16:59 
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Dimrill wrote:
check the ceilings for lumps of flesh

You go and check.

Scandere, mihi satis est, ascendere!

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:00 
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Paws for thought

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Zardoz wrote:
I think a long rest would be beneficial.

Indeed, get dwif out, reunite with brother, rest, go mop up.

I suspect we've killed all the hard stuff, but I feel like Shuu could currently be felled by a squirrel


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:01 
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You won't be able to long rest, you've only been up for about five hours.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:03 
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I will defend Krung and Shuu with my life after their selfless bravery and showboating cape theatrics.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:04 
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sdg wrote:
You won't be able to long rest, you've only been up for about five hours.

We should stand perfectly still for a few hours then have a long rest.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:11 
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There's the matter of blocked water supply and THE BELLOWS to investigate too.

Happy to spider/rat Wild Shape and have a look about while we kill time. Or do we get the Cowardly Dwarf out as per Daves suggestion before coming back here?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:20 
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sdg wrote:
You won't be able to long rest, you've only been up for about five hours.

Damn insomnia

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:31 
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Hibernating Druid

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Couldn't Myptik put us to sleep magically though?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:33 
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Paws for thought

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Zardoz wrote:
Couldn't Myptik put us to sleep magically though?

For a minute.

I'm not going to be to rated for a minutes sleep .


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 17:35 
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Giphy "score card":
https://media3.giphy.com/media/kEp3wl0whBxeqW7LLm/giphy-loop.mp4

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 19:22 
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Heavy Metal Tough Guy

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Zardoz wrote:
Couldn't Myptik put us to sleep magically though?

Actually, only himself and Ermintrude I think. Elves and Half Elves are immune to magical sleep.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 19:24 
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Skillmeister

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See! His magic is only after me. He's a liability.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 19:27 
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Dimrill wrote:
See! His magic is only after me. He's a liability.

I’m the liability. Ok

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 19:35 
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I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 19:53 
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Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

Was it CoS you said you were playing? That’s supposed to be a lot of fun!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 19:59 
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Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

They’re probably boring and nice to each other

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 20:18 
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I bet the DM even remembers where all the keys are like a total boring normie.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 20:46 
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I bet they just leave corpses alone.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 20:53 
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I bet they let cats wander wherever they want as if they’re invisible.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Mar 10, 2021 20:57 
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Heavy Metal Tough Guy

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We've been talking for 90 mins and no one has even desecrated a corpse or soiled themselves. What kind of D&D is this?


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 11:41 
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Heavy Metal Tough Guy

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sdg wrote:
Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

Was it CoS you said you were playing? That’s supposed to be a lot of fun!

Yeah, CoS but with some Saltmarsh stuff chucked in!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 11:46 
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Squirt wrote:
sdg wrote:
Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

Was it CoS you said you were playing? That’s supposed to be a lot of fun!

Yeah, CoS but with some Saltmarsh stuff chucked in!

Ooh interesting, I've not bought the Saltmarsh book yet.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 11:51 
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I refuse to believe there are alternative games existing outside our own.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:28 
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I think I've calmed down enough to do this now.

LOOT!
Staff - black adamantine - magical - spider staff - Myptik
Rough notes
Map of mines
Black leather sack
190e - 38 each
130g - 26 each
15p - 3 each
9 gemstones
dwarven ale mug - Erm
potion healing - dave
mace - sunburst - lightbringer - cleric - Dave
small ring - magical protecion +1 AP - ivo

4 giant spider hides - leather armor 50g each OR studded 85g and three days - ignore movement restrictions on webbing.
3 vials of poison
2 Drow ears - Erm

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:30 
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Erm

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:30 
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What gemstone were they Gill?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:43 
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Dimrill wrote:
What gemstone were they Gill?

3 Malachite
5 Obsidian
1 Tiger Eye


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:43 
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Delicious.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:46 
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By the way, I'm glad that when the spiders poisoned us it didn't add the poisoned debuff too.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:48 
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With the Puffball spores we collected, can we lob them as is in the bottles or do we need to craft them into ‘poison grenades’?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 13:53 
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You'd need to craft them into something. If you throw the bottle, when it smashes the spore will release it's poison but it won't eject it with enough force to spread it so it would release harmlessly on the floor.
During crafting, you'd need to describe what you wanted to make, find appropriate materials, and then pass a fairly high DC attempt to craft the item without triggering the release and poisoning yourself.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 14:14 
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What if we throw the bottles at their faces?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 14:16 
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I'd like to point out I don't forge weapons of indiscriminate slaughter, so you'll have to find some other sap to do it.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 14:31 
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I bet you would for a magic tattoo needle.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 15:50 
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Heavy Metal Tough Guy

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Dimrill wrote:
I think I've calmed down enough to do this now.

LOOT!
Staff - black adamantine - magical - spider staff - Myptik
Rough notes
Map of mines
Black leather sack
190e - 38 each
130g - 26 each
15p - 3 each
9 gemstones
dwarven ale mug - Erm
potion healing - dave
mace - sunburst - lightbringer - cleric - Dave
small ring - magical protecion +1 AP - ivo

4 giant spider hides - leather armor 50g each OR studded 85g and three days - ignore movement restrictions on webbing.
3 vials of poison
2 Drow ears - Erm


Cheers! I'll take Zardoth's for safe keeping!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 16:06 
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Zardoz wrote:
What if we throw the bottles at their faces?

I knew you'd ask this! If you opted to attempt this, you'd have to roll an attack to see if you throw it hard enough to break and if you beat their AC, you'd then have to roll a dex check to see if you were able to aim it well enough to hit their face.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 16:20 
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Will save us time and money.

Plus any non-broken bottles will be a slip hazard for the enemies who could also then break the bottles on unsuccessful saves and give themselves poison and piercing damage.

Much simpler this way, cheers sdg.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Thu Mar 11, 2021 16:21 
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We could chuck them at the ceiling above them too.

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