Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 3449 posts ]  Go to page Previous  1 ... 40, 41, 42, 43, 44, 45, 46 ... 69  Next
Author Message
 Post subject: Re: Dungeons and Dragons
PostPosted: Sat Jan 30, 2021 18:46 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
myp wrote:
Cras wrote:
myp wrote:
Dimrill wrote:
I suspect that will be tested next week when you dragon ambush us (dragbush?).

Omg spoilers


Are you not literally going somewhere called Wyvern Hill or similar? I don't think it's named because the river Wyve passes nearby.

Yeah, but much like films and tv, I like to suspend my critical thinking and immerse myself in the world, not thinking too far ahead or too deeply about what’s coming up. It’s nice to have surprises and not be too “meta” about it all. I am happy to critique or delve deeper into stuff after the fact.

You’ve been to Wyvern Tor already :DD @Cras has a better idea of our game than you do lol.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sat Jan 30, 2021 18:58 
User avatar
Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 6515
Zardoz wrote:
We’re all learning :)

I feel like Ivo is new to this whole adventuring lark, having lead a fairly cloistered life up to now. He's bound to make tactical errors, choose sub-optimal actions and accidentally tentacle his fellow adventurers


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sat Jan 30, 2021 19:31 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
sdg wrote:
myp wrote:
Cras wrote:
myp wrote:
Dimrill wrote:
I suspect that will be tested next week when you dragon ambush us (dragbush?).

Omg spoilers


Are you not literally going somewhere called Wyvern Hill or similar? I don't think it's named because the river Wyve passes nearby.

Yeah, but much like films and tv, I like to suspend my critical thinking and immerse myself in the world, not thinking too far ahead or too deeply about what’s coming up. It’s nice to have surprises and not be too “meta” about it all. I am happy to critique or delve deeper into stuff after the fact.

You’ve been to Wyvern Tor already :DD @Cras has a better idea of our game than you do lol.

Oh I know, I’m just saying for the purpose of immersion I ignore obvious signposting and foreshadowing.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sat Jan 30, 2021 22:49 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Squirt wrote:
Zardoz wrote:
We’re all learning :)

I feel like Ivo is new to this whole adventuring lark, having lead a fairly cloistered life up to now. He's bound to make tactical errors, choose sub-optimal actions and accidentally tentacle his fellow adventurers

Sounds like he needs GUIDANCE or something.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sat Jan 30, 2021 23:24 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
Attachment:
D6337891-2B47-4676-8DB1-67721BC58BCB.jpeg


You do not have the required permissions to view the files attached to this post.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sun Jan 31, 2021 1:08 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Druid DM? :'(

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sun Jan 31, 2021 4:55 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Insists on being dog for the entire game.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sun Jan 31, 2021 14:34 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Insists on healing, hiding and helping everyone you mean!

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sun Jan 31, 2021 15:23 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Insists on being dog for the entire game


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Sun Jan 31, 2021 15:40 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
You’ve got ADHD

Animal Deficit Hyperactivity Disorder

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 13:34 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
This works now: http://foundry.sdndg.uk/

First person to load it up every week will have to wait a few minutes for it to wake up, but then we can all login while we wait for Gilly (or me). Should be more responsive too.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 13:56 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
Feeling pretty fuckin miserable today. I'll try to attend tonight but I may well be not very responsive.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 14:13 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Foundry will make up for your lack of responsiveness!

If it helps I often feel absolutely dreadful currently, and you guys almost never fail to cheer me up.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 14:48 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
Dimrill wrote:
Feeling pretty fuckin miserable today. I'll try to attend tonight but I may well be not very responsive.

I'm sorry to hear this. I've been having a tough couple of weeks and I've found that Monday night D&D has been making me feel much better, or at least distracting me for the time we're playing. If you don't feel up to joining though, or decide you want to drop off early, don't feel like you have to stay.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 15:55 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Dimrill wrote:
Feeling pretty fuckin miserable today. I'll try to attend tonight but I may well be not very responsive.

No sweat mate, hope you can make it though x

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 17:22 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
I should be there. Expecting a phone call from the doctor at sometime during the evening, so may need a pause for a little while.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 17:57 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
He’s welcome to join in.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 18:25 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
myp wrote:
This works now: http://foundry.sdndg.uk/

First person to load it up every week will have to wait a few minutes for it to wake up, but then we can all login while we wait for Gilly (or me). Should be more responsive too.



Been looking at the "your Mill is loading and will be available shortly" for a good 30 minutes so far.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 18:26 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
I can also see that as of the now.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 19:18 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Dimrill wrote:
myp wrote:
This works now: http://foundry.sdndg.uk/

First person to load it up every week will have to wait a few minutes for it to wake up, but then we can all login while we wait for Gilly (or me). Should be more responsive too.



Been looking at the "your Mill is loading and will be available shortly" for a good 30 minutes so far.

30 mins? It’s always loaded up in 2-3 mins for me

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 19:23 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Same for me and on my admin page restart is greyed out. Contacting support now!

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 19:35 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Attachment:
ffs.png


You do not have the required permissions to view the files attached to this post.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 19:35 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Of course it has to be tonight...

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 20:27 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
It's working here. https://sdndg-mill.worldmill.online/join

For some reason the DNS forward isn't working.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 23:45 
User avatar
Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 6515
Good work all! A long, bloody, brutish night, with nothing but death, ears and scars to show for it. Ivo is thankful he has his magic defendy glass rod.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Mon Feb 01, 2021 23:56 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
A sloggy blood-bath that we're still in!

I'm stuck as a bloody Wood Elf now till I kip, ERGH!

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 0:02 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Krung saved the day, naturally.

Krung has had his bottom torn of by the rotatey thing.


You do not have the required permissions to view the files attached to this post.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 0:49 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Shuu (and Krung) did very well tonight! Shame most of your combatants couldn’t bask in the glory of your billowing cape as they died in their sleep.

Ivo held the bottom door magnificently. Bonfire and caltrops worked well in slowing the advance of the cowardly Goblins.

How on Earth will we regain our slots/health before we kill the rest of them?!

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 0:49 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Glad everyone could make it again tonight too.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 0:51 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
I’m exhausted after that, I’m so glad Foundry is automating a lot of the combat mechanics for me because that would have been loads to keep track of otherwise! Long combat but amazingly you all stayed up again. Zardoth tanked so much damage for everyone as a bear and then a giant toad, sorry you didn’t get to swallow anyone despite repeated attempts :DD
Myptik’s sleep spell almost completely nullified the action economy of the goblin army in the first wave. Ivo’s shield stopped him going down and rolling death saves and possibly even being dead for good. Those hobgoblins were big hitters and if they’d landed all attacks that should have without shield, you’d have been in a really tough spot. Shuu was a maniac with his Scimitar during the first wave and I loved the visual of the eldritch blasts and fireballs wizzing past his head as his cloak billowed while he spun round slicing through goblins left and right. Finally, Ermintrude; stationed at the door killing everyone who tried to enter until finally getting exasperated at a full round of everyone else failing to hit the Goblin captains, so running round the whole outside of the room to come back in the other door and kill both of them :DD

The Foundry modules automating some of the rolls/saves and having all of the actions/stats/spells close to hand meant I could devote more brainpower to trying to play the enemies tactically and make use of all of their special abilities and it was good to see how annoying goblins can be when they attack, disengage, retreat, then attack again.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 0:57 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 8:25 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Mr Dave wrote:
Krung saved the day, naturally.

Krung has had his bottom torn of by the rotatey thing.

Rotatey potatey

Glad you made it, Dimmers :kiss:

I now have cod-Latin incantations for all my spells, you’ll be glad to know

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 9:25 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
Zardoz wrote:
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

No problem, thanks to all of you for surviving your first full combat session and being patient with me while I ran all of the NPCs.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 9:25 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
myp wrote:
Mr Dave wrote:
Krung saved the day, naturally.

Krung has had his bottom torn of by the rotatey thing.


Glad you made it, Dimmers :kiss:


:this:


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 10:02 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
sdg wrote:
Zardoz wrote:
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

No problem, thanks to all of you for surviving your first full combat session and being patient with me while I ran all of the NPCs.

NEVER. ENDING. GOBLINS.

I feel like I’m getting a handle on my tactics now. Put them to sleep, stay out of the way, fire bolt any that my friends have woken up

Ignis sursum vestri asinum!

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 10:26 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
I feel like I’m getting a handle on my tactics now. Billow my cape, talk to my potato, ruthlessly murder any that have been put to sleep.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 10:54 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
myp wrote:
sdg wrote:
Zardoz wrote:
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

No problem, thanks to all of you for surviving your first full combat session and being patient with me while I ran all of the NPCs.

NEVER. ENDING. GOBLINS.



It's almost like you stormed a goblin castle!


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 10:57 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
sdg wrote:
myp wrote:
sdg wrote:
Zardoz wrote:
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

No problem, thanks to all of you for surviving your first full combat session and being patient with me while I ran all of the NPCs.

NEVER. ENDING. GOBLINS.



It's almost like you stormed a goblin castle!

What. Why didn’t you warn us

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:01 
User avatar
Ready for action

Joined: 9th Mar, 2009
Posts: 8548
Location: Top Secret Bunker
myp wrote:
sdg wrote:
myp wrote:
sdg wrote:
Zardoz wrote:
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

No problem, thanks to all of you for surviving your first full combat session and being patient with me while I ran all of the NPCs.

NEVER. ENDING. GOBLINS.



It's almost like you stormed a goblin castle!

What. Why didn’t you warn us


ZOMG Spoiler! Click here to view!
Attachment:
Sam-Fox.jpg


You do not have the required permissions to view the files attached to this post.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:37 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
Sorry I was so quiet. I normally bugger off and cut myself off from the world rather than let anyone see/hear me in a low.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:38 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
No need to apologise at all, glad you turned up mate. You just seemed a bit quieter that's all. Hope by playing it helped you bit x

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:39 
User avatar
Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 6515
Thanks for all that sdg! I bet there was a lot of paperwork keeping up with all the goblin stats / conditions!

It's definetly the case that crowd control and splitting up the bad guys to deal with in sections - whether by door or with sleep - totally saved our bacon then. If all of those had mobbed us, we might have had real problems.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:39 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Dimrill wrote:
Sorry I was so quiet. I normally bugger off and cut myself off from the world rather than let anyone see/hear me in a low.

You were fine, don’t worry. You were less talkative and I could tell you weren’t right, but as long as you still have the energy and patience to deal with my nonsense, I’d rather you were there than not, even if you meta-game hard and telegraph all the battles. ;) x

I’ve had some quiet weeks were I feel awful, but if I hadn’t shown up I’d have felt worse due to no social interaction/fomo

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:42 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
myp wrote:
I feel like I’m getting a handle on my tactics now. Put them to sleep, stay out of the way, fire bolt any that my friends have woken up

Mr Dave wrote:
I feel like I’m getting a handle on my tactics now. Billow my cape, talk to my potato, ruthlessly murder any that have been put to sleep.

I feel like I’m getting a handle on my tactics now. Be nice to furry creatures outside danger zones. Turn into the biggest beast I can and burst through doors.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 11:49 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
myp wrote:
NEVER. ENDING. GOBLINS.


Turn around
Look at what you see
Ugly face, from head to toe they're green

Make believe that I'm a Grizzly Bear
Give Myptik light
So he can make them burn
An ear crazed dwarf is the answer to our never ending goblins.
Aaaaaaaaaagh

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 12:00 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Motion for Ermintude's Axe to be henceforth referred to as: Sh'Niagh

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 12:11 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Character goals


You do not have the required permissions to view the files attached to this post.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 13:15 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
sdg wrote:
myp wrote:
sdg wrote:
Zardoz wrote:
Thanks again, sdg! Yeah those Hobgobs are bastards to hit! Their secondary attacks and cowardly escapes make them very annoying.

Tonight wasthe first time I’ve been knocked out of wild shape. Usually wears off or I switch back to do some other spell.

No problem, thanks to all of you for surviving your first full combat session and being patient with me while I ran all of the NPCs.

NEVER. ENDING. GOBLINS.



It's almost like you stormed a goblin castle!

Thinking we really should've been a bit more prepared. (This can be answered later, but I am wondering if we took this on a bit earlier than we were perhap supposed to... Would certainlly be interesting after the lost mines campaign to have a DMs view on what went on.)

Remind me to get more healing potions before we storm the next goblin castle!


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 13:19 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
When we decide to venture forth from this abattoir room I suggest utmost caution. They had 10 minutes to rally their troops while we bravely petted a taod. I wouldn't be surprised if this King has left that room.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.


Top
 Profile  
 
 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Feb 02, 2021 13:20 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Indeed, much searching for traps and caltrops should be done.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 3449 posts ]  Go to page Previous  1 ... 40, 41, 42, 43, 44, 45, 46 ... 69  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: PRISM and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.