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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 13:42 
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Heavy Metal Tough Guy

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I keep on forgetting to use my Guidance spell before people do stuff. Everyone's missing out on an additional d4! Please all do ask for Xunt's blessing before attempting anything tricky!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 13:45 
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Paws for thought

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Meanwhie, #I'm also fairly chuffed. I think yesterday was maybe the first time in 7(?) sessions that my bardic inspiration die was actually used by the person I gave it to.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 14:21 
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Anyone who's sent their email should have access. How is navigation, are all of the entry links working? Not all are populated, but the majority that I've put in so far should be and even if they're not, the link should still work it will just take to a page with only a title.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 14:27 
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Dimrill wrote:
Now. Has everyone added their pennies to their account?

Fuck no.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 14:29 
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Level 3 Wood Gimp

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I didn't produce a fresh batch of Goodberries last night.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 14:32 
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Heavy Metal Tough Guy

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Dimrill wrote:
Now. Has everyone added their pennies to their account? I'm carrying the peh-rrrrrrrrrrrrrrrrrrrrrrrrul and ruby. The scroll of darkness sounds like an Ivo type thing.


I will grab the scroll, and Zardoth's cash to "take care" of it for him.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 14:59 
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Skillmeister

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Don't forget the bone case! Looks fancy.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:05 
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Also thinking of ditching one of my 3 restorative spells* for:

Entangle
Casting Time: 1 action
Range: 90 feet
Components: V S
Duration: Up to 1 minute
Classes: Druid
Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
When the spell ends, the conjured plants wilt away.

* Cure Wounds (Touch) 1d8 +3
* Healing Word (60ft Range) 1d4 +3 (Handy for a Rummager in trouble but away from group)
* Goodberry - Been handy to have a few hit points to dish out to everyone so far but it's limited and eaters use an action consuming them in combat.

Thoughts?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:09 
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Level 3 Wood Gimp

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Dimrill wrote:
Don't forget the bone case! Looks fancy.

Is this a hollowed bone for putting scrolls etc in or a fancy briefcase sort of thing? Kinda of interested as it's a natural product :)

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:10 
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Skillmeister

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hollowed bone iirc.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:11 
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Paws for thought

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Does it affect only enemies?

Because our gang isn't really all that good at strength... (In that we have, as a party, a net +0 on strength. Ivo is so not-strong he may even heal foes when he punches them)


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:17 
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Mr Dave wrote:
Does it affect only enemies?

Because our gang isn't really all that good at strength... (In that we have, as a party, a net +0 on strength. Ivo is so not-strong he may even heal foes when he punches them)

Everyone, apart from Wood Elves like moi. Was thinking it might be useful for slowing down approaching things (before we range fuck them) also handy for helping us escape if needs be.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:18 
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Heavy Metal Tough Guy

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Control spells are good - entangle a bunch of enemies and the rest of us can safely blap them from a distance. You could've locked down a whole group of zombies and they'd have been helpless and no threat.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:18 
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Dimrill wrote:
hollowed bone iirc.

Can I has it? Might start branching out into wind chimes.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:19 
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Squirt wrote:
Control spells are good - entangle a bunch of enemies and the rest of us can safely blap them from a distance. You could've locked down a whole group of zombies and they'd have been helpless and no threat.

Think I'll take Entangle then... think I'll drop Goodberry unless there's an objection from my user base :D

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:20 
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Skillmeister

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Think it comes with the scroll. Ask Ivo, suppos.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:20 
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Heavy Metal Tough Guy

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Mr Dave wrote:
Does it affect only enemies?

Because our gang isn't really all that good at strength... (In that we have, as a party, a net +0 on strength. Ivo is so not-strong he may even heal foes when he punches them)

Tis true, i could spend all day punching someone and never hurt them at all.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:22 
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Level 3 Wood Gimp

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Hmm, I was sure difficult terrain didn't effect me as I'm a Wood Elf or Druid... cant seem to find anything now. Maybe it was a spell I saw higher up the pecking order.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:24 
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Skillmeister

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I know you used such a thing to hide from goblin archers in our first combat. dum dum de dum, dum de dum TWIG LIFE.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:26 
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Heavy Metal Tough Guy

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Zardoz wrote:
Hmm, I was sure difficult terrain didn't effect me as I'm a Wood Elf or Druid... cant seem to find anything now. Maybe it was a spell I saw higher up the pecking order.


It's ranged though, so you could entanlge a bunch of orcs from 90ft away and then we can cheerfully hurl rocks at them in safety.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:28 
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Zardoz wrote:
Dimrill wrote:
Now. Has everyone added their pennies to their account?

Fuck no.


I mean, BLOODY HELL you still haven't added the previous loots. OR altered your char sheet to have milestone based level advancement. You're terrible at paperwork!

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:31 
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Dimrill wrote:
Zardoz wrote:
Dimrill wrote:
Now. Has everyone added their pennies to their account?

Fuck no.


I mean, BLOODY HELL you still haven't added the previous loots. OR altered your char sheet to have milestone based level advancement. You're terrible at paperwork!

Why bother when we have Ermintrude the Admin Assistant?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:32 
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Skillmeister

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Shurrup and fix my boots.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:43 
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Level 3 Wood Gimp

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Dimrill wrote:
Zardoz wrote:
Dimrill wrote:
Now. Has everyone added their pennies to their account?

Fuck no.


I mean, BLOODY HELL you still haven't added the previous loots. OR altered your char sheet to have milestone based level advancement. You're terrible at paperwork!

I NEVER WENT TO SCHOOL OK!!! THAT'S WHY I TALK TO CRITTERS AND TWIGS :'(

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:45 
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The bone was a bone tube and the spell scroll of darkness was contained within it. I think it would make a delightful windchime. Based on who you acquired it from, I think it's very likely he simply hollowed out a bone and repurposed it as a scroll case.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 15:55 
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sdg wrote:
I think it would make a delightful windchime.

That's enough for me. It'll be a lovely addition to our 'Goth Garden' at Rummage Manor :luv:

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 16:09 
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I have done a little update: https://sdndg.uk/

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 16:18 
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Apparently image maps aren't a thing anymore so I haven't been able to divide up the banner into separate profile links (yet). But I'm working on it!

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 16:31 
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Heavy Metal Tough Guy

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Zardoz wrote:
sdg wrote:
I think it would make a delightful windchime.

That's enough for me. It'll be a lovely addition to our 'Goth Garden' at Rummage Manor :luv:

Baring in mind we got the hollowed out bone from a zombie collecting, grave robbing Necromancer we might want to consider the probable source of that bone.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 16:32 
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Big enough to fit a scroll in I'm guessing coo or hippo.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 16:52 
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S'enough ruins aroond we. I'm surprised Hamon Toast's gaff was so far away.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 17:10 
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Squirt wrote:
Baring in mind we got the hollowed out bone from a zombie collecting, grave robbing Necromancer we might want to consider the probable source of that bone.

Just as likely it was from under Sister Wendy's bed.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 18:21 
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Dimrill wrote:
I know you used such a thing to hide from goblin archers in our first combat. dum dum de dum, dum de dum TWIG LIFE.

That’s mask of the wild, good sir.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 18:24 
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Yeah but you were able to move unobstructed in woods in order to hyud.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 18:26 
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Turns oot D&D Beyond haven't implemented a raft of Tasha Slappa's content as it needs to rework stuff in order to do so.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 23:18 
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Dimrill wrote:
I know you used such a thing to hide from goblin archers in our first combat. dum dum de dum, dum de dum TWIG LIFE.

Maybe I’m confusing it with Fleet of Foot, 35ft movement so even when on hard ground I go further than average? Dunno now...

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 Post subject: Re: Dungeons and Dragons
PostPosted: Tue Jan 12, 2021 23:55 
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Paws for thought

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No zardart today? Most disappointing.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 0:50 
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Level 3 Wood Gimp

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Not had time yet...

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 10:03 
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Entangle has been taken... Goodberry has been left.

Just figured that while nice to help everyone a little bit it's probably more useful to be able to cure badly injured with a chunk of hit points.

Let's see how this decision lets us all down!

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 14:50 
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Paws for thought

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A reminder for ext time that Shuu is looking at the zombie body with the spider bite, and thinking that maybe some protection from spiders is in order if there are giant spiders around., Like anti posions and the like. May perhap our druid/bear/spider/wolf knows more about the effects of spiders and how to counteract them.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 14:53 
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Ermintrude is naturally resistant to poison. I suspect the storming of Echo Cave is a while away considering we need to, probably quite urgently, take care of the danger at Wyvern Torrrrrrrrrr AND storm a castle.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 14:57 
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Mr Dave wrote:
May perhap our druid/bear/spider/wolf knows more about the effects of spiders and how to counteract them.

Yes. Cut their fucking heads off.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 14:58 
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Level 3 Wood Gimp

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BEHOLD! Shuu's new Billowing Cape of Billowing!


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 15:00 
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Giphy "let's rock!":
https://media2.giphy.com/media/TjGdZXZot4dEj3Iblj/giphy-loop.mp4


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 15:01 
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sdg wrote:
Giphy "let's rock!":
https://media0.giphy.com/media/3o6gEdaz1ujVvncag8/giphy-loop.mp4

Oh giphy, you have failed me.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 15:07 
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Level 3 Wood Gimp

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I've a level 2 Druid spell Protection from Poison which cures 1 persons from 1 type of poisoning. I'll get that prepped before we go Spider hunting.

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 15:08 
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Skillmeister

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Pchaw no farting death?

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 15:23 
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Level 3 Wood Gimp

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Who’s to sayeth tis not another hallowed doubles weeketh?!

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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 16:19 
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Heavy Metal Tough Guy

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I reckon that cloak gives Shuu a +3 to any "Dramatic Entrance" rolls he has to make.


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 Post subject: Re: Dungeons and Dragons
PostPosted: Wed Jan 13, 2021 17:42 
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The Last Fart of the Necromancer


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