Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 317 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7
Author Message
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 0:03 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 8019
Location: Cardiff
Me and Lord Rixondale are half way through co-op.

We are having such fun we are considering slicing our brains in half and meshing together the hemispheres. FOR SCIENCE.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 12:58 
User avatar
Excellent Member

Joined: 10th Mar, 2009
Posts: 343
NervousPete wrote:
Me and Lord Rixondale are half way through co-op.

We are having such fun we are considering slicing our brains in half and meshing together the hemispheres. FOR SCIENCE.

I'm not, you fucking wierdo. Consider my xbox out of bounds.

ZOMG Spoiler! Click here to view!
;)


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 14:39 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
I was a bit disappointed that the DLC for this had no real single player content (sticking a timer on each SP level doesn't really count) although, to be fair to them, I had wondered how they'd slot SP content in without buggering up the story they've already finished telling in the main campaign. I really should get round to playing the new co-op levels, although that would involve buying a new PS3 controller and goading Mrs Bamba into getting comfortable with the controls again. I actually played the majority of the original co-op levels myself by jusy swapping between the two pads as required. Obviously you're not going to win any speed awards that way but it's surprising how many of the levels can be knocked off relatively easily that way; I think there were only a few levels where simultaneous actions were genuinely required from both players.


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 14:40 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69507
Location: Your Mum
Bamba wrote:
new co-op levels

DLC TIME, CRAS!

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 19:22 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17019
Location: Parts unknown
Bamba wrote:
I actually played the majority of the original co-op levels myself by jusy swapping between the two pads as required.


:'( This has upset me loads...


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 19:38 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49232
Grim... wrote:
Bamba wrote:
new co-op levels

DLC TIME, CRAS!


DOWNLOADING

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 19:38 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49232
TheVision wrote:
Bamba wrote:
I actually played the majority of the original co-op levels myself by jusy swapping between the two pads as required.


:'( This has upset me loads...


Fucking impressive too, frankly!

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Wed Jan 04, 2012 20:47 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Craster wrote:
TheVision wrote:
Bamba wrote:
I actually played the majority of the original co-op levels myself by jusy swapping between the two pads as required.


:'( This has upset me loads...


Fucking impressive too, frankly!


To be fair, it's much easier than you'd think in about 90% of levels. It was pretty much by choice I played it like that as I'm the kind of terrible misanthrope idiot who'd rather do that than try and co-ordinate things with a real live human being. Well, I'm happy to do local co-op but trying to manage it online just seemed like a massive nightmare. Luckily Mrs. Bamba eventually overcame the motion sickness she felt when she initially tried it so we finished the last set of levels together if that cheers TheVision up at all.


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Sat Apr 28, 2012 12:53 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 8019
Location: Cardiff
The Perpetual Testing Initiative - yay! Thanks Valve! :luv:

Over to you, Cave Johnson!



Out on May the 8th!

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Mon Oct 14, 2013 18:13 
User avatar

Joined: 27th Jun, 2008
Posts: 6183
Played through this over the last few days. Was fair tickled by some of the puzzles, felt cheated by some of the others (barely visible tiles positioned fucking miles away >:( ) & was a bit disappointed that...
ZOMG Spoiler! Click here to view!
... the end battle was so easy this time around (1 continue!?!) although that portal to the moon was gid :)


Every cunt's dialogue was the highlight though, particularly when you stood around like a spare prick after they'd asked you to do something :DD

_________________
"Wullie's [accent] is so thick he sounds like he's chewing on haggis stuffed with shortbread and heroin" - Dimrill
"TOO MANY FUCKING SWEARS!" - Mary Shitehouse


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Mon Oct 14, 2013 19:02 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Wullie wrote:
barely visible tiles positioned fucking miles away >:(


There was definitely one place I felt that (the point where you're making your way up inside a sort of tunnel-y thing) but mostly I felt it was pretty fair in that respect. Actually, there were a few times when I didn't realise that a bit of wall or whatever was actually portal-able, but it was usually staring me in the face rather than being hidden by being put really far away and I was just being a tit. And you only needed to learn that lesson once and you always spotted the same material whenever it was used again.

Wullie wrote:
was a bit disappointed that...
ZOMG Spoiler! Click here to view!
... the end battle was so easy this time around


ZOMG Spoiler! Click here to view!
It was certainly easier than the boss fight in the original game but I don't think Portal works all that well if you place time pressure on it so I was pretty glad it wasn't harder than that. I think they really just put it in to give the game an actual climax rather than to pose any real challenge. Also, to give them a reason to use the other cores that they'd designed and written dialogue for. Apparently the initial intent was to have each of the difference personality cores accompany you through a bit of the game but they dropped that idea at some point during the development.


Probably my favourite game ever though and the only one in recent years I've played through multiple times.


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Mon Oct 14, 2013 20:29 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Also one thats worth playing 2 player , the robots and the 2 players with 2 portals at the same time make an interesting change to the way it all works.


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Mon Oct 14, 2013 20:59 
User avatar

Joined: 27th Jun, 2008
Posts: 6183
@Bamba: There were a fair number of times that I felt a bit of a tit anaw, but that's half the fun of it :metul:

@Zaphod: Aye, I'll play through it on co-op at some point. Will need to be on the typewriter though* so that will cut the number of potential jogadors by a fair bit :(
*The eggbox is offski!

_________________
"Wullie's [accent] is so thick he sounds like he's chewing on haggis stuffed with shortbread and heroin" - Dimrill
"TOO MANY FUCKING SWEARS!" - Mary Shitehouse


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Mon Oct 14, 2013 21:36 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Wullie wrote:
@Zaphod: Aye, I'll play through it on co-op at some point. Will need to be on the typewriter though* so that will cut the number of potential jogadors by a fair bit :(
*The eggbox is offski!


I have it on the typerwriter as well (although i've never played that version of it - it was on offer at some point for about £2 so i picked it up)


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Mon Oct 14, 2013 22:19 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
This game is in my top five for this generation.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Tue Dec 11, 2018 13:27 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
I started replaying this around 3 years ago and inexplicably stopped, so I'm finishing it now. I'd forgotten how funny it is (and pretty much all the puzzles too). I'm currently at the part where he kills us (this is that part).

"Holmes vs Moriarty. Aristotle vs MASHY SPIKE PLATE!"

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Portal 2
PostPosted: Tue Dec 11, 2018 14:12 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13382
I have this in my Steam library and completed the single achievement I have for it in May 2011, according to my Steam stats.

1.2 hours played and I have never returned to it for no apparent reason whatsoever.

I will rectify this once I have finished my DOOM playthrough.

Old games are better than new games, fuck all this live service 'do something everyday' shit.

Attachment:
potters.JPG

Attachment:
potteerso.JPG


You do not have the required permissions to view the files attached to this post.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 317 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7

All times are UTC [ DST ]


Who is online

Users browsing this forum: Columbo, Majestic-12 [Bot], The Greys and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.