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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 10:57 
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Cras wrote:
Dream plan.

:this: :luv:

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 10:57 
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I love that Sherlock game, though I’m not very good at it :D

Have a nice Christmas x

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 11:03 
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ugvm'er at heart...

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I'm very excited for Gloomhaven!

Has anyone played it?


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 11:05 
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Trooper wrote:
I'm very excited for Gloomhaven!

Has anyone played it?

Nope, too rich for my blood! Frosthaven has just been announced so I might be tempted when 2.0 comes out.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 11:11 
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ugvm'er at heart...

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Yeah, it's super expensive, but 95 scenarios and each one takes a few hours, it should be worth it... Unless we hate the first game, in which case... Would anyone want to buy Gloomhaven, only played once! ;)


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 11:27 
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All round to Troopers!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Dec 22, 2019 11:46 
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Trooper wrote:
Yeah, it's super expensive, but 95 scenarios and each one takes a few hours, it should be worth it... Unless we hate the first game, in which case... Would anyone want to buy Gloomhaven, only played once! ;)

I like the idea you pick your character based on some arcane symbol on the otherwise blank box.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Dec 23, 2019 14:09 
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ugvm'er at heart...

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Gloomhaven is a seriously heavy box, 10kg! I don't feel quite so ripped off now. :D

It looks very complicated.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Dec 23, 2019 14:12 
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The biggest part of the game is trying to get everything back in the box after, I've heard.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Dec 24, 2019 14:26 
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The WH household will be having one (a games night) tonight.

Every year Mrs W buys a game to play on Christmas Eve, when we have Birthday Buffet (TM) for Miss WH and friends. Trouble is, we don't usually open it until we're about to play it, so we don't know the roolz, or if it's going to be any good. I usually get grumpy because I'm expected to assimilate the roolz within two minutes of starting to read them, and then Mrs W will say, "Let's just play it and we'll pick it up as we go along," which rarely works. We've had some rubbish over the years, and never played Diplomacy as we gave up after we opened the box and read the bit about allowing 4 hours for a short game.

But this year I got in first and bought the adults and kids version of Trivial Pursuit, which is piss easy to play and when I've slaughtered everyone at that we'll probably resort to "Who's in the bag" which always good, particularly after a few sherbets.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Dec 24, 2019 18:02 
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ugvm'er at heart...

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Pandemic legacy season 2 done, very enjoyable, not quite as slick and well thought out as the first, but if you liked the first season, you'll like this.

Gloomhaven begins post Xmas...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Dec 24, 2019 18:29 
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I don't think I'll ever have a gaming experience as intense as Pandemic Legacy 1. The sequel, whilst fun, will always be in its shade.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Dec 25, 2019 16:12 
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ugvm'er at heart...

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Downloaded a cheat sheet for the rules to Gloomhaven. The cheat sheet is 11 pages long...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Dec 25, 2019 16:34 
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Gogmagog

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Trooper wrote:
Downloaded a cheat sheet for the rules to Gloomhaven. The cheat sheet is 11 pages long...


Heh, the Avengers Crisis Protocol game has 27 pages of instructions with the cheerful fourth sentence "once you have played a few games using these rules which omit the [other ones] go and download the full rulebook at"

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Dec 26, 2019 11:21 
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Warhead wrote:
The WH household will be having one (a games night) tonight.

Every year Mrs W buys a game to play on Christmas Eve, when we have Birthday Buffet (TM) for Miss WH and friends. Trouble is, we don't usually open it until we're about to play it, so we don't know the roolz, or if it's going to be any good. I usually get grumpy because I'm expected to assimilate the roolz within two minutes of starting to read them, and then Mrs W will say, "Let's just play it and we'll pick it up as we go along," which rarely works. We've had some rubbish over the years, and never played Diplomacy as we gave up after we opened the box and read the bit about allowing 4 hours for a short game.

But this year I got in first and bought the adults and kids version of Trivial Pursuit, which is piss easy to play and when I've slaughtered everyone at that we'll probably resort to "Who's in the bag" which always good, particularly after a few sherbets.

Update: Everyone except me ( the designated driver) got too pissed before even thinking about games, so we started with "Who's in the bag" at about 1.30am and only managed 3 rounds before it collapsed into a complete shambles, with one player, who's played it with us on several occasions, couldn't understand the rule of not being allowed to say any of the words on the card while giving clues to their team. They were getting slaughtered anyway. :D

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Dec 26, 2019 21:59 
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I got Sal Dinosaur Island for Christmas. It’s really good!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 9:19 
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My daughter had Operation for Christmas. That counts doesn't it?

I never had it as a child so I'm pleased.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 10:02 
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The boys have got into Bears vs Babies and Boss Monster recently. Nice simple game mechanics so they can play on their own without someone helping, but the is enough to the games to make them quite cut throat and entertaining

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 11:29 
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Darwin got Narwhal in my Noodles (thanks Auntie GJ and Uncle Jones!) and the balancing tree.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 12:28 
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Narwhal! Noodles!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 15:52 
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TheVision wrote:
My daughter had Operation for Christmas. That counts doesn't it?

I never had it as a child so I'm pleased.


In a similar vein to Operation, I've just discovered there was a Dr Mario game.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 16:17 
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Gloomhaven plans have gone off the rails :(

D got a panicked call from her sister on xmas eve, so she had to go help her mother, who was freaking out over cooking xmas dinner etc... Cutting short our gaming time, and she came back yesterday riddled with illness, so no boardgames here!

I've got my cheat sheet ready and everything.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 16:37 
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Mimi wrote:
Narwhal! Noodles!

That looks hilarious! :D I hope Darwin is enjoying it. :luv:

We have been playing Dobble and some stabby game. Jones be vicious. Pics when Chloe has stopped playing with bath cannons.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 19:52 
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Goddess Jasmine wrote:
Mimi wrote:
Narwhal! Noodles!

That looks hilarious! :D I hope Darwin is enjoying it. :luv:

We have been playing Dobble and some stabby game. Jones be vicious. Pics when Chloe has stopped playing with bath cannons.

"On your marks" apparently.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 21:06 
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Time for some Unstable Unicorns.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 21:24 
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Love me some unstable unicorns.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Dec 27, 2019 23:26 
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I got T.I.M.E Stories for Christmas, and it's great. It's clever, it does some really cute things, the artwork is lovely and it's compelling as fuck.

Look at the sexy lady I played as!

Attachment:
IMG_20191227_154313.jpg


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Dec 28, 2019 10:37 
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Oh my, it's uncanny!





*Proceeds to Amazon*

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Dec 30, 2019 12:38 
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Gloomhaven...

Started setup at about 11am, actually started playing our first game around noon. Played till around 10pm (with breaks for food and Overcooked sessions) 3 Scenarios completed.

Initial thoughts:
The initial setup is long, very long. Punching out all the pieces, organising everything, setting up your first characters etc... Not helped by the rule book being crap. Luckily some folks online have done a starter guide to get you going, which helps a lot. Do this in adanvce of your first game if possible, and make sure you have lots of bags to put stuff in. Once everything is punched out, without bags, you just have to dump the whole lot back into the box at the end, which would be a nightmare to sort out. There must be 600+ pieces in total, not including cards etc...

The rule book is just rubbish. It's basically a reference manual written by someone who knows the game inside and out, there is no guide to how to start, or what's important. It mentions rules in passing that aren't explained yet, but doesn't tell you where in the 50 page book the rule is to go look it up. In a lot of places it is ambiguous or just poorly written, so searching online for what people think it means is essential. In other places there are things that happen in the game, or are written on cards, that simply aren't explained at all, anywhere in the rule book!

We did the "pick your character by the icon" thing, which ended up with me as a Mindthief (psychic rogue), D as a Brute (tank) and J as a spellslinging flower thingy, who's role is to fuck shit up, then have a nap to recover. No healer in the group, but that didn't seem to matter.

The first scenario is quite easy in terms of the rooms and monsters, but there is no easing you in gradually to the rules, everything is in play right from the off, so make sure you are playing with people who either know the game already, or won't be put off by a fair amount of waiting around while you work out what actually needs to happen, made worse by the shit rule book.

Once you get going, the game is really good fun, and plays really well, the mechanics are nice and the pieces and artwork is really good quality.

The rule book is atrocious.

You need a big table! There are a gazillion pieces and cards in play. (bonus Lady Wiggleton under the table)
Attachment:
IMG_20191229_213059.jpg


The scenario book has spoilers in it for the person who is running the game, but there is an app on the play store that dynamically hides the setup of all the rooms until you progress through the dungeon, which is really nice. It meant I could be as surprised as to the other players as to what was in the next room.

The rule book could be better.

Even with the above, we really enjoyed the experience and are itching to get back into the world and explore more, as the actual game itself is just lovely, and the persistant nature of growing your characters and the town itself will draw you back in.

All in all, two thumbs up.

p.s. the rule book is shit.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Dec 30, 2019 14:44 
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Not a game for Sal and me then, she gets annoyed when we have to check rules in relatively simple games.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Dec 30, 2019 14:46 
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Hehe, do you remember that horse racing game we played? That was good fun.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Dec 30, 2019 15:13 
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gooby pls

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We had a board-game night at Chez JemChap the other night, and (as usual) it basically ended up being Codenames - all varieties.

We also played a bit more of Decrypto (which I *love*, a great game) and some Boss Monster.

A couple of our guests brought a copy of Killer Bunnies - which I'd not heard of. Bit of an odd game, in that you have to plan your moves two turns in advance, but by the time you get to play those moves the situation might have changed quite drastically meaning you might not be able to carry out those moves. Essentially, the goal of the game is to keep at least one of your bunnies alive until the end of the game *and* make sure that you have at least one carrot.

It's pretty good, quite funny and plenty of opportunity to ruin your opponents' game and further your own.

The only thing, IMO, that lets it down is some Mario Party style weapons-grade bullshit at the end whereby the actual winner is determined entirely randomly from all of the players that have a bunny alive and at least one carrot.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Dec 31, 2019 1:11 
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Paws for thought

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GazChap wrote:
We had a board-game night at Chez JemChap the other night, and (as usual) it basically ended up being Codenames - all varieties.

We also played a bit more of Decrypto (which I *love*, a great game) and some Boss Monster.

A couple of our guests brought a copy of Killer Bunnies - which I'd not heard of. Bit of an odd game, in that you have to plan your moves two turns in advance, but by the time you get to play those moves the situation might have changed quite drastically meaning you might not be able to carry out those moves. Essentially, the goal of the game is to keep at least one of your bunnies alive until the end of the game *and* make sure that you have at least one carrot.

It's pretty good, quite funny and plenty of opportunity to ruin your opponents' game and further your own.


I had it, and a few expansions.

I think it went to the charity shop... Didn't seem to be a fun game to go with the concept.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Jan 17, 2020 10:38 
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This "Shut Up & Sit Down" video of 2-player war game "Undaunted" is one of the best reviews they've done. Even if you're not into gaming, it's worth spending some time with this one.

ZOMG Spoiler! Click here to view!
It's an excellent short discussion about historical memory and representation in gaming, and how by repeating certain scenarios ad nauseum we're downplaying and ignoring so much else
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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Jan 17, 2020 10:52 
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SU&SD are consistently great. I watch their videos even if I’m not interested in the game itself.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Jan 18, 2020 11:47 
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ugvm'er at heart...

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Has anyone played 7th Continent? I've very tempted to get the classic box, but it's £60...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Jan 25, 2020 15:16 
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ugvm'er at heart...

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Trooper wrote:
Has anyone played 7th Continent? I've very tempted to get the classic box, but it's £60...


No help at all, were you...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Feb 02, 2020 10:27 
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Hit a milestone in Gloomhaven yesterday. 13 scenarios done and we retired our first character, plus did something else to level up the town (no spoilers).
More items on the shop, new characters to play, and the story has picked up. Exciting times.

Unfortunately, it was our tank who reached his personal quest goal and retired, and our party is now a rogue, a mage and a bard (to use the standard tropes, it's not quite that simple when it come to classes, but good enough). I predict the next scenario is going to be amusing, and involve lots of running away...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Feb 02, 2020 14:28 
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ugvm'er at heart...

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D and I are most likely going to go to the UK boardgame expo thing this year, on the Saturday, if anyone else is thinking of going.

https://www.ukgamesexpo.co.uk/

It's end of may in Birmingham.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Feb 02, 2020 14:35 
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It’s hosting the X-Wing, Armada and Legion Grand Championships so it’s tempting – I’d have to book some time off though.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Mar 28, 2020 16:27 
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The digital version of Gloom is available on Steam for the princely sum of 1.98 (Including DLC)...or 1.29 for the base game.

Edit: Smashup bundle for just over 7 pounds on there as well.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Mar 28, 2020 16:36 
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Trooper wrote:
It's end of may in Birmingham.

Is it, though?

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Mar 28, 2020 16:40 
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Kinda Funny Lookin'

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Moved to August...always a good day out (and bank account depleting).

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 03, 2020 8:52 
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We tried to play Jackbox games over Twitch last night but the delay rendered them unplayable. So we all went over to Boardgamearena but as I didn't have an account I tried to set one up. Due to overloaded servers they were operating a "one in - one out" policy for new members, so I couldn't get in. Managed to set up an account this morning so at least I should be getting some boardgaming whilst we're all indoors.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 03, 2020 13:33 
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gooby pls

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Did whoever was running the Twitch stream have "low latency mode" turned on?

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 03, 2020 13:42 
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You can also increase the timers at the Jackbox end. But some games are far more suitable than others.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 03, 2020 14:43 
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ugvm'er at heart...

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or just use zoom


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 03, 2020 14:58 
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Harder on a PS4.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 03, 2020 15:01 
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ugvm'er at heart...

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Get a 360


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Apr 06, 2020 15:41 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 46480
Location: Cheshire
https://print-and-play.asmodee.fun/ print and play games Dixit, dobble and some others

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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen.

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