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Star Craft II
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Author:  Mr Dave [ Thu Jul 29, 2010 17:46 ]
Post subject:  Re: Star Craft II

Atrocity Exhibition wrote:
Mr Dave wrote:
Bobbyaro wrote:
Mr Dave wrote:
Atrocity Exhibition wrote:
I have two guest codes myself, any BEEXers fancy a go at THE GAME THAT COULD NEVER HAPPEN ON A FUCKING 360 OR A FUCKING PS3, please let me know.

You really are a colossal twat, aren't you?


Not sure there is any need for this. :?

There was no need for his original statement either (quite aside from how dubious I am about its veracity). I don't think I really need to remind people what happened last time he went off on one like that.


Oh do come on, the fact that I signed myself off as Mengsk (the loony megalomaniac arch-betrayer of the original game), along with the confederation reference, didn't make it clear I was being deliberately OTT tongue-in-cheek?

Still, I've been called worse things on the internet than a colossal twat.

Ne'er played the original game. Waiting for this to come down to my usual price bracket before buying, too.

Author:  Zen-Chan [ Thu Jul 29, 2010 19:15 ]
Post subject:  Re: Star Craft II

I've no real interest in the game, but thought I'd pass on a potentially important heads up I saw on a gaming news site:

Quote:
"Anyone else have StarCraft II try to melt their videocard? Blizzard admits that it's a known issue and has a fix for you.

Apparently, the game's menu screens aren't framerate-limited. This means that when there's nothing else going on, your graphics hardware renders the bejeezus out of those screens, potentially causing nasty overheating problems. The fix is easy, requiring players to add the following lines to your "Documents\StarCraft II\variables.txt" file:

frameratecapglue=30
frameratecap=60

Good to know. Personally I would have appreciated a heads-up before my video card fried, but maybe this can save someone else from the hassle I've been dealing with since yesterday afternoon."

Author:  Hearthly [ Thu Jul 29, 2010 19:31 ]
Post subject:  Re: Star Craft II

Malabar Front wrote:
Atrocity Exhibition wrote:
Doctor Glyndwr wrote:
I would like a friend code for this when I'm back from America next week please.


Code incoming now Doc, one left for whoever wants it :)


I did ask earlier, if you've one left, and don't hate me :)


Sent.

All gone now! Thank you drive through.

Author:  Hearthly [ Thu Jul 29, 2010 19:34 ]
Post subject:  Re: Star Craft II

Zen-Chan wrote:
I've no real interest in the game, but thought I'd pass on a potentially important heads up I saw on a gaming news site:

Quote:
"Anyone else have StarCraft II try to melt their videocard? Blizzard admits that it's a known issue and has a fix for you.

Apparently, the game's menu screens aren't framerate-limited. This means that when there's nothing else going on, your graphics hardware renders the bejeezus out of those screens, potentially causing nasty overheating problems. The fix is easy, requiring players to add the following lines to your "Documents\StarCraft II\variables.txt" file:

frameratecapglue=30
frameratecap=60

Good to know. Personally I would have appreciated a heads-up before my video card fried, but maybe this can save someone else from the hassle I've been dealing with since yesterday afternoon."


I don't understand, how does this bypass the standard temperature sensitive fan controller on all graphics cards to then go and fry them? (And even then, the GPU should just throttle itself if it gets too hot.)

Author:  kalmar [ Thu Jul 29, 2010 19:40 ]
Post subject:  Re: Star Craft II

It's probably nonsense.

Although these graphics cards do seem somewhat flaky and liable to blow up at any minute. It wouldn't surprise me if a particularly intensive game causes it to heat up a bit more than usual and push it over the edge.

Author:  Mr Dave [ Thu Jul 29, 2010 19:48 ]
Post subject:  Re: Star Craft II

kalmar wrote:
It's probably nonsense.

:this:. Except without the probably.

Author:  Doctor Glyndwr [ Thu Jul 29, 2010 21:52 ]
Post subject:  Re: Star Craft II

Code received - thanks AE!

Author:  Malabelm [ Thu Jul 29, 2010 22:26 ]
Post subject:  Re: Star Craft II

Atrocity Exhibition wrote:
Sent.

All gone now! Thank you drive through.


Excellent. Thanks a lot, chap.

Author:  Grim... [ Thu Jul 29, 2010 22:48 ]
Post subject:  Re: Star Craft II

I HAS IT!

Author:  Zardoz [ Thu Jul 29, 2010 23:08 ]
Post subject:  Re: Star Craft II

IM ABOUT TO PLAY IT SOME MOAR!

Author:  Grim... [ Thu Jul 29, 2010 23:09 ]
Post subject:  Re: Star Craft II

I AM PATCHINGS IT!

Author:  Zardoz [ Fri Jul 30, 2010 1:24 ]
Post subject:  Re: Star Craft II

IM TIRED. I HAZ TO GO TO BED NOWZ

Such a good game.

Author:  Zardoz [ Fri Jul 30, 2010 9:04 ]
Post subject:  Re: Star Craft II

I :luv: this game.

Author:  Grim... [ Fri Jul 30, 2010 9:35 ]
Post subject:  Re: Star Craft II

I HAZ DONE THE TUTORIALZ!

Now I won't get to play it again until Monday :(

Author:  Zardoz [ Fri Jul 30, 2010 9:47 ]
Post subject:  Re: Star Craft II

Did you not play the first game? No need really for the tutorials if so, the early levels have a tiny bit of hand holding anyway.

U KUD HAZ BIN FRAGINZ!!11111

Also: send me your address for this wavebird I have packed up!

Author:  itsallwater [ Fri Jul 30, 2010 18:18 ]
Post subject:  Re: Star Craft II

I AM BUMMING THIS... I had to buy a new GFX card though... but still full on BUM!

Author:  Hearthly [ Fri Jul 30, 2010 19:43 ]
Post subject:  Re: Star Craft II

Got my first real mass-attack rushes going on last night.

It was damn near biblical.

Author:  nickachu [ Fri Jul 30, 2010 19:53 ]
Post subject:  Re: Star Craft II

Atrocity Exhibition wrote:
Got my first real mass-attack rushes going on last night.

It was damn near biblical.

Spawning a shit load of zerglings to rush the base like the old game?

Author:  sinister agent [ Fri Jul 30, 2010 20:33 ]
Post subject:  Re: Star Craft II

Atrocity Exhibition wrote:
awesome music, (if such a thing were possible, given the stunningly rousing theme of the Terrans in the original)


Really? Since the first time I played it back in 1452, the first thing I did was turn off the dreadfully cheap and dull music. I didn't even imagine anyone would do anything else.

Author:  sinister agent [ Fri Jul 30, 2010 20:37 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
Grim... wrote:
Rumour on the net is that you've not got a hope in Hell of getting a boxed copy today, let alone tomorrow.


That's a surprisingly poor cover design. There's nothing at all to distinguish it from about 70% of other games.

Author:  sinister agent [ Fri Jul 30, 2010 20:47 ]
Post subject:  Re: Star Craft II

Hang on... they made firebats actually useful?

They really have thought of everything. Bless.

Author:  Hearthly [ Sat Jul 31, 2010 0:23 ]
Post subject:  Re: Star Craft II

sinister agent wrote:
Really? Since the first time I played it back in 1452, the first thing I did was turn off the dreadfully cheap and dull music. I didn't even imagine anyone would do anything else.

That's a surprisingly poor cover design. There's nothing at all to distinguish it from about 70% of other games.

Hang on... they made firebats actually useful?

They really have thought of everything. Bless.


Fuck me, welcome to the land of happy.

Author:  sinister agent [ Sat Jul 31, 2010 0:41 ]
Post subject:  Re: Star Craft II

What? I said the cover is 'surprisingly' bad, and expressed pleasure at their making of previously bad things good. That's unusually positive for me.

Author:  Hearthly [ Sat Jul 31, 2010 0:54 ]
Post subject:  Re: Star Craft II

sinister agent wrote:
What? I said the cover is 'surprisingly' bad, and expressed pleasure at their making of previously bad things good. That's unusually positive for me.


You called the music 'dreadfully cheap and dull', man.

It's cheesy I grant you, but in the same kind of way that the Star Wars or Raiders of the Lost Ark music is cheesy, i.e. ace and appropriate when there's lots of kick-ass going on.

Author:  Hearthly [ Sat Jul 31, 2010 1:07 ]
Post subject:  Re: Star Craft II

sinister agent wrote:
Atrocity Exhibition wrote:
awesome music, (if such a thing were possible, given the stunningly rousing theme of the Terrans in the original)


Really? Since the first time I played it back in 1452, the first thing I did was turn off the dreadfully cheap and dull music. I didn't even imagine anyone would do anything else.


I will not stand for it.

http://www.youtube.com/watch?v=H11vawG_eJI

Sending out an armada of Battlecruisers and Wraiths (with appropriate support) to this tune never got old.

Or watching dug-in Siege Tanks taking out an entire army of attacking Zerg for that matter.

Don't get me wrong, I wouldn't listen to it in the car, but as videogame music, it rocks.

Author:  sinister agent [ Sat Jul 31, 2010 1:24 ]
Post subject:  Re: Star Craft II

It remains pretty much ten-a-penny 90s (if not 80s) sci fi twanginess, sorry. Maybe with proper orchestration it would sound good, but then what wouldn't? When starcraft came out, its music was already dated as hell.

Author:  NervousPete [ Sat Jul 31, 2010 1:27 ]
Post subject:  Re: Star Craft II

I have not played the original game much, but I fear that the music accessible via that link of thou's AE is pretty shonky.

Now Shogun Total War, that was an RTS that had awesome music.

Author:  NervousPete [ Sat Jul 31, 2010 1:30 ]
Post subject:  Re: Star Craft II

Upon listening to the full track I revise my opinion downwards to unbelievably shonky. Apologies.

Why don't game designers just buy permission to use Gustav Holst's 'Mars', eh?

Author:  sinister agent [ Sat Jul 31, 2010 2:01 ]
Post subject:  Re: Star Craft II

NervousPete wrote:
Upon listening to the full track I revise my opinion downwards to unbelievably shonky. Apologies.

Why don't game designers just buy permission to use Gustav Holst's 'Mars', eh?


As I recall, Syndicate's intro featured a quite effectively bastardised version of it.

Music wasn't Syndicate's strong point, mind.

Author:  Pod [ Sat Jul 31, 2010 11:42 ]
Post subject:  Re: Star Craft II

NervousPete wrote:
Upon listening to the full track I revise my opinion downwards to unbelievably shonky. Apologies.

Why don't game designers just buy permission to use Gustav Holst's 'Mars', eh?


You don't need permission to use it. You just need to get permission to use a recording of it, or even better, just record your own.

Author:  Grim... [ Mon Aug 02, 2010 1:38 ]
Post subject:  Re: Star Craft II

Bugger, but the 'Ghost of a Chance' level is good fun.

Author:  stienreys [ Mon Aug 02, 2010 8:49 ]
Post subject:  Re: Star Craft II

At least this way the reviews won't be biased by publisher interaction...I understand you have to be online for the initial activation and launch, but thereafter, by all accounts you can at least play without any internet connection as guest at least, and I'd suspect it'll have a local cached copy of the proper account too. Nothing too onerous by all accounts.

Author:  Zardoz [ Mon Aug 02, 2010 8:52 ]
Post subject:  Re: Star Craft II

The campaign missions so far have been really well designed. Plenty of variety, and a steady learning curve. Why aren't more people buying this?

Author:  nickachu [ Mon Aug 02, 2010 9:20 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
Why aren't more people buying this?

Because I don't have a pc :(

Author:  markg [ Mon Aug 02, 2010 9:22 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
The campaign missions so far have been really well designed. Plenty of variety, and a steady learning curve. Why aren't more people buying this?

Mostly because I sit in front of my PC all day and whilst it seems like a good game I just don't want to spend all day in the same chair. I'll use up the demo hours though and see if I decide that I need it after that.

Author:  Zardoz [ Mon Aug 02, 2010 9:28 ]
Post subject:  Re: Star Craft II

nickachu wrote:
Zardoz wrote:
Why aren't more people buying this?

Because I don't have a pc :(

It runs on Macs too. :attitude:

Author:  Zardoz [ Mon Aug 02, 2010 9:30 ]
Post subject:  Re: Star Craft II

markg wrote:
I'll use up the demo hours though and see if I decide that I need it after that.

Fair enough, I'm only playing one (or two) missions each night, and as it's on my laptop I'm pretty comfy.

Author:  Grim... [ Mon Aug 02, 2010 9:40 ]
Post subject:  Re: Star Craft II

It needs a little "must stop playing at this time" think like Civ. Tired today :S

Author:  Zardoz [ Mon Aug 02, 2010 9:42 ]
Post subject:  Re: Star Craft II

Grim... wrote:
It needs a little "must stop playing at this time" think like Civ. Tired today :S

Too tired to send me your address for that Wavebird? :kiss:

Author:  throughsilver [ Mon Aug 02, 2010 9:48 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
Why aren't more people buying this?

I might actually buy a game! Might be a bit weak on MacBook Normo, though.

Author:  Mr Dave [ Mon Aug 02, 2010 10:05 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
The campaign missions so far have been really well designed. Plenty of variety, and a steady learning curve. Why aren't more people buying this?

(a) £40

Author:  nickachu [ Mon Aug 02, 2010 10:10 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
nickachu wrote:
Zardoz wrote:
Why aren't more people buying this?

Because I don't have a pc :(

It runs on Macs too. :attitude:

I don't have one of them either :(

Author:  Pod [ Mon Aug 02, 2010 10:21 ]
Post subject:  Re: Star Craft II

Zardoz wrote:
The campaign missions so far have been really well designed. Plenty of variety, and a steady learning curve. Why aren't more people buying this?


Millions and millions of people bought it.

Author:  Trousers [ Mon Aug 02, 2010 10:31 ]
Post subject:  Re: Star Craft II

Pod wrote:
Zardoz wrote:
The campaign missions so far have been really well designed. Plenty of variety, and a steady learning curve. Why aren't more people buying this?


Millions and millions of people bought it.


You're not wrong

Author:  Grim... [ Mon Aug 02, 2010 10:33 ]
Post subject:  Re: Star Craft II

Yeah, but look at the games it beat.

Jesus.

Author:  Cras [ Mon Aug 02, 2010 11:24 ]
Post subject:  Re: Star Craft II

I'm reluctant to have it do a Spore and refuse to run on my machine despite it fitting the specs. That's what kills the £40 price point for me.

Author:  Grim... [ Mon Aug 02, 2010 11:26 ]
Post subject:  Re: Star Craft II

In case anyone wants to get friending, my username is 'Grim', because IT LET ME PUT THE DOTS IN AND THEN TOOK THEM AWAY WITHOUT WARNING ME grr.

Author:  Zardoz [ Mon Aug 02, 2010 11:30 ]
Post subject:  Re: Star Craft II

I am Zardoz.

Author:  Cras [ Mon Aug 02, 2010 11:31 ]
Post subject:  Re: Star Craft II

Hear me roar.

Author:  Wullie [ Mon Aug 02, 2010 11:32 ]
Post subject:  Re: Star Craft II

I AM SPARTACUS AND SO IS MY WIFE!

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