Doctor Glyndwr wrote:
No Assault class? I'm in love with Run and Gun and Lightning Reflexes. They're great breach teams.
I usually do 2 Assault, 2 support (1 medic, 1 shootyman), 1 Heavy, sniper. The assaults and support are the best things in the team, and they do most of the shooting.
I sometimes replace the sniper with something else.
I think heavies are a bit crap as they chew through ammo and have no sidearm, but I
do like the rockets. Snipers with squad sight are best. If they don't have squad sight I've found them to be really useless as they always miss after moving, and you can't leave them at the back as they can't see anything. I'd rather have another class there instead, e.g. MORE ASSAULT or SUPPORT.
Infact snipers are a bit lame when they're un-leveled. They can't move forward and be useful at the same time until you get them to squadsight.
I might even field a team of all supports for one level. It's a very diverse class. Lots of sprinting, medikits, double inventory, cover fire. I did have one problem though where there 'overwatch works on non-moving targets' skill didn't seem to work on someone I was suppressing, which is really really odd, as surely that's the point of both of those skills?!
GazChap wrote:
It's also a curious design decision that you retrieve the equipment of any soldiers killed in action.
This essentially means that, provided you can deal with the aforementioned UI issues when it comes to equipping your soldiers, you never need to manufacture more than 6 of anything that they carry.
I agree. It also makes terror missions much easier. Just arm your noobs up to the teeth and send them. If they live: hurrah. If they don't: you get your equipment back and stopped all your top brass from dying.
It also means that once you've captured a few grenades and various plasma rifles, there's no need to spend any more time capturing anything, except to have spares so you can sell them via the request things.
ALSO: If you have 4x alien grenades and have all your troops throw them during a mission, you still have 4x grenades in the barracks. You'd think it would be a limited supply or something?
Quote:
Only complaint I have with the game so far is that you can't sell any equipment that you've manufactured, only that you've retrieved from mission sites. I've got a buttload of craft weapons that I no longer need (all on Plasma Cannons now) but can't do anything with them.
You sometimes get requests from countries for your laser weapons. But I'd definitely like to sell my obsolete shit. Coupled with the "no loss" on equipment, or a second skyranger/B team, there's abosutely no need for the old stuff.