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 Post subject: Re: Shmups
PostPosted: Wed Aug 18, 2010 18:32 
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XOP Black seems nae bad btw.
http://rydia.net/udder/prog/xopblack/

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 Post subject: Re: Shmups
PostPosted: Wed Aug 18, 2010 18:34 
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Argh! Bullet hell!


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 Post subject: Re: Shmups
PostPosted: Wed Aug 18, 2010 20:48 
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 Post subject: Re: Shmups
PostPosted: Thu Aug 19, 2010 2:05 
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Good lad. Is that him getting his Driving License in early too? :D

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 Post subject: Re: Shmups
PostPosted: Thu Aug 19, 2010 13:16 
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Nah, SORN ;)

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 Post subject: Re: Shmups
PostPosted: Thu Aug 19, 2010 14:56 
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Zardoz wrote:
Four_Candles wrote:
Still can't beat R-Type for that.

Only thing recent and decent has been Omega 5 on xbox live.

Look ma, I'm rhymin' and shits!


Omega 5 also has the advantage that it doesn't become unplayable and joyless half way through, unlike R-Type which can fuck off as soon as I get to the fourth boss.

Fans of Vampire Rage on XBLIG will be interested to know that it's been patched and is now a bit easier.


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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 3:34 
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Radiant Silvergun has just been announced for eggbox at the Tokyo Game Show.

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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 3:34 
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Radiant Silvergun coming to XBLA!
[EDIT]What Dimrill said!

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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 6:52 
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I forgot about this - how vain

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Wooooooooo! Now I get to see what the fuss is all about!

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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 6:57 
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And it has *Online co-op play* ! (just reading Kotaku's stream of the Microsoft conference)

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BTW

from the old MAME thread here viewtopic.php?f=3&t=5602&p=411269&hilit=mame#p411269

Zardoz wrote:
I think we should have a Shoot em up Special for the next MAME challenge, but that's for after Chinnys 8bit tournament.


Do we have enough people who would give this a go ?


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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 9:25 
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zaphod79 wrote:
Zardoz wrote:
I think we should have a Shoot em up Special for the next MAME challenge, but that's for after Chinnys 8bit tournament.


Do we have enough people who would give this a go ?


I'd think so, I'm certainly in. Would you care to start a new thread, sir?

Also; RADIANT SILVERGUN!!!!!!!!!!!!1111111 XBOX360!111

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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 11:48 
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Zardoz wrote:
zaphod79 wrote:
Zardoz wrote:
I think we should have a Shoot em up Special for the next MAME challenge, but that's for after Chinnys 8bit tournament.


Do we have enough people who would give this a go ?


I'd think so, I'm certainly in. Would you care to start a new thread, sir?

Also; RADIANT SILVERGUN!!!!!!!!!!!!1111111 XBOX360!111


Okay - thread on the way.


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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 12:01 
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Played it on the Saturn, and it's really good.

A lot messier than ikaruga, I'd say it's much much less about learning the levels or patterns, and more about just being good at shmups.

Some fantastic boss fights.


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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 20:00 
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radiant sivergun.. if there ever was a must buy on xbla...

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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 22:15 
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Kvnt

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Quote:
A lot messier than ikaruga, I'd say it's much much less about learning the levels or patterns, and more about just being good at shmups.


It seems so at first, but it's actually very methodical and memorisation-based. Imagine a modern, vertical R-Type with a brand-new scoring system. Sorta.

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 Post subject: Re: Shmups
PostPosted: Thu Sep 16, 2010 22:21 
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zaphod79 wrote:
And it has *Online co-op play* ! (just reading Kotaku's stream of the Microsoft conference)


So did Ikaruga, it was both unplayable due to lag as well as not well implemented in gameplay terms.


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 Post subject: Re: Shmups
PostPosted: Tue Sep 28, 2010 3:57 
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Just randomly posting my thoughts on the 2 new shmups that came out on Xblah last week. I mentioned Space Invaders: Infinity Gene in the XBLA thread, but worth repeating that it's quite nice, if a little flawed. The Field weapon isn't quite as disastrously game-breaking as I thought it would be, and I'm finding the bonus modes quite a fun diversion. I reckon it's on a par with Space Invaders Extreme for sure.
As for KoF: Sky Stage - unfortunately it's a bit of a poor man's Castle Shikigami, or maybe a really poor man's EspRaDe. It's not very much fun at all, and not helped by the fact that I find some of the enemy bullets to be nigh-on invisible against some of the backgrounds. I thought that kind of thing went out with the Speccy to be honest.
Nobody else think they're worth a purchase?

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 Post subject: Re: Shmups
PostPosted: Tue Sep 28, 2010 6:18 
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Already have SI:IG on the iPhone (fir a sixth of the price) so don't need it for xbla. It is very ace though.

Yet to play KoF

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 Post subject: Re: Shmups
PostPosted: Wed Oct 13, 2010 13:18 
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Kvnt

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Guwange XBLAH

11th of November. 800 MSP. Simultaneous international release confirmed. :DD

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 Post subject: Re: Shmups
PostPosted: Thu Jan 13, 2011 23:22 
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woohoo
shmupmame 2.2 is out, with dodonpachi daioujou, ketsui and espluda support without lag!

started bootcamp on my macbook, found some drivers for my horistick, installed shmupmame, turned macbook on side, sennheiser on ears,,that was one big trip!!!!!!!!!!
:luv:
http://shmups.system11.org/viewtopic.php?f=1&t=30659

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 Post subject: Re: Shmups
PostPosted: Fri Jan 14, 2011 17:27 
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R-Type Papercraft!
:metul: :nerd:
http://paperkraft.blogspot.com/2010/11/r-type-papercraft-r9a2-delta-spacecraft.html

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 Post subject: Re: Shmups
PostPosted: Fri Jan 14, 2011 19:49 
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romanista wrote:
woohoo
shmupmame 2.2 is out, with dodonpachi daioujou, ketsui and espluda support without lag!

started bootcamp on my macbook, found some drivers for my horistick, installed shmupmame, turned macbook on side, sennheiser on ears,,that was one big trip!!!!!!!!!!
:luv:
http://shmups.system11.org/viewtopic.php?f=1&t=30659


Downloaded this earlier with a ton of ROMS. Thought it best to get all my days jobs out the way before I gave it a go.


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 Post subject: Re: Shmups
PostPosted: Fri Jan 14, 2011 23:33 
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oioi, got that version now too, it's feels like a birthday present... ketsui! espgaluda! and so much more
almost complete cave..

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 Post subject: Re: Shmups
PostPosted: Sat Jan 15, 2011 0:04 
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Where are you chaps getting the ROMs?

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 Post subject: Re: Shmups
PostPosted: Sat Jan 15, 2011 0:12 
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This site has got the lot in a nice little package

http://www.megaupload.com/?d=H1ZKM8IT

For more general MAME roms, I use http://planetemu.net/

It's French, but I can generally find what I'm looking for. Telecharge is download! :bulb:


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 Post subject: Re: Shmups
PostPosted: Sat Jan 15, 2011 11:18 
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Worth noting that the pre-order for Deathsmiles on ShopTo is like 18 quid or something.

15 quid gets you Raiden Fighters pre-ordered as well.


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 Post subject: Re: Shmups
PostPosted: Sat Jan 15, 2011 13:24 
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ypu thant package

@grim, would have posted that link, but thought that wasn't forum policy, is it?\
guys, time for high score competition on ketsui?

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 Post subject: Re: Shmups
PostPosted: Sat Jan 15, 2011 13:56 
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Anyone played the full version of Crimzon Clover yet? I got mine today and it's... well... it's *really* good.

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 Post subject: Re: Shmups
PostPosted: Sat Jan 15, 2011 14:52 
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Blucey wrote:
Worth noting that the pre-order for Deathsmiles on ShopTo is like 18 quid or something.

15 quid gets you Raiden Fighters pre-ordered as well.


Is the RFA compilation still coming out? Last I heard on shmups.com, JoWood are in all sorts of financial problems, and they were handling the publishing duties over there. I wouldn't necessarily cough up any preorder cash just yet...

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 Post subject: Re: Shmups
PostPosted: Sun Jan 16, 2011 1:06 
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romanista wrote:
@grim, would have posted that link, but thought that wasn't forum policy, is it?

Nah, we gave up on that a long time ago. You could have uploaded it if you'd wanted ;)

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 Post subject: Re: Shmups
PostPosted: Sun Jan 16, 2011 1:20 
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Is there any way to turn off the "no continue" option?

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 Post subject: Re: Shmups
PostPosted: Sun Jan 16, 2011 1:34 
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Malc74 wrote:
Blucey wrote:
Worth noting that the pre-order for Deathsmiles on ShopTo is like 18 quid or something.

15 quid gets you Raiden Fighters pre-ordered as well.


Is the RFA compilation still coming out? Last I heard on shmups.com, JoWood are in all sorts of financial problems, and they were handling the publishing duties over there. I wouldn't necessarily cough up any preorder cash just yet...


ShopTo don't take the money until dispatch and recently dropped the price - hopefully an indication of some life.

I'll let you know if I hear differently.


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 Post subject: Re: Shmups
PostPosted: Sun Jan 16, 2011 1:48 
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Grim... wrote:
Is there any way to turn off the "no continue" option?


http://wosblog.podgamer.com/2011/01/14/forty-two/

Quote:
By default all the games are set to one-credit mode, with no continues, which is as it should be. However, if you just want to marvel at the mind-boggling bullet onslaughts of the later stages you can easily change this by accessing the operator dipswitches as follows:

1. When the game boots up, press F2 to enter the dipswitch menu.

2. Using the joystick/cursor keys and fire button, go to the System section and switch Continues to on (duh).

3. Exit the menu and press F2 again to reboot in normal mode. (Some games might also need you to hit F3 to do a system reset.)

From now on, whenever you load the game it will have continues enabled.


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 Post subject: Re: Shmups
PostPosted: Sun Jan 16, 2011 10:22 
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Malc74 wrote:
Blucey wrote:
Worth noting that the pre-order for Deathsmiles on ShopTo is like 18 quid or something.

15 quid gets you Raiden Fighters pre-ordered as well.


Is the RFA compilation still coming out? Last I heard on shmups.com, JoWood are in all sorts of financial problems, and they were handling the publishing duties over there. I wouldn't necessarily cough up any preorder cash just yet...


I've had it on pre-order for ages and it just keeps getting delayed - I am not holding my breath.

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 Post subject: Re: Shmups
PostPosted: Sun Feb 20, 2011 22:08 
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Just noticed that Deathsmiles has made it out over there. Anyone picking it up?

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 Post subject: Re: Shmups
PostPosted: Mon Feb 21, 2011 8:58 
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Yep mine arrived on Friday. Decent so far.


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 Post subject: Re: Shmups
PostPosted: Mon Feb 21, 2011 9:30 
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I forgot about this - how vain

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Waiting on the announced iOS version myself. Will, arguably, play better and be unarguably cheaper.

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 Post subject: Re: Shmups
PostPosted: Mon Feb 21, 2011 18:19 
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Will it be the Deluxe Edition on iOS, though? This mutha has six distinct versions of the game, like.

Mine should be arriving tomorrow. :)

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 Post subject: Re: Shmups
PostPosted: Thu Feb 24, 2011 10:03 
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Klatrymadon wrote:
Will it be the Deluxe Edition on iOS, though? This mutha has six distinct versions of the game, like.

Mine should be arriving tomorrow. :)


To be fair, the best version is 'Xbox 360' mode which is just a nicer-looking version of the bog-standard arcade mode.

I'm doing reasonably well on the game (can get to the last level in one credit before it all goes to piddle).

That said, Follet's 'Bath Time!' ending was fucking dubious as anything. Japan basically needs to be on some sort of register.


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 Post subject: Re: Shmups
PostPosted: Thu Feb 24, 2011 14:08 
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Deathsmiles was apparently #1 in the charts for last week!*




*On the Xbox 360 budget charts, which means it may have sold as many as twelve copies.

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 Post subject: Re: Shmups
PostPosted: Sun Mar 06, 2011 16:00 
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Well, with Muchi Muchi Pork/Pink Sweets currently winging its way towards me, the last thing I really want to hear right now is that another shmup is being released region-free.

Oh, hello Bullet Soul. You're region-free, you say? Damn.

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 Post subject: Re: Shmups
PostPosted: Sun Mar 06, 2011 19:54 
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Yeah, man. Last week I bought Deathsmiles, and over the next month or two, I hope to be picking up Eschatos, MMP & PS, Raiden Fighters Aces (if it hasn't been canned) and Seisou Kouki Strania, and the first two are going to cost about £55 each. I am currently unemployed.

Deathsmiles' 360 mode is definitely the nicest one, but the changes to the slowdown mean that the Item Counter recharging technique can't be used in the same way in certain areas, so Arcade is still the one to use if you're playing for score.

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 Post subject: Re: Shmups
PostPosted: Mon Mar 07, 2011 13:50 
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So MMP and PS, I've heard of them but I don't know the deal. Are they Cave games and up to the usual high Cave standards? Also, jap text all over the shop or reasonably easy to follow?


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 Post subject: Re: Shmups
PostPosted: Mon Mar 07, 2011 23:58 
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Blucey wrote:
So MMP and PS, I've heard of them but I don't know the deal. Are they Cave games and up to the usual high Cave standards? Also, jap text all over the shop or reasonably easy to follow?


All I've really heard about them is that they're considered a bit "bizarre" by shmup afficionados. Some people apparently love them to death, while others think they're a bit crap. Haven't received them in the mail yet, but expect the full, frank :attitude: review treatment when they land on the doormat.*





*or maybe I'll just say "yeah, they're alright I suppose", or something like that.

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 Post subject: Re: Shmups
PostPosted: Wed Mar 16, 2011 3:02 
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Huzzah!
Attachment:
001 (1280x853).jpg

Won't be able to spend much time with it until tomorrow night or Thursday, but opinions will follow!
(Kind of glad it arrived in a plain brown envelope though).


You do not have the required permissions to view the files attached to this post.

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 Post subject: Re: Shmups
PostPosted: Wed Mar 16, 2011 19:29 
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Kvnt

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I haven't played MMP or Pink Sweets yet, Blucey, but the latter is the sequel to Ibara, which was cut very much from the same cloth as Battle Garegga, if you're familiar with those. This means it very probably features a similar medal-collecting scoring system, and all the usual unintuitive Raizing-borrowed elements that go along with it, such as avoiding power-ups and committing strategic suicide to keep the difficulty from soaring sky high. I love Ibara, so I can't wait to check it out, but it's definitely Marmitey stuff.

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 Post subject: Re: Shmups
PostPosted: Sun Mar 20, 2011 0:55 
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So after spending a bit of time with the MMP/Pink Sweets double pack, I can heartily endorse it if you've got some spare cash to spend in an extravagant fashion, and don't mind being utterly humiliated by a video game. MMP is the best of the two (I must admit to not really being keen on shmups that insist on dropping a ton of collectables on you, so Pink Sweets is a little bit annoying in that regard), but as a word of warning, it goes completely batshit mental about half-way through stage 2, and having credit-fed it to the end, it pretty much doesn't let up until the final boss.
I don't think I'll ever legitimately see Stage 3 (of either game probably - Pink Sweets get mad hard on Stage 2 as well), but both games are good enough for me to keep trying. And failing.

You're probably not going to get your moneys-worth unless you're a real shmup-nut though, so anyone with a casual interest in the genre would probably be best saving their dosh.

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 Post subject: Re: Shmups
PostPosted: Wed Apr 06, 2011 19:54 
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just bought death smiles from zavvi for 14 quid.. it didn't charge me postage to the netherlands, which was odd..


oh and retorg amer has a nice CAVE article

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 Post subject: Re: Shmups
PostPosted: Wed Apr 06, 2011 23:45 
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If you like good games and cheap things, mosey on over to Play-Asia and order the Platinum Collection version of Espgaluda II Black Label (due later this month). Like the original port, it's region-free, and at £25-ish costs half as much.

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 Post subject: Re: Shmups
PostPosted: Fri Apr 08, 2011 9:53 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
Malc74 wrote:
Huzzah!
Attachment:
001 (1280x853).jpg

Won't be able to spend much time with it until tomorrow night or Thursday, but opinions will follow!
(Kind of glad it arrived in a plain brown envelope though).

Do you think the girl on the right is strapping on?

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