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 Post subject: Re: DEFCON
PostPosted: Tue Dec 04, 2012 20:35 

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9PM tonight anyone?


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 Post subject: Re: DEFCON
PostPosted: Mon Dec 24, 2012 23:43 
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Morte wrote:
Bought-ed...and then I was sad as I realised I'd missed the sale on Universe Sandbox. I'd buy it for £1.50 but £3.99, you're having a larf.


£1.74 for the next five hours or so

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 Post subject: Re: DEFCON
PostPosted: Sun Feb 10, 2013 1:01 

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Me, Bobby and a random called Luis just had a awesome game. I decided to try do a Pete-style summary.


After days of tension over the horse meat scandle, war finally broke out between three major nations. South America, under the name 'Bobbyaro' was the first to declare war. Europe ('Cookie197') and Asia ('Luis') entered an Alliance that europe hadn't expected (he changed his colour in the lobby, so was in my alliance without me noticing) South America was put off by the alliance of two strong nations, but was now too far in to withdraw.

As all nations deployed their naval units, all was quiet. It was many hours before any of them met each other, by which time Nukes were already flying. Europe spent much same flying planes over Asia, to try get them to leave the Alliance, but to no avail. Europe decided that the time was right to launch the navy, and directed most ships into the middle of the Atlantic Ocean, but also stealthily moved her Subs into position around Asia.

Asia, following the 'Answer' plan, moved her ships to cover the other side of South America, with no where to go, Americas ships were slautered. Thankfully, europe was happy to see Asia accidently raise her subs, and so quickly marked them, and was happy to see there were safely away on the border of America.

After many hours of Nuking, Asia was suprised and annoyed to see her allie, Europe leave her. Nukes started to fly at Europe, but the anti-nuke guns took most of them down, the ones getting through only hitting small cities. In accordance with plan 'sacrifice' Europe appealed to South America for an alliance, appearing weak before them. America accepted, little knowing that Europe would soon betray them. The war team in the bunkers of europe worked quickly, noting down where America had all her silos and airfields placed, ready for the attack. Soon after, news emerged that South America was running low on nukes, as was Asia. Europe used this to her advantage, and launch all the nukes from her subs at South Americas coast. Just minutes before they hit, it was recorded that Europe sent a message before the South America war office was destroyed. They simply said 'Suprise, alliance over.' and with that, South america was gone. Reduced only to a Sub and a battleship wondering the seas.

Europe then turned her sight on Asia, while the battle between America and Europe had raged, Asia had killed over 8 million of Europian citizans. With rage blazing, Europe launched all remaining nukes at the almost defenceless country, knocking out any remaining Silos and Airfields. Bombers with fighter escorts flew over head, with people screaming behind them as their towns and cities were destroyed. As fire raged thorugh Asia, burning its land and its people, a desperate plea was heard, very faint under the radiation disturded radio waves, "We surrender"

The end was just that. The war over, millions dead. Europe calimed victory, having killed the most, had the least deaths, and also the most survivors. Although many did not live for long, as the enter Nation was covered in radiation, many died of poisoning. South America suffered the most, with only 30million survivors. As all 3 nations worked to rebuild their war supplies they all agrred on one thing. War.... War never changes.

I loved this game, I hadn't played for a long time. (First game I've ever won :D ) Bobby proved not to be too bad, altohugh this was one of his first times playing. He did a fair bit of damage to me, but used up all his nukes way too quickly. Luis was good, he knew what to target, and took out a few of my Silos, leaving some cities open for Nuking. But he hadn't put enough defences at the Indian ocean, so my subs just went in and destroyed everything at the coast. But it was definatly fun, and we'll need to try get together one time, and have a proper big game.

(I hope this turns out alright, please tell me what you think!)


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 Post subject: Re: DEFCON
PostPosted: Sun Feb 10, 2013 13:13 
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Nice one, Cookie!
This was the first time I played - I hadn't even finished the tutoria, I just launched every nuke I had randomly at western Europe! ! Strangely relaxing for global thermonuclear war.
Edit, I also had over 10% of my population as colateral damage!

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 Post subject: Re: DEFCON
PostPosted: Sun Feb 10, 2013 14:36 
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Nicely done Cookie, you sneaky so-and-so! You have learnt well, my friend. Looks like you did some cunning nuke conserving. Did you use your nuke-bombers much?

Bobbyaro, time on target is your friend. Launch the nukes furthest away from the target landmass first, and as they pass over closer silos, launch from those in turn as the ICBM shadows fall upon them. It'll mean all your punch hits as one, and it's especially handy if you add a bomber wave to unload first, or clog their air with fighters to distract AA. :)

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 Post subject: Re: DEFCON
PostPosted: Sun Feb 10, 2013 18:42 
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Me, Bobby and Cookie just had a game, with some guy called Gabriel. Me and Bobby on one team, Gabriel and cookie on another.

Gabriel creamed us all in points! I was third and cookie second for a chunk of it, but then I heartlessly turned on Bobby to secure some extra points and took out Japan and China, putting me into second. Cookie pulled a sneaky trick baiting my inevitable ICMB strike by switching his silos on for a launch of one and then switching them back again, thus meaning all my nukes were shot down on arrival. Plus some nasty sub work on my East coast. Bobby was dong a late-game mass sub launch against me off the West coast at the end, but the victory timer saved me. Phew!

Ace fun!

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 Post subject: Re: DEFCON
PostPosted: Sun Feb 10, 2013 19:38 
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I like this, but I don't have a clue what is going on! I got a glitch at the beginning where i had a "synchronicity error" and by the time I was back in the game two of my fleets had disappeared and i didn't have time to place any more. Not that that is an excuse for the ease with which Gabriel destroyed my entire continent with me not even hitting him in return!

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 Post subject: Re: DEFCON
PostPosted: Thu Feb 14, 2013 17:20 
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This is part of the Indygala bundle
http://www.indiegala.com/

beat the average (about $6 / £4) for

3 hidden games
Multiwinia
Defcon
Uplink
Hearts of Iron III
Demigod

Or pay $1 for :

Subversion City Generator
Voxel Destruction
7.62MM
Talisman Prologue
Darwinia


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 Post subject: Re: DEFCON
PostPosted: Thu Feb 14, 2013 18:07 
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Gogmagog

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Uplink is superb and well worth the money.

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 Post subject: Re: DEFCON
PostPosted: Thu Feb 14, 2013 21:45 

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MaliA wrote:
Uplink is superb and well worth the money.


What is it?


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 Post subject: Re: DEFCON
PostPosted: Thu Feb 14, 2013 22:00 
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Gogmagog

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Cookie197 wrote:
MaliA wrote:
Uplink is superb and well worth the money.


What is it?


Single player hacking game. Very tricky, as from the get go they are after you. Make a mistake somewhere and it is game over, after about another few hours. Very tense.

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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 9:54 
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This is in the Humble Weekly Sale, along with Uplink, Darwinia, and Multiwinia, for (potentially) 1 US cent.

https://www.humblebundle.com/weekly

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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 10:07 
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Grim... wrote:
This is in the Humble Weekly Sale, along with Uplink, Darwinia, and Multiwinia, for (potentially) 1 US cent.

https://www.humblebundle.com/weekly

Everyone should get it. My favourite RTS game of all time.

I'd also be up for playing it.

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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 10:09 
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I have a copy as Cookie gave it me for free.

I haven't played it against anyone yet, so will be easy to defeat.

The tutorial was boring, so I also have no idea how to play.

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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 10:29 
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Curiosity wrote:
The tutorial was boring, so I also have no idea how to play.

It's ridiculously simple, which is the reason I love it.

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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 10:54 
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Curiosity wrote:
The tutorial was boring, so I also have no idea how to play.


:this:


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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 11:10 
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It's this simple:

Quote:
DEFCON is a streamlined real-time strategy game, with no unit production (except for automatic fighter regeneration), resource collection, or technology tree upgrades. Players choose and position their forces at the beginning of the game. A countdown system prevents games from disintegrating prematurely. Gameplay begins at alert level DEFCON 5 and counts down to DEFCON 1 (the highest alert level). Each upgrade in alert level brings more possibilities.

DEFCON level 5
No hostile action. Players may place units and fleets and units can move into international waters.

4
No hostile action. Radar coverage will provide information on units within range. Players may continue to place units and fleets and move units into international waters.

3
Conventional naval and airborne combat is authorized. Units and fleets can no longer be placed (those that were not placed are treated as if they were lost).

2
No effective change from DEFCON 3. This is the final stage before nuclear weapons are available. According to the manual, combat becomes more aggressive.

1
The use of nuclear weapons is authorized. Intercontinental ballistic missiles, submarine medium-range ballistic missiles, and bomber short-range ballistic missiles are available.

Once DEFCON 1 is reached, the game proceeds until a certain percentage (80% by default) of the total number of nuclear missiles available to all players have been launched or destroyed. Once this occurs, a victory countdown begins (45 game minutes by default) and the final score is announced when this countdown runs out.


The DEFCON levels change over time based on a countdown.

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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 11:39 

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I'd be happy to play this with anyone anytime :)


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 Post subject: Re: DEFCON
PostPosted: Thu Aug 15, 2013 12:44 
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I played one game against cookie and Pete, I was shit, also my laptop runs so hot as soon as the graphics section of the CPU is activated I fear this game may melt it with its intense graphical interface. Also, why isn't there an android version?


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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 20:22 

Joined: 23rd Sep, 2010
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So, anyone want a game soon? ( As in - Sometime in the next 3 or 4 days)


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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 20:37 
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Yep.

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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 20:59 
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Is this available on mac and if so, can mac and of players play against one another?


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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 21:15 
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sdg wrote:
Is this available on mac and if so, can mac and of players play against one another?


I think you can, but don't quote me. It's worth getting anyway, it's pretty cheap and oh-so atmospheric. Check earlier on for my guide on how to play, plus I'm happy to give you some training on underhand tactics. :D

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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 21:34 
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sdg wrote:
Is this available on mac and if so, can mac and of players play against one another?

Yes and yes. I'll be playing on Mac anyway, so if it doesn't work we can have our own private game.

Of Defcon.

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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 22:07 

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So what day would be best for everyone?

SDG: You should get it!


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 Post subject: Re: DEFCON
PostPosted: Sat Aug 24, 2013 22:41 
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I barely have time to play my existing pile of games but I might get it anyway. Won't be for a few weeks though. This thread has been a good read so its got me in the mood :)


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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 11:58 
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I can manage on tonight or Tuesday night if that suits anyone?

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 13:30 
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Wullie wrote:
I can manage on tonight or Tuesday night if that suits anyone?

Either is fine with me.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 19:30 
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I can do tonight. Anyone up for say 8:30? Or even earlier? Or now?

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 19:39 

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NervousPete wrote:
I can do tonight. Anyone up for say 8:30? Or even earlier? Or now?


8:30's good for me!


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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 19:48 
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I can play as well?

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 20:01 

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Bobbyaro wrote:
I can play as well?


Yep, I'm fairly sure it's 6 player.


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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 20:21 
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Ten minutes to go, friends, ten minutes to go until apocalypse!

Game will be called: 'Beex'

Password: 'excellent'

Check a page back for general advice and tippery!

EDIT: GAME ON!

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 20:37 
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Only just seen this. I'm going to install it now. I'll join if you're still playing once it's done.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 21:18 
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Oops, Sorry. Spilled a glass of wine over my computer. Of probably shouldn't have been making the noises it was.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 21:22 
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Whelp, don't feel bad. I was trounced in my opening games too. To the chat lobby, where I offer advice-a-roo! (Nice final little sneak attack, btw, Elk)

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 21:23 
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Bobbyaro wrote:
Oops, Sorry. Spilled a glass of wine over my computer. Of probably shouldn't have been making the noises it was.

If you don't want to play you don't have to make up elaborate excuses. :D

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 21:48 
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No, I was winning and everything! Damnit, Pete can see this.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 21:50 
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Things I learned tonight that don't mix. 1) computers and wine. 2) keyboards and vacuums.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 22:06 
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Looks like I've disconnected. Shame, as I was nailed on to win!

Shit, Pete can see this.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 22:11 
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Sorry dude!

So, final score was Me > Hero > Cookie. Time for an after action report I think - tune ten minutes from now! :D

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 22:37 
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That naval battle in the Atlantic was incredible.

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 22:58 
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The following War Tapes were released from the vaults of the Swiss Mountain Command Centre. Exact deployments of Russian and American forces, plus their manouvrings, remains unknown. Certainties only exist in the movements and engagements of EU forces.

In 1984 Gemany proudly unveiled its Leopard Mark III. Combined with the new British Warrior APC and the Italian Garibaldi attack helicopter, Europe leapfrogged both Russia and America's conventional forces and became an entity capable of defending itself against the invading forces of the Warsaw Pact without American help.

In full knowledge that an American initiated nuclear war would spell doom for the crowded cities of Europe, and mistrustful of their allies increasingly aggressive foreign policy, Europe disolved NATO and created a new EU alliance, pledging neutrality in the war between Capitalism and Communism.

At first Soviet planners welcomed this development, feeling Europe was ripe for the plucking. They initiated Plan Thunderbolt, a concentrated thrust directly aimed at the nuclear facilities of Europe with every conventional asset available. Once captured, they would be held against counterattack and used against America in conjunction with Soviet missile forces. America suspected such a policy, and began to draft an action resulting in the pre-emptive nuking of Europe's command and control centres followed by nuclear facilities. This pre-emptive razing was designed to cow Russia and 'simplify the board'. This contingency plan was leaked to Europe, causing immense hostility.

Russian forces massed on the European border. The American fleets put to sea. European forces cancelled all leave.

The world watched and waited. Who would make the first strike?

The US fleet appeared on EU radars off the coast of Spain. British, French and Spanish interceptors were launched to fly demonstrative dummy attack runs to warn them off. America, disbelieving their radio cautions that these were dummy warning runs, opened fire on the first wave. The EU 1st Battleship fleet and 1st Carrier fleet, enraged, moved away from their mass naval arctic deployment and steamed past Ireland to punish the enemy forces, leaving the 2nd carrier and battleship fleets behind to rearguard against a possible Soviet attack.

Hostilities opened. Clouds of EU fighters swarmed over the US fleet, temporarily gaining air supremecy. The battleships discharged their missiles and shells. American carriers and battleships sank to the bottom as coastal ICBM defence silos swung into operation and, alongside landbased bombers and fighters, tore into the US fleet.

Tens of thousands of sailors died. But the US was undaunted. They threw in their entire surface naval capacity. Their fighters blackened the sun and shot down the EU air cover before turning on their ships. Both EU fleets under the weight of attack sank under the waves. Only one carrier out of the six deployed remained. It quickly steamed back to Ireland.

At this point DEFCON 1 was reached. Russia moved its subs off America's West coast, confident from the US fleet's entaglement in the Atlantic. It disgourged its MIRVs against San Francisco, LA and Portland, which perished in nuclear fire.

The EU, welcoming the distraction and feeling safer in the knowledge that Russia's subs were clearly engaged elsewhere, began to activate its nuclear forces. Enraged by a solitary exploratory nuke launched by Russia against a radar installation in Romania, the EU began a counter-attack. They knew at least three SILOS in radar range, though the other two remained unknown. The destruction of three however, would gain them a significant advantage in any escalation of a nuclear exchange.

But things were not that easy for the EU. Now US submarines were launching MIRVs off the coast of Spain. A wave of missiles burst from the ocean and descended over the panicking citizens of England, France and Spain. They disolved in nuclear fire.

The faces of the generals and admirals, nestled relatively safely in the subterrenean bunker complexes of the Swiss Mountains, were grim. They vowed revenge against the US, but could do nothing while Russia remained such a close threat. They pushed the button.

Bombers took off en masse from the 2nd carrier fleet stationed hundreds of miles above Vladivostok. They immediately wheeled South. Their mission - to take out the AA-SILO and radar network of the Ukraine and Western Russia. As they flew over the two submerged sub fleets, the EU decided to commit all its forces to the pulling of Russia's teeth. Bomber nukes launched. Submarines disgourged their MIRVS. A wave of death descended on two thirds of Russia's military might.

Her SILOs never stood a chance, three of the five atomised near-instantly. The second wave of nukes vaped Moscow, Leningrad, Minsk and a dozen more cities. Russian generals howled with grief and rage but all for nought... for they had lost four fifths of their nuke capacity. Still, they launched bombers against Eastern Europe. A few got their nukes through, but most perished under the AA fire of the EU silos and air defence. For the EU still had not switched its silos to ICBM launch.

Russia largely knocked out and fresh bombers having been launched against the newly revealed remaining two Russian SILOS, the EU turned its attention to America, which was now launching a major ICBM attack. The EU couldn't be sure if it was against Russia or herself, but she decided to respond. She launched everything she had. The first wave of nukes from the land SILOs targeted two coastal US silos. They put up a valient defence, vaping half a dozen inbound ICBM's, but gradually succumbed under the weight of fire. New York followed and Chicago, city after city. A fresh bomber wave from US carriers incinerated a couple more EU cities, but that did nothing to stem the grim tide of death. More EU bombers launched from the continent and stabbed home at the heart of the Mid West. And so the farm belt became irradiated under the obscene blossoming of incandescant mushrooms.

The remaining EU battlefleets sank the US subs in the Atlantic. The warring nations, sickened both mentally and through the afterglow of radiation, ceased their assaults. On the hideous calculus of war, Europe had won through protecting her Eastern cities and nuking much of Russian and Western America. The US came second through her intial opening onslaught against Eastern Europe and a minor latter strike against Italy. Russia came up the rear with its nuclear destruction of the West Coast of America and a couple of Eastern European cities.

In nuclear war, there could be no winners.

But, in a more accurate sense, Nervouspete of the EU Force won. :D

Great game, y'all!

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 Post subject: Re: DEFCON
PostPosted: Sun Aug 25, 2013 23:01 
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Joined: 30th Mar, 2008
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Location: Cardiff
SilentElk wrote:
That naval battle in the Atlantic was incredible.



See why me and Cookie love this game? XD

And that was some excellent naval sparring from you, had me chewing me nails!

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 Post subject: Re: DEFCON
PostPosted: Mon Aug 26, 2013 7:29 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
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How did our game end? You were trouncing me and hero, but did it just crash out when I did, or what?

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 Post subject: Re: DEFCON
PostPosted: Mon Aug 26, 2013 7:30 
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Joined: 27th Mar, 2008
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Location: California
Brilliant write up.

USA USA USA

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 Post subject: Re: DEFCON
PostPosted: Mon Aug 26, 2013 9:17 
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Bobbyaro wrote:
How did our game end? You were trouncing me and hero, but did it just crash out when I did, or what?


AI takes over when you crash out. I think it was MaliA who once crashed out and his AI actually won the game for him. We didn't count it. But so long as the game keeps going you can log back in and take the reins back from the AI. :)

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 Post subject: Re: DEFCON
PostPosted: Mon Aug 26, 2013 13:09 
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Sleepyhead

Joined: 30th Mar, 2008
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Location: Kidbrooke
I could play tonight when child sleeps?

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 Post subject: Re: DEFCON
PostPosted: Sun Oct 20, 2013 14:37 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48640
Location: Cheshire
Gentlemen. I have Defcon. Again. but it works now.

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 Post subject: Re: DEFCON
PostPosted: Sun Oct 20, 2013 18:45 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48640
Location: Cheshire
It's a bit fucking shit that I have to copy and paste the auth key into the game each time. And steam won't recognise that particular key.

EDIT: Just emailed them over it.

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