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 Post subject: Call of Duty 12 : Black Ops 3
PostPosted: Fri Feb 06, 2015 12:28 
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Not really surprising but

http://uk.ign.com/articles/2015/02/05/t ... ll-of-duty

Quote:
Treyarch is Making 2015's Call of Duty

Treyarch is developing 2015's Call of Duty game, Activision announced today.

During an investor call, Activision said this year's CoD title will be the first from Treyarch to have a three-year development cycle. The first Call of Duty game to receive three years of development time was last year's Call of Duty: Advanced Warfare.

Treyarch was the developer behind Call of Duty 3, World at War, Black Ops, Black Ops II, and other non-mainline Call of Duty games. Treyarch's studio head Mark Lamia recently shared at the Las Vegas DICE Summit that the series' beloved Zombies mode almost didn't exist.

When we know more about the new game, including the title, we'll let you know. As for right now, Advanced Warfare's Havoc DLC is coming to PS4, PS3, and PC on February 26.

Since its launch in 2003, the Call of Duty franchise has earned over $11 billion USD.


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 Post subject: Re: Call of Duty 12 : ??? BLOPS3 / WaW2 ???
PostPosted: Fri Feb 06, 2015 12:41 
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"Treyarch confirm they are making a game." It's not really news is it? I'm not complaining about a new thread by the way. Just saying this being reported in the gaming press is idle click bait.

Although I am complaining about the number of question marks used...


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 Post subject: Re: Call of Duty 12 : ??? BLOPS3 / WaW2 ???
PostPosted: Fri Feb 06, 2015 12:56 
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Saturnalian wrote:
"Treyarch confirm they are making a game." It's not really news is it? I'm not complaining about a new thread by the way. Just saying this being reported in the gaming press is idle click bait.

Although I am complaining about the number of question marks used...


Its the start of their news plans for the game - which they tend to do around this time each year

And just for you i've removed 2/3s of the question marks from the title.


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 Post subject: Re: Call of Duty 12 : ? BLOPS3 / WaW2 ?
PostPosted: Thu Apr 09, 2015 21:56 
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Its BLOPS3

https://twitter.com/Activision/status/5 ... 1829610497


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Fri Apr 24, 2015 10:54 
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New teaser



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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Sun Apr 26, 2015 10:13 
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Leaked info :

https://twitter.com/charlieintel/status ... 0682496000




http://imgur.com/a/EJ14k


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Sun Apr 26, 2015 19:19 
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Date announced - multiplayer beta announced and new trailer



6th of November for the main game - and it will have Zombies :-)

Quote:
Fight the Undead in an All-New Horror Story: No Treyarch title would be complete without its signature Zombies offering - a full-game experience with its own distinct storyline right out of the box. Black Ops 3 Zombies is the most immersive and ambitious Call of Duty Zombies to date, with a full XP-based progression system for players that adds depth and re-playability to the engaging gameplay Zombies fans have come to expect.


box art

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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jun 04, 2015 20:06 
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A lot of speculation at the moment that this will be the first COD game in ages where Xbox users do not get the DLC first

http://www.vg247.com/2015/06/04/call-of ... vity-deal/

Quote:
Is Call of Duty: Black Ops 3 about to break the trend of Xbox priority DLC?

The Xbox brand has always been considered the home of Call of Duty. Each year’s game would get demoed on a Microsoft stage, all advertisements would carry the Xbox logo, and DLC would always come first to Xbox consoles – and enjoy a 30-day exclusivity period.

It looks like things are going to be a bit different this year. The UK Xbox One page shows a number of AAA games, some are due this year, others next year. If you look at the game covers, there’s a green box that either says “exclusive game” or “content first,” depending on the game.

The Division for instance is not an exclusive game, but will get early-access to content on Xbox.

If you look at the Black Ops 3 thumbnail however, there’s nothing there.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jun 04, 2015 20:18 
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Clearly a reaction to us getting play stations.

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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jun 04, 2015 20:23 
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I won't be able to play Black Ops 3 Zombies with Zaphod. :'(
But then on the other side, the prospect of more Zombies is just too exciting.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jun 04, 2015 20:37 
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I must be a miserable old git cause I just do not get why Zombies is so popular. I understand the mechanics but I can't find it anything other than repetitive and tedious after more than a few goes. I've even played the one with John Malkovich and Shane from The Walking Dead and it was alright for two or three goes but then I couldn't be arsed to do it all over again even if my avatar has a famous face and voice.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jun 04, 2015 22:35 
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Saturnalian wrote:
I must be a miserable old git cause I just do not get why Zombies is so popular. I understand the mechanics but I can't find it anything other than repetitive and tedious after more than a few goes. I've even played the one with John Malkovich and Shane from The Walking Dead and it was alright for two or three goes but then I couldn't be arsed to do it all over again even if my avatar has a famous face and voice.


This one is not 'real' Zombies - its a fake imitation - i played quite a bit of the first map and its 'okay' , i dont like the 2nd and the 3rd is not yet out on the PS4 (came out on Xbox on Tuesday so we have a month to wait) with one more to come

Real zombies is Treyarch Zombies , and although I did not like Tranzit (the first 'large' map in BLOPS2) I really like every other map they have done - so much so that on Monday ? / Sunday ? Cookie and I played BLOPS2 Zombies on the Xbox360 rather than playing anything else and it was still great :-)


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jun 04, 2015 22:57 
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I've played almost all the zombies and they're very much the same. Why's it so good and why should I care about more of the same?


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Fri Jun 05, 2015 8:48 
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I forgot about this - how vain

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Cod 12! You can tell. He's getting so tired in the box art that he needs a sit down.

(I can bitch about COD all I like, the wife will get the game, and I'll play it and enjoy it).

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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Fri Jun 19, 2015 14:02 
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E3 confirmed that the DLC for BLOPS 3 will hit PSN first (and then Xbox and PC later) - after being on both ends of this in the past I would much rather they just released it for everyone at the same time


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Fri Jul 03, 2015 10:45 
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Zombies reveal 9th of July

https://blog.activision.com/community/g ... -comic-con

Quote:
Call of Duty: Black Ops 3 Zombies World Reveal Set for July 9 at San Diego Comic-Con

At E3, fans were given a taste of what’s to come in Call of Duty: Black Ops 3 multiplayer, but next week at San Diego Comic-Con, we turn our focus to Treyarch’s signature Zombies. On July 9, Treyarch will reveal the much-anticipated mode in a panel featuring the studio’s Zombies Director, Jason Blundell, and Lead Writer, Craig Houston. Attendees will also be treated with a first look at the Zombies reveal trailer, the mode’s star-studded cast, and the official announcement of the Call of Duty: Black Ops 3 Collector’s Editions. Fans in the audience will also have and a chance to receive limited edition Zombies memorabilia, available exclusively at Comic-Con.

In addition to the panel on Thursday afternoon, anyone in the San Diego area will get a real life taste of the Black Ops Zombies experience in the Call of Duty: Black Ops 3 Escape Room Challenge. Open to both the public and Comic-Con attendees, the Escape Room Challenge tasks groups of survivors with solving a series of puzzles in order to escape a locked room before time runs out. What’s more, fans who didn’t get the chance to attend E3, will have the opportunity to go hands-on with Call of Duty: Black Ops 3 multiplayer at the PlayStation Road to Greatness tour bus.

San Diego Comic-Con attendees can check out the Call of Duty: Black Ops 3 Zombies World Reveal panel at 1:00pm PT on Thursday, July 9 in Room 6BCF. The Call of Duty: Black Ops 3 Escape Room Challenge will be open Thursday through Saturday and can be found along with the PlayStation Road to Greatness tour bus across from the convention center at 450 Second Ave, San Diego, CA, 92101.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jul 09, 2015 15:11 
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Reach for juggernog ......

Image

http://charlieintel.com/2015/07/09/blac ... on-leaked/

Quote:
Black Ops 3 “Juggernog Edition” leaked, includes mini-fridge, remake of Der Riese

It appears a New Zealand retailer has revealed the contents of one of Call of Duty: Black Ops 3’s Collector’s Edition. This edition is called the ‘Juggernog Edition’, and it includes a remake of “Der Riese” Zombies map from Call of Duty: Black Ops.

The edition includes:

JUGGERNOG MINI-FRIDGE – Store beverages in a fully functional Juggernog themed mini-fridge – modeled after the in-game Perk-a-Cola machine. The Juggernog mini-fridge features light and audio straight from the game. This mini-fridge holds up to (12) 12oz cans ensuring you will always have a cold perk nearby.
PERK-A-COLA COASTER SET WITH CUSTOM TIN – Get a set of coasters featuring Juggernog Soda, Revive! Soda, Speed Cola Soda, and Double Tab Root Beer emblems from Call of Duty: Black Ops III Zombies. The set includes a custom tin for storing your coasters
SEASON PASS – The Call of Duty: Black Ops III Season Pass is your access to four exciting DLC packs.
LIMITED EDITION SPECIALIST CONCEPT ART CARDS – Call of Duty: Black Ops III multiplayer introduces the new Specialist character system, allowing players to choose from 9 elite black operations soldiers – each with their own look, personality, and voice. Each Specialist is featured on their own art card that includes exclusive concept art, biography, and a description of their unique weapon and ability.
THE GIANT BONUS MAP – Zombies returns in all of its undead glory with “The Giant,” a Nazi research facility featuring the weapon-upgrading Pack-a-Punch Machine. Re-live the chaos of Treyarch’s classic “Der Riese” Zombies map, picking up the Zombies story with Dempsey, Nikolai, Richtofen, and Takeo where Origins left off.
COLLECTIBLE STEELBOOK – Limited edition steel game case featuring an exclusive design.
OFFICIAL CALL OF DUTY: BLACK OPS III SOUNDTRACK – Upgrade your playlist with a digital copy of the in-game score.
IN-GAME BONUS CONTENT: WEAPONIZED 115 – The Weaponized 115 Personalization Pack brings the popular Zombies theme to your favorite Multiplayer weapon. Customize your weapons with the fan favorite Origins-inspired camo, reticle, and animated calling card.
IN-GAME BONUS CONTENT: CYBORG – The fan favorite Cyborg Personalization Pack returns in Call of Duty: Black Ops III, fully-loaded with an electrotech-themed weapon skin, uniquely-shaped reticle, and a calling card.
IN-GAME BONUS CONTENT: BLACK OPS 3 BONUS PACK – Join the battle with the official Black Ops III personalization pack. Pack includes a custom weapon camo, reticle, and calling card


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jul 09, 2015 22:06 
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trailer



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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jul 09, 2015 22:09 
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$199 for the Juggernog edition in the US

http://www.amazon.com/Call-Duty-Black-O ... og+edition


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jul 09, 2015 22:29 
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"Mini" fridge? I want a full sized fridge for that bloody money.

Actually, then I'd be interested. Mini-fridge? Fuck. Off.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Thu Jul 09, 2015 22:53 
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Saturnalian wrote:
"Mini" fridge? I want a full sized fridge for that bloody money.

Actually, then I'd be interested. Mini-fridge? Fuck. Off.


Yeah but its a mini fridge that lights up and plays a sample from the game - its gotta be worth $200 !


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Sat Jul 11, 2015 11:06 
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The other trailer they showed has not yet been released onto the web but there are plenty of copies of it from people in the audience like this one


Original 4 hero's back and time travel stuff


*** Edit - replaced with official trailer ***


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Sat Jul 11, 2015 11:40 
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I got 60 seconds into that and turned it off due to the whooping and hollering.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Sun Jul 12, 2015 0:21 
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Saturnalian wrote:
I got 60 seconds into that and turned it off due to the whooping and hollering.


Try now - its been replaced with the official one


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Wed Jul 22, 2015 16:23 
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Conversations with Creators - Treyarch



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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Tue Aug 11, 2015 21:35 
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Beta trailer



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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Wed Aug 12, 2015 20:50 
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Not really seeing anything new or ground breaking, but it looks very fluid.


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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Wed Aug 12, 2015 21:04 
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I see you can shoot limbs off people now. That's nice.

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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Wed Aug 12, 2015 21:05 
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https://community.treyarch.com/communit ... layer-beta

Quote:
INCOMING: The Black Ops 3 Multiplayer Beta
The Black Ops 3 Multiplayer Beta goes live on August 19th first on PlayStation 4. Plan on jumping online? Here's what you need to know...

Hello!

We hope that you’re getting pumped for the Beta, because we certainly are – we can’t wait to jump online with you and start playing some Black Ops 3.

While the Beta represents a fraction of what will be available in the final game, your feedback will help fine-tune the game and make for a better, smoother Day 1 for everyone, so thank you!

No doubt, you just caught the trailer for the Beta. If you didn’t, you can catch it here. In it, you probably saw a few things that you haven’t seen before. We figured that now would be a good time to start sharing exactly what’s in store next week (Aug. 19) for PS4 owners that pre-ordered the game (as well as what Xbox One and PC fans can expect on August 26 when the Beta goes live for them).

Let’s get to it…

Multiplayer Maps

When PS4 players jump into the Beta, they’ll have access to three maps, each one having been built from the ground-up specifically for our new momentum-based chained-movement system.

Hunted: This big game hunting lodge is situated beneath a waterfall in the lush mountains of Ethiopia, where rugged terrain opens up to long sightlines and a stealthy underwater pathway.
Combine: Set in the remote Egyptian Sahara, this vertical farming and sustainability research facility plays fast and frenetic with tight interiors, an open middle and a dangerous flank path.
Evac: An abandoned emergency evacuation zone atop an overgrown rooftop in the middle of Singapore’s flooded quarantine zone.

Game Modes

Prepare to do battle! On the 19th, expect to find a range of fan favorites:

Team Deathmatch
Domination
Demolition
Kill Confirmed
Hardpoint
Capture the Flag
Search & Destroy

Specialists:

As you know, Specialists bring their own look, personality, voice and battle-hardened weapons and abilities to the fight. They can be ranked-up, delivering yet another layer to our progression system. Next week, PlayStation 4 players will start getting to know the default Specialists:

Callsign: Ruin

Real Name: Donnie Walsh
Bio: Raised in a military family in a tough neighborhood, he is fearless and headstrong, an infantry soldier through and through. He uses his unique abilities to rush into battle and surprise the enemy with sheer force.
Weapon: Gravity Spikes – Creates a devastating area of effect shockwave in the surrounding area.
Ability: Overdrive – Initiates a burst of speed that accelerates all movement for a short period of time.

Callsign: Outrider

Real Name: Alessandra Castillo
Bio: Developed keen observation skills growing up in the streets of the Favela, traversing the rooftops to watch the action of the city below, and this earned her a place in the ranks of the Brazilian Special Forces. She outsmarts enemies by finding them before they have a chance to know what hit them.
Weapon: Sparrow – Compound bow w/explosive bolts and variable range.
Ability: Vision Pulse – Pulses the surrounding area to reveal the location of all enemies within range.

Callsign: Prophet

Real Name: David Wilkes
Bio: Wilkes got his first set of cybernetic augmentations while serving in the British Engineering Corps. Five years and many upgrades later, he is the embodiment of the cutting edge of human weaponry on the battlefield, using his superior technology to disrupt opponents’ tactics before moving in for the kill.
Weapon: Tempest – Charge-shot weapon that fires an arc of electricity, shocking targets and chaining to all nearby enemies.
Ability: Glitch – Flash back to a previous position with this system mod that hacks the battlefield simulation grid.

Callsign: Battery

Real Name: Erin Baker
Bio: The only daughter and youngest child of five siblings, Erin Baker always had to fight to get her way. Following in a family tradition of over 100 years of military service, and watching her brothers enter the US Army one-by-one, she finally graduated high school and enrolled herself. Driven to excel by her ongoing rivalry with her brothers, she volunteered for Airborne School, before crushing the Ranger Assessment and Selection Program. Heavily armored, she fearlessly operates ahead of the front lines, nimbly traversing urban environments, as she destroys HVTs with salvoes of advanced high-explosive munitions.
Weapon: War Machine – Grenade launcher that fires bouncing grenades which detonate after a short time or by hitting an enemy directly.
Ability: Kinetic Armor – Reactive armor that deflects enemy bullets away from the body. Still vulnerable to headshots and non-bullet damage while active.

Rank up to levels 22 and 28 and you can also wreak havoc with:

Callsign: Seraph

Real Name: Zhen Zhen
Bio: Militant enforcer of the 54I crime syndicate’s rule of law. She is known for her focused and unflinching combat discipline, striking fear within the ranks of the cartel.
Weapon: Annihilator – Massive high-caliber revolver that fires devastating rounds with increased bullet penetration.
Ability: Combat Focus – Triggers a bonus multiplier to score earned towards Scorestreaks for a period of time.

Callsign: Nomad

Real Name: Tavo Rojas
Bio: Last surviving member of an elite Rapid Deployment Force unit specialized in Jungle Warfare, Rojas has gone off-grid using his survivalist training to stay alive. At home in the wild, he uses his skills to turn the environment against his foes.
Weapon: H.I.V.E. – Deploys pod traps which release a deadly swarm of nano drones when triggered.
Ability: Rejack – Recover from near death by injecting a nanoparticle serum into the bloodstream.

We don’t want to get too ahead of ourselves, but…

After the first few days of progression, we’ll also make a few additional Specialists available. As you rank up and progress during the week, you’ll also gain access to:

Callsign: Reaper

Real Name: Experimental War Robot (EWR)
Bio: Started as an expensive military R&D project to supplement Special Operations soldiers in the field, the EWR was a cutting-edge prototype combat robot, the most advanced in the world at the time. Budget overruns and embarrassing political incidents left the project all but a resource for scrap metal, except for the one prototype that remained.
Weapon: Scythe – Robotic arm that transforms into a high power Mini-Gun.
Ability: Psychosis – Infiltrate enemy DNI systems to simulate three decoy clones.

Callsign: Spectre

Real Name: CLASSIFIED
Bio: Next to nothing is known about the presumed wet-works Specialist, Spectre. The designation itself is a codename agreed upon by the various agencies that have pooled their intelligence on unsolved assassinations, inferring his or her existence based on either evidence found at the scene or from fragmentary reports given by shaken bystanders. Despite heavy redaction, all accounts suggest an individual capable of extraordinary stealth, able to evade or neutralize the most sophisticated of manned or automated security set-ups. In every case, Spectre’s victims have been ‘handled’ with surgically precise mid-line wounds with rarely any signs of struggle.
Weapon: Ripper – Spectre deploys mono-edged twin blades before gracefully dissecting victims with lethal, surgical precision.
Ability: Active Camo: Advanced meta-materials rapidly change their properties, guiding photons over their surfaces instead of reflecting them, rendering Spectre temporarily invisible.

Weapon Paintshop

The new Weapon Paintshop feature goes beyond the Emblem Editor and lets players create custom graphics that are displayed on the sides of their guns. With up to 64 layers applied to three sides of the weapon, players will be able to create their own signature variants with an = infinite number of possible combinations.

Conclusion

Since this is a Beta – and because it’s important that we stress test the game in particular ways – we will have gated progression caps along the way.

Also, note that Arena won’t be available in the Beta; however, we suspect that won’t take the competitive edge off of the games being played.

Stay tuned here and subscribe to @Treyarch on Twitter for the latest studio and Beta-related news. In the meantime, start warming up those itchy trigger fingers – we’ll see you next week!

Treyarch



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 Post subject: Re: Call of Duty 12 : Black Ops 3
PostPosted: Wed Aug 12, 2015 21:14 
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Curiosity wrote:
I see you can shoot limbs off people now. That's nice.


I doubt I will be able to.

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