Be Excellent To Each Other

And, you know, party on. Dude.

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I would be able to play on...
Mon Apr 11th 30%  30%  [ 8 ]
Tue Apr 12th 30%  30%  [ 8 ]
Wed Apr 13th 19%  19%  [ 5 ]
Thu Apr 14th 19%  19%  [ 5 ]
Total votes : 26
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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:10 
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Hibernating Druid

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How about I send you a Get to fucking Fuck card?

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:15 
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Those are great. I got one of those from Royal Mail when you sent me that CD with NOT ENOUGH POSTAGE ON IT.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:26 
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Hibernating Druid

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Buy it you scrubber.

Also: LOL

Also: Where's the CD you were sending me?

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:29 
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It'll get sent the same day UT3 lands on my doormat.

You still have my address, right?

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:31 
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Hibernating Druid

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Yeah...

69 Bent Street
Gaytown-on-the-Dick
Ponceshire
L0L U5UK

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:43 
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Fuck dude! It's bad form to post personal info.

Reported.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:45 
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Craster wrote:
More importantly, can we have a survey of whether gib should have a hard or soft 'g'? It just sounds wrong with a soft 'g'.
Wikipedia says "In computer games, gibs (pronounced /ˈdʒɪbz/; occasionally pronounced with a hard 'G' sound, /ˈɡɪbz/ short for giblets)". It also says "Giblets (IPA: [gɪblɪts]) are the edible offal of a fowl, typically including the heart, gizzard, liver, and other visceral organs. The term is culinary usage only; zoologists do not refer to the "giblets" of a bird. Giblets is pronounced with a "soft g" sound (jib-lit) as opposed to a "hard g" (gravy)."

I'm sticking by my "soft g" pronounciation.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:47 
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Skillmeister

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Stop flip flapping you flimsy flim flammer! You were all over Jiblets during the matches and argued for that you crazy Welsh.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:49 
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Dimrill wrote:
Stop flip flapping you flimsy flim flammer! You were all over Jiblets during the matches and argued for that you crazy Welsh.
GOD COCKING DAMN. I typo'ed. I meant "soft g", I'm sticking by "soft g".


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:50 
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Skillmeister

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The man doesn't know what he's saying. Look at his welsh face in despair. He is confused and ruffled, hobbling through the valleys in search of the truth. Pity the tramp.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:51 
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He often confuses hard with soft, with awkward consequences!

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:51 
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Dimrill wrote:
The man doesn't know what he's saying. Look at his welsh face in despair. He is confused and ruffled, hobbling through the valleys in search of the truth. Pity the tramp.
Spare change please?

Uhh, I mean, GET TO FUCKING FUCK SEMI-BRUMMIE.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:52 
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Hard, soft and now semi! You're a sick man.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 12:53 
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Skillmeister

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Already there, dude. Already there.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 14:14 
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Doctor Glyndwr wrote:
Can I have a survey of who likes or dislikes certain game modes? Pundy, you were breaking up last night; did you say that you don't like Instagib?

I only pinched the game off my mate on Friday, so I've not really played much of it yet. There is nothing I dislike as it is all made of awesome, even Instagib which became easier after I tweaked my controls a bit (still haven't found the ideal settings yet).

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 14:43 
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Hibernating Druid

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Does it help you stay alive?


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:11 
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Honey Boo Boo

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Instagib isn't that great, imho.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:17 
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Hibernating Druid

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Ok then Perks, who is your new avatart?

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:30 
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MetalAngel wrote:
Instagib isn't that great, imho.
Fair enough. It's very much an acquired taste.

You know what was ace? The second game we played on Avalanche, the snowy Warfare level last night. The game where we stuffed them in about five minutes flat. We captured the prime node and I saw most of you scatter off to the centre node, so I jumped on my hoverboard and zoomed off to the East node instead. Fragged a bot, captured the node, and repaired it to full strength, getting a Darkwalker for my troubles.

Aside: for the non-UT3 players, the Darkwalker is a devestating alien vehicle which resembles the giant walkers from War of the Worlds. Looks like this:
ZOMG Spoiler! Click here to view!
Image


I turned the Darkwalker on the centre node ready to mop up resistence, but you guys had already captured it. I killed a few members of the blue team as they tried to get into the node, then slowly stomped up the hill towards the enemy base. I think someone jumped into my secondary turret there, and then it happened. I emerged from the cavern bit into the long hill in the bright daylight up towards the enemy base. A bunch of blue team members were running down the hill, and I started to sweep the extremely powerful lasers of the Deathwalker over them, killing them instantly. Red team members were streaming through the legs of my walker and pelting up the hill, in fast-moving vehicles or on hoverboards, firing into the respawning blue team members. In all I think pretty much all 16 active players were fighting over that hill at that time.

It was awesomesauce.

Oh, I finally found a reasonable summary of how to play Warfare mode. For those still confused, see if this helps:
ZOMG Spoiler! Click here to view!
Quote:
"Warfare (formerly known as Conquest): An amalgamation of Onslaught and Assault. While basic game rules are equal to those of Onslaught, Warfare adds unlinked nodes which can always be captured (supplying the captured team with vehicles and a spawnpoint) and countdown nodes (which, after being captured and defended for a certain period of time, create a vehicle or trigger an event helpful to the capturing team) as well as the orb, which can be used to instantly capture and defend nodes."

The goal of Warfare is to destroy the enemy Power Core by either capturing the Node linked to it (allowing your team to damage the Core) or by capturing a Support Node that can damage the Core when it's kept under your control (Floodgate and Power Surge maps). Some Support Nodes do other things if they are captured like damage enemy Nodes and spawn important vehicles. To capture a Node just walk over the base and build it up faster using the Link Gun alt-fire, the Orb, Nightshade primary fire or Scavenger primary fire (Nodes do construct by themselves but are extremely slow doing it). To destroy a Node under enemy control shoot the base or the shielded part above but some weapons will do more damage than others (Vehicle weapons, Flak, Rocket, Shock and Link are good). Nodes under fire will not allow players to spawn there if the damage occurs at least every 5 seconds but you can still teleport to it as long as you control it.

Another important aspect to Warfare is each base and some Nodes provide your team with the Orb. The Orb is basically your teams "node superweapon" as it will instantly capture a Node or protect it from enemy fire if your around that Node. Orbs can't be carried in vehicles so you have the choice of Hoverboard or grappling to a vehicle to get around the map with it. Just be careful as Orb carriers are shown on the minimap plus project a tall beam of light so it's pretty obvious where they are on the map. You can sit in a Beam/Rocket Turret w/ a Orb and even detonate the enemy Orb if they drop it (getting killed or falling from extreme height) by going over it and hit the "use" button.

Warfare is by far the most complex of the UT3 game type so it's key to have a balanced approach towards all the objectives.
There's also a guide to the Warfare maps here.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:32 
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The game looks like Doom 3.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:43 
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Commander-in-Cheese

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Is this worth paying £25 for?

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:44 
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Hibernating Druid

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No. £15 or less.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:44 
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Skillmeister

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Twenny foive ponds?! Why on Earth do that when it's fifteen at GS at the moment.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:45 
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Hibernating Druid

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Dimrill wrote:
Twenny foive ponds?! Why on Earth do that when it's fifteen at GS at the moment.


Apart from near me.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:47 
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Skillmeister

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That's because you were too shy to ask the serving kids to see if they'll reprice it.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:50 
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Craster wrote:
Is this worth paying £25 for?
Absolutely. You can buy my copy for £25.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:50 
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Hibernating Druid

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They had a Queen Geek downloading Christmas data into their hive mind.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:50 
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Paws for thought

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Doctor Glyndwr wrote:
Aside: for the non-UT3 players, the Darkwalker is a devestating alien vehicle which resembles the giant walkers from War of the Worlds. Looks like this:
ZOMG Spoiler! Click here to view!
Image



Damn, I don't remember any vehicles which were giant angry black men!


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:55 
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Hibernating Druid

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Does this refresh your memory?


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 16:59 
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Commander-in-Cheese

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There is no Gamestation near me.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 17:02 
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Craster wrote:
There is no Gamestation near me.
If only some other BeeXer could buy two copies in the two-for-£30 and post you the other. Also: what the fuck? Where do you live? Five miles outside the middle of nowhere?


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 17:05 
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That Rev Chap

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I'd have to drive 23km to a town I've never been to before in order to get to a Gamestation.

In short, they can fuck off.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 17:07 
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Doctor Glyndwr wrote:
Craster wrote:
There is no Gamestation near me.
If only some other BeeXer could buy two copies in the two-for-£30 and post you the other. Also: what the fuck? Where do you live? Five miles outside the middle of nowhere?


I'm impatient. I could wait until Saturday and/or get one posted to me, but that would require missing the week when you losers are actually going to bother playing the game.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 17:43 
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I've started editing the first post in this thread with links to handy guides and suchlike, starting with a rewritten tutorial for the Warfare game mode and better quality links to those tactical maps I mentioned earlier.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 20:07 
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Rude Belittler

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I don't like free-for-all deathmatch at all, really. Too much getting shot in the back, too skill based for me. I can stand it in games I am reasonably good at, (CoD4 and Halo 3) but I'm pretty crap at UT3. I can contribute in team games.

Oh, are we playing tonight?


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 21:01 
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Honey Boo Boo

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I don't enjoy deathmatch much either - it seems too much like random jumping around and shooting. I prefer objective or at least team based games where there's some focus to the combat and not just running around looking for a fight.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Nov 24, 2008 21:04 
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Yeah, I prefer CTF and WAR to deathmatch on the whole, but I think deathmatch can make a nice change of pace. I particularly enjoyed the no-bots team deathmatch we played towards the end last night.


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 Post subject: Re: Unreal Tournament III
PostPosted: Tue Nov 25, 2008 2:27 
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Time Out for Fun

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again im a bit drunk but ill be on here early morning, Im quite tempted of buying this lark now with all th evezzie funa dn I was quite good at it when I played online, but only in the 2 for 30 carry on wil I purchase, so Im up at my uni anywhere and Ill check sunderland and south shields and if I find a 2 for 30 win will anyone pay me the 15 and postage for their own copy?


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 Post subject: Re: Unreal Tournament III
PostPosted: Tue Nov 25, 2008 19:23 
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Commander-in-Cheese

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I bought this yesterday, as it was actually £20 in Game. Got some practice on single player last night. It was fun, although it made me feel a little bit sick for some reason. It stopped being fun when it got to the "claim the node, then go get the tank, then drive the tank over the bridge, park it on the platform, run off and attack their base" level. Which was just silly.

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 Post subject: Re: Unreal Tournament III
PostPosted: Tue Nov 25, 2008 19:27 
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Skillmeister

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Lol the strange ginger man is playing the single player mode lol.

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 Post subject: Re: Unreal Tournament III
PostPosted: Tue Nov 25, 2008 19:34 
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Paws for thought

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Craster wrote:
I bought this yesterday, as it was actually £20 in Game. Got some practice on single player last night. It was fun, although it made me feel a little bit sick for some reason. It stopped being fun when it got to the "claim the node, then go get the tank, then drive the tank over the bridge, park it on the platform, run off and attack their base" level. Which was just silly.


You were supposed to stay in the tank and attack the node using it.


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 Post subject: Re: Unreal Tournament III
PostPosted: Tue Nov 25, 2008 19:40 
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Commander-in-Cheese

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Ah, that might make more sense.

Still, it just seemed...pointless. It's a fast-paced game about shooting bad men - why am I taking the summink orb to the wossname to link up the doobry so I can shoot the swirlymagig, again? They even take the piss out of it themselves when they ask why the "Higgymaflob field generators look like flags".

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 Post subject: Re: Unreal Tournament III
PostPosted: Tue Nov 25, 2008 21:48 
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Hibernating Druid

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Well I did say it was wank.

I will still buy on the cheap for bezzies though.

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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 10:46 
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Commander-in-Cheese

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Sorry about disappearing last night. Router hiccupped and I went to bed.

This game is a million times more fun with bezzies.

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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 11:31 
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Yeah my interweb buggered up so I decided to writeup that Mortal Kombat review. Good game though!

Get Left 4 Dead you shits!


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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 11:35 
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UltraMod

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itsallwater played the L4D full game last night. His text said "it's a bit boring, to be honest."

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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 11:38 
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jonarob wrote:
Get Left 4 Dead you shits!
Despite my spirited defence of it, I find it hard to believe L4D could be anywhere near the same ballpark of the same game as the amount of fun we're having with UT3. I'm sure L4D is a game worth checking out for the right price, but that time won't come for a long while yet.


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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 11:42 
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I'd like to get some Halo 3 custom matches going again at some point, as some of those infected games were hilarious. Plus! Granny's Original House.

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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 11:43 
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myoptika wrote:
itsallwater played the L4D full game last night. His text said "it's a bit boring, to be honest."


Pah!

It's not boring with bezzies. He was probably playing with yanks or on his own or something.


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 Post subject: Re: Unreal Tournament III
PostPosted: Wed Nov 26, 2008 11:43 
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UltraMod

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You'd have a point, if any Bezzies had it apart from you.

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