Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 25 posts ] 
Author Message
 Post subject: American Truck Simulator Review
PostPosted: Tue Jul 09, 2019 22:52 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 7593
Location: Cardiff
Attachment:
ATS Screens (22).jpg


Country roads, take me home, to the place, where I was born… mountain highway… doo de doo doo… take me home...

Gosh, this game is good. Sure, some may say that it’s just a lot of meandering fetch quests without any real plot and a complete lack of compelling NPCs, a game that tries to get by on lashings of Americana, but in all honesty American Truck Simulator is one of the greatest games on…

What?

American Truck Simulator. I’m sorry, did you think I was talking about something else?

Attachment:
ATS Screens (6).jpg


Whilst Bethesda have been prancing about on giant stages in a straw-boater promising monorails to braying audiences, the humble Czech team SCS Software have been diligently noodling away at what I believe to be one of the best games on PC. This game is called American Truck simulator. It simulates an American truck, several of them in fact. It does not simulate the entirety of America, which some Thumbs Down reviewers bizarrely seem to get upset about, but it does do a remarkable job of selling you the idealistic dream of the Eagle-screeching freedom of American truck driving. ATS (for that is what we shall call it from here on in) places you as a humble trucker for hire slowly climbing up the ladder of the trucking industry, from day-cab dilettante to an eighteen wheels of steel transport magnate with garages and hired drivers scattered like apple-seeds across six states.

Simply put you fire up the freight market and pick a delivery job. There are over a hundred cities and hundreds of different cargoes – everything from the thrilling world of Office Stationary delivered to Eureka CA to picking up the more humdrum Boeing 747 Fuselage from Tacoma, Washington State. It might not be a simple case of driving A to B however, as random events can occur on the roads, be they a light aircraft having made a forced landing on a stretch of freeway to a speeding Hollywood executive pulled over by a grumpy traffic cop. Major incidents can even force you to detour many miles, putting into jeopardy tight delivery schedules as you try to puzzle out a speedy alternative to punch in to the GPS. Then there’s the refuelling pit-stops, the weigh-stations checking the fitness of your vehicle and load and the regular overnight stops at lonely motels and coyote infested desert pull-overs.

Attachment:
ATS Screens (2).jpg


Attachment:
ATS Screens (5).jpg


Attachment:
ATS Screens (3).jpg



The game looks beautiful. It’s not cutting edge triple-A graphics, the game having only just moved to DirectX 11, but there’s a lot of love, care and attention laboured on the maps. Unlike Fallout 76, the map is kept admirably free from bugs and is well-optimised, leading to a smooth drive through even bustling cities. There are currently six states in the game, covering a large chunk of the Western United States. California, Nevada and Arizona launched as part of the base game. They’re fun to drive around, but looking a little longer in the tooth as compared to subsequent map-packs. Fortunately SCS are currently slowly revamping the maps, with the aim of bringing them up to par with the more recent New Mexico, Oregon and Washington. The map is scaled to 1:20, which means that for every twenty miles in real-life there’s one mile in-game. Although this means the maps are not quite true to life, there are many intersections, road-side curiosities and stretches of city that are remarkably true to real life – and I even had the eerie sensation of recognising a few of places I’d been to in on previous jaunts to Oregon and Nevada. There’s a strong dedication to realism in the game, with the sights really echoing the beauty in the banal that topographic photographers such as Stephen Shore and Joel Sternfeld touted in the seventies. There’s nothing quite like pulling off a highway into a truck rest-stop, switching the engine off and just listening to the rumble of traffic go by, or threading your way through a wooded mountain pass to emerge into a small town in a hollow with beautiful murals adorning the sides of old-red brick buildings, the air-conditioning units poking out of windows, Indian jewellery stalls on the sidewalk. Switch off the game, go into Google Earth and by-God – it’s really there. The number of times I’ve nearly crashed rubber-necking impressive vistas or odd little sights (keep an eye out for the Bates Motel and the Overlook in their real-fiction locations) is many.

Accompanying the immersive graphics is the superb in-game radio feature. You can tune in to any internet radio channel in game, which means that as you roll through the remote East Oregon you can actually listen to the local radio stations that play there. There’s a good selection that comes in the game, you can add your own finds or opt to play a mix of music from your own library on your hard drive. Finding the right radio channel really enhances the game, as sometimes it just seems to know what should be playing at any given moment. Hotel California by the Eagles in the evening as you roll down the I5 into Bakersfield. Riders on the Storm as heavy rain pelts you on the run from Medford to Eugene in the green rain-soaked valleys of coastal Oregon. Twenty-Four Hours from Tulsa by Gene Pitney when you’re… um… far more than twenty-four hours from Tulsa.

Attachment:
ATS Screens (1).jpg


Attachment:
ATS Screens (10).jpg


Attachment:
ATS Screens (9).jpg


Combined with the great sound-work utilising real-life recordings of the trucks in question, even down to the rain on the windshield and the squeak of windscreen wipers, it’s easy sometimes to zone out and suddenly feel you’re there.

True you can end up unintentionally grinding and it becomes far too easy to make money when you’ve set up a few garages, but overall the gameplay is just perfect for relaxing pick-up-and-play sessions. You can complete a delivery between neighbouring cities within a coffee break, or for the real long runs from say Tacoma, Washington to Hobbs, New Mexico, you’ll have to be ready to sacrifice a couple of hours from your day. The trucking life is varied too. One day you’re bumping along dirt tracks through a forest to pick up lumber, the next you’re delivering a giant road-resurfacing machine to a freeway pull-over in Los Angeles. The driving feels great and the game is playable from everything from keyboard and mouse through controllers to great big proper wheel and gear-shifter rigs. Myself I use an old flight-sim joystick and it answers perfectly, with my being able to use the little HAT toggle to look around my perfectly modelled Peterbilt truck cabin and out the windows.

The game is updated pretty regularly, with new roads added in to existing states and new gameplay features and trucks added for free. There are a couple of cargo packs you can buy along with the map DLC, but the base game is pretty huge itself and the prices for what you get are piffling. You can pretty much buy the full six states and the two cargo packs for thirty quid if you’re smart with the bundle discounts. The Washington State DLC map has just come out and though I've only driven a fraction of its roads I've already fallen a little in love with its beauty. Taking the run along the I90 from Seattle to Spokane may not have you drive through the small town of North Bend that Twin Peaks made famous, but you can see the distinctive titular peaks themselves of Snoqualmie pass, and drive through the dense douglas fir forest and up the steep grades of the mountain region. My current favourite location? The snugly nestled away small town surrounding Grand Coulee Dam with its girder bridge, rocky river, white picket fences and local grocery store with its insatiable demand for shipments of cheese.

American Truck Simulator is certainly in my top ten games of all time, and with the release of the Washington DLC I’ll now be able to fulfil my heart’s desire and drive from Las Vegas to the dark woods of Snoqualmie – thus mirroring the journey of Dale Cooper at the end of Twin Peaks: The Return. It may lack the Double R Diner, but it's a place I find to be a welcome escape.

Now please excuse me, I have a giant load of fish-sticks to delivery to Albuquerque.

Attachment:
ATS Screens (8).jpg


You do not have the required permissions to view the files attached to this post.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Tue Jul 09, 2019 23:35 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 47843
Where I belong, not where I was born.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Tue Jul 09, 2019 23:37 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
I also love Murky Trerk Serm. Utah next! In 15 years we may have a full Murk to drive across.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Tue Jul 09, 2019 23:39 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 45064
Location: West Yorkshire
Cras wrote:
Where I belong, not where I was born.

Kernow

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 0:08 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 7593
Location: Cardiff
Cras wrote:
Where I belong, not where I was born.


"And now lets hear that song sung properly..."

"Cnty raaahds wuh ahz burrrn wust-viagra muntun hway-mun..."

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 0:12 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 47843
:DD

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 2:43 
User avatar
Can you dig it?

Joined: 5th Apr, 2008
Posts: 3489
I'm curious what people that do this for an actual living feel about this as a concept for a game, which I suppose could be extended to train and flight sims and probably other stuff too. I can personally see the appeal of using a game to relaxingly pootle around and seeing the sights.

I know a couple of truck drivers out here, next time I see them I'll ask.

_________________
rumours about the high quality of the butter reached Yerevan


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 7:38 
User avatar
Can't re-member

Joined: 27th Mar, 2008
Posts: 53204
Location: Liberty City
I just wish VR implementation was better

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 12:21 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
Sir Taxalot wrote:
I'm curious what people that do this for an actual living feel about this as a concept for a game, which I suppose could be extended to train and flight sims and probably other stuff too. I can personally see the appeal of using a game to relaxingly pootle around and seeing the sights.

I know a couple of truck drivers out here, next time I see them I'll ask.


SCS attended all the truckfests that are held across Yerp to show off their games. Very positively by all accounts.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 12:44 
User avatar
Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 5474
I love the little Chainsaw dangly thing from your mirror. Do you get to choose that?


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 12:46 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
They do community events to unlock more customisation items like that. The last one I participated in was to deliver digging machinery to the Big Sur landslide site, which they created incredibly quickly to coincide with the real-life landslide.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 13:24 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
I have a spare Steam key for this if anyone wants it.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 17:37 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 7593
Location: Cardiff
Squirt wrote:
I love the little Chainsaw dangly thing from your mirror. Do you get to choose that?


This one came with the Forest Machinery Heavy Cargo pack that came free with Washington State. I like how it swings about jauntily as I do tight turns or suddenly break. Like Dimrill, I also got a digger one by helping in the Big Sur landside event.

Unlike Euro Truck Simulator 2 they're being cautious with cabin accessories, with only two danglies available, as rules are a lot stricter in the US as to what clutter you can have in the cab.

And if any of you desire to chill out, listen to podcasts and gawp at gorgeous scenery I say take Dimrill up on his offer - definitely so if you already have a steering wheel!

Sir Taxalot wrote:
I'm curious what people that do this for an actual living feel about this as a concept for a game, which I suppose could be extended to train and flight sims and probably other stuff too. I can personally see the appeal of using a game to relaxingly pootle around and seeing the sights.


From what I see on the SCS forum there are quite a few truck drivers and ex-truck drivers hooked on the game. They tend to view it as not too accurate simulator in being useful to learning the job (excepting reverse parking) but that it captures the spirit of it very well. I'm a bit surprised that truck drivers after a gruelling day's driving would want to play it on a laptop too, but there you go.

Dimrill wrote:
I also love Murky Trerk Serm. Utah next! In 15 years we may have a full Murk to drive across.


ERMAGHERD! I cannot wait. Utah's going to be awesome. Here's hoping we get to ship Mormon bibles to hotels across the states. The state is supposed to be pretty beautiful, and will be great in doing away with the hockey-stick shape of the map currently. After that, Idaho, which should box out the map nicely and mean you can drive in a great diagonal from North Washington state down to the Southern Western corner of New Mexico.

My predictions for the coming map DLCs after Utah:

Idaho - So trucks can roll straight through WA and Oregon into Idaho and finally Utah.
Colorado - should box off the map very nicely and mean that New Mexico isn't hung out there on its own. Important for when Texas comes.
Wyoming - Should be interesting as very low population (half a million!) and low industry should make for a more oddly realistic feeling drive as cities and industries will be far apart.
Montana - Takes it up to the Northern border alongside Washington and rounds off the Western states, making for an easily marketable map taking up half the US and opening up all sorts of options as far as the Mid-West. Like Wyoming underpopulated so will make a nice break.
Texas - Huge! This will take a long time and will be noodled away at by one of the three map teams as the other two work on the above states. Texas will be the big selling point and should hopefully pull ATS up to being as equally popular as Euro Truck 2.

After that, who knows? Probably Oklahoma and Kansas, but I reckon with each between-DLC update they'll be working on revamping California, Nevada and maybe Arizona bit by bit too. The original two states of California and Nevada look a bit long in the tooth and not terribly realistic in parts (though nowhere near as bad as Euro Truck's base game central Europe used to look) so it would be good to give them an overhaul. I'd especially like them to go to town on Nevada with the new rock-formation and mountain map tools they have.

I love ATS. I love driving the old school Peterbuilt 389 and Kenworth W900 trucks. I love the regularity and invention of the updates and how I never seem to complete the map (on 76% at the moment) as they're always adding to it as I get closer to completion. It also makes for a handy 'New American Topographics Photography Simulator'.

Dimmers! You got Washington yet? Or the Forestry DLC? Explored much of it yet? I'm about a third of the way through the state, still got to do all the Northern half too.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 17:52 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
NervousPete wrote:
(though nowhere near as bad as Euro Truck's base game central Europe used to look)


And the fields of sunflowers being farmed just outside the centre of Brum. And the soviet style chimneys.

NervousPete wrote:
Dimmers! You got Washington yet? Or the Forestry DLC? Explored much of it yet? I'm about a third of the way through the state, still got to do all the Northern half too.


I have! I'm approaching it cautiously as I'm liable to binge it and get burned out again. I purchased the Italian dulluck for YerpTrerk back in November and I've still yet to actually enter the country.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 18:00 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 7593
Location: Cardiff
Yeah, I've got most of the DLC for YerpTrerk up to and including Italy, but have barely scratched the surface with that one. The American one just feels more vast and open owing to the spread-out cities. Though Euro Truck 2 has as much effort put into it as ATS, the closeness of the cities due to population density feels a bit more jarring.

I've still three big roads in Oregon to complete, and lots of little roads and spurs throughout the other states. I'm sure as soon as I rock up past 90% they'll release another state or a bunch of roads.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 18:31 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 35136
Dimrill wrote:
I have a spare Steam key for this if anyone wants it.

I'll take it if no-one else has bitten


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 18:47 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
Gorn to PazDav.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 18:47 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 12372
I actually quite like the sound of this game, although this may have more to do with Pete's wonderful reviewing style and compelling prose than anything else.

Maybe one to have a crack at, especially since the cost of entry seems reasonable.

_________________
The Premium YouTube Fruit Machine Emulation Experience - https://www.youtube.com/c/DegsyDegworth
Only £2 per month! *
* Not really.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 19:41 
User avatar
Can't re-member

Joined: 27th Mar, 2008
Posts: 53204
Location: Liberty City
Pete’s reviews are great. He made The Long Dark sound more exciting than I ever found it.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Wed Jul 10, 2019 20:33 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 66795
Location: Your Mum
Mr Chonks wrote:
Pete’s reviews are great. He made The Long Dark sound more exciting than I ever found it.

I loved The Long Dark, until I happened upon a method to easily survive.

I should go back and try a harder map.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Thu Jul 11, 2019 0:03 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 7593
Location: Cardiff
Hearthly wrote:
I actually quite like the sound of this game, although this may have more to do with Pete's wonderful reviewing style and compelling prose than anything else.

Maybe one to have a crack at, especially since the cost of entry seems reasonable.


Whelp they have a pretty generous demo which allows you to drive all around California to your hearts content. Just be aware that Arizona is a fair bit better and New Mexico, Oregon and Washington substantially better maps.

Mr Chonks wrote:
Pete’s reviews are great. He made The Long Dark sound more exciting than I ever found it.


Aw, thenks! Maybe I should try for RPS beseechingly or something. Be aware I'm easily enraptured by any game with a compelling sense of geography. Mileage may vary.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Thu Jul 11, 2019 0:13 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
The main problem with Caffilorna is the damn 55mph speed limit. And Nevada has the hateful Tonopah junction of big shits.

Our masochistic big chinned goose-like friend has made a traffic mod if you want to make the game more frustrating. https://steamcommunity.com/sharedfiles/ ... raffic+mod he loves it the dirty get.

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Thu Jul 11, 2019 0:37 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 7593
Location: Cardiff
I worship him for his mod that switches the Cardiac-arrest inducing weigh-station alert buzzer to a jaunty Mexican musical doorbell jingle, I'll hear nowt against the man for that!

They've redone Tonopah now, its nice and pretty and no longer hateful. Unless you're including the recent Tonopah update in that.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Thu Jul 11, 2019 11:23 
User avatar
Skillmeister

Joined: 27th Mar, 2008
Posts: 24880
Location: Felelagedge Wedgebarge, The River Tib
I'll have to pop over. I've been rejecting any jobs that pass through there since three weeks after launch :S

_________________
Washing Machine: Fine. Kettle: Needs De-scaling. Shower: Brand new. Boiler: Fine.
Archimedes Hotdog Rhubarb Niner Zero Niner.
Oh Gurney, take me in your arms and finger me like your baliset you scarred rogue.


Top
 Profile  
 
 Post subject: Re: American Truck Simulator Review
PostPosted: Thu Jul 11, 2019 12:01 
User avatar
Prince of Fops

Joined: 14th May, 2009
Posts: 2673
Mr Chonks wrote:
Pete’s reviews are great. He made The Long Dark sound more exciting than I ever found it.


He's the Christian Donlan of Beex.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 25 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: Mr Chonks, Vogons and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.