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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 8:38 
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Joined: 27th Mar, 2008
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When we got back from visiting family last week I decided to start Stardew afresh now that I’d managed to work out what I was doing and refreshed my Harvest Moon senses. So I’ve clocked up 30 hours in the last ten days and am in winter of my first year. I think I’m at level 85-90 in the mines, though that’s my weak spot as I can get a bit panicked when monsters swarm, so the next few levels will be tough. Going to start concentrating on bundles in the second year. Completed the craft room to open quarry, but need to get my produce/artisan/fish etc ones complete too. I haven’t really looked in on the ‘relationship’ bit at all, but then I never did when playing Harvest Moon, either. It’s a super little game though. Thanks Jem, especially, as I think it’s what you said that gave me that nudge to play. I’ve not really played anything since Darwin was born, so it’s great.

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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 11:44 
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Joined: 25th May, 2014
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Location: Broseley
YAY! I'm glad you're enjoying it :luv:

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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 11:56 
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Joined: 30th Mar, 2008
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Mimi wrote:
I think I’m at level 85-90 in the mines, though that’s my weak spot as I can get a bit panicked when monsters swarm

You get a good weapon at level 90 that'll help with this.


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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 11:59 
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Mimi wrote:
Completed the craft room to open quarry, but need to get my produce/artisan/fish etc ones complete too.

The quarry is pretty underwhelming. The pantry reward is killer though -- worth prioritising that one. The boiler room one is handy too.


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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 12:09 
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Doctor Glyndwr wrote:
Mimi wrote:
I think I’m at level 85-90 in the mines, though that’s my weak spot as I can get a bit panicked when monsters swarm

You get a good weapon at level 90 that'll help with this.
Ah, fabbo. I’ll concentrate on that tonight.

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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 12:10 
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Doctor Glyndwr wrote:
Mimi wrote:
Completed the craft room to open quarry, but need to get my produce/artisan/fish etc ones complete too.

The quarry is pretty underwhelming. The pantry reward is killer though -- worth prioritising that one. The boiler room one is handy too.

Yes, tge resoawn rate is slow, but still, it’s somethjng for nothing.

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 Post subject: Re: Stardew Valley
PostPosted: Thu May 31, 2018 12:11 
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Mimi wrote:
Doctor Glyndwr wrote:
Mimi wrote:
I think I’m at level 85-90 in the mines, though that’s my weak spot as I can get a bit panicked when monsters swarm

You get a good weapon at level 90 that'll help with this.
Ah, fabbo. I’ll concentrate on that tonight.

Dammit... Russell just reminded me it is excercise class tonight :(

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 Post subject: Re: Stardew Valley
PostPosted: Thu Oct 25, 2018 18:31 
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Joined: 25th May, 2014
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omg. https://www.slashgear.com/stardew-valle ... -24551304/

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 Post subject: Re: Stardew Valley
PostPosted: Tue Dec 11, 2018 16:20 
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Location: Shropshire, UK
Switch multiplayer update comes out tomorrow :)

In other news, I have managed to get over my entirely rational hatred for some of the game design decisions and control scheme choices in this game and have started playing it again, and am actively enjoying it.

I feel like I'm hilariously inefficient at making money, though.


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 Post subject: Re: Stardew Valley
PostPosted: Sat Dec 22, 2018 16:03 
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Check out the tree ornaments I got for MrsDoc!


You do not have the required permissions to view the files attached to this post.


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 Post subject: Re: Stardew Valley
PostPosted: Sat Dec 22, 2018 16:11 
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Cute :)

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 Post subject: Re: Stardew Valley
PostPosted: Sat Dec 29, 2018 18:22 
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Joined: 25th May, 2014
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Location: Broseley
GazChap wrote:
Switch multiplayer update comes out tomorrow :)

In other news, I have managed to get over my entirely rational hatred for some of the game design decisions and control scheme choices in this game and have started playing it again, and am actively enjoying it.

I feel like I'm hilariously inefficient at making money, though.


"actively enjoying" == has clocked up over 65hrs of gameplay over Christmas

:DD

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 Post subject: Re: Stardew Valley
PostPosted: Fri Mar 15, 2019 11:12 
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Joined: 25th Jul, 2010
Posts: 11128
This is now out on Android:

https://play.google.com/store/apps/deta ... lley&hl=en


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 Post subject: Re: Stardew Valley
PostPosted: Fri Mar 15, 2019 15:06 
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Joined: 25th May, 2014
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Bamba wrote:

I totes want to get it, but also I want to get some work done this month so I'm just going to have to pretend it doesn't exist on android yet.

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 Post subject: Re: Stardew Valley
PostPosted: Fri Mar 15, 2019 15:28 
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Joined: 6th Apr, 2008
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Location: Mount Olympus
Jem wrote:
Bamba wrote:

I totes want to get it, but also I want to get some work done this month so I'm just going to have to pretend it doesn't exist on android yet.

:this:

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 Post subject: Re: Stardew Valley
PostPosted: Mon Mar 18, 2019 14:15 
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Joined: 25th May, 2014
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Location: Broseley
I caved last night. The controls are surprisingly good and the saves are super fast, unlike the Switch version. Not touched it today as I still have loads on but it's tempting me....

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