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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 14:43 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
zaphod79 wrote:
Tsk all those people suggesting its hard

And is it really only 22 minutes long - rip off ;-)


The dude is literally flying through the air skipping chunks out!? Plus he gets the bad, and shortest, ending. Tch.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 14:46 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
Can you complete it the Owl in it in 22 minutes? No? Thought not.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 14:51 
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Can't re-member

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Come on Sat, your reputation as a competent, nay, solid gamer is at stake here.

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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 14:56 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
Mr Dave wrote:
Can you complete it the Owl in it in 22 minutes? No? Thought not.


He doesn’t fight Owl the 2nd time in Hirata (which I can’t do) cause he does the short ending. In fact, he doesn’t even fight Owl at all, which I can do. Oh nerr.

Still No. 1 gaymer.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 15:38 
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Paws for thought

Joined: 27th Mar, 2008
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Satsuma wrote:
Mr Dave wrote:
Can you complete it the Owl in it in 22 minutes? No? Thought not.


He doesn’t fight Owl the 2nd time in Hirata (which I can’t do) cause he does the short ending. In fact, he doesn’t even fight Owl at all, which I can do. Oh nerr.

Still No. 1 gaymer.

He can. It's just below him to do so.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 23:39 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
Beat Hirata’s Owl.

Only took 13 minutes.

Piece. Of. Piss.



No.1 gaymer still.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Fri Apr 26, 2019 23:41 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
And here’s when I smashed Genichiro.

About 3 weeks ago when I’d got a third into the game...



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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Apr 27, 2019 7:20 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
Satsuma wrote:
Beat Hirata’s Owl.

Only took 13 minutes.


Plus all those other attempts...

Satsuma wrote:
Almost threw my controller into the TV after banging my head against the Owl in Hirata. Still can’t do the fucker.


Quote:
Piece. Of. Piss.



No.1 gaymer still.

Man, what did that empty air do to you to make you hate it so much?


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Apr 27, 2019 10:14 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
I was trying a cheese method from Youtube but the attack is so slow to come out and Owl darts about so much I couldn’t get it to connect for 95% of the time. Mind you, he died, so fuck that guy.

I reckon I could probably take him normally now anyway and in about a third of the time...


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Apr 27, 2019 10:41 
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Can't re-member

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Your reputation as an adequate gamer is restored!

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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Apr 27, 2019 22:12 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
Final boss time!

I’ve read that Sekiro is FROM’s most accessible game. I’m telling you now: Bull. Shit.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Apr 27, 2019 22:16 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
BUT.. Fountainhead Palace must be one of the most beautiful areas they’ve ever done. It’s fantastic. As is the ...

ZOMG Spoiler! Click here to view!
Giant Carp...


ZOMG Spoiler! Click here to view!
Who you can murder because people can’t have nice stuff.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Apr 27, 2019 22:30 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
All mini-bosses and optional bosses deadid. Turns out I didn’t even need to do Owl for the ending I was going for. Tch.

All Schimen Priest what’s its deadid.

All headless deadid.

Bodged one quest up but it allowed me to do another quest instead. Missed about two different endings to two separate quests but they weren’t much to write home about. Well, apart from the guy who gives you a shop discount...gutted about that one.

Rinsed every area but somehow missed 4 prayer beads.

Haven’t fully upgraded a single prosthetic due to money worries.

Completed one set of ninja skills, didn’t get very far on the others but hardly used any special moves apart from the mortal blade. Got a few important latent skills, mind. Found all the textbooks for all the skill trees.

I’m happy with my progress throughout. Lord knows how long I’ve been playing it but it must be well over 50 hours now. It’s been awesome. And frustrating in part. Fountainhead Palace was fucking aces though. Loved that area.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 0:06 
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Paws for thought

Joined: 27th Mar, 2008
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Satsuma wrote:
I’m happy with my progress throughout. Lord knows how long I’ve been playing it but it must be well over 50 hours now.

Does it not say on your save file? Souls type things have since demons souls.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 1:56 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 10426
Satsuma wrote:
I’ve read that Sekiro is FROM’s most accessible game.


Really? All I've heard is that the combat system is the most punishing they've ever come up with and so, despite the stealth and quick traversing, it's by far their hardest game.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 8:46 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
Mr Dave wrote:
Satsuma wrote:
I’m happy with my progress throughout. Lord knows how long I’ve been playing it but it must be well over 50 hours now.

Does it not say on your save file? Souls type things have since demons souls.


Ah, turns out it’s in the “load” menu of all places. Tch. - I’ve got 59 hours and 9 mins clocked in.

Quote:
All I've heard is that the combat system is the most punishing they've ever come up with and so, despite the stealth and quick traversing, it's by far their hardest game.


What you’ve heard was correct.

Mind you, like DS&BB, you can always run by most enemies who aren’t bosses if they’re pissing you off to crack on with the rest of the game. Not me though, I’ve killed everyone I’ve met at least once ... apart from 3 nightjar ninja in one corridor beneath the Owl fight. I meant to go back and slice em up but forgot about it until it was too late. They were the hardest fuckers in the entire game.

It’s just the bosses for the most part that are the cunts of the game because everything else can be approached in multiple ways. There’s even this mechanic later in the game where you can get two opposing groups to fight each other and just sit back and fight the winner or try and wear them both down, which was new for Souls games. But you can also use a puppeteer power where if you backstab someone they fight for you for a short while before dying. You can send them off to scrap or act as diversions while you hide at a safe distance and it’s great. There’s loads to help you out and it makes it one of the most fun Souls games to nob about in. But there’s so many bosses and mini bosses that it gets real serious real quickly. Without the coop mechanic to have strangers come and help you out I can easily see your casual gamer not seeing most of Sekiro, which is a real shame.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 13:18 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
Final boss is decidedly less cunty than Owl. Still a pain in the arse which I’ve been butting heads with for a couple of hours but he’s definitely doable. Even with his FOUR SODDING PHASES.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 14:46 
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Rude Belittler

Joined: 30th Mar, 2008
Posts: 4760
I may play this. one day. IF its a PSN Plus game. And the other games are shit.

Otherwise, nah. not interested.

Also it is clearly not a Soulsborne game as it lacks several key features of those games. It is a harder Tenchu.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 18:21 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 12785
Quote:
It is a harder Tenchu.


No it isn’t.

Anyhoo, 4 stage boss killed and I’m done. That was fucking awesome. The game that is but the end boss sure was a great fight too.

I honestly thought the game was going to beat me into submission but I made it my bitch.


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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sun Apr 28, 2019 19:53 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
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Tenchu was pretty hard, to be fair.

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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Jun 01, 2019 17:38 
SupaMod
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I watched Mr Dave play a bit of this. It was pretty brutal.

No whips, though.

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 Post subject: Re: Sekiro: Shadows Die Twice
PostPosted: Sat Jun 01, 2019 18:37 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
I'm pretty poor at it, thus far. Still figuring it out. (that being my second session, and the first I was so very jetlagged I don't really recall much of it at all)

It is quite fun, though.

Alas, No whips. But a cool grapply rope which is a bit whip like.


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